CO Rework AMA

Generic, on-topic discussion about Colonial Marines.
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Arbs
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Re: CO Rework AMA

Post by Arbs » 10 Oct 2018, 10:49

ChengChan wrote:
10 Oct 2018, 10:30
Is their a warning in the future if a player disrespect the Commander? If we leave this an IC issue more players will keep doing such thing. In reality, no marines would insult or disobey their commanders but they show respect whether they like the Commander or not. Most players are going for LRP.
Then that means you’re not battlefield executing enough people
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Re: CO Rework AMA

Post by ChengChan » 10 Oct 2018, 10:50

Arbs wrote:
10 Oct 2018, 10:49
Then that means you’re not battlefield executing enough people
I just did earlier, Arbs. But not with this issue probably, maybe soon hehe. :)
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Re: CO Rework AMA

Post by CABAL » 10 Oct 2018, 16:41

I hope this "Rework" will lead to someone RP'ing CO as Drill Instructor from Full Metal Jacket. Why nobody does that? Find someone who tries to meme, call him "Private Joker", or "Private Jester" then punch untill he drops to the floor. Somebody keeps laughing? Choke the fucker. Marines are fighting back? If only with fist then brig them, if with guns, or sharp objects then BE one, or two. This will show that you mean "business".

If CO memes, I meme back at him. CO could punch, or choke another marine while shouting insults like QF pistol then I would obey nearly every order.

When CO gives me something like "OrderU" then my duty is to disobey.
I think many PFC's think, or would react the same.
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Re: CO Rework AMA

Post by Arbs » 10 Oct 2018, 17:10

I dont think you mean half the crap you just wrote.
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Re: CO Rework AMA

Post by Dolth » 10 Oct 2018, 17:25

Hey, quick question.

Will the BE rule/situation will change or remain unchanged?

Thanks :).
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Re: CO Rework AMA

Post by adrenalinetooth » 10 Oct 2018, 22:39

Will the commander have more ability to interact with external powers outside the game, such as superiors above the commander (USCM High Command), the USCSS Royce, etc.?

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Re: CO Rework AMA

Post by LittleBlast » 11 Oct 2018, 10:39

One of the major concerns I have, is that if COs are expected to maintain STRICT HRP Guidelines at all times, is that Commander as a role might become a personality-less role, in which COs have to be bland and without their normal flair that some have now in order to maintain these standards. I agree that the role should be HRP, but will characters still be able to retain their quirks and the parts of them that make them unique as a commander, instead of making it basically a cookie cutter mold?
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Re: CO Rework AMA

Post by Sir Lordington » 11 Oct 2018, 11:20

Answers updated. Please remember this is a Q&A thread, and not for discussion. Argument for the sake of asking a question is fine, but if you want to discuss aspects of the CO role, please create a discussion thread.
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Re: CO Rework AMA

Post by Dorkkeli » 11 Oct 2018, 23:28

What keeps the CO’s from turning into tyrants? And how will this be dealt with IC? I.E. if they can schedule excecutions without the CMP, or if CO pardons someone for some reason? It feels that CO’s can just veto everything that dept. heads say/do.
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Re: CO Rework AMA

Post by Vampmare » 12 Oct 2018, 02:11

Will the Commander finally get access to the Military Police radio channel? considering he will become the ultimate authority on board.
I have a few whitelists and a few characters...

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Re: CO Rework AMA

Post by Dorkkeli » 12 Oct 2018, 05:15

Vampmare wrote:
12 Oct 2018, 02:11
considering he will become the ultimate authority on board.
I would presume that CMP still holds the highest authority over marine law. If not, CMP would really lose value as authority figure
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Re: CO Rework AMA

Post by taketheshot56 » 12 Oct 2018, 05:32

Dorkkeli wrote:
12 Oct 2018, 05:15
I would presume that CMP still holds the highest authority over marine law. If not, CMP would really lose value as authority figure
The CO rework will be placing CMP and CO on the same level. IE CO can authorize executions without permission from the CMP as well as pardon crimes.
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Re: CO Rework AMA

Post by Dorkkeli » 12 Oct 2018, 05:48

taketheshot56 wrote:
12 Oct 2018, 05:32
The CO rework will be placing CMP and CO on the same level. IE CO can authorize executions without permission from the CMP as well as pardon crimes.
Oh boy.. Can I pardon people who CO has deemed to be executed as CMP? Heh.
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Re: CO Rework AMA

Post by taketheshot56 » 12 Oct 2018, 06:01

Dorkkeli wrote:
12 Oct 2018, 05:48
Oh boy.. Can I pardon people who CO has deemed to be executed as CMP? Heh.
Most likely not.
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Re: CO Rework AMA

Post by Dothal » 12 Oct 2018, 14:21

Is there a limit to the kind of crimes that could be pardoned? For example I imagine it would be pretty easy for the Commander of a spaceship to let someone off for neglect of duty, but they'd get a lot of flak for letting someone off for murdering a fellow crew member.

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Re: CO Rework AMA

Post by Sir Lordington » 12 Oct 2018, 14:47

Answers updated. The pardon system is still WIP so nothing is final, but it's not going to be carte blanche for the CO to get whoever he wants out of jail for whatever reason no matter the crime committed.
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Re: CO Rework AMA

Post by Snypehunter007 » 13 Oct 2018, 20:35

So, is the "CO Rework" just a change to marine law and a rank change?
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Re: CO Rework AMA

Post by Novus Luna » 13 Oct 2018, 21:11

The idea that the CO can override the CMP is...concerning. Can you expand on that?

Also, will the CO have to obey marine law as per server rules, like the MPs?

Will the CO, or CIC overall, get a fax machine?

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Re: CO Rework AMA

Post by WinterClould » 14 Oct 2018, 00:30

If we make COs not XOs with guns we can expect them to handle their responsibilities better or risk a dewhitelisting.

At that point I'd say a CO having the power to over rule a CMP ain't bad. If the players are actually held to a high standard.
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Re: CO Rework AMA

Post by Cry of Wolves » 14 Oct 2018, 14:23

WinterClould wrote:
14 Oct 2018, 00:30
If we make COs not XOs with guns we can expect them to handle their responsibilities better or risk a dewhitelisting.

At that point I'd say a CO having the power to over rule a CMP ain't bad. If the players are actually held to a high standard.
Higher standards and actual punishments, no more of those warnings, will make commanders fall in line.

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Re: CO Rework AMA

Post by adrenalinetooth » 14 Oct 2018, 17:48

Novus Luna wrote:
13 Oct 2018, 21:11
The idea that the CO can override the CMP is...concerning. Can you expand on that?

How so? Do you want the CMP, a role who is not whitelisted and held to high standards to have the final say, or the CO, a role who will be held to high standards and whitelisted to keep the idiots weeded out?

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Re: CO Rework AMA

Post by Novus Luna » 14 Oct 2018, 21:48

Saying this now before another response to that is dropped, so that the admins don't attack, but I don't believe we're supposed to be discussing in here.

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Re: CO Rework AMA

Post by Onearmy » 16 Oct 2018, 23:18

I've been gone for about three weeks but just came back to this re-work, and I like the idea here. ChengChan brought up a point that I wonder about too. I see a lot of LRP all the time throughout most roles, but usually it's minor stuff that's not worth causing a ruckus about or it's an IC issue anyways. But the fact is that too many people will pretty much bait superiors with blatant disrespect and most of the times there's no real recourse. I mean, sure, you can report people as SL/SO/XO/CO, but MP's still have to take care of it, and usually, especially as CO or SL you are going to be so busy that someone just being disrespectful or ignoring an order isn't worth the amount of time it would take to pursue action and move it up the chain of command. This especially applies if it's during combat where you paying attention or typing up a sentence to yell at someone could be the difference between a xeno murdering you or you murdering that xeno.

So I suppose the question here is: Will there be harder crackdown on LRP against superiors which can disrupt rounds? Let's be honest, some people make it their mission to bait their SL/SO/XO/CO/MP's into doing something and I think harder rules need to be in place for stamping out LRP like that.

Just a bit of my 2 cents, I've got some more inquiries but I'll type them up when I'm not drunk and tired.
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Re: CO Rework AMA

Post by WinterClould » 16 Oct 2018, 23:37

We should give SLs as head NCO more power to punish marines then give all command officers more power to punish as well. They would hopefully help by kicking the LRPers below them a little.
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Re: CO Rework AMA

Post by Dolth » 17 Oct 2018, 02:06

Will CO still allowed and able to set soft grieffing rules such as forbidding a type of weapon or holding deployment for an hour?
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