Skillsets

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Pictish20
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Skillsets

Post by Pictish20 » 19 Aug 2017, 11:52

So, I've noticed a problem or two with the skill sets put at the bottom of each of the role pages. For example,the Commander has his Smartgun level at "untrained", despite being qualified to use it. I also noticed that Specialists are specially trained in the Smartgun, but I am not sure if his is right or not. It makes sense, but there is that other role. I have not noticed any others so far, but if I do, I'll be sure to post them.
Charlton 'Stiffy' Cavalet-I'm probably in the CIC (or CL's office), by choice or RNG, who knows.
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I also play as the synthetic named Lucien, and I am an ex-mentor.
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TopHatPenguin
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Re: Skillsets

Post by TopHatPenguin » 20 Aug 2017, 14:39

The tables which are on each of the jobs are correct for how the skill system stands currently.

However like a lot of updates, things are subject to change if it is deemed necessary.

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Casany
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Re: Skillsets

Post by Casany » 20 Aug 2017, 15:49

TopHatPenguin wrote:The tables which are on each of the jobs are correct for how the skill system stands currently.

However like a lot of updates, things are subject to change if it is deemed necessary.
Looking through the wiki it always says check the skill systems page, which tells you in depth about skills. Except that page doesn't exist. Any chance thats gonna be added soon?
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TopHatPenguin
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Re: Skillsets

Post by TopHatPenguin » 20 Aug 2017, 16:53

Casany wrote:Looking through the wiki it always says check the skill systems page, which tells you in depth about skills. Except that page doesn't exist. Any chance thats gonna be added soon?
That's what I've been working on when I've had spare time chief. I'm hoping it'll be done by monday/later today, however I've been pretty busy thus far so it's slow going.

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