Macroing 102 - A Complete Guide to CM Keybindings

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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by forwardslashN » 18 Mar 2017, 09:49

Dolth wrote:Then it's do-able. I'll work more onto it. If it works then it might be a very useful macro for every marines swapping between two weapons (One key to holster current weapon and to immediatly draw the backup), I'll update as soon as I manage to do it.
That is no longer possible.
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Whobeder44 » 12 Jun 2017, 09:58

I got a question for a macro, so for this line '

.click Eject-magazine\nActivate-Held-Object\nSwap-Hand\say "Reloading!"

Is there a macro that I can add that opens my ammo pouch and grabs a mag and then loads it into my gun?

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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Whobeder44 » 12 Jun 2017, 10:05

Youbar wrote:Has anybody figured out the command used for secondary fire (underslung grenade launcher)?

I've tried Load-From-Attachment, but then I have to click through two menus rather than just one.

EDIT:

.click Activate-weapon-attachment worked, but I'd love to skip past the one menu that appears.

I think THINK not certian but worth a try use this

.click Activate-weapon-attachment/n.click Underslung-Grenade-Launcher

tell me if it works, it might, or it might not, sorry if this didnt help!

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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Whobeder44 » 12 Jun 2017, 10:17

I think you would need a mag on the ground or in your pocket if this even works but I threw this together, would it work?

.click Eject-magazine\nActivate-Held-Object\nSwap-Hand\n.click M41A-Magazine/n.click M41A-Mk2-Pulse-Rifle/nSwap-hand/nActivate-Held-Object/say "Cover me I'm Reloading!"

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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Dolth » 12 Jun 2017, 11:37

.click your rifle with a magazine in hand doesn't work.

Though, you can macro Unload-Weapon. Have your rifle in one hand, your fresh magazine in the other -> Select the hand with rifle, have your mouse pointing your rifle. Press the Unload-Weapon macro, press X, click.

You've reloaded in... What.. Three seconds because you're not used to it? I am not using that macro currently, but during tests I was able to reload Lucky-Luke's speed.
Also, I never had issues with the Load-From-Attachment (That works for scope, UGL, flamerthrower. Menu will pop up if you have a scope and an UGL. But then you made bad unga choices).

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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by TheMusician321 » 12 Jun 2017, 18:57

Whobeder44 wrote:I got a question for a macro, so for this line '

.click Eject-magazine\nActivate-Held-Object\nSwap-Hand\say "Reloading!"

Is there a macro that I can add that opens my ammo pouch and grabs a mag and then loads it into my gun?
You used to be able to do that but since they removed the .click on items you can't anymore.
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by TheMusician321 » 12 Jun 2017, 18:59

Whobeder44 wrote:I think you would need a mag on the ground or in your pocket if this even works but I threw this together, would it work?

.click Eject-magazine\nActivate-Held-Object\nSwap-Hand\n.click M41A-Magazine/n.click M41A-Mk2-Pulse-Rifle/nSwap-hand/nActivate-Held-Object/say "Cover me I'm Reloading!"
wouldn't work cause the .click thing doesn't work anymore except for stuff on UI, you can however use Pick-up M41a-Magazine to pick stuff up.
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by jusa297 » 13 Jun 2017, 08:58

TheMusician321 wrote:wouldn't work cause the .click thing doesn't work anymore except for stuff on UI, you can however use Pick-up M41a-Magazine to pick stuff up.

I use something like Unload Weapon into swap hand (because i would be holding it with two hands, so that my hand is free) and say "Reloading!". That way i still have to manualy reload and it isn't just a big macro.
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by PewPewDie » 20 Jun 2017, 21:03

I need macro that face character in side
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Redikalzip » 21 Jun 2017, 02:32

Using mouse and keyboard, and brain.
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Dolth » 21 Jun 2017, 07:29

PewPewDie wrote:I need macro that face character in side
No one asked you to be rude. There is a macro for that and I'll post it after work.

EDIT: I'll post that whenever I'll think about it AND have time to check...
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Tidomann » 01 Jul 2017, 13:09

Is there a way to swap macro files easily? IE can I have two separate files, one for alien, one for marine? Hopefully it doesn't involved restarting byond like I currently have to.

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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Kerek » 02 Jul 2017, 23:14

Tidomann wrote:Is there a way to swap macro files easily? IE can I have two separate files, one for alien, one for marine? Hopefully it doesn't involved restarting byond like I currently have to.
You can do /n*marinecommand* /n*xenocommand*
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Tidomann » 03 Jul 2017, 11:58

Kneez wrote:You can do /n*marinecommand* /n*xenocommand*
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Habalabam » 08 Jul 2017, 10:58

The format of the macros listed in the initial post doesn't appear to match the existing format of the macros.dmf file.

macro
elem
name = "GamepadFace1"
map-to = "Center"
elem
name = "GamepadUp"
map-to = "North"
elem
name = "GamepadDown"
map-to = "South"
elem
name = "GamepadLeft"
map-to = "West"

(etc)

Do I convert the list to this format manually? Is there a ready-made macros.dmf somewhere that I'm missing or is the syntax in the OP acceptable for the macros.dmf file?

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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Agatse » 31 Jul 2017, 17:02

I'm not understanding how you swap between macro lists. Let's say you have a separate macro list for each xeno caste, and you evolve to a new caste and need to change your macro list, what do you do?
This seems to be something that can be done, since the various xeno macro lists in the OP use the same few keys, but I see no way to do it.

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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by Mark Wilson » 03 Aug 2017, 00:17

very helpful +1
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Re: Macroing 102 - A Complete Guide to CM Keybindings

Post by carlarc » 05 Aug 2017, 18:11

Agatse wrote:I'm not understanding how you swap between macro lists. Let's say you have a separate macro list for each xeno caste, and you evolve to a new caste and need to change your macro list, what do you do?
This seems to be something that can be done, since the various xeno macro lists in the OP use the same few keys, but I see no way to do it.
Restarting your BYOND game window? Other than that I have no clue.
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