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Thread: CM at 2015 and CM at 2019

  1. #21
    Whitelisted Synthetic themaskedman2's Avatar
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    remember hugger lockers

  2. #22
    Senior Member VortexGaming's Avatar
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    Remember Hugger AI?
    Kaitlynn Lawson The Captain: https://cm-ss13.com/old/viewtopic.php?f=142&t=18802
    Alicia The Motherly Synthetic: https://cm-ss13.com/viewtopic.php?f=149&t=17406
    Ja'akir Aki The Messenger of the Gods: //showthrea...or-Application
    Staff history:
    Spoiler Spoiler:

  3. #23
    Senior Member VortexGaming's Avatar
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    Oh and being able to use your tail as a skill? and if you were on blue intent you would just use your tail to trip people?
    Kaitlynn Lawson The Captain: https://cm-ss13.com/old/viewtopic.php?f=142&t=18802
    Alicia The Motherly Synthetic: https://cm-ss13.com/viewtopic.php?f=149&t=17406
    Ja'akir Aki The Messenger of the Gods: //showthrea...or-Application
    Staff history:
    Spoiler Spoiler:

  4. #24
    Head Ukraine
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    Quote Originally Posted by Avalanchee View Post
    Does anyone remember
    Old Ice T-Comms?
    OH GOD NO PLEASE, ANYTHING BUT THIS


    Also, prison station first round. And second... and third
    CURSED MAP

  5. #25
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    Quote Originally Posted by NethIafins View Post
    OH GOD NO PLEASE, ANYTHING BUT THIS


    Also, prison station first round. And second... and third
    CURSED MAP
    Warehouse T-Comms...
    oh yuh..

  6. #26
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    I, too, enjoy breaking one window to space and early evacuating at 12:30 because the entire Prison station is now devoid of everything.

  7. #27
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    Quote Originally Posted by Renomaki View Post
    people like to bitch a lot about current issues on CM, but they often tend to forget just how bad it was back in the day.

    Back in ye old'in times, Hugger combat was the primary form of combat every marine had to face. Huggers has infinite life-spans, and every xeno could pick them up. This made it so melee combat with xenos was impossible, and having to go through so many god damn helmets in a single round was a huge hassle. Say what you will about pounce and spit spam, but at least you have a higher chance of survival compared to back in the day.

    While a lot of xenos complain about how defibs make killing marines seem pointless, they tend to forget that back in the day, marines could CLONE new marines. This was a double-edged sword, because while cloning allowed long dead marines back into the fight (including specs), it also was a pain in the butt to deal with, moreso when there are PILES of dead bodies that need tending to. It was a lot of work, and even then, more than half the bodies were DNR anyway, and since researchers didn't really bother with the department that much, it mostly fell onto doctors, and there were not a lot of doctors back then either, so you can imagine how clogged medbay would get when they have to both conduct surgery AND clone 10 dead marines. At least back then the cyro-tubes had a use, though.

    Crushers aren't as powerful as they used to be, but in a sense, that is a good thing, because it allows other xenos a chance to be useful. Back in the day, Crushers were so STUPIDLY OP that if you tried to evolve into anything that wasn't a crusher (besides a boiler), you would be mocked and called bald. They soaked bullets like nothing, were completely explosive proof, had an AOE stomp that made melee combat against them impossible, and this was also before napalm weapons were buffed, so not even fire could stop their high-speed rampage. Didn't help that they had the ability to drift, allow them to ram people around corners. Nowadays they are mainly siege engines, but in the past, they were the ultimate killing machine.

    For xenos that think the Sadar is OP, try imagining 4 OF THEM in a single round. Back in the past, you didn't have to race to prep to get the kit you wanted. You just used a spec token and bought what you wanted. This would result in some very unpredictable loadouts for specs, where sometimes you'd get only one sadar and 3 smartgunners, 2 snipers and 2 B18 troopers, or the dreaded 4 Sadar team. Sadar might not have been as tough back in the day as it is now, but the fact that you could have 4 RPG troopers running around blowing up aliens at will? Yeah, that sounds like a bad time for xenos.

    I could go on and on, but there are a lot of things that changed over the years, and sometimes I think people don't really appreciate the changes as much as they should. As flawed as they may be, they sure beat the shit we had to deal with back then, and I'm all the happier for it.
    oh my god remembering old crushers physically hurts me no pls no more I can't take it



    I do remember the fucking hilarious atmo major victories that generated so much salt, even when i died to them I thought it was hilarious

  8. #28
    Head Ukraine
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    Imagine current firemissions, prison, and Atmos majoris

  9. #29
    Junior Member monkeysfist101's Avatar
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    The very first round that had shuttle crashing was the best. It wasn�t changelogged when it was added so the marines were staked out in the hangar when it busted into Bravo and Charlie prep to the tune of Queen�s �Don�t Stop Me Now.�
    Resident canon stickler.
    CM in a nutshell:

    "perscription_google" - CM code

  10. #30
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    Yall remember when we would get bwoinked for putting bodies and stuff under the dropships because it would break the atmosphere for the entire planet? That was fun.

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