putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

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misto
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putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by misto » 12 Jul 2017, 22:44

Summary (a quick, 2-3 sentence summary):putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Benefits (How this will benefit the server and game as a whole):a new use for nests, turning the lights down low, alien light management

Details (Description of how you think this would work, the benefits, etc): currently the only way to manage marine suit/equipped lights is to drag the body off to some godforsaken corner or possibly entomb it within a bunch of walls. or to swallow and digest them? i havent tried that... well, anyways, i hope that this nest option will encourage drones to nest the dead where they fall, or at least nearby in cases where weeds cant be planted

plus it just makes sense, dont it? youre covered in gloop, some of it got over your lights

if you struggle out of the nest you should be able to just turn your lights back on to full strength

Implementation (Optional, if you have an idea how to implement it): have putting someone in a nest dim/block/turn off their light sources

(has this been suggested before? its so obvious i thought it must have been, but i did a brief search for the combination of "nest" and "light" and didnt get much)

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solidfury7
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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by solidfury7 » 12 Jul 2017, 23:02

It makes sense, but ultimately is worthless as 99.99% of all cases of nested marines will be surrounded by walls, simply seems like more work for a meager reward.
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misto
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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by misto » 12 Jul 2017, 23:23

if it turns off their light, its not worthless. if you can accomplish with 1 nest the light blockage you need several walls for, its not worthless. sure, you could go thru the trouble of dragging all the dead marines into 1 square and walling them off, thus accomplishing with a few walls what youd need many nests for, but why take the time when you could just nest them as you go? plus, encouraging aliens to nest up even dead marines to block their light will also result in cooler looking infested areas

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Casgair
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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by Casgair » 13 Jul 2017, 00:06

solidfury7 wrote:It makes sense, but ultimately is worthless as 99.99% of all cases of nested marines will be surrounded by walls, simply seems like more work for a meager reward.
Light will sometimes "leak" out of walls -- I imagine it's a bug with the BYOND engine more than anything else but persistent light after the sources are removed are awful as xeno.

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TheMaskedMan2
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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by TheMaskedMan2 » 13 Jul 2017, 01:06

Actually it makes sense because chances are the resin would be covering part of the light source, dimming it, plus, this will encourage Xenos to leave dead bodies in nests, which generally makes a more atmospheric environment instead of a stack of 20 corpses. Soooo

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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by Crab_Spider » 13 Jul 2017, 01:16

I can definitely see this getting abused. Especially with combat nesting
You will never be as bad as the baldie who picked up a tactical shotgun while a hunter was pouncing on top of a CMO for 4 seconds, with his only response being to pace around before being decap'd by said hunter. You are not Brett Kimple, and you never will be. You are not the reason why I regular MP.

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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by misto » 13 Jul 2017, 01:23

please to explain what is abusable about it and perhaps we can think of solutions

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MrJJJ
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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by MrJJJ » 13 Jul 2017, 02:22

When even crab_spider says this can be seen as getting abused...heh

There is no point to this, queen will still user her gib like always, she won't bother nesting someone's corpse to turn off their light, and alive marines are already walled off so their light doesn't shine anywhere.

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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by misto » 13 Jul 2017, 02:52

there is a point to this?

the queens gib power is not a practical light management option because only 1 player can do it, and shes usually occupied with more pressing matters like laying eggs, screeching, running away or typing angrily

this is something for mainly drones to use to tidy up the light sources without needing to make multiple walls or engage in time consuming body dragging

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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by caleeb101 » 13 Jul 2017, 05:33

you're already pretty fucked while nested. this is adding salt to a meal made completely of salt
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Re: putting a marine in a nest turns off/blocks/dims their worn/equipped light sources

Post by misto » 13 Jul 2017, 16:17

good thing anyone playing this game must already have incredible sodium tolerance

if youre already fucked how much of a difference does it really make?

what part of "this is mainly about managing the lights of already dead people" are you not getting

do you need me to explicitly change it so that live marines somehow retain their full light radius and only dead nested marines lose it?

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