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Thread: Requisitions was bad before but now its actually hell

  1. #1
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    Requisitions was bad before but now its actually hell

    Not only have old problems with requisitions not been fixed like racks being semi-useless clutter and the RO not having authority in ML to just deploy CTs to manage supplies without consulting all of command allowing MPs to fuck with you - now there are more problems and they make doing req worse than ever before!

    New Req Problems:
    - With 20 new misc items, 10 new variants of grenade, and a million new kits and a trillion misc ammo types now the vendor menus are more cluttered, with various stuff that should go in other categories just being thrown into misc because the coder was too lazy to organize it.

    - Requests no longer list what squad the requesting marine is in so now you either have to hunt through the crew manifest or spam every squad channel to find the spec that requested ammo

    - You can no longer throw objects on the req desk without everything bouncing off back into your face, forcing you to either have the marine climb on and throw everything onto the chair in front of the now worse than useless desk or suffer through click delay on all of the 5 grenades, 4 magazines, 2 radio keys, and kit the marine requests

    - You can no longer throw things into crates rapidly without clicking on the one pixel of floor thats visible under the overloaded crate forcing you to individually load a good amount of the crate. At least you can just drop the stuff and not have to suffer through double click delay this time.

    - While before the racks in req were kind of useless and blocked movement a bit now they actually completely fuck up trying to organize things since trying to throw something onto a rack causes it to bounce back forcing you to disassemble all the CLF racks sabotaging req if you want to use the space they occupy

    Stuff I don't like:
    - The new weapon kits don't automatically collapse into nothing like the old kits when emptied so its hard to know if the litter all over the front of req is actually empty and it looks terrible

    - There are four pads for launching to each squad when there really should be 2, one for command to launch and one for req to launch (please don't add another pad for echo and clutter req more)


    - More random trash was added to the pool like b12 armor so it comes up the lift instead of ammo and mortar shells

    - There's still no flare box like the MRE box

  2. #2
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    Geeves fixed the throwing I love you Geeves

  3. #3
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    Boxes are trash, they take 5ever to fill compared to filling backpacks.

    Also just so people know, crates can fit 30 bulky items, coffins only 15.

  4. #4
    Dev Team Manager Stan_albatross's Avatar
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    ctrl + f if you can't find an item in the vendor
    Karl Karlsson, the man (and sometimes Captain)
    Maxwell, the synth
    Enhath'vot Guan-Dha, the predator
    Also a feature Coder & CM's Maintainer Team Manager

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    [CENTER]Retired Synth councilman, forever a member of IO gang

  5. #5
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    Quote Originally Posted by Ttly View Post
    Boxes are trash, they take 5ever to fill compared to filling backpacks.

    Also just so people know, crates can fit 30 bulky items, coffins only 15.
    Yeah but you can restock magazine to keep refilling ammo crate with

  6. #6
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    Quote Originally Posted by Tails of Akira View Post
    Yeah but you can restock magazine to keep refilling ammo crate with
    Yea.
    Can't with empty flarepacks tho.

  7. #7
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    Yeah sadly

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