Deactivation.exe

For players and staff leaving the community for an indeterminate time and for any reason.
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Emeraldblood
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Byond: Emerald Blood

Re: Deactivation.exe

Post by Emeraldblood » 01 Aug 2018, 17:54

You were a cool guy Snype and I hated to have to bring up lacking activity and all that with ya. Have fun mapping for the new server, you've made some cool Byond maps so I know that you'll do just fine out there. Best of luck to ya and take care.

Edit: I'd like to say that we do plan on adding enhanced retirement for CM staff in the near future, allowing staff to return as the rank they once were. While Snype may be moving to a new sever to work for them, should he wish to rejoin in the future, he will have this option.
Ban Appeal Users: If I've lifted your perma ban and you're still unable to log onto the server, send me a forum PM regarding it and I'll work to get it fixed in ~24 hours.

Emerald Blood: CM's mommy and the only head staff who does anything. Even though I hate you all sometimes, I still love you.

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TehSpoderman
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Re: Deactivation.exe

Post by TehSpoderman » 01 Aug 2018, 18:06

PepeHands
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3

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Casany
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Re: Deactivation.exe

Post by Casany » 01 Aug 2018, 18:45

Sad to see another good one go.

Good luck out there with future endeavors, my man.
"He killed me with a SADAR and it was bullshit. We should ban him for ERP because of how VIOLENTLY HE FUCKED ME" - Biolock, Saturday 15 October 2016

"Sometimes you need to stop and enjoy the little things in life, for one day you'll look back and realize they were big things"

"To quote Suits A cop follows a car long enough, he's gonna find a busted tail light. And even if he doesn't, he's gonna bust it himself." - Awan on being an MP

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Build_R_
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Re: Deactivation.exe

Post by Build_R_ » 01 Aug 2018, 18:49

Goodbye Snypehunter, I'm still convinced that your ID is based on the movie Up.
When the OB misfires and xenos are on your doorstep. 
Image                                                         Image  Howya, Jim Antonic- LCPL, PO, MP, SO, Husked Corpse. 

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slc97
Vice Host
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Posts: 1004
Joined: 21 Jul 2016, 11:48
Location: Florida

Re: Deactivation.exe

Post by slc97 » 01 Aug 2018, 19:20

I appreciate ya, Snype. Things were a lot easier when we first joined up, huh?

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jrodvon
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Joined: 26 Jul 2018, 00:14
Location: California
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Re: Deactivation.exe

Post by jrodvon » 02 Aug 2018, 01:54

TELL US THE SECRET TO TELEPORTING TO THE PREDATOR SHIP!!! I NEED MORE STEW!!!

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Wubs4Scrubs
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Re: Deactivation.exe

Post by Wubs4Scrubs » 02 Aug 2018, 02:07

I'm sad to see you go snype

But I'm glad you found something that you enjoy doing, I hope you make some badass maps over on DeadStation
Image

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Boltersam
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Re: Deactivation.exe

Post by Boltersam » 02 Aug 2018, 02:57

It's been a pleasure. I'll be happy to see what you cook up in the future.

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TexasTwoStep
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Joined: 14 Apr 2017, 13:13
Location: Texas
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Re: Deactivation.exe

Post by TexasTwoStep » 02 Aug 2018, 03:11

fuck no

SNYPEEEE

SNYPEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

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Avalanchee
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Re: Deactivation.exe

Post by Avalanchee » 02 Aug 2018, 04:16

o7 man,
I enjoyed your events.
Phillip 'Avalanche' Murray
They are actually very balanced. The difference is ya get marines who think they can rambo a xeno and when they die, they get all salty about it.Mizari 10/12/2018, Xeno mutators
Expert at friendly fire, girls and weapons.
Deltard from inside n' outside

Cactos
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Re: Deactivation.exe

Post by Cactos » 02 Aug 2018, 04:29

Corpse Guard was one of my favorite events to ever be a part of, I've even got a screenshot from it. The events were always really refreshing, it was nice to see something different upon landing at the LZ. Hope you find the enjoyment you're looking for in the future. Best of luck.
"It's always those fuckin' rhinos."

-Anthony Johnson

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Renomaki
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Joined: 22 Jul 2016, 18:26

Re: Deactivation.exe

Post by Renomaki » 02 Aug 2018, 16:03

Snype was always a good boy, CM won't be the same without him...

But I also understand how he feels. Here's hoping that all goes swell for him.
Sometimes, bravery comes from the most unlikely sources.

An inspirational song for when ye be feeling blue:
https://www.youtube.com/watch?v=R5_zvuPw8xU

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NoahKirchner
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Re: Deactivation.exe

Post by NoahKirchner » 08 Aug 2018, 12:39

take it easy brother, I didn't see this earlier but you were a coolcat from the start even when you deleted my suggestions and especially when you posted pictures of yourself in a clown costume

y'all come back now, y'hear?
► Show Spoiler

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Helgraf
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Re: Deactivation.exe

Post by Helgraf » 09 Aug 2018, 02:06

I know I'm pretty late in posting in this thread, but RIP. Back when I used to play (and was staff myself), you were one of my more favorite staff members. Anyway, go do what you enjoy. o7
Image Image
Mentor from 9/9/16 - 7/29/17
"I-I can't even.... I WILL BEAT THE SHIT OUT OF YOU WITH MY DREADLOCKS!" - A fine quote from ShortTemperedLeprechaun

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Mister Jeether
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Location: USS Almayer R&D
Byond: Jeether

Re: Deactivation.exe

Post by Mister Jeether » 09 Aug 2018, 19:00

God dammit im late. It sure Hurts to see you go like that.

I respect you for everything you did for the server, you will be missed, buddy.

*salute*.




denied
I play Sydney 'Lilly' Wood, the totally not depressed doctor, And the marine Dylan Bell, that probably joined the USCM by accident.

Feel free to PM me if you have any questions related to research.

Muh medals:

Robotonic
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Joined: 04 Apr 2016, 15:39

Re: Deactivation.exe

Post by Robotonic » 11 Aug 2018, 01:27

Oh nuts, I didn't see this yet as I've been on-and-off recently.

I hope making the map and participating in the creation of West's server ends up being a better experience and you can get away from the drama that's been going on recently as well - good luck man, I wish you the best of luck with the map and the server. Besides, C.M.'s too big for both of us you hydraulic fracturing bread-burning machine.

On a less toaster-oriented note, it was likely a combination of several things, but burning out on SS13 is very easy to do as a long-time player. When the server gets going, doubly so if it's on a codebase you haven't played, it's a hell of a refreshing experience doing something you haven't done a hundred times before and also often with players you've never seen or talked to before.

Regardless, I'm glad to hear you're able to have a good experience whilst developing something as a team. Trying to do something requiring imagination and particularly drive when you don't have it is a horrible experience, if it goes on the hub I'd love to take a look at it sometime. See you around Snype.

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