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Thread: Just another predator rant

  1. #31
    Whitelisted Predator ChainsawMullet's Avatar
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    Quote Originally Posted by Zeithri View Post
    Well that's true enough but how about spicing things up in that case?

    Have specific Marines vs Predator rounds where it's maybe 3 Predators against I guess a lowpop round?

    After all there's already plenty of people that say they want HvH rounds ( say, doesn't mean anyone would like it but, you know ).
    Just throwing it out there, it'd go a long way to making the Predator less.. Well what it is now.
    Preds don't really work as the primary opponent of a round, for Xenos or for Marines. One competent Predator utilising their full arsenal is enough to stomp a full faction, but when restricted they're fairly easy to 1v1.

    Beyond that, their arsenal isn't /fun/ to fight. With how much people complain about fighting Lurkers, you think they'll have fun fighting a Lurker that can fire rockets?

    Quote Originally Posted by Fewher
    Personally at this point with Predators and the way the game has evolved I'd just turn Predators into a third faction.
    Remove the RP elements of them, remove the whitelist and time-lock them to something high.
    Re-Balance them so theyll fit in and let them just run around fighting and killing stuff.


    No need for this whole charade of a whitelist or roleplay position as it's not that anymore.
    I don't really align with this, for me Predators have always worked best when they had the freedom to roleplay and the freedom to TDM - I don't see it as breaking RP or lore for there to be some Predators who barely talk and just love fighting, while some seek more challenge and carefully select prey. How would you even "rebalance them to fit in" without taking away their identity? Not to mention that making Predator a timelock rather than a Whitelist removes a lot of ability for filtering out bad eggs, and removing people who show they're only around to abuse the role.

    Predator has a lot of problems, but most of the issues present come from mistaken mindsets of the people who have the role, and baseless assertions from people who don't have the role and think watching it for 10 minutes as a ghost quantifies as experience.

  2. #32
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    Quote Originally Posted by ChainsawMullet View Post
    I don't really align with this, for me Predators have always worked best when they had the freedom to roleplay and the freedom to TDM - I don't see it as breaking RP or lore for there to be some Predators who barely talk and just love fighting, while some seek more challenge and carefully select prey. How would you even "rebalance them to fit in" without taking away their identity? Not to mention that making Predator a timelock rather than a Whitelist removes a lot of ability for filtering out bad eggs, and removing people who show they're only around to abuse the role.

    Predator has a lot of problems, but most of the issues present come from mistaken mindsets of the people who have the role, and baseless assertions from people who don't have the role and think watching it for 10 minutes as a ghost quantifies as experience.
    Don't get me wrong, Predators do work best as a RP and mysterious faction.

    Problem is over the years their role and the players playing as them have degraded significantly lowering their intended purpose in the game.

    You could very easily add Predators in as simply an antag faction that a randomly selected person who has the job enabled to play as. Obviously you'd have to rebalance them to be weaker and fulfill a antag with no rules etc, think of the Wizard from standard SS13.

  3. #33
    Senior Moderator Dorkkeli's Avatar
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