Lemme get one thing out of the way: PFC Kits are cool. Getting the option to play a little gimmick during your PFC round makes playing said role all the more interesting and keeps it from getting stale, satisfying the folks that complained about it being too shallow and dull. With mini-engineer and mini-medic kits in mind, it also helps take the load off of the primary engineers and medics, allowing more work to get done in a short span of time or at least ensuring that there is someone who can handle their duties to a limited degree should they happen to fall in combat.
However, as I had been noticing around the forums, I been starting to feel concerned that there might be a serious negative about these kits (or rather, one popular kit in general).
In my 2 years of playing, the staff worked hard to encourage team dynamics and squad cohesion, making every role feel important and not easily replaced, thus making it so that marines in a squad have to stick together and work together as a team as each did their part to support the cause, while also protecting each other to ensure that they don't suffer serious blows to their effectiveness.
However, as I been noticing, a lot of people seem to be taking the Medic Kit not so much to act as a combat nurse of sorts to assist their medics, but rather as an excuse to become more independent and not have to rely on others to keep in the fight. In other words, making medics seem less valuable by becoming pill popping rambos like in the old days, where PFCs didn't have hard-coded limits to them and could pretty much do whatever they wanted if staff weren't watching, which of course meant you had a lot of people fucking off from their squads and duties to do whatever they wanted because hey, they just want to shoot things their way.
I really am hoping that this won't become the case. While a lot of people might disagree with all those old nerfs, I myself rather liked them because it encouraged squads to work together as SQUADS. And I want marines to keep working together and helping each other, not just ramboing about because they got an HPR and enough drugs to heal 2000 points of damage.
The kits were made in the first place due to people complaining about the lack of diversity (if that is the right word) PFCs had, wanting the option to have special traits that could create more interesting gameplay options and thus allow PFCs more ways to play. I don't want it to become an excuse to just start ramboing again.
You can agree or disagree all you want, I just wanted to spill this out here because the thought of having the marines regress into bad habits again worries this weenier.