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		<id>https://cm-ss13.com/w/index.php?title=Corporate_Liaison&amp;diff=12321</id>
		<title>Corporate Liaison</title>
		<link rel="alternate" type="text/html" href="https://cm-ss13.com/w/index.php?title=Corporate_Liaison&amp;diff=12321"/>
		<updated>2019-07-31T14:42:50Z</updated>

		<summary type="html">&lt;p&gt;Mynameajeff: Added tips for the &amp;quot;Being an antagonist&amp;quot; section, relating to combat and gimmicks that the CL can try to complete their objectives.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = grey&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = THE COMPANY&lt;br /&gt;
|imagebgcolor = white&lt;br /&gt;
|img = CorpLiason.png&lt;br /&gt;
|jobtitle = Corporate Liaison&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = The Company&lt;br /&gt;
|duties = Further the interests of the corporation.&lt;br /&gt;
|guides = This one, [[Guide_to_Paperwork | Guide to Paperwork]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;quot;&#039;&#039;I work for the company. But don&#039;t let that fool you, I&#039;m really an OK guy!&#039;&#039;&amp;quot; ―Burke, Aliens&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Role =&lt;br /&gt;
As the &#039;&#039;&#039;Corporate Liaison&#039;&#039;&#039;, it is your job &#039;&#039;&#039;to represent the Company&#039;s interests in the mission that has been given to the United States Colonial Marine Corp&#039;&#039;&#039;. You have &#039;&#039;&#039;ZERO&#039;&#039;&#039; direct authority over the Marine Corp, you merely have influence, stretching this influence too far is likely to result in detainment or possibly abandonment on the planet. You may make requests to the [[Commanding Officer]] and [[Executive Officer]], but there is no guarantee that they will give you what you want. If you need something, &#039;&#039;&#039;fax the Company&#039;&#039;&#039; for it. They are listening and may be happy to help. Have an issue with a Colonial Marine employee? Fax a complaint over to USCM High Command.&lt;br /&gt;
&lt;br /&gt;
Try to remember that your job is one that is primarily to provide roleplay. You must remain in character at all times, and should not try to take to the planet to kill some aliens. You are a corporate bureaucrat. Not a Commanding Officer, and not a marine. Roleplaying a lot leads to more FUN. If you&#039;re not the best at roleplay, you may wish to wait a bit before playing this role. Furthermore, &#039;&#039;&#039;undertaking antagonistic objectives without being explicitly told to by the Company will get you banned or job banned&#039;&#039;&#039;. This is known as &amp;quot;self antagging&amp;quot;, and it&#039;s a big no-no. Remember that your goal shouldn&#039;t be to hinder the marines unless the company says otherwise, because they are serving your interests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In-character things to remember&lt;br /&gt;
* You&#039;re a Corporate Liaison: a bureaucrat. Not a [[Squad Marine|marine]], not a [[Squad Medic|doctor]], not an [[Squad Engineer|engineer]], not a warfighter.&lt;br /&gt;
* You will do what&#039;s necessary to ensure the Company&#039;s interests are kept in mind by the USCM aboard the Almayer.&lt;br /&gt;
* You have the Company&#039;s interests in mind.&lt;br /&gt;
* You know you have no power over Marines but you do have influence. You can complain to the Company if they are being unreasonable. Remember that the ATM is in your office and that bribery is always an option.&lt;br /&gt;
* You have access to a fax machine.&lt;br /&gt;
&lt;br /&gt;
While you can&#039;t demand anything, saying &amp;quot;I&#039;d appreciate X&amp;quot; or &amp;quot;I&#039;m sure if I got X your relations with the company would be good&amp;quot;, as well as stating that they aren&#039;t by any means required to give it to you, usually results in you getting what you&#039;re asking for.&lt;br /&gt;
&lt;br /&gt;
Liasons are not above [[Marine Law]]. If you commit a crime, don&#039;t expect special protection from the Company.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* You have a change of clothes in your quarters depending on what type of roleplay you&#039;ll be undertaking.&lt;br /&gt;
* Your office contains a box of food. Put that in your quarters before hungry marines eat it all.&lt;br /&gt;
* Your office has shutters. Always close the shutters when talking with someone so that you aren&#039;t disturbed.&lt;br /&gt;
* There are no cameras in your office and quarters. If some engineer has installed some then immediately complain to the Company.&lt;br /&gt;
* The ATM on the Almayer is in your office. See how much money you have and use that money to bribe people.&lt;br /&gt;
* Use the arcade machine in your office to win items to decorate. &lt;br /&gt;
&lt;br /&gt;
For your time aboard the U.S.S Almayer the company has given you an automated storage briefcase to convince the crew into securing company assets.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot;|&#039;&#039;&#039;Company Equipment:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot;|&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:160px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;&amp;quot; |[[File:Weyland-Yutani_Automated_Storage Briefcase.png|64px]]&lt;br /&gt;
&#039;&#039;&#039;The Weyland-Yutani Automated Storage Briefcase&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border: 2px solid black; border-bottom: 2px solid black; padding: 5px;&amp;quot; |A suitcase-sized automated storage and retrieval system. Designed to efficiently store and selectively dispense small items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
50 points maximum storage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
 |+ style=&amp;quot;text-align:left;&amp;quot;|&#039;&#039;&#039;Vendables:&#039;&#039;&#039;&lt;br /&gt;
 |width=140|[[File:Implanter.png]]&lt;br /&gt;
&#039;&#039;&#039;Neurostim Implanter&#039;&#039;&#039;&lt;br /&gt;
|width=30|30 Points&lt;br /&gt;
 |The Neurostim Implant stimulates and regulates sensorimotor functions. Benefits include improved balance, and improved resistance to overstimulation and disorientation. Once you have implanted a neurostim into your victim you&#039;ll receive a pop up box, from there you&#039;ll be able to set a code phrase. The implant will negatively affect your victim when they hear the code-phrase (non-radio). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Keep in mind that the Implant will be degraded by the body&#039;s immune system over time, and thus occasionally malfunction.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:PillBottle.png|64px]]&lt;br /&gt;
&#039;&#039;&#039;Ultrazine Pills &#039;&#039;&#039;&lt;br /&gt;
 |20 Points&lt;br /&gt;
 |Highly-addictive stimulant. Enhances short-term physical performance, particularly running speed. Effects last approximately 10 minutes per pill. Pill bottle starts with 5 ultrazine pills. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More than two pills at a time will result in overdose. Withdrawal causes extreme discomfort, hallucinations and nausea. Long-term use results in hallucinations and organ failure. Conditional distribution secures subject compliance.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:1000_Cash.png]]&lt;br /&gt;
&#039;&#039;&#039;$1000 USD, unmarked bills &#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 | A stack of 10 100 unmarked dollar bills, perfect for bribes.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Cigar_Case.png]]&lt;br /&gt;
&#039;&#039;&#039;Fancy Cigar Case&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |Contains seven fancy cigars.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Gold_packet.png]]&lt;br /&gt;
&#039;&#039;&#039;The Company Gold packet.&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |The Company Gold packet, for the more sophisticated taste.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Zippo.png]]&lt;br /&gt;
&#039;&#039;&#039;Zippo Lighter&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |A Zippo lighter, for those smoking in style.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Sake.png]]&lt;br /&gt;
&#039;&#039;&#039;The Company Sake&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |The Company Sake, for a proper business dinner.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Aspen_Beer.png]]&lt;br /&gt;
&#039;&#039;&#039;Aspen Beer&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |The Company Aspen Beer, for a more casual night.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Drinking_Glass.png]]&lt;br /&gt;
&#039;&#039;&#039;Drinking Glass&#039;&#039;&#039;&lt;br /&gt;
 |1 Point&lt;br /&gt;
 |A drinking glass, because you have class.&lt;br /&gt;
 |}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=The Fax Machine=&lt;br /&gt;
The main weapon of the Liaison is not any pistol or rifle, but a humble fax machine. The difference between a good Liaison and a regular Liaison is that a regular Liaison will go for a gun straight away while the good one will roleplay any situation out. Outside of visits to the colony which you may make at any time for any reason, it is best to stay away from extra gear and weaponry. Located in the Liaison&#039;s office, the fax machine works by putting papers inside of it and sending it away. In the fax machine interface, you can choose to either send the paper to the Company, or to USCM High Command. The document will be received by an admin that will respond in an IC paper. This paper will spawn on the fax machine.&lt;br /&gt;
&lt;br /&gt;
Make sure to have a powerful subject line, but you can always use &amp;quot;Situation Update&amp;quot; or &amp;quot;Requesting Aid&amp;quot;. For the content, write things in character. You can pretend you don&#039;t know anything or could pretend that you have an idea whats going on down on Big Red or another planet depending on the map you&#039;re playing. Make sure to sign your fax with [sign]. This creates your signature that can&#039;t be replicated. Always, always, always at the end of the message prompt the Company for a response. It can be anything from &amp;quot;Requesting further orders&amp;quot; or &amp;quot;Is this report informative?&amp;quot;. Something along those lines so that the Company has something to send back. Remember that if you send a fax without a question, you&#039;ll most likely not get a reply. There is a human on the other reading and people usually respond better when asked a question. Remember that you can also dramatize, exaggerate, and blow everything out of proportion if the situation warrants, but keep in mind that your actions may have consequences.&lt;br /&gt;
&lt;br /&gt;
What to write about? To make a list:&lt;br /&gt;
* Give status reports on the mission on planet/station.&lt;br /&gt;
* Send the Company research papers about any hostile lifeforms the marines may encounter.&lt;br /&gt;
* Write about the crew. Recommend that [[Doctor]] for a promotion because he/she took your bribe and made you space drugs for your flask. Don&#039;t explicitly say he/she took your bribe or you requested space drugs, of course, but just write about how wonderful of a Doctor he/she is and how loyal she is to the Company.&lt;br /&gt;
* Alternatively, write about how incompetent the Marines are or how incompetent the crew is.&lt;br /&gt;
* Write about the briefing. Make sure to always attend the briefing. Did the Commanding Officer give a good briefing or bad? Was he late? Who gave the briefing if it wasn&#039;t the Commanding Officer? Write about how bad you feel about this mission because a [[Staff Officer]] had to give the briefing and the Commanding Officer was not present.&lt;br /&gt;
* Write about the survivors and the story behind the planet/station. The Company is curious to know what happened on their research facility.&lt;br /&gt;
* Write how terrible life on the Almayer is and how much you miss the enjoyments of life and the only reason why you&#039;re doing this is because your commitment to the Company.&lt;br /&gt;
* Write about how much you love the Company.&lt;br /&gt;
&lt;br /&gt;
Remember that a real person has to respond to your faxes, and that their primary concern is that the server is being well moderated. Don&#039;t expect responses to every fax you send, and self-antagging or getting unnecessarily angry because your faxes haven&#039;t been responded to is a great way to get banned. Being a well known good player greatly increases your chances of getting a response, and well formatted faxes (found below) are a nice way to make your faxes more enjoyable to respond to. Going planetside or doing other outlandish things without faxing the Company first is a good way to get job banned. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lastly remember that if you plan on burning your faxe paper, make sure you only do it after you&#039;ve been given a response from The Company.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fax Tips==&lt;br /&gt;
----&lt;br /&gt;
* In your office is paper and a generic pen. Don&#039;t lose it. You need it to write faxes. Unfortunately, you can no longer fit the pen in your ear slot.&lt;br /&gt;
* Paper can go on your head slot if you have written something on it (so it doesn&#039;t show up as a paper boat). Extra slot baby.&lt;br /&gt;
* You can drag the paper to your office.&lt;br /&gt;
* There is a zippo near the entrance. Use it with a paper in the other hand to burn the paper. (Make sure you only burn your faxes copy once you&#039;ve been given a reply) Burn important papers or faxes that would otherwise incriminate the Company. Or, just outright burn all faxes that don&#039;t make you look good after sending them.&lt;br /&gt;
* You can turn on squad comms from your headset to listen on whats going on and report it to the Company.&lt;br /&gt;
* Request aid when the situation gets really dire. For example when [[Aliens]] board the Almayer, write about how you&#039;re in danger and need immediate evac.&lt;br /&gt;
* Keep in mind that the Company is a Staff Member (Mod or Admin), just a person. But they have access to all sorts of information, so the things they&#039;re sending you or objectives they&#039;re giving you are because the game can allow it.&lt;br /&gt;
* It&#039;s very annoying to the admins if you request PMCs and weapons in every fax.&lt;br /&gt;
*Fax  templates can be found [[Guide_to_Paperwork | Here.]]&lt;br /&gt;
&lt;br /&gt;
=What Else Should I Be Doing?=&lt;br /&gt;
First of all, make sure to talk with [[Survivor|survivors]] or colonists from the Planet as soon as they arrive. They might need medical attention, but after that. You can make a big fuss about talking to them before the Commanding Officer. The survivors typically don&#039;t have much to do after they arrive on the Almayer. The Liaison and survivors kind of rely on one another to be more fun.&lt;br /&gt;
&lt;br /&gt;
Tell them to sit down on the chair in front of the desk and buckle yourself into the comfy chair. Close the shutters. Introduce yourself and learn the survivor&#039;s name. Remember, you don&#039;t typically know their name yet. You should usually call survivors by their first name while the rest of the crew by their last name or nickname. Next, make them comfortable. Ask them if they want food or drink, maybe a fresh golden apple from the garden or some of the two drinks (Uncle Git and Aspen Beer) that sit on the desk in your quarters.&lt;br /&gt;
&lt;br /&gt;
Once the survivor is comfortable, all that&#039;s left is to ask them for their story. The survivor probably won&#039;t know much but they&#039;re responsible for writing the story while the Liaison keeps listening and asking questions and saying filler to keep the conversation going. Figure out these main points: When did the situation/outbreak start? What was the speed of the outbreak? Were there any other survivors? How do they feel about the Company? Will they stay quiet about this? The last 2 questions are for the end but remember you need to get the story from the survivor. Afterwards, you can let the survivor know that you&#039;ll arrange for an ID card (please actually do this if you do offer) and probably the Commanding Officer will want to speak with them so show them the way to the bridge. You can be present during this conversation too, or you could start writing the report to the Company. Make sure to exaggerate and blow things out of proportion, of course. Did the survivor face one of those xenomorphs down below and kill it? Well, write how he did but he crapped his pants while running away frantically before finally turning around and pulling the trigger.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t worry if all the survivors have different stories. They all saw the world down there differently. You could interject in the conversation with survivor Y only to tell them that survivor X told you something differently. You could do this at times to gauge their loyalty to the Company.&lt;br /&gt;
&lt;br /&gt;
Ask about their loyalty to the Company or gauge their loyalty to the Company, then write about that along with all the other information you gathered. If they were loyal then write he was loyal. If they are a risk to the Company, then write about that.&lt;br /&gt;
&lt;br /&gt;
Later, roam the ship and look for roleplay encounters. The Combat Information Center is a good place to start. As Corporate Liaison, one of the Commanding Officer&#039;s staff should give you some roleplay attention. If they don&#039;t, then complain about how unloyal the Command staff is and how they should be replaced with someone of your choosing. Who knows? Maybe the Company will send you orders to find a replacement. You can go to Medbay and see how the patients are doing or how the doctors are. Ask them about their work. You can wait in the Hanger and interview marines coming back, or sit and chat about a wide variety of topics. Sometimes, one of the Marines will want to roleplay. Bottom line: roam the ship and look for encounters.&lt;br /&gt;
&lt;br /&gt;
Remember that the Liaison is a bureaucrat. A Liaison doesn&#039;t solve problems with brute force or cunning, but through paperwork. Find samples of legal forms online and write condensed versions of them. Examples: contracts, liability waivers, affidavits, official notices to sue etc. Contracts and affidavits can be used at the beginning of the game to ensure the silence of the Command staff. For example, an affidavit or contract &amp;quot;of intent to protect and preserve&amp;quot; the property on Solaris Ridge can be used at the beginning of the game for the Commanding Officer to sign. Afterwards, you can sue the Commanding Officer for the damages he caused on Solaris Ridge while fighting the Xenomorphs by his Marines. If he doesn&#039;t sign then you can report to the Company that the Commanding Officer refused to sign. Ask survivors to sign liability waivers and silence waivers. Afterwards, if they breach the contract, let the Company know. The Command staff will surely want information out of the survivor but you met them first and had them sign the waiver. You write to the Company that you can use the liability waiver as an excuse to murder them too (ONLY if the Company gives the order). Official Notices to sue are fun. Roleplay suing someone is hilarious. With paperwork, the Liaison is essentially creating fictional problems that are big in your role&#039;s position. It&#039;s easier for the Company to give you orders to do something with a reason rather than without.&lt;br /&gt;
&lt;br /&gt;
A key to having fun as Liaison is to always put pressure on people and create problems. Not major issues, but make everything your personal issue so you can fax to the Company to complain and then ask for permission to do something about it. You don&#039;t want to divert too many Marines or the crew for your projects as they should be fighting or assisting the ground campaign.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Being an Antagonist=&lt;br /&gt;
* &#039;&#039;&#039;Do NOT Self-Antag.&#039;&#039;&#039; If you are doing a good job with roleplay and reporting to The Company with your fax machine, you &#039;&#039;&#039;MIGHT&#039;&#039;&#039; be given special goals. These goals &#039;&#039;&#039;MIGHT&#039;&#039;&#039; allow you to break some of the server rules, depending on the situation. If you are unsure, &amp;lt;code&amp;gt;ahelp&amp;lt;/code&amp;gt; FIRST.&lt;br /&gt;
* Causing harm to marines or damage to the Almayer without first contacting the Company through your fax &#039;&#039;&#039;WILL&#039;&#039;&#039; result in a job-ban and possibly a short server ban.&lt;br /&gt;
* You may *attempt* to bribe marines to work for you, however you do not outrank them (you are a civilian), and thus they don&#039;t have to listen to you. Usually 500-1000 dollars is enough to bribe someone to do your bidding, as long as its nothing severe. Never bribe someone to murder someone because they&#039;ll never accept if they&#039;re following the rules. Most Marines, by default, hate you because you&#039;re with the Company, but some roleplay as liking the company and will help you out even without a bribe.&lt;br /&gt;
* Only use the name of the Company in your bribes when they specifically ordered you to do something that would otherwise break the rules. Remember, you don&#039;t want to shame or incriminate the Company. &#039;&#039;&#039;You&#039;re the most loyal person on the ship to the Company.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Possible antagonist objectives:&lt;br /&gt;
* Eliminate the mercenaries.&lt;br /&gt;
* Eliminate a survivor because they don&#039;t have the Company&#039;s interests in mind.&lt;br /&gt;
* Collect X amount of samples, like Alien lifeforms.&lt;br /&gt;
* Retrieve or destroy something on the planet, such as some documents in the science dome.&lt;br /&gt;
&lt;br /&gt;
Tips&lt;br /&gt;
* Your briefcase is a robust bludgeoning weapon, see that CO who&#039;s about to BE you because you killed Jones? Bonk him on the head with it, it might knock him out, and you might even get a sweet Mateba because of it. You&#039;re likely going to get hunted for it though.&lt;br /&gt;
&lt;br /&gt;
* You are the least cared about person aboard the Almayer, nobody cares if you&#039;re missing, use this to your advantage!&lt;br /&gt;
&lt;br /&gt;
* Ultrazine is toxic and if put into anything, a drink, a cigarette, will eventually kill them with fatal organ damage, resulting in them being unrevivable.&lt;br /&gt;
&lt;br /&gt;
* Books can be cut out with wirecutters in order to store normal, small and tiny items in, only one item fits in at a time, perfect for bribes or smuggling illicit goods into areas.&lt;br /&gt;
&lt;br /&gt;
* Your safe is not SAFE. It can be easily cracked, some admins may consider this as metagaming, (ahelp if you aren&#039;t sure). Create a secret compartment or storage somewhere in maintenance or in another safe area, your drinking glass box can hold small contraband, nobody is going to search it.&lt;br /&gt;
&lt;br /&gt;
* You are very bad at any form of action in terms of training, go bribe a PFC for their manual on medical information so you can open pill bottles, and OD or drug whoever you&#039;re instructed to sabotage or kill.&lt;br /&gt;
&lt;br /&gt;
* If you&#039;re on a map that has it, get the alcohol vendor from the colony, bribe an MT or engineer from one of the squads to get it, not only is this a great machine for roleplay, its bottles can be used to knock down anyone with a hit to the head for quick disposal of their body, plus some alcohols are more potent than others and can knock out if too much is drank, example is Jailbreaker Verte, experiment!&lt;br /&gt;
&lt;br /&gt;
* Bribe Req and an MT or the CE if you&#039;re lucky to hack the ASRS machine, say it&#039;s for exotic ingredients or carpet from the exotic crates, you can order a multitude of black market crates and other gear if you&#039;re feeling gimmick-like.&lt;br /&gt;
&lt;br /&gt;
* Bribes can get you far, try bribing an MT to edit your airlock so you can pulse a button and shock and or bolt your office doors, bribe the researcher for some warcrime grenades, make some low-grade bots and screwdriver them, then enable all of the spooky options which may be lethal, or just a nuisance to people passing by.&lt;br /&gt;
&lt;br /&gt;
* Special operations crates from requisitions have pistols that fire tranquilizer rounds, these are very effective since they come with silencers, so you can easily shoot your target from off-screen, wait until they&#039;re down, nab them and take them to somewhere more secure.&lt;br /&gt;
&lt;br /&gt;
* Stay in your boundaries. Nobody will ever suspect you, with the exception of the survivors, antagonist CLs happen so rarely that the MPs probably wont care, nor think you did anything wrong. It&#039;s very hard to scan a medibot that is injecting toxins into you for fingerprints, and you can just say you were trying to get away from it since your abdomen started hurting after it injected you for no reason. Unless you go out plainly and start shooting your target in plain sight (don&#039;t do this, you will fail, everyone is better equipped at combat than you with few exceptions), it&#039;s not going to be fun for your target. Try to be an engaging antagonist, and try to follow your objectives assigned by Weyland-Yutani. With them, maybe you can get promoted and back to your desk job on the Gateway Station. Good luck in your endeavors Junior Executive.&lt;br /&gt;
&lt;br /&gt;
=PMCs=&lt;br /&gt;
Another resource that the Liaison has is the command of the [[Corporate PMCs]]. The PMCs can come randomly as one of the [[Responders]] called in emergency. They must ensure the Liaison&#039;s safety before doing anything else and have the primary mission of saving you. As such, they should obey all of your commands. If you are dead, they should then report to the Commanding Officer or Executive Officer of the Almayer.&lt;br /&gt;
&lt;br /&gt;
There is another corporate military group: [[Corporate Commandos|the Corporate commandos]], these guys don&#039;t report to the Corporate PMCs which makes them not respond to you, only to the Corporate High Command. Accordingly, you as a Liaison do not know of their existence, but the squad are informed about the Liaison&#039;s existence. This can be a problem, since their mission will be the elimination of everyone they see and that may or may not include you.&lt;br /&gt;
&lt;br /&gt;
=Tips and Suggestions=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==To Begin the Round==&lt;br /&gt;
----&lt;br /&gt;
* Set the Company relation status to LOYAL in your character profile.&lt;br /&gt;
* To have the best experience, use &amp;lt;code&amp;gt;staffwho&amp;lt;/code&amp;gt; at the beginning to see if there&#039;s a moderator or higher rank online. If not, then don&#039;t expect faxes from the Company. But don&#039;t fret, if a moderator comes online and sees all your faxes, you may be rewarded!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
----&lt;br /&gt;
* Be acquainted with Marine law. A good Liaison has a serious chance of being arrested. A great Liaison may be arrested multiple times. Make sure you&#039;re arrested for good reasons though. Know your rights to keep your radio and take your last words.&lt;br /&gt;
* Confiscate all survivor weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Your Skillset=&lt;br /&gt;
[[File:Cl_skill_set.png]]&lt;br /&gt;
&lt;br /&gt;
To find out about how the skill system works head over to the [http://cm-ss13.com/wiki/The_Skill_System skills system page].&lt;br /&gt;
&lt;br /&gt;
=Sources and Reading=&lt;br /&gt;
* [http://cm-ss13.com/viewtopic.php?f=94&amp;amp;t=16445 [Guide&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; How to be a Good-Enough Corporate Liaison]&lt;br /&gt;
* [http://cm-ss13.com/viewtopic.php?f=94&amp;amp;t=7758 A Guide to the Corporate Liaison]&lt;/div&gt;</summary>
		<author><name>Mynameajeff</name></author>
	</entry>
	<entry>
		<id>https://cm-ss13.com/w/index.php?title=Corporate_Liaison&amp;diff=11632</id>
		<title>Corporate Liaison</title>
		<link rel="alternate" type="text/html" href="https://cm-ss13.com/w/index.php?title=Corporate_Liaison&amp;diff=11632"/>
		<updated>2019-04-12T01:05:55Z</updated>

		<summary type="html">&lt;p&gt;Mynameajeff: Changed Corporate Automated Storage Briefcase to Weyland-Yutani&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|headerbgcolor = grey&lt;br /&gt;
|headerfontcolor = white&lt;br /&gt;
|stafftype = THE COMPANY&lt;br /&gt;
|imagebgcolor = white&lt;br /&gt;
|img = CorpLiason.png&lt;br /&gt;
|jobtitle = Corporate Liaison&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = The Company&lt;br /&gt;
|duties = Further the interests of the corporation.&lt;br /&gt;
|guides = This one, [[Guide_to_Paperwork | Guide to Paperwork]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;quot;&#039;&#039;I work for the company. But don&#039;t let that fool you, I&#039;m really an OK guy!&#039;&#039;&amp;quot; ―Burke, Aliens&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Role =&lt;br /&gt;
As the &#039;&#039;&#039;Corporate Liaison&#039;&#039;&#039;, it is your job &#039;&#039;&#039;to represent the Company&#039;s interests in the mission that has been given to the United States Colonial Marine Corp&#039;&#039;&#039;. You have &#039;&#039;&#039;ZERO&#039;&#039;&#039; direct authority over the Marine Corp, you merely have influence, stretching this influence too far is likely to result in detainment or possibly abandonment on the planet. You may make requests to the [[Commanding Officer]] and [[Executive Officer]], but there is no guarantee that they will give you what you want. If you need something, &#039;&#039;&#039;fax the Company&#039;&#039;&#039; for it. They are listening and may be happy to help. Have an issue with a Colonial Marine employee? Fax a complaint over to USCM High Command.&lt;br /&gt;
&lt;br /&gt;
Try to remember that your job is one that is primarily to provide roleplay. You must remain in character at all times, and should not try to take to the planet to kill some aliens. You are a corporate bureaucrat. Not a Commanding Officer, and not a marine. Roleplaying a lot leads to more FUN. If you&#039;re not the best at roleplay, you may wish to wait a bit before playing this role. Furthermore, &#039;&#039;&#039;undertaking antagonistic objectives without being explicitly told to by the Company will get you banned or job banned&#039;&#039;&#039;. This is known as &amp;quot;self antagging&amp;quot;, and it&#039;s a big no-no. Remember that your goal shouldn&#039;t be to hinder the marines unless the company says otherwise, because they are serving your interests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In-character things to remember&lt;br /&gt;
* You&#039;re a Corporate Liaison: a bureaucrat. Not a [[Squad Marine|marine]], not a [[Squad Medic|doctor]], not an [[Squad Engineer|engineer]], not a warfighter.&lt;br /&gt;
* You will do what&#039;s necessary to ensure the Company&#039;s interests are kept in mind by the USCM aboard the Almayer.&lt;br /&gt;
* You have the Company&#039;s interests in mind.&lt;br /&gt;
* You know you have no power over Marines but you do have influence. You can complain to the Company if they are being unreasonable. Remember that the ATM is in your office and that bribery is always an option.&lt;br /&gt;
* You have access to a fax machine.&lt;br /&gt;
&lt;br /&gt;
While you can&#039;t demand anything, saying &amp;quot;I&#039;d appreciate X&amp;quot; or &amp;quot;I&#039;m sure if I got X your relations with the company would be good&amp;quot;, as well as stating that they aren&#039;t by any means required to give it to you, usually results in you getting what you&#039;re asking for.&lt;br /&gt;
&lt;br /&gt;
Liasons are not above [[Marine Law]]. If you commit a crime, don&#039;t expect special protection from the Company.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* You have a change of clothes in your quarters depending on what type of roleplay you&#039;ll be undertaking.&lt;br /&gt;
* Your office contains a box of food. Put that in your quarters before hungry marines eat it all.&lt;br /&gt;
* Your office has shutters. Always close the shutters when talking with someone so that you aren&#039;t disturbed.&lt;br /&gt;
* There are no cameras in your office and quarters. If some engineer has installed some then immediately complain to the Company.&lt;br /&gt;
* The ATM on the Almayer is in your office. See how much money you have and use that money to bribe people.&lt;br /&gt;
* Use the arcade machine in your office to win items to decorate. &lt;br /&gt;
&lt;br /&gt;
For your time aboard the U.S.S Almayer the company has given you an automated storage briefcase to convince the crew into securing company assets.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot;|&#039;&#039;&#039;Company Equipment:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot;|&#039;&#039;&#039;Description:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:160px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;&amp;quot; |[[File:Weyland-Yutani_Automated_Storage Briefcase.png|64px]]&lt;br /&gt;
&#039;&#039;&#039;The Weyland-Yutani Automated Storage Briefcase&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border: 2px solid black; border-bottom: 2px solid black; padding: 5px;&amp;quot; |A suitcase-sized automated storage and retrieval system. Designed to efficiently store and selectively dispense small items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
50 points maximum storage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
 |+ style=&amp;quot;text-align:left;&amp;quot;|&#039;&#039;&#039;Vendables:&#039;&#039;&#039;&lt;br /&gt;
 |width=140|[[File:Implanter.png]]&lt;br /&gt;
&#039;&#039;&#039;Neurostim Implanter&#039;&#039;&#039;&lt;br /&gt;
|width=30|30 Points&lt;br /&gt;
 |The Neurostim Implant stimulates and regulates sensorimotor functions. Benefits include improved balance, and improved resistance to overstimulation and disorientation. Once you have implanted a neurostim into your victim you&#039;ll receive a pop up box, from there you&#039;ll be able to set a code phrase. The implant will negatively affect your victim when they hear the code-phrase (non-radio). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Keep in mind that the Implant will be degraded by the body&#039;s immune system over time, and thus occasionally malfunction.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:PillBottle.png|64px]]&lt;br /&gt;
&#039;&#039;&#039;Ultrazine Pills &#039;&#039;&#039;&lt;br /&gt;
 |20 Points&lt;br /&gt;
 |Highly-addictive stimulant. Enhances short-term physical performance, particularly running speed. Effects last approximately 10 minutes per pill. Pill bottle starts with 5 ultrazine pills. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More than two pills at a time will result in overdose. Withdrawal causes extreme discomfort, hallucinations and nausea. Long-term use results in hallucinations and organ failure. Conditional distribution secures subject compliance.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:1000_Cash.png]]&lt;br /&gt;
&#039;&#039;&#039;$1000 USD, unmarked bills &#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 | A stack of 10 100 unmarked dollar bills, perfect for bribes.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Cigar_Case.png]]&lt;br /&gt;
&#039;&#039;&#039;Fancy Cigar Case&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |Contains seven fancy cigars.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Gold_packet.png]]&lt;br /&gt;
&#039;&#039;&#039;The Company Gold packet.&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |The Company Gold packet, for the more sophisticated taste.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Zippo.png]]&lt;br /&gt;
&#039;&#039;&#039;Zippo Lighter&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |A Zippo lighter, for those smoking in style.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Sake.png]]&lt;br /&gt;
&#039;&#039;&#039;The Company Sake&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |The Company Sake, for a proper business dinner.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Aspen_Beer.png]]&lt;br /&gt;
&#039;&#039;&#039;Aspen Beer&#039;&#039;&#039;&lt;br /&gt;
 |5 Points&lt;br /&gt;
 |The Company Aspen Beer, for a more casual night.&lt;br /&gt;
 |-&lt;br /&gt;
 |[[File:Drinking_Glass.png]]&lt;br /&gt;
&#039;&#039;&#039;Drinking Glass&#039;&#039;&#039;&lt;br /&gt;
 |1 Point&lt;br /&gt;
 |A drinking glass, because you have class.&lt;br /&gt;
 |}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=The Fax Machine=&lt;br /&gt;
The main weapon of the Liaison is not any pistol or rifle, but a humble fax machine. The difference between a good Liaison and a regular Liaison is that a regular Liaison will go for a gun straight away while the good one will roleplay any situation out. Outside of visits to the colony which you may make at any time for any reason, it is best to stay away from extra gear and weaponry. Located in the Liaison&#039;s office, the fax machine works by putting papers inside of it and sending it away. In the fax machine interface, you can choose to either send the paper to the Company, or to USCM High Command. The document will be received by an admin that will respond in an IC paper. This paper will spawn on the fax machine.&lt;br /&gt;
&lt;br /&gt;
Make sure to have a powerful subject line, but you can always use &amp;quot;Situation Update&amp;quot; or &amp;quot;Requesting Aid&amp;quot;. For the content, write things in character. You can pretend you don&#039;t know anything or could pretend that you have an idea whats going on down on Big Red or another planet depending on the map you&#039;re playing. Make sure to sign your fax with [sign]. This creates your signature that can&#039;t be replicated. Always, always, always at the end of the message prompt the Company for a response. It can be anything from &amp;quot;Requesting further orders&amp;quot; or &amp;quot;Is this report informative?&amp;quot;. Something along those lines so that the Company has something to send back. Remember that if you send a fax without a question, you&#039;ll most likely not get a reply. There is a human on the other reading and people usually respond better when asked a question. Remember that you can also dramatize, exaggerate, and blow everything out of proportion if the situation warrants, but keep in mind that your actions may have consequences.&lt;br /&gt;
&lt;br /&gt;
What to write about? To make a list:&lt;br /&gt;
* Give status reports on the mission on planet/station.&lt;br /&gt;
* Send the Company research papers about any hostile lifeforms the marines may encounter.&lt;br /&gt;
* Write about the crew. Recommend that [[Doctor]] for a promotion because he/she took your bribe and made you space drugs for your flask. Don&#039;t explicitly say he/she took your bribe or you requested space drugs, of course, but just write about how wonderful of a Doctor he/she is and how loyal she is to the Company.&lt;br /&gt;
* Alternatively, write about how incompetent the Marines are or how incompetent the crew is.&lt;br /&gt;
* Write about the briefing. Make sure to always attend the briefing. Did the Commanding Officer give a good briefing or bad? Was he late? Who gave the briefing if it wasn&#039;t the Commanding Officer? Write about how bad you feel about this mission because a [[Staff Officer]] had to give the briefing and the Commanding Officer was not present.&lt;br /&gt;
* Write about the survivors and the story behind the planet/station. The Company is curious to know what happened on their research facility.&lt;br /&gt;
* Write how terrible life on the Almayer is and how much you miss the enjoyments of life and the only reason why you&#039;re doing this is because your commitment to the Company.&lt;br /&gt;
* Write about how much you love the Company.&lt;br /&gt;
&lt;br /&gt;
Remember that a real person has to respond to your faxes, and that their primary concern is that the server is being well moderated. Don&#039;t expect responses to every fax you send, and self-antagging or getting unnecessarily angry because your faxes haven&#039;t been responded to is a great way to get banned. Being a well known good player greatly increases your chances of getting a response, and well formatted faxes (found below) are a nice way to make your faxes more enjoyable to respond to. Going planetside or doing other outlandish things without faxing the Company first is a good way to get job banned. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lastly remember that if you plan on burning your faxe paper, make sure you only do it after you&#039;ve been given a response from The Company.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fax Tips==&lt;br /&gt;
----&lt;br /&gt;
* In your office is paper and a generic pen. Don&#039;t lose it. You need it to write faxes. Unfortunately, you can no longer fit the pen in your ear slot.&lt;br /&gt;
* Paper can go on your head slot if you have written something on it (so it doesn&#039;t show up as a paper boat). Extra slot baby.&lt;br /&gt;
* You can drag the paper to your office.&lt;br /&gt;
* There is a zippo near the entrance. Use it with a paper in the other hand to burn the paper. (Make sure you only burn your faxes copy once you&#039;ve been given a reply) Burn important papers or faxes that would otherwise incriminate the Company. Or, just outright burn all faxes that don&#039;t make you look good after sending them.&lt;br /&gt;
* You can turn on squad comms from your headset to listen on whats going on and report it to the Company.&lt;br /&gt;
* Request aid when the situation gets really dire. For example when [[Aliens]] board the Almayer, write about how you&#039;re in danger and need immediate evac.&lt;br /&gt;
* Keep in mind that the Company is a Staff Member (Mod or Admin), just a person. But they have access to all sorts of information, so the things they&#039;re sending you or objectives they&#039;re giving you are because the game can allow it.&lt;br /&gt;
* It&#039;s very annoying to the admins if you request PMCs and weapons in every fax.&lt;br /&gt;
*Fax  templates can be found [[Guide_to_Paperwork | Here.]]&lt;br /&gt;
&lt;br /&gt;
=What Else Should I Be Doing?=&lt;br /&gt;
First of all, make sure to talk with [[Survivor|survivors]] or colonists from the Planet as soon as they arrive. They might need medical attention, but after that. You can make a big fuss about talking to them before the Commanding Officer. The survivors typically don&#039;t have much to do after they arrive on the Almayer. The Liaison and survivors kind of rely on one another to be more fun.&lt;br /&gt;
&lt;br /&gt;
Tell them to sit down on the chair in front of the desk and buckle yourself into the comfy chair. Close the shutters. Introduce yourself and learn the survivor&#039;s name. Remember, you don&#039;t typically know their name yet. You should usually call survivors by their first name while the rest of the crew by their last name or nickname. Next, make them comfortable. Ask them if they want food or drink, maybe a fresh golden apple from the garden or some of the two drinks (Uncle Git and Aspen Beer) that sit on the desk in your quarters.&lt;br /&gt;
&lt;br /&gt;
Once the survivor is comfortable, all that&#039;s left is to ask them for their story. The survivor probably won&#039;t know much but they&#039;re responsible for writing the story while the Liaison keeps listening and asking questions and saying filler to keep the conversation going. Figure out these main points: When did the situation/outbreak start? What was the speed of the outbreak? Were there any other survivors? How do they feel about the Company? Will they stay quiet about this? The last 2 questions are for the end but remember you need to get the story from the survivor. Afterwards, you can let the survivor know that you&#039;ll arrange for an ID card (please actually do this if you do offer) and probably the Commanding Officer will want to speak with them so show them the way to the bridge. You can be present during this conversation too, or you could start writing the report to the Company. Make sure to exaggerate and blow things out of proportion, of course. Did the survivor face one of those xenomorphs down below and kill it? Well, write how he did but he crapped his pants while running away frantically before finally turning around and pulling the trigger.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t worry if all the survivors have different stories. They all saw the world down there differently. You could interject in the conversation with survivor Y only to tell them that survivor X told you something differently. You could do this at times to gauge their loyalty to the Company.&lt;br /&gt;
&lt;br /&gt;
Ask about their loyalty to the Company or gauge their loyalty to the Company, then write about that along with all the other information you gathered. If they were loyal then write he was loyal. If they are a risk to the Company, then write about that.&lt;br /&gt;
&lt;br /&gt;
Later, roam the ship and look for roleplay encounters. The Combat Information Center is a good place to start. As Corporate Liaison, one of the Commanding Officer&#039;s staff should give you some roleplay attention. If they don&#039;t, then complain about how unloyal the Command staff is and how they should be replaced with someone of your choosing. Who knows? Maybe the Company will send you orders to find a replacement. You can go to Medbay and see how the patients are doing or how the doctors are. Ask them about their work. You can wait in the Hanger and interview marines coming back, or sit and chat about a wide variety of topics. Sometimes, one of the Marines will want to roleplay. Bottom line: roam the ship and look for encounters.&lt;br /&gt;
&lt;br /&gt;
Remember that the Liaison is a bureaucrat. A Liaison doesn&#039;t solve problems with brute force or cunning, but through paperwork. Find samples of legal forms online and write condensed versions of them. Examples: contracts, liability waivers, affidavits, official notices to sue etc. Contracts and affidavits can be used at the beginning of the game to ensure the silence of the Command staff. For example, an affidavit or contract &amp;quot;of intent to protect and preserve&amp;quot; the property on Solaris Ridge can be used at the beginning of the game for the Commanding Officer to sign. Afterwards, you can sue the Commanding Officer for the damages he caused on Solaris Ridge while fighting the Xenomorphs by his Marines. If he doesn&#039;t sign then you can report to the Company that the Commanding Officer refused to sign. Ask survivors to sign liability waivers and silence waivers. Afterwards, if they breach the contract, let the Company know. The Command staff will surely want information out of the survivor but you met them first and had them sign the waiver. You write to the Company that you can use the liability waiver as an excuse to murder them too (ONLY if the Company gives the order). Official Notices to sue are fun. Roleplay suing someone is hilarious. With paperwork, the Liaison is essentially creating fictional problems that are big in your role&#039;s position. It&#039;s easier for the Company to give you orders to do something with a reason rather than without.&lt;br /&gt;
&lt;br /&gt;
A key to having fun as Liaison is to always put pressure on people and create problems. Not major issues, but make everything your personal issue so you can fax to the Company to complain and then ask for permission to do something about it. You don&#039;t want to divert too many Marines or the crew for your projects as they should be fighting or assisting the ground campaign.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Being an Antagonist=&lt;br /&gt;
* &#039;&#039;&#039;Do NOT Self-Antag.&#039;&#039;&#039; If you are doing a good job with roleplay and reporting to The Company with your fax machine, you &#039;&#039;&#039;MIGHT&#039;&#039;&#039; be given special goals. These goals &#039;&#039;&#039;MIGHT&#039;&#039;&#039; allow you to break some of the server rules, depending on the situation. If you are unsure, &amp;lt;code&amp;gt;ahelp&amp;lt;/code&amp;gt; FIRST.&lt;br /&gt;
* Causing harm to marines or damage to the Almayer without first contacting the Company through your fax &#039;&#039;&#039;WILL&#039;&#039;&#039; result in a job-ban and possibly a short server ban.&lt;br /&gt;
* You may *attempt* to bribe marines to work for you, however you do not outrank them (you are a civilian), and thus they don&#039;t have to listen to you. Usually 500-1000 dollars is enough to bribe someone to do your bidding, as long as its nothing severe. Never bribe someone to murder someone because they&#039;ll never accept if they&#039;re following the rules. Most Marines, by default, hate you because you&#039;re with the Company, but some roleplay as liking the company and will help you out even without a bribe.&lt;br /&gt;
* Only use the name of the Company in your bribes when they specifically ordered you to do something that would otherwise break the rules. Remember, you don&#039;t want to shame or incriminate the Company. &#039;&#039;&#039;You&#039;re the most loyal person on the ship to the Company.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Possible antagonist objectives:&lt;br /&gt;
* Eliminate the mercenaries.&lt;br /&gt;
* Eliminate a survivor because they don&#039;t have the Company&#039;s interests in mind.&lt;br /&gt;
* Collect X amount of samples, like Alien lifeforms.&lt;br /&gt;
* Retrieve or destroy something on the planet, such as some documents in the science dome.&lt;br /&gt;
&lt;br /&gt;
=PMCs=&lt;br /&gt;
Another resource that the Liaison has is the command of the [[Corporate PMCs]]. The PMCs can come randomly as one of the [[Responders]] called in emergency. They must ensure the Liaison&#039;s safety before doing anything else and have the primary mission of saving you. As such, they should obey all of your commands. If you are dead, they should then report to the Commanding Officer or Executive Officer of the Almayer.&lt;br /&gt;
&lt;br /&gt;
There is another corporate military group: [[Corporate Commandos|the Corporate commandos]], these guys don&#039;t report to the Corporate PMCs which makes them not respond to you, only to the Corporate High Command. Accordingly, you as a Liaison do not know of their existence, but the squad are informed about the Liaison&#039;s existence. This can be a problem, since their mission will be the elimination of everyone they see and that may or may not include you.&lt;br /&gt;
&lt;br /&gt;
=Tips and Suggestions=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==To Begin the Round==&lt;br /&gt;
----&lt;br /&gt;
* Set the Company relation status to LOYAL in your character profile.&lt;br /&gt;
* To have the best experience, use &amp;lt;code&amp;gt;staffwho&amp;lt;/code&amp;gt; at the beginning to see if there&#039;s a moderator or higher rank online. If not, then don&#039;t expect faxes from the Company. But don&#039;t fret, if a moderator comes online and sees all your faxes, you may be rewarded!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
----&lt;br /&gt;
* Be acquainted with Marine law. A good Liaison has a serious chance of being arrested. A great Liaison may be arrested multiple times. Make sure you&#039;re arrested for good reasons though. Know your rights to keep your radio and take your last words.&lt;br /&gt;
* Confiscate all survivor weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Your Skillset=&lt;br /&gt;
[[File:Cl_skill_set.png]]&lt;br /&gt;
&lt;br /&gt;
To find out about how the skill system works head over to the [http://cm-ss13.com/wiki/The_Skill_System skills system page].&lt;br /&gt;
&lt;br /&gt;
=Sources and Reading=&lt;br /&gt;
* [http://cm-ss13.com/viewtopic.php?f=94&amp;amp;t=16445 [Guide&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt; How to be a Good-Enough Corporate Liaison]&lt;br /&gt;
* [http://cm-ss13.com/viewtopic.php?f=94&amp;amp;t=7758 A Guide to the Corporate Liaison]&lt;/div&gt;</summary>
		<author><name>Mynameajeff</name></author>
	</entry>
	<entry>
		<id>https://cm-ss13.com/w/index.php?title=Guide_to_Paperwork&amp;diff=11631</id>
		<title>Guide to Paperwork</title>
		<link rel="alternate" type="text/html" href="https://cm-ss13.com/w/index.php?title=Guide_to_Paperwork&amp;diff=11631"/>
		<updated>2019-04-12T01:00:10Z</updated>

		<summary type="html">&lt;p&gt;Mynameajeff: Made the CL formats more consistent, fixed some Signature:&amp;#039;s not having a space in-between their fields, fixed some improper titling like &amp;quot;The Corporation&amp;quot; in official legal documents. NOTE: The formats need updates to their images.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tocright}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Paperwork Formatting===&lt;br /&gt;
For all your pencil pushing needs.&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot;|&#039;&#039;&#039;Formatting Paperwork:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border: 2px solid black; padding: 5px;&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Bolded Text:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;This text is normal. &#039;&#039;&#039;[b]This text is bolded![/b] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Bolded_Text.png|340px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Centering Text:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;&#039;&#039;&#039;[center]This text is centered![/center]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Centered_Text.png|340px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Field:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By inserting the &#039;&#039;&#039;[field]&#039;&#039;&#039; tag into your text it allows users to &amp;quot;Write&amp;quot; where you placed the field tag instead of at the bottom of the paper.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;Reason for breaking marine law: &#039;&#039;&#039;[field]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Field_Text.png|340px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Headings:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[h1]&#039;&#039;&#039;Heading One&#039;&#039;&#039;[/h1]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[h2]&#039;&#039;&#039;Heading Two&#039;&#039;&#039;[/h2]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[h3]&#039;&#039;&#039;Heading Three&#039;&#039;&#039;[/h3]&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Headings_Text.png|180px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Horizontal Rules:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;&lt;br /&gt;
Text above&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[hr]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text below&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Horizontal_Rules_Text.png|280px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Italics:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;&#039;&#039;&#039;[i]This text is italicized.[/i]&#039;&#039;&#039; This text is normal.&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Italics_Text.png|280px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Large Text:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;&#039;&#039;&#039;[large]This text is very large![/large]&#039;&#039;&#039; This text is normal-sized.&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Large_Text.png|280px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Line Breaks:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;&lt;br /&gt;
Text above&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[br]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text below&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Line_Break.png|85px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Lists:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By using &#039;&#039;&#039;[list]&#039;&#039;&#039;and &#039;&#039;&#039;[/list]&#039;&#039;&#039; tags you can create an organized document for your paperwork needs. Keep in mind that for every entry you will need to use &#039;&#039;&#039;[*]&#039;&#039;&#039; to bullet point it.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[list]&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;[*]&#039;&#039;&#039;Bullet one.&#039;&#039;&#039;[*]&#039;&#039;&#039;Bullet two.&#039;&#039;&#039;[*]&#039;&#039;&#039;Bullet three.&#039;&#039;&#039;[/list]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:List.png|128px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Signing:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;Your signature: &#039;&#039;&#039;[sign]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Signing.png|240px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Small Text:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;This text is normal-sized. &#039;&#039;&#039;[small]This text is very small![/small]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Small_text.png|340px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Underlining:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400|  &amp;lt;big&amp;gt;&#039;&#039;&#039;[u]This text is underlined. Enjoy![/u]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Underlined_Text.png|240px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Corporate Logo:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400|  &amp;lt;big&amp;gt;&#039;&#039;&#039;[logo]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Weyland-Yutani_Logo.png|240px]]&lt;br /&gt;
|}&lt;br /&gt;
|} &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Paperwork Template Forms===&lt;br /&gt;
Template forms go here:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid black;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot;|&#039;&#039;&#039;Formatting Paperwork:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border: 2px solid black; padding: 5px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Corporate Non-Disclosure Agreement:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Format to use when securing company assets and secretive operations that require marine assistance: &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
  |+ style=&amp;quot;text-align:center;&amp;quot;|&#039;&#039;&#039;Expandable NDA Template source:&#039;&#039;&#039;&lt;br /&gt;
  |&lt;br /&gt;
&amp;lt;small&amp;gt;[large] [center] [logo] [/center] [/large]&lt;br /&gt;
&lt;br /&gt;
[large] [center] [b] Non-Disclosure Agreement[/b] [/center] [/large]&lt;br /&gt;
&lt;br /&gt;
This Non-disclosure Agreement is made effective as of March 30th 2187 by and between The Company and the United States Colonial Marines [b] (the &amp;quot;recipient&amp;quot;) [/b] of property and information regarding all operational procedures of [field].&lt;br /&gt;
&lt;br /&gt;
[large] [b] I . Confidential Information [/b]. The term &amp;quot;confidential Information&amp;quot; means by any information which is proprietary to the Owner, whether or not owned or developed by the Owner, which is generally known other than by the Owner, which the Recipient may obtain through any direct or indirect contact with the owner, regardless of whether specifically identified as confidential or proprietary, Confidential Information shall include any information provided by the Owner concerning the business, technology and information of the Owner and any third party with which the owner deals, including, without limitation, business records and plans, trade secrets, technical data, product are ideas, contracts, financial information, pricing structure, health discounts, computer programs, listings and unknown wildlife, are all copyright and intellectual property. The nature of the information and the manner of disclosure are such that a reasonable person would understand is confidential.&lt;br /&gt;
&lt;br /&gt;
[large] [b] A. &amp;quot;Confidential Information&amp;quot;[/b] [/large] does not include:&lt;br /&gt;
&lt;br /&gt;
-Matters of public knowledge that result from disclosure by the Owner.&lt;br /&gt;
-Information rightfully received by the recipient from a third party without a duty of confidentiality.&lt;br /&gt;
-Information disclosed by operation contract of The Company.&lt;br /&gt;
-Information disclosed by the recipient with the prior written consent of the Owner, and any other information that both parties agree in writing is not confidential.&lt;br /&gt;
&lt;br /&gt;
[b] [large] II. PROTECTION OF CONFIDENTIAL INFORMATION. [/large] [/b] The recipient understands and acknowledges that the Confidential Information has been developed or obtained by the owner of The Company by Investment of Significant time, effort and expense, and that the Confidential Information is valuable, special and a unique asset of the Owner which provides the Owner with significant competitive advantage, and needs to be protected from improper disclosure. In consideration for the receipt by the Recipient of the confidential Information, the Recipient agrees as follows:&lt;br /&gt;
[hr]&lt;br /&gt;
[b] A. No Disclosure. [/b] The recipient will hold the confidential information in confidence and will not disclose the Confidential information to any person or entity without the prior written consent of the Owner.&lt;br /&gt;
&lt;br /&gt;
[b] B. No copying/Modifying. [/b] The Recipient will not copy or modify any Confidential Information to any person or entity without the prior written consent of the Owner.  &lt;br /&gt;
&lt;br /&gt;
[b] C. Unauthorized Use. [/b] The Recipient shall promptly advise the Owner if the Recipient becomes aware of any possible unauthorized disclosures or use of the Confidential Information.&lt;br /&gt;
&lt;br /&gt;
[b] D. application to employees. [/b] The Recipient shall not disclose any confidential Information to any employees of the Recipient, except those employees who are required to have the Confidential Information in order to perform jobs and duties in connection with the limited purpose of this Agreement. Each permitted employee to whom confidential information is disclosed shall sign a non-disclosure agreement substantially the same as this agreement at the request of the Owner.&lt;br /&gt;
&lt;br /&gt;
[b] III . Unauthorized Disclosure of Information- Injunction. [/b]. If it appears that the Recipient has disclosed (or has threatened to disclose) Confidential Information in violation of this Agreement, the Owner shall be entitled to a injunction to restrain the Recipient from disclosing the Confidential Information in whole or in part. The owner shall not be prohibited by this provision from pursuing other remedies, including a claim for losses and damages.&lt;br /&gt;
&lt;br /&gt;
[b] IV. Non-Circumvention.[/b] For a period of five hundred (500) years after the end of the terms of this Agreement, the Recipient will not attempt to do business with or otherwise solicit any business contacts found or otherwise referred by owners to Recipient for the purpose of circumventing, the result of which shall be prevent the Owner from realizing or recognizing a profit, fees, or otherwise, without the specific written approval of the owner. If such circumvention shall occur the Owner shall be entitled to any Commissions due pursuant to this agreement or relating to such Transaction.&lt;br /&gt;
&lt;br /&gt;
[b] V. Return of Confidential Information. [/b] Upon the written request of the owner, the recipient shall return to the owner all written material containing the Confidential Information. The recipient shall also deliver to the owner written statements signed by the Recipient certifying that all materials have been returned within one (1) days of receipt of the request.&lt;br /&gt;
&lt;br /&gt;
[b] VI . Relationship of Parties. [/b] Neither party has an obligation under this agreement to purchase products by the owner under this claus you are free to purchase weapons within the owners inventory at the standard rate.&lt;br /&gt;
&lt;br /&gt;
[b] VII. No Warranty. [/b] The Recipient acknowledges and agrees that the Confidential Information is  provided on an &amp;quot;AS IS&amp;quot; basis. THE OWNER MAKES NO WARRANTIES, EXPRESS OR IMPLIED WITH RESPECT TO THE CONFIDENTIAL INFORMATION AND HEREBY EXPRESSLY DISCLAIMS ANY AND ALL IMPLIED WARRANTIES OR INJURIES OF MERCHANT-ABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO WAY SHALL THE OWNER BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL, OR CONSEQUENTIAL DAMAGES IN CONNECTION WITH OR ARISING OUT OF THE PERFORMANCE OR USE OF ANY PORTION OF THE CONFIDENTIAL INFORMATION. The Owner does not represent or warrant that any product or business plans disclosed to the Recipient will be marketed or carried out as disclosed, or at all. Any actions taken by the Recipient in response to the disclosure of the Confidential Information shall be solely at the risk of the Recipient.&lt;br /&gt;
&lt;br /&gt;
[b] VIII. Limited License to use. [/b] The Recipient Shall not acquire any intellectual property rights under this Agreement except the limited right to use as set forth above. The recipient acknowledges that, as between the Owner and the Recipient, the Confidential Information and all related copyrights and other intellectual property rights, are (and at all times will be) the property of the Owner, even if suggestions, comments, and/or ideas made by the Recipient are incorporated into the Confidential Information or related materials during the period of this Agreement.&lt;br /&gt;
&lt;br /&gt;
[b] IX . Indemnity. [/b] Each party agrees to defend, indemnify, and hold harmless the other party and its officers, directors, agents, affiliates, representatives, and employees from any and all third party claims, demands, liabilities, costs and expenses, including reasonable attorney fees provided by the Owner. costs and expenses resulting from the indemnifying party&#039;s material breach of any duty, representation, or warranty under this Agreement.&lt;br /&gt;
&lt;br /&gt;
[b] X . TERM. [/b] The obligations of this agreement shall survive 03/30/2293 from the Effective date or until the Owner sends the Recipient written notice releasing the Recipient from this Agreement. After that, the Recipient must continue to protect the confidential information that was received during the term of this agreement from unauthorized use or disclosure for a additional time of the Owners Choosing.&lt;br /&gt;
&lt;br /&gt;
[b] XI. Signatories. [/b] This Agreement shall be executed by [sign], On behalf of The Company and USS Almayer&#039;s Commander, on behalf of United States Colonial Marines and delivered in the manner prescribed by law as of the date first written above.&lt;br /&gt;
&lt;br /&gt;
[large] [b] OWNER: [/large] [/b]&lt;br /&gt;
&lt;br /&gt;
The Company&lt;br /&gt;
&lt;br /&gt;
By, Corporate Liaison&lt;br /&gt;
[sign]&lt;br /&gt;
&lt;br /&gt;
[hr]&lt;br /&gt;
&lt;br /&gt;
[large] [b] Recipient [/b] [/large]&lt;br /&gt;
United States Colonial Marines&lt;br /&gt;
&lt;br /&gt;
By Commander [field]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|[[File:NDA_Form.gif|link=http://cm-ss13.com/wiki/images/0/05/NDA_Form.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Brief Corporate Non-Disclosure Agreement:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Format to use when securing company assets and secretive operations that require marine assistance: &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400|&lt;br /&gt;
&amp;lt;big&amp;gt;[center][logo]&lt;br /&gt;
[small][b]Corporate.&lt;br /&gt;
Special Services Division[/b][/center]&lt;br /&gt;
 &lt;br /&gt;
Form 441&lt;br /&gt;
Confidentiality Agreement[/center][hr]Facility: USS Almayer&lt;br /&gt;
Date: [field]&lt;br /&gt;
&lt;br /&gt;
I, [field], agree to a Confidentiality Agreement with the Weyland-Yutani (Space) Corporation that no information regarding the events that took place on the facility named [field] and subsequently the USS Almayer is to be delivered publicly. Only qualified Corporate personnel whose identities have been confirmed will receive such information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Signature: [field]&lt;br /&gt;
&lt;br /&gt;
Corporate Liaison Signature: [field][/small]&lt;br /&gt;
&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Confidentiality_Agreement.png|center|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Corporate Affidavit of Intents to Preserve:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Format to use when encouraging the marines to attempt to preserve the colony.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400|&lt;br /&gt;
&amp;lt;big&amp;gt;[center][logo]&lt;br /&gt;
[small][b]Corporate&lt;br /&gt;
Special Services Division[/b][/center]&lt;br /&gt;
 &lt;br /&gt;
Form 439&lt;br /&gt;
Affidavit of Intent to Preserve[/center][hr]Facility: USS Almayer&lt;br /&gt;
Date: [field]&lt;br /&gt;
&lt;br /&gt;
I, [field], do hereby swear and affirm that they I will do everything within my power to preserve and protect the integrity and value of all proprietary interests of the Weyland-Yutani (Space) Corporation on the surface of or above the surface of [field].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Signature: [field]&lt;br /&gt;
&lt;br /&gt;
Corporate Liaison Signature: [field][/small]&lt;br /&gt;
&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Affidavit_of_intent_to_preserve.png|center|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Corporate Affidavit of Liability:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Format to use when legally covering the grey area that is Corporate Colonies.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400|&lt;br /&gt;
&amp;lt;big&amp;gt;[center][logo]&lt;br /&gt;
[small][b]Corporate.&lt;br /&gt;
Special Services Division[/b][/center]&lt;br /&gt;
 &lt;br /&gt;
Form 440&lt;br /&gt;
Affidavit of Liability[/center][hr]Facility: USS Almayer&lt;br /&gt;
Date: [field]&lt;br /&gt;
&lt;br /&gt;
I, [field], forfeit all right to bring a suit against the Weyland-Yutani (Space) Corporation for any reason on the [field] site. This agreement releases the  Weyland-Yutani (Space) Corporation from all liability relating to injuries and financial responsibilities for injuries that may occur on the [field] site.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Signature: [field]&lt;br /&gt;
&lt;br /&gt;
Corporate Liaison Signature: [field][/small]&lt;br /&gt;
&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Affidavit_of_liability.png|center|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Fax to The Company:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Format to use when faxing The Company, from doing anything to reporting the situation or requesting aid.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400|&lt;br /&gt;
&amp;lt;big&amp;gt;[center][logo]&amp;lt;br&amp;gt;&lt;br /&gt;
[small][b]Corporate.&lt;br /&gt;
Special Services Division[/b][/center]&lt;br /&gt;
&lt;br /&gt;
Form 435&amp;lt;br&amp;gt;&lt;br /&gt;
Liaison Operations Report[/center][hr]Facility: USS Almayer&amp;lt;br&amp;gt;&lt;br /&gt;
Index: [field]&amp;lt;br&amp;gt;&lt;br /&gt;
Date: [field]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To: The Company, Special Services Division Director&amp;lt;br&amp;gt;&lt;br /&gt;
Subject: [field][list][field][/list][hr]&lt;br /&gt;
Signature: [field][/small]&lt;br /&gt;
&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:Weyland-Yutani_Form.png|center|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;High Command Fax:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Format to use when faxing Marine High Command, to be used for any non-complaint needs.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &amp;lt;big&amp;gt;&lt;br /&gt;
[small][center][b]United States Colonial Marine Corps.[/b]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Form X342&lt;br /&gt;
&lt;br /&gt;
Situation Report[/center][hr]&lt;br /&gt;
&lt;br /&gt;
Facility: USS Almayer&lt;br /&gt;
&lt;br /&gt;
Date: [field]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
To: USCMC High Command - Missions Director&lt;br /&gt;
&lt;br /&gt;
Subject: [field][list][field][/list][hr]&lt;br /&gt;
&lt;br /&gt;
Signature: [field][/small]&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:High_command_fax.png|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;USCMC HR Complaint:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Format to use when faxing Marine High Command to complain about a specific person currently in the Corps&#039; employment:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[small][center][b]United States Colonial Marine Corps.[/b]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Form Z343&lt;br /&gt;
&lt;br /&gt;
Complaint Form[/center][hr]Facility: USS Almayer&amp;lt;br&amp;gt;&lt;br /&gt;
Date: [field]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Affected Person(s): [field]&lt;br /&gt;
&lt;br /&gt;
Offender(s): [field]&lt;br /&gt;
&lt;br /&gt;
Type of Complaint: [field]&lt;br /&gt;
&lt;br /&gt;
Time of Incident: [field]&lt;br /&gt;
&lt;br /&gt;
Reason for complaint:[list][field][/list]Preferred action:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[field]]&amp;lt;/nowiki&amp;gt;Mediation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[field]]&amp;lt;/nowiki&amp;gt;Reprimand&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[field]]&amp;lt;/nowiki&amp;gt;Fine/Paycut&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[field]]&amp;lt;/nowiki&amp;gt;Injunction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[field]]&amp;lt;/nowiki&amp;gt;Demotion&lt;br /&gt;
[hr]&lt;br /&gt;
Signature: [field]&lt;br /&gt;
&lt;br /&gt;
Commanding Officer/Executive Officer&#039;s Signature: [field]&lt;br /&gt;
[/small]&lt;br /&gt;
&amp;lt;/big&amp;gt;&lt;br /&gt;
|[[File:USCMC_HR_Complaint.png|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;CMO Drug Distribution Form [Doctors + Researchers]:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use this form for giving/attaining permission for certain drugs to be distributed to doctors and researchers:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
[b]Medication Distribution Form 339D[/b]&lt;br /&gt;
&lt;br /&gt;
The Chief Medical Officer has authorized the following medications for distribution, in the form of pills or liquid containers, to doctors and researchers aboard the U.S.S Almayer:&lt;br /&gt;
&lt;br /&gt;
- Replace with the drug you want to be authorised&lt;br /&gt;
&lt;br /&gt;
- Replace with the drug you want to be authorised&lt;br /&gt;
&lt;br /&gt;
- Replace with the drug you want to be authorised&lt;br /&gt;
&lt;br /&gt;
Chief Medical Officer Signature:&lt;br /&gt;
|[[File:CMO_Drug_Distribution_DocAndRsr.png|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;CMO Drug Distribution Form [All Medical Personnel]:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use this form for giving/attaining permission for certain drugs to be distributed to all medical personnel:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
[b]Medication Distribution Form 339B[/b]&lt;br /&gt;
&lt;br /&gt;
The Chief Medical Officer has authorized the following medication(s) for distribution to the medical staff aboard the U.S.S Almayer, including field medics. The following medications can be provided in the form of pills or liquid containers:&lt;br /&gt;
&lt;br /&gt;
- Replace with the drug you want to be authorised&lt;br /&gt;
&lt;br /&gt;
- Replace with the drug you want to be authorised&lt;br /&gt;
&lt;br /&gt;
- Replace with the drug you want to be authorised&lt;br /&gt;
&lt;br /&gt;
Chief Medical Officer Signature: &lt;br /&gt;
|[[File:CMO_Drug_Distribution_AllMedPersonnel.png|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Construction Permission Form:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use this form for giving/attaining permission to alter/perform new constructions on the U.S.S Almayer:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
[small][center][b]United States Colonial Marine Corps.[/b] &lt;br /&gt;
&lt;br /&gt;
Form X347&lt;br /&gt;
Proposition of Construction[/center][hr] &lt;br /&gt;
Facility: USS Almayer &lt;br /&gt;
Date: [field] &lt;br /&gt;
&lt;br /&gt;
Location of Construction:[field]&lt;br /&gt;
Description of Proposal: [field][list][field][/list][hr] &lt;br /&gt;
&lt;br /&gt;
Acting Commander Signature: [field]&lt;br /&gt;
&lt;br /&gt;
Chief Engineers Signature: [field]&lt;br /&gt;
&lt;br /&gt;
Department Head Signature:[/small]&lt;br /&gt;
&lt;br /&gt;
|[[File:Construction_Permission_Form.png|400px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Research Journal template:&amp;quot;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A simple all-purpose formula to document research.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
[center][logo]&lt;br /&gt;
[hr][small][i]The Company&lt;br /&gt;
Official Company Document&lt;br /&gt;
 &lt;br /&gt;
[b]Research Journal[/b][/i][/small]&lt;br /&gt;
[hr][h2][field][/h2][/center]&lt;br /&gt;
[h3]Observations[/h3][small][b]Facility:[/b] USS Almayer [field]&lt;br /&gt;
[b]Date:[/b] [field] 2186[/small]&lt;br /&gt;
 &lt;br /&gt;
[small][field][/small]&lt;br /&gt;
 &lt;br /&gt;
[h3]Conclusion[/h3][small][field][/small]&lt;br /&gt;
 &lt;br /&gt;
[hr][small]Research conducted by:&lt;br /&gt;
[field]&lt;br /&gt;
&lt;br /&gt;
[i]The Company.[/i][/small]&lt;br /&gt;
|[[File:Research_Journal.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Research Report Template:&amp;quot;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Used for more in-depth documentation than the journal.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
[center][logo]&lt;br /&gt;
[hr][small][i]The Company&lt;br /&gt;
Official Company Document&lt;br /&gt;
 &lt;br /&gt;
[b]Research Report[/b][/i][/small]&lt;br /&gt;
[hr][h2][field][/h2][/center]&lt;br /&gt;
[h3]Description[/h3][small][b]Facility:[/b] USS Almayer [field]&lt;br /&gt;
[b]Date:[/b] [field] 2186[/small]&lt;br /&gt;
 &lt;br /&gt;
[small][field][/small]&lt;br /&gt;
[h3]Analysis[/h3][small][field][/small]&lt;br /&gt;
 &lt;br /&gt;
[h3]Conclusion[/h3][small][field][/small]&lt;br /&gt;
 &lt;br /&gt;
[hr][small]Research conducted by:&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
[i]The Company.[/i][/small]&lt;br /&gt;
|[[File:Research_Report.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Research Interview Template:&amp;quot;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Used to document research interviews&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
[center][logo]&lt;br /&gt;
[hr][small][i]The Company.&lt;br /&gt;
Official Company Document&lt;br /&gt;
 &lt;br /&gt;
[b]Interview Journal[/b][/i][/small]&lt;br /&gt;
[hr][h2][field][/h2][/center]&lt;br /&gt;
[h3]Interview background[/h3][small][b]Facility:[/b] USS Almayer [field]&lt;br /&gt;
[b]Date:[/b] [field] 2186[/small]&lt;br /&gt;
 &lt;br /&gt;
[small][field][/small]&lt;br /&gt;
 &lt;br /&gt;
[h3]Article[/h3][small][field][/small]&lt;br /&gt;
 &lt;br /&gt;
[hr][small]Interview conducted by:&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
Interviewee signature:&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
[i]The Company.[/i][/small]&lt;br /&gt;
|[[File:Research_Interview.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Research Experiment Proposal:&amp;quot;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Used to get authorization for experiments. Alternatively, you could include an authorization signature in any of the other templates.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
[center][logo]&lt;br /&gt;
[hr][small][i]The Company.&lt;br /&gt;
Official Company Document&lt;br /&gt;
 &lt;br /&gt;
[b]Research Experiment Proposal[/b][/i][/small]&lt;br /&gt;
[hr][h2][field][/h2][/center]&lt;br /&gt;
[h3]Experiment Description[/h3][small][b]Facility:[/b] USS Almayer [field]&lt;br /&gt;
[b]Date:[/b] [field] 2186&lt;br /&gt;
 &lt;br /&gt;
[b]Experiment Procedure[/b]&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
[b]Experiment Purpose[/b]&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
[hr][small]Researcher signature:&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
Experiment Authorized by:&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
[i]The Company.[/i][/small]&lt;br /&gt;
|[[File:Research_Proposal.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Research Experiment Template:&amp;quot;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Used to document research experiments.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
[center][logo]&lt;br /&gt;
[hr][small][i]The Company.&lt;br /&gt;
Official Company Document&lt;br /&gt;
 &lt;br /&gt;
[b]Research Experiment[/b][/i][/small]&lt;br /&gt;
[hr][h2][field][/h2][/center]&lt;br /&gt;
[h3]Experiment Description[/h3][small][b]Facility:[/b] USS Almayer [field]&lt;br /&gt;
[b]Date:[/b] [field] 2186[/small]&lt;br /&gt;
 &lt;br /&gt;
[small][field][/small]&lt;br /&gt;
 &lt;br /&gt;
[h3]Experiment Results[/h3][small][field][/small]&lt;br /&gt;
 &lt;br /&gt;
[hr][small]Researcher signature:&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
[i]The Company.[/i][/small]&lt;br /&gt;
|[[File:Research_Experiment_Template.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Research Volunteer Template:&amp;quot;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Extended version of the experiment template for when an experiment requires a human volunteer. Alternatively, the results section could be left out and written on a different paper instead.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&#039;&#039; width=400|&#039;&#039;&#039;How To:&#039;&#039;&#039;&lt;br /&gt;
 ! style=&amp;quot;background-color:#A9A9A9;&amp;quot; |&#039;&#039;&#039;Outcome:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|width=400| &lt;br /&gt;
[center][logo]&lt;br /&gt;
[hr][small][i]The Company&lt;br /&gt;
Official Company Document&lt;br /&gt;
 &lt;br /&gt;
[b]Human Research Experiment[/b][/i][/small]&lt;br /&gt;
[hr][h2][field][/h2][/center]&lt;br /&gt;
[h3]Experiment Description[/h3][small][small][b]Facility:[/b] USS Almayer [field]&lt;br /&gt;
[b]Date:[/b] [field] 2186[/small]&lt;br /&gt;
 &lt;br /&gt;
[b]Purpose of Study[/b]&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
[b]Procedure of Study[/b]&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
[b]Upon completion, the volunteer will receive the following:[/b]&lt;br /&gt;
[field][/small]&lt;br /&gt;
[h3]Experiment Results[/h3][small][field][/small]&lt;br /&gt;
 &lt;br /&gt;
[hr][h3]Volunteer information[/h3][small][b]Full name:[/b] [field]&lt;br /&gt;
[b]Gender:[/b] [field]&lt;br /&gt;
[b]Age:[/b] [field]&lt;br /&gt;
[b]Occupation:[/b] [field]&lt;br /&gt;
[b]Rank (if any):[/b] [field]&lt;br /&gt;
[b]Notes:[/b]&lt;br /&gt;
[field][/small]&lt;br /&gt;
 &lt;br /&gt;
[hr][small][i][b]Right to refuse or withdraw[/b]&lt;br /&gt;
The volunteer retains all rights to refuse or withdraw from the experiment at any time.&lt;br /&gt;
 &lt;br /&gt;
[b]Right to ask questions and report concerns[/b]&lt;br /&gt;
The volunteer retains all rights to ask questions about the research before, during and after the experiment. The volunteer may ask and report any problems or concerns about the experiment.&lt;br /&gt;
 &lt;br /&gt;
[b]Consent[/b]&lt;br /&gt;
The volunteer&#039;s signature below indicates that they have decided to participate in this experiment of their own free will, and that they have read and understood the information provided above.&lt;br /&gt;
[/i][/small]&lt;br /&gt;
[hr][small]Researcher signature:&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
Volunteer signature:&lt;br /&gt;
[field]&lt;br /&gt;
 &lt;br /&gt;
[i]The Company.[/i][/small]&lt;br /&gt;
|[[File:Research_Volunteer.png]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mynameajeff</name></author>
	</entry>
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