Originally Posted by
Daman453
Hello. this is really me spit balling as a old time vet of CM. MP is really fun to play for me, but it pains me.
A history lession if you will.
Right, back in my day, MP's couldn't fire on marines. They couldn't harm a single soul, if they did, they would get banned/told to chill out. Combat logs at that time, i assume were etched on a stone tablet and you shooting a greifier made the tablets very messy and hard to read. MP equipment at this time was unusable by marines. The rounds took way longer, a average round was 2 hours, spilling into 3 hours. Being a MP meant doing nothing for a hour, defending the hanger, then dying at pods. It was stale. The marines being unable to use MP equipment and gear made sense, as you couldn't shoot you without it being a greifing offense.
Recently, after a year or so, i got back into CM. I found the MP role to be very very simulating indeed. My first round back, i had people shooting at me! I had MT's messing with me and giving me reasons to play it. I deal with MT's hijinks, window smashers, drug cartels and feeling that rush when i managed to capture someone i had been looking for, or get into a chase, because i knew there was real stakes.
However... and it pains me to say it.... while the options for how people can respond to MP's have changed, MP ID locks and other measures ensure that MP's have a massive leg up over marines... and they blow it every god damn time. The problem is, the MP role doesn't allow for robust people, it doesn't matter how skilled you are, a bad MP can do pretty decent. A robust MP can use their brain to find people who are hiding, or solve crimes, or not give the MT that hacked a single door 21031023102301203123 minutes in the brig.
I think removing some of these restrictions would increase the skill gap. Let's take squad marine for instance, a unskilled marine is unable to do much, and often is another meatsheild for those who are good. Those are are the most skilled can influence rounds entirely by their own actions. Without a incentive for MP's to become good, no MP ever reaches it. What was the last time a recognizable person came from the MP department? Some CMP's, but never a MP.
The removing of ID locks in weapons and other MP equipment allows MP's to get humbled, per say. A MP that gets dunked on every round by marines they are trying to arrest is going to A. quit being a MP B. or be a robust MP.
Only through fostering a environment for MP's to get gud will MP's ever get good.