Originally Posted by
Usnpeepoo
first part is true
most warriors would run from a 2v1 especially if those 2v1s at least each have a shotgun
can't stunlock both of them unless they are right next toeach other + the warrior lunges one
if they get seeprated and one is hell stunlocked its their fault
the entire risk of the warrior was walking into that group and trying to kill one or both. had this scenario of a 2v1 had both of the marines with shotguns, and at least enough braincells to shoot the warrior this wouldve been over in the beginning since the warrior chose to do a bad lunge. Its pretty clear that you probably died to a warrior who killed you in a 2v1 and the other guy was bald as hell. You will die to warriors if the person near you cannot help you, all it takes is 2 people with shotguns to work with each other to kill them either by LRB (shooting the warrior with buck within 3 tiles) or slugging. Warrior has 0 mobility, it cannot escape bad situations (aside from fling but why try to PB a fleeing warrior?) is fairly slow (although still fast), its health means nothing since it only has 20 armor and the majority of its lifesaving (and what makes it appear to be so unkillable) is its shield that it NEEDS to slash for putting the warrior at risk 24/7. You simply cannot understand how certain castes are just powerful, and should stay that way in order to be challenging albiet annoying to deal with*.