I've noticed that when fobs get made, they required multiple engineers to source the material before req can get enough out to replace destroyed cades and make more on the front. What this means in the end is that fobs are usually created by multiple hands, without a telepathic hivemind or single vison, and so all kinds of inefficiencies and redundancies are created by otherwise perfectly competent engineers, so here's my idea.
We give either the XO or CE or some lieutenant engineer the objective to direct construction. They tell the engineers not only what materials, but the amount of cadelines to add, where to put garage cades, and how they're oriented. Obviously they don't need to be singlehandedly making everything but there does need to be a singular binding vision for construction to make sure the most is made of the materials and time available each round. If said tactical architect is found to be incompetent or useless, they can be relieved of duty and the previous method used.