You can plant claymores on door tiles

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Warnipple
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You can plant claymores on door tiles

Post by Warnipple » 26 Aug 2016, 13:59

Bug Description:
You can plant claymores on door tiles. Specifically the Rasp's doors but may work with other doors. They become 100% hidden when the doors close and will explode/damage normally even with doors closed.

Go to the Rasp's doors, plant claymore, watch door close and wait for xenos to run infront of the door and get blown up.

Suggested Fix:
Make it so that when the door closes, the claymore explodes backwards.
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Sarah_U.
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Re: You can plant claymores on door tiles

Post by Sarah_U. » 26 Aug 2016, 14:05

Backward blowing-up is rough, what about placing them ontop simply so xenos can see it? After-all, they can just avoid pushing the rasp or use a crusher.
Otherwise, just disable on doors (Maybe, yes?)
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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Warnipple
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Re: You can plant claymores on door tiles

Post by Warnipple » 26 Aug 2016, 14:34

From a logical perspective, it doesn't really make sense that a door can be closed and a hidden claymore can explode on you.

Which is why I suggest the claymore exploding (preferably backwards) when the door closes because the door is going to crush that claymore.
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apophis775
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Re: You can plant claymores on door tiles

Post by apophis775 » 26 Aug 2016, 18:32

Warnipple wrote:From a logical perspective, it doesn't really make sense that a door can be closed and a hidden claymore can explode on you.

Which is why I suggest the claymore exploding (preferably backwards) when the door closes because the door is going to crush that claymore.
A traditional trick with claymores, is to rig them to doors so that they explode either if the door is opened, or even just jostiled.
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Sarah_U.
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Re: You can plant claymores on door tiles

Post by Sarah_U. » 27 Aug 2016, 00:26

What about making a door attachment point on door toggle where it can be attached using a proximity or claymore and the prior opens the door, later blows it up along the oponent? ;)
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
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Warnipple
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Re: You can plant claymores on door tiles

Post by Warnipple » 27 Aug 2016, 04:25

apophis775 wrote: A traditional trick with claymores, is to rig them to doors so that they explode either if the door is opened, or even just jostiled.
Well the door should at least open before the claymore explodes.
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Re: You can plant claymores on door tiles

Post by Snypehunter007 » 29 Oct 2016, 19:45

More of a suggestion then. Would support it if you post it to the suggestion section.

Asking this to be locked.

Edit: +1

Now that it is in the suggestion section.
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