[Mdom] - Moderator

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mdom
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[Mdom] - Moderator

Post by mdom » 19 Feb 2015, 01:27

Real Name (Optional):

Michael Dom

Byond ID:

mdom

Age:

24

Timezone:

Pacific

Do you have a skype account (yes or no, don't post the account)?

Yes

How many hours are you willing to put in daily to moderate?

It would be dependent on when you guys need to have someone moderating. I do work and I have other hobbies that I enjoy. But, I think I could put in some decent time daily since I already play this game regularly. So roughly 1-2 hours a day.

Do you have any previous experience in being staff (not just SS13)?

I haven't staffed anything besides counter strike servers from years ago.

Did you play any of the previous Colonial Marine servers?

I did not.

Have you had an application to Colonial Marines or New Eden denied before?

No.

How you ever been banned for more than 24 hours on Colonial Marines, if so, When and Why?

No.

If a player was shooting everyone in briefing at round start how would you deal with the situation?

If it was round start I would immediately PM and find out why they are shooting people. If they were not aware of the rules for how to play Colonial Marines I would direct them to the forum rules. Based off of their response we could hopefully resolve the issue and have another player that would be contributing to the game instead of actively wrecking the round.

I would make a note of the player for future mods or admins. That way this player can't feign innocence and future mods/staff will be able to better handle the future offense.

You notice that a warrior is breaching the Nostromo for no reason and is unable to seal the breach. How would you deal with this and what punishment would you give for a first offender?

Similar to the first action I would seek to find out why the player is doing this. If they are confused about the rules concerning the round I would enlighten them. If they responded well we could continue the round and they would know better for next time. Again I would post a note for other staff to see.

There Marines want the Nuke codes, to detonate the Nostromo because they claim they are losing too many marines. There are currently, 4 aliens, and 20 marines in your /who. What do you do?

In this situation I think most of us would agree it is premature to be using nukes. I would act as Nanotransen RP reasons as to why they should not be using the nuke. By solving the issue in game versus OOC I think the players would be much more likely to follow the orders.

A Sulaco Medic has made SEVERAL napalm grenades, and hands them out to Marines. One of the marines, throws the grenade into logistics, there are no admins, or other moderators online. What do you do?

I would contact the marine and ask why they are destroying their own ship. Depending on the circumstances, I may even contact the medic and ask why they are making napalm grenades. Again, if this is a first offense it basically follows the same format as the previous questions. When we are talking about multiple offenders that is a different situation. At this point I think it is best to find out all of the details before sentencing anyone. However, in extreme circumstances it may be more important to act swiftly.

Edited*

(The marine that created these napalm grenades would be contacted as well. I feel like in this case it would be willful neglect of the rules. They would be written up, and potentially banned based off the severity of their action.)

I would also ask what the standard is for the CM staff in regards to ban lengths.

Additional information you'd like to add:


I think that I could be a useful moderator for your team. I try not to rush things too much and I am open to suggestions.

Thanks for your time
Last edited by mdom on 22 Feb 2015, 01:53, edited 1 time in total.

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Doctor Clockwork
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RE: [Mdom] - Moderator

Post by Doctor Clockwork » 19 Feb 2015, 01:30

Seeing as how I won't be around much longer,

Sure. You have my support.
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RE: [Mdom] - Moderator

Post by mdom » 19 Feb 2015, 01:31

DoctorClockwork wrote: Seeing as how I won't be around much longer,

Sure. You have my support.
Why not?

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RE: [Mdom] - Moderator

Post by Doctor Clockwork » 19 Feb 2015, 01:36

mdom wrote: Why not?
I don't use Skype, meaning I'm to be purged on the 20th. And no, I specifically will not use Skype. Bad experiences make me not want to.
May 20th 2018

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https://pastebin.com/mjBuQRn5

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OliverCarswell
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RE: [Mdom] - Moderator

Post by OliverCarswell » 19 Feb 2015, 05:28

Notes are clean, though you don't have any positive notes either, which either means nobody's bothered to add positive notes, or you're just about the average. Both is fine, my point being; notes are clean.

I've seen you a couple times in ahelp, I believe.

Good guy, is friendly to Admins, and takes their judgment well regardless of the situation.

You have my support. +1

After re-reading your application, I find the answers lacking detail. -1
Last edited by OliverCarswell on 21 Feb 2015, 12:28, edited 1 time in total.
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RE: [Mdom] - Moderator

Post by UnknownMurder » 21 Feb 2015, 11:19

Any other feedbacks?

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RE: [Mdom] - Moderator

Post by OliverCarswell » 21 Feb 2015, 12:28

Updated initial reply.
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RE: [Mdom] - Moderator

Post by mdom » 21 Feb 2015, 14:34

OliverCarswell wrote: Updated initial reply.
Well perhaps I can answer the questions in a better way. Is there anything in particular that you felt was lacking?

The way I look to solve problems here would be to talk to players first before pulling out the hammer of smiting. I think that it really depends on how the situation evolves due to the player's response. I would like to see most problems of players breaking rules to be solved in character first.
Last edited by mdom on 21 Feb 2015, 14:36, edited 1 time in total.

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RE: [Mdom] - Moderator

Post by OliverCarswell » 21 Feb 2015, 19:11

I think where my hesitation comes from is the fact that you are too verbally centered. I wanted to be just like you, though appropriate action has to be taken 90% of the time. Having said that... your time zone is already largely covered.
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RE: [Mdom] - Moderator

Post by mdom » 22 Feb 2015, 00:19

My hours are rather variable actually.

I don't think that having a conversation with a player is somehow not an appropriate action. If someone refused to have a dialogue with me they would be dealt with.

It would work in this order.

1. Player breaks rule
2. I PM player asking them why they broke said rule
a. If they refuse to reply they are going to be banned for a 24 hour period. If I saw them repeating the action in the future I would recommend or enforce a permanent ban.
b. They do reply
1. I give them their only warning
2. I find that this is a repeat offense and they get permabanned.

Also, I think with the ban I would send them a link to the appeals on the forum. That way they can say what exactly happened from their point of view. I don't mind having my actions put in the crosshairs of other staff members.

It isn't like I want people to run amok with the station. I do expect people to make mistakes. If I was to be a moderator on the CM station I would be acting as a referee. Informing people of their mistakes and guiding them towards the right kind of play. If they cannot abide by the rules stated on the forum, they have to go.

Permaban or ban lengths talked about this post would be a reflection of the norms of CM.
Last edited by mdom on 22 Feb 2015, 01:54, edited 1 time in total.

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RE: [Mdom] - Moderator

Post by razerwing » 22 Feb 2015, 00:41

There are a slight few things I disagree with here, mdom. Read over your Napalm answer and I think you might be giving the maker of these grenades a bit too much faith. To make a Napalm Bomb, you first have to mix plasma into two separate beakers of Sulph. Acid and Aluminum. Then you have to make the grenade casing, build the trigger assembly, and slap it all together. It's a bit of an involved process. To make several, I think, and distribute them amongst the marines, would indicate some level of griefing intent. If one was detonated by another marine, you'd have to talk to any marines that threw one AS WELL AS the Sulaco Medic who made it.

Secondly, permabans should be issued rarely, and only when deserved. They're often talked about with other members of the staff, and authorised by the Ones With Green Names. Also, there should be mention of having a perma-ban issued in the notes.

If you can fix these issues, you have my +1.
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RE: [Mdom] - Moderator

Post by mdom » 22 Feb 2015, 01:50

razerwing wrote: There are a slight few things I disagree with here, mdom. Read over your Napalm answer and I think you might be giving the maker of these grenades a bit too much faith. To make a Napalm Bomb, you first have to mix plasma into two separate beakers of Sulph. Acid and Aluminum. Then you have to make the grenade casing, build the trigger assembly, and slap it all together. It's a bit of an involved process. To make several, I think, and distribute them amongst the marines, would indicate some level of griefing intent. If one was detonated by another marine, you'd have to talk to any marines that threw one AS WELL AS the Sulaco Medic who made it.

Secondly, permabans should be issued rarely, and only when deserved. They're often talked about with other members of the staff, and authorised by the Ones With Green Names. Also, there should be mention of having a perma-ban issued in the notes.

If you can fix these issues, you have my +1.
To be honest I have never seen a napalm grenade in all my time here on CM. In my question I was more focused on the marine that actually griefed by using the grenade. Looking back on my answer, I will edit my application. I assume permabans were in order when a player was refusing to play by all rules. If you are ignoring a mod asking you questions about your behavior in game that means you are intentionally breaking rules. I don't want to play with these kinds of people for sure.

If the CM staff are more peculiar about ban lengths, I can play ball.

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RE: [Mdom] - Moderator

Post by apophis775 » 23 Feb 2015, 11:35

I'll say +1.

We need more moderators.
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RE: [Mdom] - Moderator

Post by UnknownMurder » 23 Feb 2015, 11:55

We'll try you.

Accepted.

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RE: [Mdom] - Moderator

Post by mdom » 23 Feb 2015, 13:47

Awesome! Thanks.

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