Casany's Commander Application!

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Casany
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Casany's Commander Application!

Post by Casany » 11 Jul 2018, 23:31

Byond ID:
Casany

Player name you use the most:
August 'Oldie' Walker (Always been August Walker, nicknames have shifted a bit.)

Make a list of links to all of your applications and (job)ban appeals, including whitelist and staff apps, within the last year. Also, provide "Ban reason; Verdict" beside each (job)ban link: None in the past year

Do you understand that any player - even donors or staff members - can have their whitelist status revoked should they break our Server Rules or Roleplay Guidelines?
Yep. As it should be.

Do you understand how the Battlefield Execution functions?
Indeed. I'd like to be someone who doesn't BE people on the regular, or even at all if it's possible.
Examples that I'd BE in are situations where
1. A staff officer is delaying a full retreat causing the massive loss of life. Things such as keeping the PO from launching, sending out confusing and malicious orders, calling the shuttle before the majority of the forces have boarded, locking down the ship before the majority have boarded, etc.
2. An officer is directly assaulting me or anyone in command for no legitimate reason. Punching and disarms wouldn't be counted, those can be handled by MPs and don't require things such as BEs. But if they have a weapon and are firing, or even threatening to fire, a BE would be applicable.
3. Mutiny. Now, I wouldn't just kill everyone who was a part of it, and if they had a good reason for it I'd step down. Now, of course, if they had no good reason and they just wanted to overthrow command for the sake of it, I'd execute the leader. The rest would be arrested and held.
Those are the only situations in where I'd apply a BE

Do you understand you are not above Marine law, or allowed to enforce it yourself?
Yeperino. If I did something obviously against the law I'd accept being arrested, and I'm not one to enjoy enforcing laws so I'd stay well away from that.

What do you think is the job of a Commander?
Well, this one is tricky. Some would say the Commanders job is to lead the marines to victory, some would say it's to add RP to a round. I'm more on the side of leading marines to victory, personally. By leading your team, your subordinates, to victory you're already adding more RP by playing your role. So, I think a commanders job is to win the round whilst also acting like a commander.

Commanders also, of course, should be handling the big picture. In my opinion a commander shouldn't be always looking over an SOs shoulder and instead should allow the SOs and XOs to give orders that they think are in the operations best interest. Commanders handle the overarching orders, the pushes and flanks that involve more than one squad. They shouldn't ever be on Overwatch unless they have to, and instead should be writing out battle plans and using the map to coordinate. That is my opinion on what a commander should be.

If a member of your staff is disobeying orders, how would you handle it?
Well, I'd hear them out first off. Most staff that are disobeying have a legit reason as to why they may not follow your orders. Maybe I have bad information, maybe they have a better idea, or maybe they just aren't understanding the situation. The best course of action is to talk it out and come to a mutual understanding, whether that be them coming to terms and accepting the order or a compromise. I'd like to shoot for less arrests of important staff and less BEs. Hopefully none when I'm on. Now, in a situation where they are disobeying an order just to disobey I'd of course call the MPs, and let that work itself out. The very last resort I'd go to is a BE, and only if they were a direct threat to my bodily health or the marines groundside.

Why should you be whitelisted?
Most players who know me know I mainly play PFC, Smartgunner and sometimes Spec. Occasionally I play SO, XO, and SL. But I'd think I'd be good for the role. I have experience in the game, first off. I've been playing for a long time, a bit more than four years. I've been on the forums for two years, at least.
I'd like to think I RP well. I try to RP most rounds where I'm an important role. Of course, I don't know how I come across to others who are in the round with me, but I always try to make the round better for everyone involved.
I'd like to think I'm open to critique as well. Whether or not others believe me I can't say, but I do at least try not to take things personally
And to anyone who have known me in the past, I would like to say that I've matured a lot. I haven't accumulated any more notes since last year, and I've calmed down and cooled off a bit more than I was last year. Now, I am and I always will be very expressive when it comes to what I view is correct, and I will always be on the forums debating, that won't change. But in terms of how I go about it, I feel as if I've cleaned it up a bit.
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

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Re: Casany's Commander Application!

Post by MattAtlas » 13 Jul 2018, 08:15

Honestly I view argumentativeness as more of a positive thing in these applications. It shows you aren't the kind to just accept whatever's thrown at them which is good for handling things like criticism and leading in general.

I've seen August a few times and they've been a good leader, I've no reason to not +1 this really so, +1.
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Re: Casany's Commander Application!

Post by NethIafins » 13 Jul 2018, 15:38

Application style: 8/10 - I like it, but ban-template-example wasn't removed
BE Answer: 10/10 - This answer is very good. You have a solid grasp on how BE works and when to apply it, and you didn't say you won't use
"Disobey" Answer: 9/10 - Solid answer. Maybe separate it into paragraphs (even if they are 1-2 sentences long) so step by step process you outlined becomes more visible
Reasonings: 9/10 - Sure, however I'd like to see "RP well" and "try to RP most rounds" explained without word RP. Like "I try to cooperate with my teammates and discuss situation ICly" or "If some survivor comes to my office I'd ask him about ... and talk about ...". Basically instead of generic term "RP" explain it or just plain don't use it
Visibility: 8/10 - you are known and while your notes are terrible, they are very outdated. So I'm happy

Verdict: All good and solid, can't wait for you to be CO one of the rounds.
+1 from me
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Re: Casany's Commander Application!

Post by Casany » 13 Jul 2018, 15:42

NethIafins wrote:
13 Jul 2018, 15:38
-Snippity-
Why thank you! I’ll take your considerations into account. And yes, I do accept my notes are bad but I’ve improved a lot and I thank you for taking time into consideration!
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

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Re: Casany's Commander Application!

Post by ThesoldierLLJK » 14 Jul 2018, 18:36

I’ve seen Oldie plenty of times, but haven’t played with him as an XO yet. I’m leaning towards +1 August if you could answer me the following scenario

1. A fist fight breaks out between two squads, and one of the marines involved decides to go berserk and blows the head off another marine with a shotgun and yells “fuck you I hated you anyway.” MPs have all the fighters in custody along with the marine who blew off another marines head, there is no CMP on board. The marine is a popular and roboust marine everyone likes as well.

What would you do in this situation?

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Re: Casany's Commander Application!

Post by Casany » 14 Jul 2018, 21:05

Thesoldier wrote:
14 Jul 2018, 18:36
1. A fist fight breaks out between two squads, and one of the marines involved decides to go berserk and blows the head off another marine with a shotgun and yells “fuck you I hated you anyway.” MPs have all the fighters in custody along with the marine who blew off another marines head, there is no CMP on board. The marine is a popular and roboust marine everyone likes as well.
First off, their in MP custody. So BE is off the list of possible solutions

Now there are a number of ways to go about this. I’m not gonna beat around the bush, doesn’t matter who you play but anyone who does that is going to be executed after the appropriate steps have been taken (Announcing crimes, name, etc). If his crimes are adequately announced and reported I’m sure that there wouldn’t be any marines who have a problem with it considering he murdered a fellow marine.

But before I would go about the execution, it is always good to talk and see where the prisoners were coming from. There’d be a deliberation, I’d have MPs collect statements from each person involved and try to see what the marines would want done to the shooter. If it is overwhelmingly in favor of not executing I’d keep them in permanent confinement, otherwise of course it would have to be an execution.

Now onto the squads that got apprehended. If it was a minor Charlie Vs Delta fight where maybe three marines got involved, not counting the shooter and victim, I’d recommend to the MP that they are arrested for Disorderly Conduct or Hoolaganism and put away for the shortest time. I wouldn’t order them to do it because as the CO I can not enforce the law, but I’d try to lead them in that direction if possible. If not it’s not a major fighting force and it isn’t needed for mission integrity if only a few marines are behind bars.

If it was an entire squad on squad fight with 8+ marines involved in the fist fight, I’d first check damage done. Besides the marine who was blasted who else was majorly injured? If no one else was majorly injured, I’d again suggest to the MPs that they put the offending marines (not the shooter) away for Disorderly Conduct and allow them all to carry out an NJP (Probably something along the lines of cleaning each other’s prep rooms with mops and spray bottles).

The major problem with the scenario is there’s only so much I can do about marines in MP custody. I could recommend, I can suggest but I can’t have an active hand on the fates of marines arrested. Besides authorizing NJPs and Executions the CO is powerless in most situations that deal with MPs. Now I could always contact the provost marshal but considering it was a fist fight they could all very well go away for 30 minutes or more even and it would be lawful.

But, I’ve given what I think would be the optimal response I can give. If it is not up to your standards critique is always welcome so I can improve!

Also, I think I’ve had you as a CO before whilst I was XO but I’m unsure. In the coming weeks I’ll be playing command more anyway so you may see me sometime!
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

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Re: Casany's Commander Application!

Post by ThesoldierLLJK » 14 Jul 2018, 22:00

Casany wrote:
14 Jul 2018, 21:05
Answer
Ok after reading this, I'm going to give you my +1
Technically the problem you would have with a normal execution is the lack of a CMP as it requires both for approval by marine law, although no CMP is needed for a BE.
To me a murder is a murder and one of the severe NO NOs, this was a real scenario that happened while I was in command, and I chose to BE the person in lieu of a firing squad/lethal injection as no CMP was playing.

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Re: Casany's Commander Application!

Post by Casany » 14 Jul 2018, 22:07

Thesoldier wrote:
14 Jul 2018, 22:00
Technically the problem you would have with a normal execution is the lack of a CMP as it requires both for approval by marine law, although no CMP is needed for a BE.
My mistake! It'd definitely be a BE, as I agree with you on the sentiment that a murder is a murder, and it doesn't matter who you are, you should be punished.
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

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Re: Casany's Commander Application!

Post by Lumdor » 14 Jul 2018, 22:57

Casany is a long time member of the community. I believe they're responsible enough to take on the role of Commander. +1
Commander Councilman. Along with Takethehot56, Bancrose, Dr.Lance, and Frans_Feiffer. PM me or any of them for inquiries about Commander.

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Re: Casany's Commander Application!

Post by Frans_Feiffer » 15 Jul 2018, 14:56

I’ve had quite a few experiences with august, primarily with them as my SO, and I believe they have what it takes to be a good CO. Not only that, but they’ve been around for a while and the Application is very well detailed. Enough so to Warrant a +1 in my book. Here’s to seeing you as my CO soon, hah
“Your Friendly Neighborhood Commodore, Frans ‘Friendly’ Feiffer. Survivor of Space Vietnam, Austrian Kommodore vith ze vorst accent, and Loving Caretaker of the Ungas Aboard the USS Almayer.” Frans Feiffer's Promotion to Commander - viewtopic.php?f=142&t=18008
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Re: Casany's Commander Application!

Post by Imperator_Titan » 15 Jul 2018, 16:20

Good application, long term player. The whitelist itself is to prevent day 1 baldie commanders from getting into the role and seeing as how you've been playing for as long as I can remember with not many issues brought up on my end, I'd say that you'll do quite well, having the experience.

+1

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Re: Casany's Commander Application!

Post by Renomaki » 15 Jul 2018, 17:53

I don't know why, but I can't help but feel like I recall you mentioning that command was worthless.

So... Why all of a sudden you want to become a commander?
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Re: Casany's Commander Application!

Post by Aceluke123 » 15 Jul 2018, 18:17

I honestly will say I'm -1 to neutral on your application

With the controversy, you have decided to bring up on the forums with you wanting a clear definition of 'meta' as all commanders, should know what is and isn't meta without needing a complete clear definition from the admins.

You also thought it was logical for command to be braindead just to have a proper round of CM when it merely comes down to not rushing into the hive with several squads at the start of a round when you can deploy.
https://cm-ss13.com/viewtopic.php?f=64& ... 43#p210143
https://cm-ss13.com/viewtopic.php?f=64& ... 34#p209734

Feel free to try and change my mind though. I am not one to be dissuaded but so far I just hear you thinking mods/admins are supposed to clearly define metarushing when it should be obvious to whitelisted players that a rush directly into the hive by several squads isn't something wanted for the game.

Overall I would be for the +1 as I know you are well known and seem competent enough to be a commander, though situations show otherwise.
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Re: Casany's Commander Application!

Post by Casany » 15 Jul 2018, 18:18

Renomaki wrote:
15 Jul 2018, 17:53
I don't know why, but I can't help but feel like I recall you mentioning that command was worthless.

So... Why all of a sudden you want to become a commander?
I've mentioned that command is being gimped by policies that I don't agree with, but I don't remember ever saying command was worthless. Command can make or break a game, that's always a sentiment I've held. In games where there's only one or two people in command the marines almost always lose, whilst in a game with a full command staff it could be evenly matched and marines could even come with a victory

The main reason I'm applying is because I want to contribute to the strategy and game as a whole. I've always been a fan of strategy games, and honestly one of the most satisfying games someone can have, or satisfying moments is when they manage to beat an opponent that they're evenly matched with by outsmarting them, coming up with out of the box strategies that can win it all. Mainly, though, I want a new experience. I've been playing CM since 2014, I've been here on the forums since 2016, and frankly playing the same few roles every time gets boring. I've played every role in CM at least thirty times, and I've even played commander before it was whitelisted, and it gets stale.

In that same vein, roleplaying as a grizzled marine, or a scared marine, or a cocky marine, it all blends together and gets stale as well. There are so many more avenues of roleplay and in general playstyle when you have access to Commander simply because of the authority it brings with it. I've seen commanders who hand the operation to their XOs and spend the round roleplaying with the CL, or in general acting out a much heavier roleplay scenario. Now would I want to do that? Most likely not, I'd like to stay in charge of the operation, but that doesn't mean I wouldn't.

Basically, more and higher roleplay, more interesting and more strategically minded. These are the main reasons. If this isn't satisfying feel free to give me some critique or explain why it isn't.
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

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Re: Casany's Commander Application!

Post by Casany » 15 Jul 2018, 18:29

Aceluke123 wrote:
15 Jul 2018, 18:17
I honestly will say I'm -1 to neutral on your application

With the controversy, you have decided to bring up on the forums with you wanting a clear definition of 'meta' as all commanders, should know what is and isn't meta without needing a complete clear definition from the admins.

You also thought it was logical for command to be braindead just to have a proper round of CM when it merely comes down to not rushing into the hive with several squads at the start of a round when you can deploy.
https://cm-ss13.com/viewtopic.php?f=64& ... 43#p210143
https://cm-ss13.com/viewtopic.php?f=64& ... 34#p209734

Feel free to try and change my mind though. I am not one to be dissuaded but so far I just hear you thinking mods/admins are supposed to clearly define metarushing when it should be obvious to whitelisted players that a rush directly into the hive by several squads isn't something wanted for the game.

Overall I would be for the +1 as I know you are well known and seem competent enough to be a commander, though situations show otherwise.
The way I act in other threads on the forum isn't indicative of how I act in game.

I will say, I do tend to overexagerate on the forums. But it is my opinion on the current state of affairs. If my opinion on the forums gets me denied, so be it. I refuse change my beliefs to get accepted.

Onto the question at hand, of course. I've posted many reasons as to why I think the current definition of meta makes it unclear for many players and how I dislike the grey area left in the rules. Examples given are of me overexagerating my point, but it gets my point across.

And of course, I know what meta is or isn't. Sending in three squads straight towards the hive with no other reasoning besides that's where the hive is, of course, is meta. But situations like where a commander sends two squads to investigate a crashed ship, something that is most likely the reason for distress, and the squads are attacked with overwhelming force that leads them to civ, that shouldn't be considered meta. Though, depending on who the moderator online is it could be. Which is where my point comes from. In my years of playing I've tried to make sure I know what is and isn't meta so I do not get punished for accidents, as they do happen, but with recent events it comes into conflict to what I had previously thought. Hell, even current commander players are confused about what is and isn't allowed because of these recent events. And about my remarks about commanders, well, as I stated before because of the current state of affairs it could very easily happen where a commander is just competent with a competent marine force and they are punished. Posts that say stuff like "Flanking isn't allowed" is what leads me to believe this. Because the admins and moderators have not come onto agreement with how they manage these issues someone could get punished for something that another mod would consider completely fine.

If possible I'd like to try and keep my opinions about the current state of affairs out of this thread. I do hold beliefs that clash with what other moderators or admins believe, I will agree there, but those opinions don't change the way I act in game, and whilst I may rant on the forums I try to keep a level head in game. I have slipped up, no one is without mistake. But I promise what I say here on the forums doesn't represent what I do in game, and if you do not believe me, to each their own. All I can do for now is give you my word and hope you believe me.
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

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"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

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Re: Casany's Commander Application!

Post by Aceluke123 » 15 Jul 2018, 18:49

Casany wrote:
15 Jul 2018, 18:29
snip
Alright, so. I did just want a confirmation on what you planned to do as commander and I understand your grievances on how commanders are supposed to act, I just wanted an actual idea of what is actually wrong, but I'll remain neutral for now until this gets more replies and edit it later. I do understand having different approaches on the forums versus in game, and meta-gaming is a tough subject for many as many dislike it or just ignore it.

tl;dr. I'll edit this later, but overall, it seems you're as competent as I thought, just have a bit of a problem about how you go through expressing concerns.

Edit: forgot to fix this but I’m willing to give you a +1 for the application.
Last edited by Aceluke123 on 03 Aug 2018, 00:27, edited 1 time in total.
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Re: Casany's Commander Application!

Post by adrenalinetooth » 15 Jul 2018, 20:22

I have seen your character around a few times but not enough to understand your character.
Depending on how you answer this question I will give you a vote.

The round is 2 hours in on LV-624. Marines moved into attack the enemy in northern caves, but the aliens hunkered down in the caves well, destroying the tank and inflicting 70% casualties on all squads. Marines retreated out of caves to the river area. Currently, about 6-8 marines are left in each squad, except all of the squads are mixed and scattered around the colony and river with nocohesion. There are about 12 aliens left in the north central caves that could be taken out if the right measures are taken. CAS and mortar support is available.

If you choose to attack, how will you take out the aliens successfully? If you choose to defend or evacuate, what would your plans be?

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Re: Casany's Commander Application!

Post by Casany » 15 Jul 2018, 21:25

adrenalinetooth wrote:
15 Jul 2018, 20:22
The round is 2 hours in on LV-624. Marines moved into attack the enemy in northern caves, but the aliens hunkered down in the caves well, destroying the tank and inflicting 70% casualties on all squads. Marines retreated out of caves to the river area. Currently, about 6-8 marines are left in each squad, except all of the squads are mixed and scattered around the colony and river with nocohesion. There are about 12 aliens left in the north central caves that could be taken out if the right measures are taken. CAS and mortar support is available.

If you choose to attack, how will you take out the aliens successfully? If you choose to defend or evacuate, what would your plans be?
So, I'm gonna go with the medium and say there are 7 in each squad. That makes 28 marines left planetside.

I'm gonna lay out a few scenarios here so bare with me.
Scenario 1
Let's assume we have all the specs left and SLs, and we have a large number of engineers and medics, which is highly unlikely but possible. The very first order of action that you'll see in each scenario is an announcement ordering every marine back to the FOB to regroup. I'd also have the SO's send their squads direct messages telling them to regroup on the FOB so there shouldn't be any stragglers. Now, since it's pretty late round it can be assumed there are quite a few T3s, for the sake of standardization I'll say one boilers, a crusher, a ravager and a prea. The rest of the castes don't matter nearly as much. And just as well, we do have CAS and Mortar support but that will come in later.
Second step to take is to wait. The xenos should be on the offensive soon after their victory, and that is the best scenario. Whilst the marines may be low in number CAS and Mortar can do major damage, especially in this scenario where SLs and Specs live. The key is to lure the xenos out of the caves where CAS and Mortars, and OBs to an extent, can't hit them.
Now for the third step. Once the squads regroup in the FOB, I'd send two squads (14 marines) to hold LZ2. This will come into play later.
Fourth step is to bait the xenos into attacking the FOB. If the Xenos have any intellect they'd realize that only 14 marines are holding it or around that number, because of runner scouts, and probably send the entire force to attack. This is where the Hammer comes in, the squads at LZ2.
Fifth step, I will send every marine at LZ2 to go directly north to the river, east until they hit hydro, and send them to flank the attacking xenos from behind, effectively crushing the xenos between two halves of the marine force.
This of course being best case scenario. Now, the attack from behind would, if coordinated correctly by SOs and SLs, destroy the majority of the forces most likely including the Boiler. But, there are some pitfalls with the plan. If the squads are too slow we could lose the FOB before they arrive. Just as well, it is entirely possible that the xenos find out about the marines at LZ2 and attack there first, requiring squads that didn't even know they needed to move, squads with no organization, to move and do what the other two squads were supposed to do. But, in this scenario, with correct use of CAS and Mortar fire it should work out to be the best choice that could be made.

Scenario 2
Set the scene. Xenos have the same T3 loadout, but marines have lost two specs and two SLs, and the majority of engineers and medics (with some remaining.).
Now, this scenario would likely be similar to the aforementioned scenario, with me sending two squads away to get into a flanking position and leaving two at the FOB. This time, though, I'd keep one squad that has a spec and SL at the FOB and send the other away, and the other two squads without specs and SLs can be interchanged. Mainly because there needs to be a leader at both positions otherwise moral could easily be shattered. I'd also be sure to keep the majority of the engineers with the FOB no matter the squad, with the majority of the remaining medics save for one staying as well. This would allow the engineers to continually repair whilst the medics can heal.
Again, bait into attack, smash them with the squads prepared to flank. Simple enough, makes use of the marines we have remaining, and makes sure to utilize CAS and Mortars by not trying to push the xenos in the cave.

Scenario 3
Only PFCs remain with one medic and one engineer.
This one seems pretty simple. The xenos have 12 so they're still at a disadvantage though the marines have no organization or leadership.
I'd have SO's assign leadership to marines who are the most competent and best at leading, attempt to rally the marines into the FOB and hold. All marines would be holding the FOB for as long as they can, and I'd try to get them to play defensively. No pushes would be authorized even if they are on the run. At this stage it's about killing the enemy with attrition. Make sure they can't get any captures whilst taking the odd runner or defender out. If the FOB can't hold, I'd authorize a full evac and get everyone off the planet. If they manage to repel an alien push, depending on the amount of casualties I'd either order one organized spearhead to hunt down the remaining xenos and destroy them, or if there were more than 10 casualties I'd evac either way. If the xenos refuse to come shipside, I'd wait it out until more marines joined in, and lead a charge with the marines groundside to once and for all beat them back.

Now, all of these tactics are assuming aliens push. I'd like to think a smart queen would take advantage of the win and continue pursuing marines, which is never a good idea. I learned from years of fencing that if you repel an attack, you don't try and counterattack too far or it ends with you losing. If the opponent thinks they have the upper hand they'll get cocky and overextend, allowing you to easily wipe them out.

Anyway, if the answer doesn't work for you I'd love critique on my methodology and tips on how to improve!
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

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adrenalinetooth
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Re: Casany's Commander Application!

Post by adrenalinetooth » 15 Jul 2018, 21:40

Casany wrote:
15 Jul 2018, 21:25

Second step to take is to wait. The xenos should be on the offensive soon after their victory, and that is the best scenario. Whilst the marines may be low in number CAS and Mortar can do major damage, especially in this scenario where SLs and Specs live. The key is to lure the xenos out of the caves where CAS and Mortars, and OBs to an extent, can't hit them.
Yep, this is exactly the answer I was looking for.
When an attack fails, fall back to defendable ground and look for weaknesses in the enemy. Weaknesses such as when the enemy is preparing to attack, or when they overextend need to be exploited and then followed by a counterattack.

Personally, instead of sending people to LZ2 immediately and risk them getting spotted, I would have everyone back to LZ1, leave a squad to defend, and have the other three redeploy via DS2 to catch the enemies by surprise.

+1

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Casany
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Re: Casany's Commander Application!

Post by Casany » 15 Jul 2018, 21:42

adrenalinetooth wrote:
15 Jul 2018, 21:40
Personally, instead of sending people to LZ2 immediately and risk them getting spotted, I would have everyone back to LZ1, leave a squad to defend, and have the other three redeploy via DS2 to catch the enemies by surprise.
Didn't think of that, but that'd be preferable especially if I do manage to reorganize the marines well enough for a redeployment!
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

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Ghostdex
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Re: Casany's Commander Application!

Post by Ghostdex » 27 Jul 2018, 04:23

I think you'll be one of the better Commanders since you've been around for awhile and I see you more often than not, +1.

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Karmac
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Re: Casany's Commander Application!

Post by Karmac » 28 Jul 2018, 01:44

+1 he +1'd my host app so I gotta
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Kavlo
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Re: Casany's Commander Application!

Post by Kavlo » 30 Jul 2018, 06:16

I've known Casany for a long time and he can be a CO.

+1.
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Casany
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Re: Casany's Commander Application!

Post by Casany » 03 Aug 2018, 09:57

Thanks to all you guys! And Karmac is still a nerd
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

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Re: Casany's Commander Application!

Post by Sambalu » 03 Aug 2018, 16:12

I've seen you in-game often, and you've been around for long enough to know how to act as a CO.
+1

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