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Thread: The fate of the carrier

  1. #21
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    Quote Originally Posted by Steelpoint View Post
    The only universe where I'd support playable facehuggers is a universe where Marines respawned after dying or where death is not as impactful. A more fast paced game akin to the FPS AvP games.

    Walking along and then suddenly getting facehugged out of nowhere, through no fault of your own, is not a good idea.

    Facehugging is already a very annoying mechanic for people to suffer through, it's a (near) five minute stun that infects you with a larva which, assuming you are captured, have to suffer being shat on in a hive for twenty minutes before finally dying, which is a bad gameplay experience.
    Mechanic to prevent this would be cool. As we all seen, Ripley was able to hold hugger for a bit, so marines could enter a "struggle" stage, where you have to click face area, your spirite, draw boot knife, face area and then your spirte to kill said hugger. Or just another marine could help you.
    I imagine that it would be pain in the ass if huggers would work directly with other benos, just stun a marine for a bit and let other to slash him.
    Sadly, great concept is already destroyed by murderbone xeno mains.

  2. #22
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    Quote Originally Posted by CABAL View Post
    Mechanic to prevent this would be cool. As we all seen, Ripley was able to hold hugger for a bit, so marines could enter a "struggle" stage, where you have to click face area, your spirite, draw boot knife, face area and then your spirte to kill said hugger. Or just another marine could help you.
    I imagine that it would be pain in the ass if huggers would work directly with other benos, just stun a marine for a bit and let other to slash him.
    Sadly, great concept is already destroyed by murderbone xeno mains.
    Your right, facehuggers need to be more like the movies. Not only should you be able to remove them, they should also be player controlled so that they can behave intelligently. Also, they should be extremely fast.

    That would be lore friendly.

  3. #23
    Whitelisted Captain FGRSentinel's Avatar
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    Quote Originally Posted by Chocolate_bickie View Post
    Your right, facehuggers need to be more like the movies. Not only should you be able to remove them, they should also be player controlled so that they can behave intelligently. Also, they should be extremely fast.

    That would be lore friendly.
    I'm not sure if you're being serious (and therefore lacking any idea of what's fun for more than half the playerbase) or messing with us (in which case you're probably in the wrong subforum) at this point...
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  4. #24
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    I think they should just remove huggers cause nesting is fucking gay for both sides. Just give xenos a limited amount of larva at round start and thats all they get. The justification could be cause the queen knows the marines are too dangerous and that they have the potential to destroy the hive so she just wants to kill them and get rid of them.

  5. #25
    Senior Member Steelpoint's Avatar
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    Perhaps you could utterly rework the system entirely.

    Facehugging someone would essentially count as 'killing' someone, the facehugger would never detach from someone who was infected. The act of facehugging would be harder to pull off, to pull of a 'instant' facehug you'd need to place a Human in a nest, doing so would facehug them without resistance. Alternatively if a facehugger comes into contact with a Human, say via a Carrier throw, stepping on a hugger mine, etc, then the Human enters a struggle period that lasts 10ish seconds, if another Humans walks up and interacts with them the hugger is thrown off and stunned for a few moments.

    To incentivise facehuggering, you could make it that facehugged targets are worth some kind of resource to the Aliens, maybe in a similar system to the Marines DEFCON.

  6. #26
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    Quote Originally Posted by Steelpoint View Post
    Perhaps you could utterly rework the system entirely.

    Facehugging someone would essentially count as 'killing' someone, the facehugger would never detach from someone who was infected. The act of facehugging would be harder to pull off, to pull of a 'instant' facehug you'd need to place a Human in a nest, doing so would facehug them without resistance. Alternatively if a facehugger comes into contact with a Human, say via a Carrier throw, stepping on a hugger mine, etc, then the Human enters a struggle period that lasts 10ish seconds, if another Humans walks up and interacts with them the hugger is thrown off and stunned for a few moments.

    To incentivise facehuggering, you could make it that facehugged targets are worth some kind of resource to the Aliens, maybe in a similar system to the Marines DEFCON.
    sounds like a way to remove the guarding stage, which is neat. But would have to be limited for nests next to the queen in ovi to avoid complete abuse. Otherwise it'd be as easy to permakill a marine and make them unrevivable as dragging them off to a nest and an egg.

  7. #27
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    Quote Originally Posted by FGRSentinel View Post
    I'm not sure if you're being serious (and therefore lacking any idea of what's fun for more than half the playerbase) or messing with us (in which case you're probably in the wrong subforum) at this point...
    This dosen't really argue against anything I said and seems like a cop out.

    What I said was that marines should be able to struggle against facehuggers at the cost of facehuggers being individually faster and 'smarter'.

    This might not be fun for some of the playerbase, but xenos are still a significant amount of each rounds players and they likewise have to deal with un-fun mechanisms the marines have.

    As for messing with you...if you don't like suggestions for xeno buffs go to a different forum.

  8. #28
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    Re-post form now closed CLog thread

    "*checks comments*

    On the note of the Carrier, I believe its ripe for development and play. Two topics come to mind: What would be fun to play against as a marine? ( and thus fun to fiddle around with as the role.) And what would make the Carrier intrinsic to the server, rather than a ported role from Alien: Extinction. Personally, It be really cool to see the "Carrier" grow into its own - be to the Hivelord what the Defender does to the Boiler. And also be a 'spider' of the roster.

    This xeno has possibilties:

    Basically... Why just carry huggers? Let this sucker be the 'power loader' of xenos. Let it be able to take 2 people at once with a -Grapple- skill plus pull

    Let it be the spider and stock some of what the Drone and H.Lord makes, able to pick up and fling sticky resin, and/or make a Web of it ( can reduce Shrapnel ). ?

    Or, another variant of above, since combat nesting has made an appearance, why not allow a short range -Resin Burst- to implant people on resin walls?

    Or False eggs by filling them with plastering resin ( a resource saving maneuver versus laying so much Stickies + buff wall sticking ability )

    Or this can introduce Quills and add Melee Tails ( more controlled version of Fling ) for added Effect

    Added with any of these as mutations and this xeno can be the most martial of them all.

    So, imagine a easy-to-use but deep-to-master that can is the last faster big xeno behind Ravs, that can Grapple and Stick marines, and trap them in their own spaces (supporting Burrowers). That same xeno can support Lurkers and Runners with its multiple carry ability. Or further buff Hivelord as a light bruiser when a Warrior isn't around, all the while recycling what a HLord and Drone puts down.

    Sounds OP, yet only its Grapple/Carry and Original Egging Abilites rank the more decisive and consistent skills. Support of the Hivelord/Queen/Drone x Resin abilities rank second, thus making a need for skill -not spamming to get the use out of it. and the aforementioned synergies with Runners/Burrowers/Defense Sabotage a far third "

    Very Skillful players should be able to play them like an Attacker ( if you parallel a Boiler = Bomber, Rav = Interceptor, Warrior = Fighter )

  9. #29
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    Make carriers with a full compliment of face huggers beable to grab a marine and stick it to its back with the face huggers holding it on so it can just "carrier" marines too. Ultimate troll caste.

  10. #30
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    And then throw that marine at his friends to infect them

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