Moderator Application
Personal Information
Byond ID? derpymcderpderp
CM Character? Alfred Collins
Are you 16 or older? Yes
Timezone CEST
On average, how many hours are you available per week to moderate? 10-20
Qualifications
Do you have any previous experience in being staff (not just SS13)? No.
Do you play any servers aside from CM-SS13? No.
Provide links to any previous Colonial Marines applications that you've made: N/A
Are you currently a staff member elsewhere (not just SS13)? If so, where? No.
Have you ever been banned for more than 24 hours on Colonial Marines? Yes.
Have you ever been banned for more than 24 hours on ANY server? If so, which server, when, and what for? TG, Bee, Bay, Para, Yog
Are you familiar with the chat program Discord (its use is required)? Yes
Communication is a vital part of being a Moderator. Are you willing to actively do so with the team? Yes.
Common Staff Situations
A player randomly shoots someone at round start and MPs have detained him. I would PM the shooter and ask him to explain himself presuming he has no adequate answer I would note or escalate as required if they have relevant notes. Assuming the player is new and it's an accident I would inform the SEA or link the player the quickstart guide.
A player ahelps that a predator has violated the honor code when killing him, what should you do? The predator can not be punished by staff unless he broke server rules as it's a whitelist issue. I would inform the player to make a player report and give him any information he might need to do so, or tell him to DM a yautja councillor.
You see a player walking around the ship naked and clearly lost at roundstart. If there is an SEA online I tell him about this, if not I PM the player myself and try to teach him the ropes through PMs.
A player is being very rude to you in adminhelps, calling you names and arguing everything you say. He is requesting to speak to an Admin+ staff member. I request the player to calm down and inform him of rule 0.2. I then deal with the situation as is required and make my ruling and leave it at that, if the player is excessively hostile and toxic, depending on the context I may or may not mute or 3 hour ban to let the player cool down a bit.
A player ahelps that a marine is named 'John Doe', how do you deal with this? I PM the player and inform them to change their name for the next round, as John Doe is a pop culture name that goes against rule 9. Additionally I ask them what they want to be renamed to for this specific round and note them.
You see a Maintenance Tech running around in armor and carrying a rifle. The security level is green and there has been no threat to the ship in the round at this point. This is an IC issue unless he is griefing as such it should be handled by MPs.
A Marine ahelps that they were killed by a survivor. It is early round, the Marines have just landed, and the survivor claims that they were outright hostile to all Marines from the get-go and openly stated their intentions. How do you deal with this? Hostile survivors outside of events are no longer allowed, the player could’ve been an old returning player so I’d take appropriate action, however if they have a history of this I’ll issue a ban for Rule 4 and Rule 10.
You receive an ahelp from a player stating that an MP has locked them up in permanent confinement for running into Requisitions and taking an attachment that was laying around. Firstly, I’d PM the MPs involved to get their side of the story. If it’s shown that the player has committed multiple crimes like attempted murder or anything worthy of perma then I’d inform the player that that’s why they’re there, however if the MP claims it’s just theft I’d ask permission to send a fax ordering their sentence to be downgraded and inform the MP through DMs to do that. Optionally, I could also request a senior staff member to send a provost team to investigate the clear MP incompetence in that case. I would also consider noting the MP player in question for their actions.
The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the ship, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other? Use ARES or QM to inform both or either sides of enemy numbers followed by positive encouragement. I could even ask for permission to spawn a nuke for marines in order to speed things up, or even spawn larva for xenos.
You are playing as a medic, and another medic overdoses all your patients and prevent marines from being revived. It seems like it may be on purpose. How do you deal with this situation? I ahelp and let other staff know since I can not deal with ahelps that I am involved in.
The round ends, a Marine starts shooting a hostile CLF member and the CLF member ahelps about being killed after the round ended. Factions that are hostile shooting and killing each other after the round has finished is allowed and is not EORG.
A Marine is running around disarming, punching and stealing gear at round start. You receive an ahelp from one of the victims. It depends on the context if there's clearly major grief occuring from it like stealing non replacable gear or dealing lasting damage to another marine I would say it could count as roundstart shenanigans and I would handle it OOCly, however if it's more minor I'd let the MPs handle it ICly.
You receive an ahelp from a Marine saying that he was killed by another Marine. When you ask the murderer why, he said it was because the other Marine had punched him. This is a good example of improper escalation, the player in question has committed improper escalation which should look like punch > knife > gun. This ahelp is a pretty clear case and I’d note or ban the player - depending on their history - for rule 10.
You find out that there is an improper mutiny occuring. The mutineers are rallying together and preparing to storm the CIC. How would you attempt to resolve this situation? I would MOOC and tell the marines to stop as this is an unsanctioned mutiny. If they don't stop I asleep them and LOOC that this is an improper mutiny and that they are to stop. I then find out who was leading the mutiny and note them or escalate the situation as is required.
There are minor racist comments going on IC. 9 of the 10 people are laughing and RPing but one player gets offended and Adminhelps about it. I tell them to cool it with the racist remarks in LOOC, if the situation persists note and escalate as required. Racism is not tolerated at all.
A marine opens fire at round start in briefing killing multiple marines and instantly logs off. Ban the player for a month as is procedure and file for perma for a clear cut case of grief. Additionally aheal the victims.
You see a player playing a Xeno larva/chestburster run towards the frontlines straight from the Xeno hive the second they burst and die. I check their playtime to see if they're new and if they are I tell them not to do this in the future and refer them to mentors/xeno quickstart guide.
However if they have substantial playtime or relevant notes I'll PM them and ask them why did they it and note or escalate as required.
You see a Xeno memeing, saying AYYLMAO, REEEEEE etc in hivemind chat, as well as insulting the Queen. PM the player and tell them to knock it off and note or escalate if they have previous notes for this.
A Xeno player calls the shuttle a "dropship". A different Xeno player ahelps that it's low role play to call it a "dropship". Xeno speech is basically translated into English so the term would be fine and this a non issue.
A Command staff player at briefing near round-start mentions there are aliens on the planet. You receive an ahelp from a marine regarding this. This is a valid ahelp as marines aren't aware of what threat is present, I would check the player's notes and either warn or note him for rule 6.
You find a Marine killing another Marine on the EVAC Pod to take the last spot and claims it was RP as he was saving himself. There are two other marines in the pod along with him. I would attempt to verify this explanation by PMing the two marines that were with him. If he is telling the truth this would fall into the roleplay standards.
A player insults you after you warn them for a minor issue and begins ranting in LOOC or dchat about staff and mentions you specifically, referring to you as an 'idiot' and a 'retard'. Inform the player that insulting staff is a rule break and note him for doing so. Additionally I would tell them to file a staff report. If they continue afterwards I'll issue a short ban.
A player ahelps saying he was hugged by a Xeno when he was ssd, and wants the larva be removed from him via admin powers. How do you handle the ahelp? Inform them that no action will be taken as this is an IC issue because SSD players only receive protection in certain circumstances.
You see a fellow staff member give wrong information in an Adminhelp or incorrectly enforce a rule. I inform the staff member of what they did wrong and refer them to the correct ruling, if they insist they are right and refuse to cooperate I accept it in the moment and DM management.
Two staff are arguing in msay if an ahelp is breaking a rule. Because the staff who took the ahelp thinks the player broke a rule, they ban the player based on their interpretation of the rules, with others thinking the person was fine. What would you do? I look at the situation and see which side I agree with the most and argue for whatever side I pick, however if the argument is just getting really heated and includes insults I DM management regarding the situation.
Why would you like to become a moderator? I've noticed that staff are rarely on in sufficient numbers when I am playing and when they are they ignore ahelps and I'd like to help.
In your opinion, what is the most important quality for a moderator? Being able to keep a cool head, patience and playing the game, so you can understand the players better.
Anything else you N/A