Lydia Tournier - IMVader's CO Application

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Rohesie
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Lydia Tournier - IMVader's CO Application

Post by Rohesie » 25 Jul 2018, 05:03

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Player name you use the most:

Lydia ‘Turnip’ Tournier: younger version, for PFC/CPL/ENS and ranks that would allow for youth and naivety. Ditzy and innocent, a little goofy.

Lydia ‘Synth’ Tournier: more mature version, for SSGT/LT/Doctor. Serious and professional.

Lydia ‘Synth’ Tournier: same name, older version with grayish hair and fitting description, for higher ranks that would realistically require long study or time of service such as CMO/LCDR, and CDR if accepted.

Make a list of links to all of your applications and (job)ban appeals, including whitelist and staff apps, within the last year. Also, provide "Ban reason; Verdict" beside each (job)ban link:

None.

Do you understand that any player - even donors or staff members - can have their whitelist status revoked should they break our Server Rules or Roleplay Guidelines?

Naturally. Despite that right now Commanders have no special limitations in the rules besides not abusing their privileges and being held to higher RP standards, I don't think that being allowed equates must do.

For example, they can technically break or not care too much for marine law (despite being subject to it), but I don’t feel it very reasonable for my high-ranking officer character not to have a healthy dose of respect for the institutions. How else would they have reached so far if not?

Do you understand how the Battlefield Execution functions?

Yes. Taking another player out of the round is not something to do lightly, and I would avoid it whenever possible.

Usually reserved for violent crimes or situations in which the commander’s inaction may result in death of marines. If you cannot link the cause of the BE to a crime it might be hard to explain after doing it, and unlikely to be legitimate.

As a general rule of thumb, there should be malice involved, immediate danger and/or the inability of the MPs to deal with the situation. It is always preferable to have the law-enforcers doing their job when possible.

Example situations:

1) A marine is using lethal force against a non-lethals-wielding MP or disarmed crew member. Clear-cut BE case. The immediacy of danger precludes waiting for the MPs to act, though the non-lethal capture of the criminal would be ideal.

2) A mutiny occurs and the MPs are unable to keep the mutineer leaders in isolation. The ideal procedure would be a standard execution, but a BE can be considered in order to declare a body DNR, or in case an emergency allows no time for the necessary formalities (such as the ship being boarded).

3) A PO is disregarding orders and attempting to launch the ship early while an evacuation is in progress, causing marines to be left behind to die. A BE could prevent the early launch, but if the launch was accomplished and there are MPs an arrest and execution (or permanent incarceration) after legal formalities would be preferable.

Do you understand you are not above Marine law, or allowed to enforce it yourself?

Completely. Commanders don’t have the proper tools to enforce the law, nor should be making arrests.

I’ve mentioned before that I do not find realistic that a Commander would achieve such position while disregarding the law, and I must add that I find equally unfitting for a Commander to play the robusto. I see them as more dignified figures, not grunts.

I remember only ever visiting the brig twice, so I’d be quite surprised if my arrest was called, but if it did I’d stand down and let it happen in a civilized manner.

What do you think is the job of a Commander?

XO on steroids.

Joke aside, it’s a role that by the extensive access, skills and power can have a very strong influence on how a round goes, so it should be played with a few OOC concerns in mind.

As for the basics, the CO should be willing and able to do the XO’s duty should that one be lacking or unable to, such as making sure every department is running properly, address any issues the ship may be facing (by diverting the necessary resources or fixing them themselves should nobody trained be available – power reactors, for example), organize the pre and post-deployment squad plans, centralize and distribute the intel from the different squads translating that into strategic decisions, respond to appeals from criminals, processing of survivors and general demands from the crew, etc.

I could add a lot more things that to me fall into the XO’s duty, such as using the announcements console to keep everyone up to date with the general status, locations and objectives of the squads, or by encouraging the marines and noting worthy deeds and the likes, but I don’t want to extend myself too much.

In addition, there is the OOC balance of the round. Some strategies are tried and known for their effectiveness, such as metarushing, but even if they were not against the rules they would still be unfun due to the consequences (such as hour-long rounds). Similarly, other strategies can work out in the long term, such as turtling up, but after the game is running on its third hour and a fair number of marines are dead they may not be the most appealing for the round’s progress. That’s when risky pushes become interesting, even if from a win-perspective they could be considered unwise.

Besides all this, the commander should add something to the round. This is not easy to achieve or even quantify, but a charismatic or emblematic figure will always be better than a silent super-effective commander in my opinion, even if they are not the most competent or even nicest person.

And let’s not forget about medals and recognition of unusual deeds. Not everyone likes them, but I believe that rewards for effort tend to be a positive thing that generates enjoyment. I am a bit biased in favor of people taking responsibility of rallying and leading the marines, putting themselves in harm’s way in order to save others, or otherwise displaying selfless behavior, over robusto marines scoring many kills.

If a member of your staff is disobeying orders, how would you handle it?

Depends on how the disobedience is carried.

Sometimes we are simply wrong, and it’s important to acknowledge that. Best way to prevent this is to actively ask for advice. If the subordinate did the right thing when I gave a less optimal order without saying anything I’d try to acknowledge them and request they speak about disagreements in the future. Command should work as a team, cooperating.

Sometimes, however, we are either not wrong or it is a subjective matter. Talking and reaching compromises is ideal, but rank is there for a reason at the end of the day.

People should be warned before they are punished, so they should be told where their fault is laying and given a chance to mend it. If they remain insubordinate, well, that’s typified as a crime. The MPs would have to be triggered.

In short, it’s about on whether people want to aid in the operation’s efforts (they tend to), if they are willing to play it as a team (here gets tricky), and if they remember there is a chain of command (even trickier). Some leeway should be given, and a balance should be sought, as this is a game at the end of the day.

Finally, there is the possibility of a BE, but for that action to be taken there should be the presumption of malice involved, plus a clear refusal to follow legitimate orders and no possibility of law enforcement (or immediacy of danger).

Why should you be whitelisted?

I am not the most usual XO player and tend to prefer lowpop rounds, for I tend to latejoin and fill in with what is needed. As a whitelisted CO that wouldn’t be very different. Doesn’t mean I won’t vie for the role on highpop sometimes, though.

Regarding experience, I play a wide diversity of roles (mostly SL, medic, doctor, CMO, engineer, RO, SO, XO and PFC) and am generally knowledgeable in the mechanics as an oldtimer SS13 player.

On style of play, I enjoy both the intense moments several of those jobs allow, in where you hyperfocus and try to be as efficient as possible, and the calm ones in where you can relax, use the ME command and develop your character, weaving stories and see what human interaction brings. As a deployed marine, scout or FOB duty, both can have their charm.

All that said, I believe I can provide a well-rounded character for the Commander role that adds to the game, neither neglecting competence nor failing completely in the RP department. One that is more focused on enabling players than in being the star of the show with their shiny gear and powerful tools. Support is, after all, my preferred type of role.

The better-staffed CIC, the higher the freedom I could wield as a CO, and the higher the chances of interacting with players, such as inspecting the different FOBs, ship-side departments (those MTs and survivors, and their shenanigans!), or even the brig and the arrested criminals. Leading charges and flanks when deployed is nice and sometimes vital, but it doesn’t need to be the bread and butter of the role when deployed.

A little story (I know it is not necessary):
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Re: Lydia Tournier - IMVader's CO Application

Post by Imperator_Titan » 25 Jul 2018, 05:17

Amazing application, everything is filled out, quite a nice additional backstory albeit completely unnecessary, tons of quality in the answers too. You're a solid player, seen you around quite a bit and quite decent at RP too alongside decent forum activity.

There's literally no reason not to +1 this.

+1

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Re: Lydia Tournier - IMVader's CO Application

Post by solidfury7 » 25 Jul 2018, 05:59

I personally would like to see you more as an SO and XO before I give you a pass, while I think you're a competent roleplayer who is creative and interesting...

I want to know the flavour of your Command character (nearly everyone changes when in certain roles, So and Co both being two examples)

So yeah, leaning to a +1 but would like to see you as a command role a little more.
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Re: Lydia Tournier - IMVader's CO Application

Post by Sambalu » 25 Jul 2018, 06:01

This obviously had effort put into it. The Answers to the questions are good, and they're decent RPer.
Forum activity also cheks out, so this is an easy +1

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Re: Lydia Tournier - IMVader's CO Application

Post by ThesoldierLLJK » 25 Jul 2018, 09:41

Good roleplayer and has been here long enough to know how things work. No brainer +1

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Re: Lydia Tournier - IMVader's CO Application

Post by Aceluke123 » 25 Jul 2018, 09:51

I will remain impartial on this application as I have a personal bias on the player, and not give my +/-1 for this app.

This considering I pushed them to post a commander app, though I liked it myself and do wish them the best by the community as I see them go SO often enough to get commander.
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Re: Lydia Tournier - IMVader's CO Application

Post by Sleepy Retard » 25 Jul 2018, 10:28

yeha comander is piss easy and no one gives a shit +1 great work keep it up
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Re: Lydia Tournier - IMVader's CO Application

Post by Omicega » 25 Jul 2018, 11:34

I knew what I was gonna vote before I even read the app.

+1
Aceluke123 wrote:
25 Jul 2018, 09:51
I will remain impartial on this application as I have a personal bias on the player, and not give my +/-1 for this app.

This considering I pushed them to post a commander app, though I liked it myself and do wish them the best by the community as I see them go SO often enough to get commander.
Don't be stupid and just give your +1. If you think anyone else's +1s/-1s for any sort of whitelist app are impartial then I have bad news for you.
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Re: Lydia Tournier - IMVader's CO Application

Post by Arbs » 25 Jul 2018, 13:01

Glad to see you finally made the app.

High hopes on you.

+1
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Re: Lydia Tournier - IMVader's CO Application

Post by Frans_Feiffer » 25 Jul 2018, 15:47

I've had you as either a fellow Squaddie, or SO numerous times and I'd say not only have you proven yourself as a great RPer, but someone who is trustworthy with higher command roles. Only Gripe I'd have is I'd like to see you XO a bit more, but even still that could just be me not being on when you have, or whatnot. You've been around far longer then I have, hah. But not only do you have good Rep, good RP as well as a sense for commanding, the Application is thought out as well and alone, I'd say it proves to me that you're worthy of being Commander. You have my +1. Good luck, and here's to seeing you as Commander sooner or later!
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Re: Lydia Tournier - IMVader's CO Application

Post by Retrokinesis » 25 Jul 2018, 17:28

I'm certainly far from impartial here, since Lydia was one of the first people I met when I joined. But I've seen her in a lot of roles and, while her SO and XO are good, it's her SL that convinces me she'd be a good CO. A lot of COs lose sight of ground-level realities when making plans: expecting newer SLs to be able to pull off flanks like SL mains, telling people to charge down the ladders on ice and not predicting 100% insubordination rates, or putting delta on FOB and expecting them to not revolt. I don't think Lydia would make those mistakes, especially since I've seen her help newer engineers with barricade layouts and actually manage to wrangle alpha into a cohesive force.

Her RP abilities are extremely good and I can trust that she wouldn't abuse BEs or ruin rounds on purpose because it amuses her. On top of that, this is a very well-done app with excellent answers.

Easy +1
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Re: Lydia Tournier - IMVader's CO Application

Post by CaptainYankee » 25 Jul 2018, 18:28

Aceluke123 wrote:
25 Jul 2018, 09:51
I will remain impartial on this application as I have a personal bias on the player, and not give my +/-1 for this app.

This considering I pushed them to post a commander app, though I liked it myself and do wish them the best by the community as I see them go SO often enough to get commander.
I think we can safely call this a +1 from Aceluke hahaha.


Been seeing SL, CMO, XO Lydia quite often recently, always acts mature and reasonable. I would like to see where she goes with CO! +1
Love the story, it'll be interesting to see how Lydia interacts with WY as a commander.
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Re: Lydia Tournier - IMVader's CO Application

Post by Sulaboy » 25 Jul 2018, 19:31

Seeing her ingame I can vouch that she is up for the RP needed for commander. The application was also well put together. +1 Good job, I know you can handle command roles.
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Re: Lydia Tournier - IMVader's CO Application

Post by Bancrose » 25 Jul 2018, 20:15

I never genuinely thought I'd see this App but I am suprised.

A few points, your formatting and your answers are beefy and constructed well. Its very pleasing to read actually and I enjoyed the story, even if its not something that isn't a requirement of the app as opposed to pred apps.

Your a very good roleplayer, better than I could ever be. You're serious but I know you will try and make it fun for others.

The one Con to this entire app is I personally haven't really seen you command much, its sort of a rare occasion. But I know you are SL enough that you know what commanding is or what it should look like.

I'm pretty sure Kess is our only French Commander so now he won't feel alone.

Now before I obviously give you the +1 Lydia. I just want you to run me through some of your strategies and your ideas of tactics that you can use as a CO. And any idea for gimmicks you could try.
Last edited by Bancrose on 25 Jul 2018, 20:39, edited 1 time in total.
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Re: Lydia Tournier - IMVader's CO Application

Post by Survivor » 25 Jul 2018, 20:23

From my personal experience with her Character, I see nothing wrong with her taking the seat as a Commander.


+1 for me
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Re: Lydia Tournier - IMVader's CO Application

Post by Slduggy » 26 Jul 2018, 06:02

Haven't seen as command staff much, but Commander is an RP role anyway, and you are a very good Roleplayer. The App itself is very well put together also!

Easy +1
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Re: Lydia Tournier - IMVader's CO Application

Post by Rohesie » 26 Jul 2018, 07:04

Imperator_Titan wrote:
25 Jul 2018, 05:17
Amazing application, everything is filled out, quite a nice additional backstory albeit completely unnecessary, tons of quality in the answers too. You're a solid player, seen you around quite a bit and quite decent at RP too alongside decent forum activity.

There's literally no reason not to +1 this.

+1
Woohoo!
solidfury7 wrote:
25 Jul 2018, 05:59
I personally would like to see you more as an SO and XO before I give you a pass, while I think you're a competent roleplayer who is creative and interesting...

I want to know the flavour of your Command character (nearly everyone changes when in certain roles, So and Co both being two examples)

So yeah, leaning to a +1 but would like to see you as a command role a little more.
Yesterday I played two XO rounds and one SO. Got one medal as XO, got the commander's player to say in OOC at round end that I deserved one in the other, and ate a punch in the SO round (there was general discontent with command that one, we had a CO, a XO and me). So I have good and bad rounds, I suppose. I'll try to play XO more, for that is a very valid concern and I'm in no rush to be whitelisted. However I do prefer latejoining and filling in what's needed, so lowpop is more usual for me.

For the style of character, the higher in hierarchy the more serious, dignified and focused a role should be, IMO. You've seen me as CMO, and in fact the only time Lydia has been arrested was by you. The charges and punishment were more RP in nature, and I served my sentence as and offended scholar who was being treated below her dignity. You can expect me to be sympathetic towards the MPs and the law, and be rather lenient with Liasons and company representatives, as the backstory suggests.

I'm not interested in making a new memey char for CO as I've seen happening some. Old Lydia may be a little less caring when things are working, complain about her arthritis and be eager to just have her tea in peace, but she'll do her duty and address serious issues properly.
Sambalu wrote:
25 Jul 2018, 06:01
This obviously had effort put into it. The Answers to the questions are good, and they're decent RPer.
Forum activity also cheks out, so this is an easy +1
Decent only?! *shakes a fist in outrage*
XP
Thesoldier wrote:
25 Jul 2018, 09:41
Good roleplayer and has been here long enough to know how things work. No brainer +1
Thanks!
Aceluke123 wrote:
25 Jul 2018, 09:51
I will remain impartial on this application as I have a personal bias on the player, and not give my +/-1 for this app.

This considering I pushed them to post a commander app, though I liked it myself and do wish them the best by the community as I see them go SO often enough to get commander.
I respect this. *salute
El Defaultio wrote:
25 Jul 2018, 10:28
yeha comander is piss easy and no one gives a shit +1 great work keep it up
I know. I was intimidated by it, but then I saw Sleepy was whitelisted and I knew having braincells was not a requirement. :devil:
Omicega wrote:
25 Jul 2018, 11:34
I knew what I was gonna vote before I even read the app.

+1
^^
Arbs wrote:
25 Jul 2018, 13:01
Glad to see you finally made the app.

High hopes on you.

+1
Time to send Alan Jones and his blue boys to scout Ice underground alone. :devil:
Frans_Feiffer wrote:
25 Jul 2018, 15:47
I've had you as either a fellow Squaddie, or SO numerous times and I'd say not only have you proven yourself as a great RPer, but someone who is trustworthy with higher command roles. Only Gripe I'd have is I'd like to see you XO a bit more, but even still that could just be me not being on when you have, or whatnot. You've been around far longer then I have, hah. But not only do you have good Rep, good RP as well as a sense for commanding, the Application is thought out as well and alone, I'd say it proves to me that you're worthy of being Commander. You have my +1. Good luck, and here's to seeing you as Commander sooner or later!
As said in this post, I'll try to XO/SO more. It *is* a very valid concern that I haven't mained the role, in the same way I've mained SL, RO, CMO/Doc, Medic and the likes in the past. I myself waited before commenting on your application until I could actually observe you XOing, even if I suspected you'd do a good commander. It'd be fair if you did the same. Sometimes people are good in theory but not in practice or they don't act so well in a different role, and we have to be careful about that.
Retrokinesis wrote:
25 Jul 2018, 17:28
I'm certainly far from impartial here, since Lydia was one of the first people I met when I joined. But I've seen her in a lot of roles and, while her SO and XO are good, it's her SL that convinces me she'd be a good CO. A lot of COs lose sight of ground-level realities when making plans: expecting newer SLs to be able to pull off flanks like SL mains, telling people to charge down the ladders on ice and not predicting 100% insubordination rates, or putting delta on FOB and expecting them to not revolt. I don't think Lydia would make those mistakes, especially since I've seen her help newer engineers with barricade layouts and actually manage to wrangle alpha into a cohesive force.

Her RP abilities are extremely good and I can trust that she wouldn't abuse BEs or ruin rounds on purpose because it amuses her. On top of that, this is a very well-done app with excellent answers.

Easy +1
You touch on a point I find really important. Often I see command members who haven't led squads ordering very unreasonable maneuvers without feeling the mood of each squad. Sometimes a squad is ready and waiting and can move in a minute to anywhere on the map. Sometimes they are scattered and require a minute or two to regroup. Sometimes they have great leadership that will make them follow your orders sooner or later. Sometimes they've got none and they can do little but keep doing what they are doing. Sometimes the grunts themselves are leading the squad and can reform and adapt without even requiring your intervention. Sometimes the squads *want* something, and it's better to assign them for the task and a different one for another.

Part of being an effective commander, to me, is to read into the mood of the squads and realistically assess their capabilities and preferences. I admire those that do this well.
CaptainYankee wrote:
25 Jul 2018, 18:28
Been seeing SL, CMO, XO Lydia quite often recently, always acts mature and reasonable. I would like to see where she goes with CO! +1
Love the story, it'll be interesting to see how Lydia interacts with WY as a commander.
No, u!
Sulaboy wrote:
25 Jul 2018, 19:31
Seeing her ingame I can vouch that she is up for the RP needed for commander. The application was also well put together. +1 Good job, I know you can handle command roles.
Ooh-rah!
Bancrosexd wrote:
25 Jul 2018, 20:15
I never genuinely thought I'd see this App but I am suprised.

A few points, your formatting and your answers are beefy and constructed well. Its very pleasing to read actually and I enjoyed the story, even if its not something that isn't a requirement of the app as opposed to pred apps.

Your a very good roleplayer, better than I could ever be. You're serious but I know you will try and make it fun for others.

The one Con to this entire app is I personally haven't really seen you command much, its sort of a rare occasion. But I know you are SL enough that you know what commanding is or what it should look like.

I'm pretty sure Kess is our only French Commander so now he won't feel alone.

Now before I obviously give you the +1 Lydia. I just want you to run me through some of your strategies and your ideas of tactics that you can use as a CO. And any idea for gimmicks you could try.
On being a better RPer than you, I feel flattered but won't accept that claim. Lydia draws quite a lot of inspiration from Heinz a a commander, as do many others. He's very iconic and charismatic, and it's a high bar to compare oneself to.

As I tend to command in lowpop or whenever else leadership is lacking, I'm more used to grabbing an ongoing situation, often chaotic, and try to steer it. This has gotten me quite a few nice comebacks, which are always sweeter. The few times I've been since the start and tried different things haven't been too wacky. Mostly LZ 2 FOBs in LV (which requires no comms protection) and Ice (with one or two squads overground to establish comms and a mini-FOB, when the ever-shifting game balance allows it).

I've seen different strategies pop up, and was eager to do my best to see them through for a little experimenting, such as two FOBs, no FOBs, megaFOBs several pillboxes along the road as quick and austere fall-back points and others. To be fair I find them amusing, but I don't think I'm of the experimental profile. If a XO has a crazy idea and I'm a commander I'd might try it, but to me the big difference is made less in the grand strategy and more in the small detail. Static telecomms posts don't allow for too much variation.

There has been a xeno-style open-FOB idea that has been suggested to me that I'd might try, but my regular round would be rather vanilla with minor variations.

As for tactics, I don't think I'll be able to tell you anything you don't know already: drawing xenos into CAS and mortar fire is good, conservative SLs and squads are better left holding choke-points while the more aggressive ones flank, plan before you act and break any long-term plans into several steps to prevent routs and disorganization, don't divide your forces if you are unable to hold the main line, protect your backlines, use OBs before pushes...

My suggestion is that you withhold the +1 until you see me XO. Theorizing is nice and all, but the real deal is the application.
Survivor wrote:
25 Jul 2018, 20:23
From my personal experience with her Character, I see nothing wrong with her taking the seat as a Commander.


+1 for me
o/
Slduggy wrote:
26 Jul 2018, 06:02
Haven't seen as command staff much, but Commander is an RP role anyway, and you are a very good Roleplayer. The App itself is very well put together also!

Easy +1
Thank you for the vote of confidence.
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solidfury7
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Re: Lydia Tournier - IMVader's CO Application

Post by solidfury7 » 26 Jul 2018, 07:10

Altered to a hard +1 due to actions in game and response.

(Down with meme COs.)
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Re: Lydia Tournier - IMVader's CO Application

Post by Bancrose » 26 Jul 2018, 16:28

This was a +1 one from the start but your answers were great. I am going to have fun being an XO for a round or two below you.
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JennerH
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Re: Lydia Tournier - IMVader's CO Application

Post by JennerH » 26 Jul 2018, 16:41

Plays command roles better than most! +1 from me
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Ghostdex
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Re: Lydia Tournier - IMVader's CO Application

Post by Ghostdex » 27 Jul 2018, 04:37

Ezpz +1, I liked reading through this and I like what I usually see of you ingame.

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Kasius
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Re: Lydia Tournier - IMVader's CO Application

Post by Kasius » 27 Jul 2018, 05:01

One of the more calm and collected SLs and roleplayers I've ever had the pleasure of playing CM with. I have no doubts in her abilities to perform as a CO and as a lead player in our little community of gamers.

She is a competent roleplayer and has exhibited great performance in my eyes.

+1 from me.
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ghost120
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Re: Lydia Tournier - IMVader's CO Application

Post by ghost120 » 27 Jul 2018, 19:02

Honestly, i had too much good interactions with Lydia and then she comes with that top-tier app.

+1
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Re: Lydia Tournier - IMVader's CO Application

Post by Frans_Feiffer » 28 Jul 2018, 03:27

"As said in this post, I'll try to XO/SO more. It *is* a very valid concern that I haven't mained the role, in the same way I've mained SL, RO, CMO/Doc, Medic and the likes in the past. I myself waited before commenting on your application until I could actually observe you XOing, even if I suspected you'd do a good commander. It'd be fair if you did the same. Sometimes people are good in theory but not in practice or they don't act so well in a different role, and we have to be careful about that." (Thought I had quoted this, apologies hah)

If my +1 wasn't already stronk, or hadn't been given then this would've been the nail in the coffin. Yes, I still do want to see you play a round or two as XO so I get to see how you would be in the role, but even then you'd have to do some ridiculous stuff to get me to take away my +1. As you said to me, hah. I've had you as SO, and let you have Autonomy with your squad because I knew you'd handle it better then if I held your hand through the whole Op, and seen ya around in various other roles, too. Never once have I had reason to believe you weren't fit for any task you've been given, and I doubt that will ever change. Thank you for taking my criticism seriously, and good luck Commander. You're what i'd like to see and then some when it comes to Competent Marines, and therefore I have no doubt in my mind that you'll do justice to the role of CO.
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Re: Lydia Tournier - IMVader's CO Application

Post by Herac » 28 Jul 2018, 16:11

+1

As others have said it would be great if you set XO/SO to high but I've already seen you playing as an XO a few times since you made this app, your willingness to respond to feedback just makes this an easier +1. Keep on doing what you're doing and I look forward to playing as a boot with you in command.
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