Allow dropship tiles to be melted and C4'd once it crashes onto the Almayer

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Challenger
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Allow dropship tiles to be melted and C4'd once it crashes onto the Almayer

Post by Challenger » 04 Jul 2017, 21:05

Summary (a quick, 2-3 sentence summary): No reason for the thing to become an impenetrable defence once it crashes

Benefits (How this will benefit the server and game as a whole): Gameplay

Details (Description of how you think this would work, the benefits, etc): Allow the tiles to be destructed like regular hulls, and blown up with C4

Implementation (Optional, if you have an idea how to implement it): Code - I think pre-revamp dropships acted this way already, at least with C4
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misto
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Re: Allow dropship tiles to be melted and C4'd once it crashes onto the Almayer

Post by misto » 04 Jul 2017, 21:08

+1 it can land in some real awkward spots

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Re: Allow dropship tiles to be melted and C4'd once it crashes onto the Almayer

Post by Butterrobber202 » 04 Jul 2017, 23:34

+1 It can land in some tight spaces, opening it up with C4 can really be helpful.
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Re: Allow dropship tiles to be melted and C4'd once it crashes onto the Almayer

Post by WinterClould » 05 Jul 2017, 19:50

Xeno and humans can both be fucked by where to DS lands sometimes so this would be pretty dandy. +1
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Re: Allow dropship tiles to be melted and C4'd once it crashes onto the Almayer

Post by Snypehunter007 » 07 Jul 2017, 08:03

Challenger wrote:~snip~
Question, what do you mean by "dropship tiles" exactly?
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misto
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Re: Allow dropship tiles to be melted and C4'd once it crashes onto the Almayer

Post by misto » 07 Jul 2017, 08:14

the walls of the dropship, as theyre what hamper movement when it crashes. you can melt or c4 your way around them, but its much more time consuming, and c4 consuming, than taking the direct route would be

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