Making combat great again: stamina

Post your brilliant ideas here, or complain about how nothing works.
Locked
User avatar
mullvad
Registered user
Posts: 63
Joined: 12 Dec 2016, 06:40
Byond: mullvad

Making combat great again: stamina

Post by mullvad » 29 Jan 2017, 16:38

Summary (a quick, 2-3 sentence summary):

Combat is currently one big joke, it's centered around stunning or hugging someone, and it feels shit, given the recent topics about hugger combat it felt like this might be a good solution to make combat more fun!

introducing stamina
  • Getting shot with a bullet? You drain some stamina!
  • Hitting something with a blunt object? You drain some stamina!
  • Getting shot with a tazer? You drain a lot of stamina!
As you can see, stamina is basically a counter which keeps track of how much fatigue you should have, you slowly regenerate stamina over time, but it prevents both humans and xenos using terrible combat forms such as hugger combat, once your stamina gets to zero you become fatigued and start to walk a lot slower, and have a chance to collapse.

Benefits (How this will benefit the server and game as a whole):


Less stun/hugger based combat, more fun and much less salt.

Details (Description of how you think this would work, the benefits, etc):

Goonstation actually has a good demonstration of how stamina works! You can even use their code as a reference point since their license allows you to simply use their code without having to release your changes! As commented here by one of their Developers https://www.reddit.com/r/SS13/comments/ ... ?context=3

You can find a good reference as to how the system works in here

https://github.com/goonstation/goonstat ... bon.dm#L14

and here

https://github.com/goonstation/goonstat ... on.dm#L147

Implementation (Optional, if you have an idea how to implement it):

See above

User avatar
Swagile
Registered user
Posts: 1149
Joined: 19 Jan 2017, 11:56
Byond: Swagile

Re: Making combat great again: stamina

Post by Swagile » 29 Jan 2017, 19:33

The problem is goons stuns are actually worse than normal stuns.

You go KO, which means you are completely helpless, as opposed to current stuns where you can at least call for help and your location before you get ganked.
Image

User avatar
MrJJJ
Registered user
Posts: 1935
Joined: 12 Jan 2015, 10:51
Location: Spider Lab

Re: Making combat great again: stamina

Post by MrJJJ » 30 Jan 2017, 01:02

CM can't port anything from other codebases, and this already is in debates

User avatar
mullvad
Registered user
Posts: 63
Joined: 12 Dec 2016, 06:40
Byond: mullvad

Re: Making combat great again: stamina

Post by mullvad » 30 Jan 2017, 02:58

MrJJJ wrote:CM can't port anything from other codebases, and this already is in debates
Have you actually read the first post? Seems like you did not do that, CM can port anything they want from Goonstation due to their license, which was backed up by one of their developers on Reddit, CM can do whatever they want with whatever code as long as the license of that specific piece of code allows it.

User avatar
MrJJJ
Registered user
Posts: 1935
Joined: 12 Jan 2015, 10:51
Location: Spider Lab

Re: Making combat great again: stamina

Post by MrJJJ » 30 Jan 2017, 04:04

mullvad wrote:Have you actually read the first post? Seems like you did not do that, CM can port anything they want from Goonstation due to their license, which was backed up by one of their developers on Reddit, CM can do whatever they want with whatever code as long as the license of that specific piece of code allows it.
You don't have to make your changes public with Goonstation forks, just any forks have to be under the same license.
^ Quote
CM's code is a fork of bay12, and this suggestion is bad anyway, you can keep someone stunned forever with goon stamina for eternity if you are xeno, and i would rather see the solution Dev's come up with rather than implementing something from another server.

User avatar
Halinder
Registered user
Posts: 315
Joined: 28 Oct 2015, 20:56

Re: Making combat great again: stamina

Post by Halinder » 30 Jan 2017, 05:29

-1 because how masochistic do you have to be to want to port in goon stamina with bay med?
https://i.gyazo.com/75f378476ef8f516e2f ... 2fa13b.png

LOOC: Halinder: p.s. the alien hive has huggers that you can use for breathing masks
LOOC: Barnabus Jones: Perfect game tips and tricks from halinder

[D] OOC: Eonoc: Hitler was a giant glowing yellow bug lizard. A very charismatic one.

Locked