Rimworld: USCM Mods (Whiskey Outpost)

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Clutch
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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Clutch » 18 Apr 2018, 16:39

put broden ackers on delta there somewhere k
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This is likewise where bramb began saying he lives in albania. They additionally continued pinging me with the albanian banner. They called me female. They called me gay. They said I have down disorder. They called me different names too. Also, bramb said he lives in albania when he professes to live in The Netherlands too. Lying again.

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Sulaboy » 18 Apr 2018, 16:50

MChosen wrote:
18 Apr 2018, 14:51
-Snip
adḏ̴̩̝͑̈́̏͒̋͆̈́́͌̒͘͝ed
Weaselburg wrote:
18 Apr 2018, 15:05
I better get an 88 Mod
Good thing you didn't ask for the metaba because I don't have any.
Clutch wrote:
18 Apr 2018, 16:39
-Snip
Looks like delta has their engineer.
Last edited by Sulaboy on 18 Apr 2018, 17:09, edited 2 times in total.
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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Weaselburg » 18 Apr 2018, 16:55

Sulaboy wrote:
18 Apr 2018, 16:50

Good thing you didn't ask for the metaba because I don't have any.
Time for a B A T T L E F I E L D E X E C U T I O N
Hivemind, Elite Runner (320) (follow) hisses, 'SORRY I STEPPED ON THE BUTTON MA.
Kaptin Morgan: we must unite to collect the shattered pieces of the tribes code that are spread among the 16 feweh alts
Hivemind, Mature Crusher (21) hisses, 'I CAN MEME AGAIN'
You know, it really surprised me when IKEA bought Disney.- The biggest surprise was KFC buying IBM, to be honest
Philby0 wrote: They're so white they can colonise anything at will
PFC Rex Lombardi shouts, "Boys if you jump out of the dropship you are guarenteed a pass into the paratroopers regiment!"
OOC: Jakkkk: weaselburg got t o u c h e d
OOC: Driecg36: a sentient demon had taken residence in shutte code
OOC: Daswurmtmich: GIBING WILL CONTINUE UNTIL MORALE IMPROVES

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Rikman » 18 Apr 2018, 17:34

Are you concerned about lag? You have like 30 people at the same time
“Here is the wild Homo Sapien hunting its prey. The humanoids are pack hunters, using their shoddy armor as a pitiful defense against the towering Insecta. The human is quickly downed by the Insecta’s powerful slash. But, sheer numbers of humanoids rampage the abuser and Insecta is eventually burned to death, beaten, and dismembered.”
Manley ‘The-Man’ Dawkins
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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Sulaboy » 18 Apr 2018, 19:45

Rikman wrote:
18 Apr 2018, 17:34
Are you concerned about lag? You have like 30 people at the same time
My computer is ROBUST enough to handle Rimworld. The outpost will have about 25 people on it, but remember that the 20 marines will be kept in cryo sleep for the most part. Rimworld is pretty well optimized, so I'll be playing with the max map size and pawns aren't that intensive of a process. I might need to turn off grass movement or some other stuff if it gets bad, but that shouldn't effect anything I post here. When this adventure starts I'll be posting screenshots to let everyone know whats happening. I'm working on making character presets today to get a head start on when I want to build the outpost and get started. I'll get all the pawns made today, and do the outpost once I have all the names. When I get the outpost done I'll send a picture of it explaining the layout, and how it works. Then I can finally start.
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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Rikman » 18 Apr 2018, 21:54

Sulaboy wrote:
18 Apr 2018, 19:45
My computer is ROBUST enough to handle Rimworld. The outpost will have about 25 people on it, but remember that the 20 marines will be kept in cryo sleep for the most part. Rimworld is pretty well optimized, so I'll be playing with the max map size and pawns aren't that intensive of a process. I might need to turn off grass movement or some other stuff if it gets bad, but that shouldn't effect anything I post here. When this adventure starts I'll be posting screenshots to let everyone know whats happening. I'm working on making character presets today to get a head start on when I want to build the outpost and get started. I'll get all the pawns made today, and do the outpost once I have all the names. When I get the outpost done I'll send a picture of it explaining the layout, and how it works. Then I can finally start.
Theres a cryo mod too?

Im really excited for this.
“Here is the wild Homo Sapien hunting its prey. The humanoids are pack hunters, using their shoddy armor as a pitiful defense against the towering Insecta. The human is quickly downed by the Insecta’s powerful slash. But, sheer numbers of humanoids rampage the abuser and Insecta is eventually burned to death, beaten, and dismembered.”
Manley ‘The-Man’ Dawkins
Image

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Sulaboy » 18 Apr 2018, 22:12

Rikman wrote:
18 Apr 2018, 21:54
-Snip
The cryo pods are in the base game, only real use for them is to stop disease, but we'll be using them differently.

Image
I everyone that has given me their name already, I still need to go back and fix the psychology part of the mod. Marines helmets are colored to their squad, and they tend to look pretty similar with their armor on.
Edit: Edward might have gun skills but won't be using a gun
Clancy 'Danger' Long
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A̸̧̭̰̮̰̜̥͈̱̲̫̲̭͋̄̈̍̉̓̿̊̃H̸͈̬̗̓̄̒̇̿̀̏̎͑͊̇̃̇͝Ĥ̴̨̧̨̩̞̗̤͝ͅH̴͔͕͊̄̓̐̀͝

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Rikman » 20 Apr 2018, 17:32

Any updates?
“Here is the wild Homo Sapien hunting its prey. The humanoids are pack hunters, using their shoddy armor as a pitiful defense against the towering Insecta. The human is quickly downed by the Insecta’s powerful slash. But, sheer numbers of humanoids rampage the abuser and Insecta is eventually burned to death, beaten, and dismembered.”
Manley ‘The-Man’ Dawkins
Image

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Sulaboy » 20 Apr 2018, 18:18

Rikman wrote:
20 Apr 2018, 17:32
Any updates?
I have the pawns mostly created, I just need to go back and tweak the rim psychology values so nothing too weird happens. The picture earlier showed part of that list of characters along with the synthetic. I'll build the map around Wednesday and then I'll start the game another day. If I don't get names for the missing role I'll probably just add some myself. I'll post the outpost along with some information about the rooms and what they do.
Clancy 'Danger' Long
Ethan
A̸̧̭̰̮̰̜̥͈̱̲̫̲̭͋̄̈̍̉̓̿̊̃H̸͈̬̗̓̄̒̇̿̀̏̎͑͊̇̃̇͝Ĥ̴̨̧̨̩̞̗̤͝ͅH̴͔͕͊̄̓̐̀͝

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Rikman » 21 Apr 2018, 00:37

Sulaboy wrote:
20 Apr 2018, 18:18
-snip-
Cool.
“Here is the wild Homo Sapien hunting its prey. The humanoids are pack hunters, using their shoddy armor as a pitiful defense against the towering Insecta. The human is quickly downed by the Insecta’s powerful slash. But, sheer numbers of humanoids rampage the abuser and Insecta is eventually burned to death, beaten, and dismembered.”
Manley ‘The-Man’ Dawkins
Image

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Sulaboy » 22 Apr 2018, 21:59

Here's an update for everybody. I finished up the characters and started working on the base. I haven't made too much of a dent in the base, but I think it's starting to shape out well. Once I finish this I'll make a little map of the layout, but for now here's a peak at what the outpost will look like. Also some pictures of the characters (also I had to change gunslinger to sheriff because Rimworld has a letter limit for nicknames).

The progress on the outpost.
Image

The support staff manning the station
Image

The many marines getting into their cryo pods. They're ordered from left to right SL, SPC, ENG, MDC, PFC.
Image
Clancy 'Danger' Long
Ethan
A̸̧̭̰̮̰̜̥͈̱̲̫̲̭͋̄̈̍̉̓̿̊̃H̸͈̬̗̓̄̒̇̿̀̏̎͑͊̇̃̇͝Ĥ̴̨̧̨̩̞̗̤͝ͅH̴͔͕͊̄̓̐̀͝

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Rikman » 22 Apr 2018, 22:52

OH FUCK YEAH
“Here is the wild Homo Sapien hunting its prey. The humanoids are pack hunters, using their shoddy armor as a pitiful defense against the towering Insecta. The human is quickly downed by the Insecta’s powerful slash. But, sheer numbers of humanoids rampage the abuser and Insecta is eventually burned to death, beaten, and dismembered.”
Manley ‘The-Man’ Dawkins
Image

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by MChosen » 23 Apr 2018, 01:28

Great start

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Artemis111 » 23 Apr 2018, 04:27

Lets hope we dont die in the first week
I play as Artemis Borovetski.
Charlie squad best squad.

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Weaselburg » 23 Apr 2018, 10:09

Did
I
BE
someone
yet
Hivemind, Elite Runner (320) (follow) hisses, 'SORRY I STEPPED ON THE BUTTON MA.
Kaptin Morgan: we must unite to collect the shattered pieces of the tribes code that are spread among the 16 feweh alts
Hivemind, Mature Crusher (21) hisses, 'I CAN MEME AGAIN'
You know, it really surprised me when IKEA bought Disney.- The biggest surprise was KFC buying IBM, to be honest
Philby0 wrote: They're so white they can colonise anything at will
PFC Rex Lombardi shouts, "Boys if you jump out of the dropship you are guarenteed a pass into the paratroopers regiment!"
OOC: Jakkkk: weaselburg got t o u c h e d
OOC: Driecg36: a sentient demon had taken residence in shutte code
OOC: Daswurmtmich: GIBING WILL CONTINUE UNTIL MORALE IMPROVES

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Rikman » 23 Apr 2018, 11:39

Artemis111 wrote:
23 Apr 2018, 04:27
Lets hope we dont die in the first week
100% a short circuit starts in the cryo area and kills us all
“Here is the wild Homo Sapien hunting its prey. The humanoids are pack hunters, using their shoddy armor as a pitiful defense against the towering Insecta. The human is quickly downed by the Insecta’s powerful slash. But, sheer numbers of humanoids rampage the abuser and Insecta is eventually burned to death, beaten, and dismembered.”
Manley ‘The-Man’ Dawkins
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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Weaselburg » 23 Apr 2018, 11:50

Rikman wrote:
23 Apr 2018, 11:39
100% a short circuit starts in the cryo area and kills us all
Except for ME, the famed BEer.
Hivemind, Elite Runner (320) (follow) hisses, 'SORRY I STEPPED ON THE BUTTON MA.
Kaptin Morgan: we must unite to collect the shattered pieces of the tribes code that are spread among the 16 feweh alts
Hivemind, Mature Crusher (21) hisses, 'I CAN MEME AGAIN'
You know, it really surprised me when IKEA bought Disney.- The biggest surprise was KFC buying IBM, to be honest
Philby0 wrote: They're so white they can colonise anything at will
PFC Rex Lombardi shouts, "Boys if you jump out of the dropship you are guarenteed a pass into the paratroopers regiment!"
OOC: Jakkkk: weaselburg got t o u c h e d
OOC: Driecg36: a sentient demon had taken residence in shutte code
OOC: Daswurmtmich: GIBING WILL CONTINUE UNTIL MORALE IMPROVES

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Rikman » 23 Apr 2018, 12:56

Weaselburg wrote:
23 Apr 2018, 11:50
Except for ME, the famed BEer.
YOU PROBABLY STARTED THAT FIRE TO KILL US ALL... WAIT IM A PYROMANIAC
“Here is the wild Homo Sapien hunting its prey. The humanoids are pack hunters, using their shoddy armor as a pitiful defense against the towering Insecta. The human is quickly downed by the Insecta’s powerful slash. But, sheer numbers of humanoids rampage the abuser and Insecta is eventually burned to death, beaten, and dismembered.”
Manley ‘The-Man’ Dawkins
Image

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by DrPng » 24 Apr 2018, 17:51

Noice, i hope to see my character starting fights and accidentally raiding the alcohol supplies.
I play Daniel Sullivan.

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Alky » 24 Apr 2018, 18:43

Am I a male or is it just thin body?

Ritona Sterling

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Sulaboy » 24 Apr 2018, 23:41

Alky wrote:
24 Apr 2018, 18:43
Am I a male or is it just thin body?
The armor doesn't have a female sprite by the jumpsuit underneath it should.
Actually that may be glitched, I'll fix it.

I'll get the outpost done tomorrow.
Clancy 'Danger' Long
Ethan
A̸̧̭̰̮̰̜̥͈̱̲̫̲̭͋̄̈̍̉̓̿̊̃H̸͈̬̗̓̄̒̇̿̀̏̎͑͊̇̃̇͝Ĥ̴̨̧̨̩̞̗̤͝ͅH̴͔͕͊̄̓̐̀͝

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Sulaboy » 30 Apr 2018, 00:17

Well everyone I finally got some time and finished the interior of the outpost. Here is a picture.

Image

When I get some more time I'll finish this up. Also pay no mind to my 4X4 USCM logo.
Clancy 'Danger' Long
Ethan
A̸̧̭̰̮̰̜̥͈̱̲̫̲̭͋̄̈̍̉̓̿̊̃H̸͈̬̗̓̄̒̇̿̀̏̎͑͊̇̃̇͝Ĥ̴̨̧̨̩̞̗̤͝ͅH̴͔͕͊̄̓̐̀͝

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Artemis111 » 30 Apr 2018, 14:34

Woooo, cant wait for shit to go south
I play as Artemis Borovetski.
Charlie squad best squad.

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Alky » 01 May 2018, 01:24

Whooo, Interior designing, I feel bad. Marines are sleeping all together with no chance on social needs. Marines may mentally break, but hey, Good luck to us muhreens

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Re: Rimworld: USCM Mods (Whiskey Outpost)

Post by Sulaboy » 01 May 2018, 01:42

Alky wrote:
01 May 2018, 01:24
Whooo, Interior designing, I feel bad. Marines are sleeping all together with no chance on social needs. Marines may mentally break, but hey, Good luck to us muhreens
Impressive barracks should cancel that out, also your char is just thin, and indeed female.

I gotta set up allowed areas, and lights but I can finish that up for my first bit of playing.
Clancy 'Danger' Long
Ethan
A̸̧̭̰̮̰̜̥͈̱̲̫̲̭͋̄̈̍̉̓̿̊̃H̸͈̬̗̓̄̒̇̿̀̏̎͑͊̇̃̇͝Ĥ̴̨̧̨̩̞̗̤͝ͅH̴͔͕͊̄̓̐̀͝

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