Guide to triage.

Player-made guides on how stuff works.
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Supermichael777
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Guide to triage.

Post by Supermichael777 » 12 May 2017, 23:39

Ever seen those colored strips on med-bay floor? Ever wondered why you were beaten as a doctor for treating patients in the order they arrived? Ever wondered why the docs left you siting in a chair for half an hour while treating new arrivals right away? Wonder no more!

Triage is the concept that not all injures require immediate attention and not all injury are equal. It divides patients into three categories. Injury can be initial identified but you must regularly check your patients for symptoms that might upgrade them.

Green patients are the walking wounded. To identify green patients say "if you can walk get on the green squares". Anyone who is capable of doing this is green and does not need attention right away. Green injures are not life threatening and can wait. Broken bones and foreign bodies in the limbs are the only green injures that requires med-bay treatment as most other green level injures can be handled in the field. GREEN patient should be left until all RED and YELLOW patients are stable and treated. (Note- due to being conscious they will whine incessantly. Ignore them)

Yellow patients are stable but require prompt treatment. Broken ribs and skulls, brain injures, organ damage, and missing limbs are yellow injures. These injures will cause additional harm if left untreated and may eventually prove fatal. Yellow injures should receive regular checks and stabilizing care and be treated after all RED patients are stabilized to YELLOW

Red patients are those who are at imminent risk of death. Patients requiring resuscitation, bleeding severely or internally, missing vital organs, and those with foreign objects in the brain or chest. Due to [CLASSIFIED MATERIAL REMOVED] foreign objects in the chest should be treated before any other injury unless it can be confirmed that [CLASSIFIED MATERIAL REMOVED] in which case treat the patient as a YELLOW. RED patient who become stable enough to be classified as GREEN or YELLOW should be left in a stable state until all RED patients are stable.

Any patient who is too injured to successfully treat due to systemic blood poisoning, [CLASSIFIED MATERIAL REMOVED], or brain necrosis should be considered BLACK and readied to move to the morgue. Move on to patient it matters for son.

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Dirty Old Harry
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Re: Guide to triage.

Post by Dirty Old Harry » 12 May 2017, 23:49

Inaprov, bicard/kelo, peridex then trama. i em gr8 doctur.
The MAN, The MYTH, The LEGEND, https://youtu.be/1kXU14hkuSI.

That one old man that USED to run around as Engineer building retarded table forts and developing relationships on a questionable level with sentry turrets. Now I run around as someone equally stupid, doing equally stupid shit as a Medic. Oh and Pookie, that's also me.

http://prntscr.com/grdigl I totally succeeded in that btw, it was a badass kick-flip.

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Challenger
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Re: Guide to triage.

Post by Challenger » 12 May 2017, 23:52

>inaprov
(outdated) guides to: squaddie | medic loadouts | FOB design | macros.

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