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View Poll Results: do you think scout and lurker be reworked to remove hell invisibility combat

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  • yes

    29 61.70%
  • no

    18 38.30%
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Thread: invisibility combat is bad game design

  1. #21
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    I have gotten a clip of what is wrong with lurkers. please dev gods watch in horrific amusement as I do everything right and he somehow survives.

  2. #22
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    ah yes, the classic instant get-out-of-jail-free card

    fucking hate this and the fact that nothing gets done about shit like this and base rav is the thing that really makes my blood boil

  3. #23
    Dev Team Manager Stan_albatross's Avatar
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    Reminder lurker pounce has a cooldown of literally six seconds
    Karl Karlsson, the man (and sometimes Captain)
    Maxwell, the synth
    Enhath'vot Guan-Dha, the predator
    Also a feature Coder & CM's Maintainer Team Manager

    Timeline :
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    [CENTER]Retired Synth councilman, forever a member of IO gang

  4. #24
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    scout is impactful most at hijack where it fuckin kills pool EVERY TIME RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR

    lurkers are strong but they're also a t2 caste, warriors are arguably way more frustrating to fight against when they're really good

  5. #25
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    Quote Originally Posted by lmwevil View Post
    scout is impactful most at hijack where it fuckin kills pool EVERY TIME RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR

    lurkers are strong but they're also a t2 caste, warriors are arguably way more frustrating to fight against when they're really good
    yeah but fighting warrior feel not as bad as lurkers because lurkers can ditch the same amount of damage as warrior with less effort.

  6. #26
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    Quote Originally Posted by lmwevil View Post
    scout is impactful most at hijack where it fuckin kills pool EVERY TIME RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR

    lurkers are strong but they're also a t2 caste, warriors are arguably way more frustrating to fight against when they're really good
    literally who cares what happens after hijack lol marines already lost. Also warriors can be frustrating but they are much much easier to punish. They are slow, not invisible, not fast, and dont get to do their damage for free

  7. #27
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    you can actually see warriors and make decisions about what you will do, lurkers just remove most if not all tactical investment because lol invis while still being hella strong with a get out of jail free card

  8. #28
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    Told you already about lurkers: Change their "pounce" to warrior's "longue" so that they can't use it as a mean to escape, boom, problem solved.

  9. #29
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    Quote Originally Posted by CABAL View Post
    Told you already about lurkers: Change their "pounce" to warrior's "longue" so that they can't use it as a mean to escape, boom, problem solved.
    literally this

  10. #30
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    ok but fighting warrior if u lose its ur fault. fighting lurker if u lose its not ur fault.
    lurker is also not the same as runner because runner cant sustain a fight and killing it is literally just don't make a poor decision and don't be alone.

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