Basically part of the tech web update is meant to have control points that marines and aliens fight over, how do you see it ending up and would anyone change it up.
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My own opinion is that they will be ignored entirely as both marines and aliens know they just have to destroy the other's force to win anyway. If they are used it would mostly serve as a way of accelerating tech point gain to get more powerful tools to force a round end accelerating FOB sieges and cave sieges preventing 3 hour rounds, in theory but will vary based on map design. There also the issue many maps were never really built with control points in mind and will need to be updated to accommodate them causing metas to change.
The biggest issue is based on the last time control point like thing was tested they were virtually ignored by both factions. The points might just change the meta spots to push for since splitting them up could lead to defeat in detail for either side. I just don't believe as is would be best. Having it that aliens would get points by boiling corpses via spawning pool+natural generation by Queen would be better and decouple the points, basically the control points can be made that you can focus more on how it will work for marines and how to defend them rather how do both have to hold them. Beside that it could be nice having points from researching the alien corpses (maybe getting the alien blood and such gives some points), can re-make engineering to have an 2 engines with the main one being a static piece giving power and the other being able to give extra power based on the skills of the MTs+CE with the power being able to go to more points, lower CD railgun, lower CD OB, and lower CD on supply drops. Basically having a very asymmetric way of point generation with both sides having different amount of points needed based on how easy or hard it is to get points rather then static both fight for control points for points.