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Thread: Xeno QoL that you wish existed

  1. #11
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    Target-practice dummy.

    Marines have it, so why can't xenos?

    Sure, it should auto-de-spawn or get instantly killed should a bullet hit it or it's within a certain radius of marines, but still, for god's sake, I can't practice my abilities I don't even know what they do without getting my ass KILLED trying to learn.
    Is an Ambidexterous marine and xeno main.

    Anekcahap "Kneecap" Volkov
    Agent X41833N

    "Some of the best words are never said, but are rather understood."


  2. #12
    Admin solidfury7's Avatar
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    Being able to revert a strain without devolving.

    Accidentally selecting the wrong one and being stuck as another caste is a big ooft
    <::The Provost is always watching.::>

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  3. #13
    Dev Team Manager Stan_albatross's Avatar
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    Quote Originally Posted by solidfury7 View Post
    Being able to revert a strain without devolving.

    Accidentally selecting the wrong one and being stuck as another caste is a big ooft
    I believe this was going to be added, with you selecting your strain upon evolving then having one more strain swap opportunity.

    Would be pretty good.
    Karl Karlsson, the man (and sometimes Captain)
    Maxwell, the synth
    Enhath'vot Guan-Dha, the predator
    Also a feature Coder & CM's Maintainer Team Manager

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    [CENTER]Retired Synth councilman, forever a member of IO gang

  4. #14
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    just thought of something. Pierce for vanguard needs boxes like scissor does for rav.

  5. #15
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    Clarification on what warding ACTUALLY does.

    Making fortify a toggle then cast instead of just caste. I can't tell you the number of times I've accidently used it trying to tail sweep
    Felix the Synth: hat fanatic, nice robot, one time double agent almayer synth executed for sedition. Occasional murderous mopbot.

  6. #16
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    Quote Originally Posted by lmwevil View Post
    partial darkness sight for xenos to see light sources? tgmc has it implemented with no lag so it must be possible
    night vision has been like this since it was initially created on purpose, it's a tradeoff, if you want to see light you have to make yourself vulnerable

  7. #17
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    Kill counter. I just want to see this.

  8. #18
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    pat fire off of friendly xenos on other intents that aren't help

  9. #19
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    Quote Originally Posted by lmwevil View Post
    pat fire off of friendly xenos on other intents that aren't help
    Oh my god I didn't realise I needed that until you said it

  10. #20
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    Pretty sure warding makes it so you bleed out when in crit state much slower, and there is a higher number your health must be negative at before you actually die.

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