ALMAYER BUGS GO HERE!

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Jerkface00
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Re: AYLMAYER BUGS GO HERE!

Post by Jerkface00 » 25 Apr 2017, 14:49

>Almayer brig lacks hailers/means for security to get people's attention while moving. Not really a bug so much as a possible oversight.

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Re: AYLMAYER BUGS GO HERE!

Post by coroneljones » 25 Apr 2017, 15:17

The CO cant unlock APCs
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Re: AYLMAYER BUGS GO HERE!

Post by TopHatPenguin » 25 Apr 2017, 15:25

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The </span at the end probably shouldn't be there.

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Re: AYLMAYER BUGS GO HERE!

Post by TopHatPenguin » 25 Apr 2017, 15:33

New fuel tank backpack uses the previous sprite for when it's on your character.

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Re: AYLMAYER BUGS GO HERE!

Post by TopHatPenguin » 25 Apr 2017, 15:37

Slight nitpick but the Pda text for "No Owner information found, please swipe ID" is quite hard to read if you don't specifically look for it imo and it should probably be below "BUILDING BETTER WORLDS" for that real nice format :)
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Sailor Dave
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Re: AYLMAYER BUGS GO HERE!

Post by Sailor Dave » 25 Apr 2017, 15:39

There's some strange flickering of icon states with some of the computers around the map, swapping from their new icon to an old console icon. This area is the one I've seen it happen most consistently, with the Station Alert Computer and Atmospheric Alert Computer in the foyer between Medbay/Hospital and Administration:
► Show Spoiler
You'll notice that only some of the computers were affected. It's pretty inconsistent, and the flickering happens at random. It might have something to do with the power, because of there being no power in the second image.

I think this might be something affecting all computers in general, or some particular category, because I've also seen it happen to this console, the PanD.E.M.I.C 2200 in the far east side of the Lambda Labs. I don't have a picture of the effect, but it's this console here:
► Show Spoiler
Edit: Just realized this is probably just for the Aylmayer specifically, not Big Red. My mistake.
Last edited by Sailor Dave on 25 Apr 2017, 20:24, edited 1 time in total.

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Re: AYLMAYER BUGS GO HERE!

Post by TheDonkified » 25 Apr 2017, 18:26

Spelling and gramma for:

emits a audiable hard click

This is the text when the smartgun switches firing modes.
Last edited by TheDonkified on 27 Apr 2017, 21:43, edited 1 time in total.
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Re: AYLMAYER BUGS GO HERE!

Post by Jaketeaking » 26 Apr 2017, 01:55

rear dropship door dissapears after first flight, on both dropships.
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Re: AYLMAYER BUGS GO HERE!

Post by Jaketeaking » 26 Apr 2017, 02:44

Andkert wrote:I don't know when this is triggered specifically with the mounted smartgun:

emits a audiable hard click
this isnt a bug, its somebody swapping the firing modes
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Re: AYLMAYER BUGS GO HERE!

Post by Tangerine » 26 Apr 2017, 05:24

There is no Forensics Computer in the Security Office.\

Edit: There's also no gloves in here for handling Forensics evidence.

Edit2: No police tape either.

Edit3: The pepper spray refiller mounted on the wall in inaccessible behind the Security record lockers.
Last edited by Tangerine on 26 Apr 2017, 06:22, edited 3 times in total.

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Re: AYLMAYER BUGS GO HERE!

Post by Tangerine » 26 Apr 2017, 05:29

Telecomms Power opening button opens the telecomms entrance door, not the power storage door.

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Re: AYLMAYER BUGS GO HERE!

Post by Tangerine » 26 Apr 2017, 05:35

Raditation Suit lockers in engineering change colour from Orange to Yellow when opened.

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Re: AYLMAYER BUGS GO HERE!

Post by Tangerine » 26 Apr 2017, 06:02

Not sure if a bug or intentional however, CT's do not have access to Marine Prep rooms to gather supplies like Helmets.

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Invisible Walls USS Ayylmao edition

Post by Stivan34 » 26 Apr 2017, 09:46

Bug Description:
Invisibru walls.


Steps to reproduce:
1.Join the round.
2.Go to the shuttle upgrades room.
3.Witness your shots get blocked by two invisible walls. http://imgur.com/a/1KpgP
Dabbingly dab.


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Re: Invisible Walls USS Ayylmao edition

Post by TexasTwoStep » 26 Apr 2017, 09:47


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Re: AYLMAYER BUGS GO HERE!

Post by Sarah_U. » 26 Apr 2017, 09:53

Virology (lab) planetside have virus food dispensers that blocks movement.

Virology (lab) has two APC in a single room.

LZ1 console has a powered dropship console (Ice 2016).

Some sounds and effects are either too quiet or inexistent (Probably intended).

Wooden barricades takes longuer than plasteel to break (Inside the tunnels(Shame on youuuu)).
CM was obviously inspired by Starcraft: Ghost opening. At least when marines takes too long to deploy.
https://www.youtube.com/watch?v=F4JSohL ... e=youtu.be
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Re: AYLMAYER BUGS GO HERE!

Post by TheDonkified » 26 Apr 2017, 10:30

Jaketeaking wrote:this isnt a bug, its somebody swapping the firing modes
It's not the text itself that's a bug. It's just the spelling and grammar.
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Re: AYLMAYER BUGS GO HERE!

Post by Fitchace » 26 Apr 2017, 11:30

Identification Computer in the top left of the CIC does not work. I hear the beep of it being activated when I was BO or CO.

No screens came up.
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Re: AYLMAYER BUGS GO HERE!

Post by Ikmalmn » 26 Apr 2017, 18:49

Medbay lacks a "open doors" button for normal Marines to go out just after surgery.
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Re: AYLMAYER BUGS GO HERE!

Post by tempchar » 26 Apr 2017, 19:25

Dropship shutters cannot be opened/closed from the inside. People can be trapped inside with no way to release themselves even if they normally have access to open the shutters.

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Re: AYLMAYER BUGS GO HERE!

Post by TheDonkified » 26 Apr 2017, 23:02

Some double doors in the Almayer break the windows adjacent to them, and when you walk into the hole where the window used to be, the door opens.

Only doors I've seen do this are the southern "Surgery Hallway" double door at lower-deck medbay and the eastern "Conference and Office Area" double-door in the lower-deck hallway.

Also, will this thread be stickied?

MULTI-TILED NOT MULTI-TOOLED DOORS
Last edited by TheDonkified on 27 Apr 2017, 21:44, edited 2 times in total.
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Re: AYLMAYER BUGS GO HERE!

Post by Shyguychizzy » 26 Apr 2017, 23:58

From what I seen, it lacks buttons in CIC/Bridge area; the buttons to close/ I thought open secure armory what I been told should be sorta all access button sort. It seems to be lacking buttons in bridge unless I am mistaken; if able do screenshot if I am mistaken. So, buttons at bridge is missing, that be it.
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Umber
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Re: AYLMAYER BUGS GO HERE!

Post by Umber » 27 Apr 2017, 00:21

I don't believe that there is a button for the secure MP armory in Security, either, as Shyguychizzy commented about the bridge. We have looked high and low for one, but can't find it.

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Re: AYLMAYER BUGS GO HERE!

Post by Steelpoint » 27 Apr 2017, 00:30

Aren't all of the ships Armories tied to the armoury button in the CIC?
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Re: AYLMAYER BUGS GO HERE!

Post by lordawesome001 » 27 Apr 2017, 00:36

Mulebots are useless and stay on the shuttle because they cant be sold. RO does not start with a clipboard, labler or rubber stamps.
Last edited by lordawesome001 on 27 Apr 2017, 01:07, edited 1 time in total.

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