Robs a cool guy that I considered one of the lads when I played shipside roles Ill drop a +1 for him, he's a good lad.
Robs a cool guy that I considered one of the lads when I played shipside roles Ill drop a +1 for him, he's a good lad.
+1
Interesting Synth personality, hope to see its potential grow (although it is slightly limited in scope due to being just an ecologist, but that's still ok). Combat answers are acceptable, and you have vouches for the departments that I, as Synth Council, care about.
Good luck.
I think you'll really be able to roleplay your quirk, especially on maps like LV, so I look forward to seeing that. I'll give you a +1, but also remember. If you ever start to burn out, take a break from synth, and get back when you're ready. Sometimes what happens is a synth will get bored doing the same quirk over and over and over and over, so they start doing it less and less. If you feel that happening, either take a step back and get back into it, or start making it more interesting for yourself, and then you can make it more interesting for others.
Salvador Kepplinger - President of Andorra
LOV3 - The friendly Bean.
Senior mentor
Medals:
Spoiler:
Good man. I've seen him a lot in Medical and Engineering roles so your experience in these required roles are unquestionable.
I really like your synthetic's quirk. It can provide a lot of fun interactions with both xenos and marines. Your combat and story are fine too and you have a lot of community support.
No reason to not give this a +1
I play as Viktor 'Beer' Kleiner, Matthaus and as Var'dqi Bo'ytill
LT COL. VIKTOR KLEINER, USS LOWË'S COMMANDING OFFICER
PROVISIONAL COMMAND OVER THE USS ALMAYER
Ex-CO Councillor. If you have any questions regarding the whitelist, feel free to DM me.
Discord is Axyinious#3635
I've picked up that you're a solid and positive CM member. That's great.
Almost more importantly you also have plenty of vouches for your competency in pretty much every department by now, your skill questions were also fine. If you haven't already I really really recommend you get used to making KD, IA and Oxy if you choose to supplement your synth loadout with custom chems.
Your synth's quirk works well too. You have enough to work with and you've demonstrated you know how to use it with marines so I doubt you'll get burnt out or go mute because you ran out of things to rp.
My only issue is second combat scenario. In a cadeline situation described where there are marines nearby you should never swing at a xeno once or twice like that as it breaks the frontline combat rules. Let the marines handle it.
+1 from me. Just remember when and when not to killbot and you'll be fine.
gaming
Discord: Yukonsnow#7186
Synthetic Technician Dan, message me about any Synthetic WL questions, I'll help as best I can.
No need to parrot rest of council
+1
Nathon Stafford-Sunglasses wearing Delta L42 kiter man. Sometimes a Captain.
Benedict-Praiser of Jesus, healer of marines, killer of Queens.
Kahn'Ikesh-Blooded Hunter and great grandson of Gor'don Ram-sey
(pfp by Manezinho)
medals:https://pastebin.com/xiCJLuhz
Mapper since 12/29/2020
Had dev role assasinated on 8/2/21
Synth Councilor as of 2/5/21 along with Jakk, Frogzeke, Yukonsnow, and Flpls
DM what#3954 for help with Synth Applications
I really enjoyed your story, and I think your quirk is very unique! As previously stated, be careful about combat, more specifically number 2, but I think you got the idea from the previous responses.
With the amount of vouches you got I doubt there'll be an issue regarding combat rules, and besides, you seem to know your stuff.
+1
Nick 'Shards' Weller - Delta Marine
Miles - Synth
- SYNTH COUNCIL MAFIA GANG -
App is fine, and you have vouches. +1
I play as Dawson Hook and Brad.
This application is accepted. Can't wait to shoot the shit about wildlife with Rook.
Synthetic Senator