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Thread: Marine QOL you wished existed

  1. #1
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    Red face Marine QOL you wished existed

    This is for quality of life not balance changes.

    Marines dropping cigars or cigarettes in their mouth slot when knocked out or thrown

    The steps for repairing an APC being visible on an APC for bald engis.

    apcs being visibly damaged when needing wires mended

    being able to visibly tell when a RTO's phone is ringing if for some reason you can't hear

  2. #2
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    Shotgun pb knockback removal

  3. #3
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    Undoing whatever someone did to the floor tiles that makes it so prying them up does nothing and mopping does nothing.

    Tired of medway looking like a shithole the first person a bleeding dude walks in
    Felix the Synth: hat fanatic, nice robot, one time double agent almayer synth executed for sedition. Occasional murderous mopbot.

  4. #4
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    Increasing health scanner amounts in medvendors, on medium pop during tests of the new kits, it's the only way for PFCs to get them so they run out quick. As they no longer get them from the first responder kit, because it was removed.

    Give HPR a better burst fire rate so I don't get carpal tunnel from clicking on single fire. (single is faster than burst)

    give HPR either a damage buff or slowing effect (suppression. its an LMG after all)

    Add loadout items like boonie hats, bandanas ect. to a vendor in maint or something. So you can just grab a bunch and coordinate your clothing with people without having to talk to them pre-round.

    Updating examining roof tiles to be more noob friendly. Examining a tile should tell you if CAS, Mortar or OB can punch through it or will be blocked. Right now it's only the tile type, which if you know what types block what you're fine. But if you're new at JTAC you won't know.

    Removal of LZ detector from dropship. It's bugged and its purely a noob trap and hasn't worked for like a year lmao.

    Make mag harns purchasable from squad prep vendors. Its really the only attachie you realistically need the most, and its the only one you can't buy

    Make heavy M44 ammo purchasable from squad prep vendors. M44 Heavy loadouts are fun but run out of ammo quickly and it is difficult to resupply once you're out of ammo.

    The ability for OW to give a person multiple radio squad access. eg. you let a deltard have charlie and alpha comms from OW console.

  5. #5
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    Make M4a3 HP mags purchasable from squad preps, like zab said about heavy m44 load outs is the same for HP small game hunting. Probably make AP purchasable too (even if AP sucks.)

    Make the HPR less shit to use, I feel like I’m fucking walking in molasses where as the actual squad support weapon (sg) you go fast as hell. I get it’s supposed to be heavy and clunky, but it’s just heavy and shitty at the moment even with the holomeme mags (IFF was removed again.)

    Add a search bar to ASRS so you don’t need to go through the categories just type what you want and have it pop up.

  6. #6
    Whitelisted Captain 50RemAndCounting's Avatar
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    Pretty much everything everyone mentioned here except BeardedWall's suggestions is a balance change. Marine item scarcity is intentional for balance purposes.
    Sheeesh this boy LRP as hell!

  7. #7
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    Full Auto and Non shit guncode like how Eris or tgmc has it. my sanity has been drained from the amount of times ive needed to just spray and pray or have a short burst of automatic fire but end up just having to spam click on burst mode.
    Last edited by Valo; 10-23-2021 at 11:23 PM. Reason: Elaboration

  8. #8
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    second thing is being able to have squad prefs like role prefs.

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    - A red light on the crewman APC that comes on when it's reached max capacity. Meaning you don't waste time on the door only to be told it's full.

    - Medbay personnel spawning with a jackknife or bayonet to remove shrapnel

    - Visual damage or shiftclick examine text on cades that have been slashed once or twice to tells you it's been scratched and can be repaired

    - A desk bell in Medbay and Req that lets alt tabbed gamers know that someone has walked in and needs something



    Less QoL and instead straight buffs to engineering:
    All engineer storage options suck -- medical storage options are awesome while engineers do their best to avoid their "recommended" gear

    - Buff the toolbelt rig to hold two rows, including electronics and the light replacer

    - Buff construction pouch from three slots to four. Can hold light replacer

    - Buff tools pouch so that it holds five, so the crowbar can fit

    - A compact gas tank that can fit inside backpacks, holds 100 fuel. If you put it into a regular backpack it would take up same amount of space you lose compared to a welderpack (which holds 260).

    - Buff weldersatchel fuel capacity by 20-40.

  10. #10
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    Quote Originally Posted by c4xmaniac View Post
    Make M4a3 HP mags purchasable from squad preps, like zab said about heavy m44 load outs is the same for HP small game hunting. Probably make AP purchasable too (even if AP sucks.)

    Make the HPR less shit to use, I feel like I’m fucking walking in molasses where as the actual squad support weapon (sg) you go fast as hell. I get it’s supposed to be heavy and clunky, but it’s just heavy and shitty at the moment even with the holomeme mags (IFF was removed again.)

    Add a search bar to ASRS so you don’t need to go through the categories just type what you want and have it pop up.
    bruh you can get like 2 large pistol mag pouches full of M4a3 HP ammo at round start from the vendors. Only like one person will use the M4a3 most rounds so just snatch them up. Dont get me wrong though its hopeless if you late join but its just kind of how the game works. If you join late you cant get the your special loadout you just have to deal

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