Surgery: Difference between revisions

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(→‎Tools of the Trade: Synth Graft addition to Tools of the Trade)
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=== Required Skills ===
=== Required Skills ===
Your character's training affects how quickly they can work.
Your character's training affects how quickly they can work.
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Some surgeries can be performed by anyone with any surgical training, but others need a more thorough education.
Some surgeries can be performed by anyone with any surgical training, but others need a more thorough education.


Medics, nurses, and pilot officers all have basic surgical training and can perform some simple surgeries. These are marked as '''(NOVICE)'''.
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Medics, nurses, and pilot officers all have basic surgical training and can perform simple level 1 surgeries.
 
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Doctors, chief medical officers, and synthetic units have more skills and can perform level 1 and level 2 surgeries.  
 
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You may occasionally see Professor DUMMY, the medical mannequin. This is a sophisticated training tool designed to realistically simulate any wound. Real patients are more difficult to perform surgery on - a medic may be able to set Professor DUMMY's broken ribs, but that doesn't mean they can do it on a real patient in the field.
You may occasionally see Professor DUMMY, the medical mannequin. This is a sophisticated training tool designed to realistically simulate any wound. Real patients are more difficult to perform surgery on - a medic may be able to set Professor DUMMY's broken ribs, but that doesn't mean they can do it on a real patient in the field. (You can create an ahelp to ask admins to spawn you in a Professor DUMMY)


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Revision as of 16:54, 24 September 2022

Tools of the Trade

Tool Function
1Scalpel.png
Scalpel
Used for cutting through flesh.
Improvised Equivalents:PICT SystemThe PICT System.png, Kitchen KnifeKitchen Knife.png, or Glass ShardShard.png.
1Incision manager.png
Incision Management System (IMS)
Used for cutting through flesh, skips bleeder clamping and organ rearranging. Basically acts as a scalpel, hemostat, and retractor in one step during the initial incision. Only functions as a scalpel in steps after the first.
1Hemostat.png
Hemostat
Used to stop bleeding during an operation, or to remove foreign and undesirable objects from a patient's body.
Improvised Equivalents: WirecuttersWirecutters.png if you are going to use it to extract items from the patient or Cable Coil CableCoils.png if you are going to use it to stop the bleeding of a patient.
1Bone Setter.png
Bone Setter
Used for setting bones back into place. If used on a bone that is not broken then you will break it.
Improvised Equivalents: Wrench Wrench.png
1Bone-Gel.png
Bone Gel
Used for repairing broken/shattered bones.
Improvised Equivalents: ScrewdriverScrewdriver.png
1Retractor.png
Retractor
Used for re-arranging organs, and moving cut ribcages & skulls.
Improvised Equivalents: CrowbarCrowbar.png
1Cautery.png
Cautery
Used for sealing incisions in a patients skin. Burns skin together.
Improvised Equivalents: CigaretteCig.png, LighterLighter.png, or BlowtorchWelder.gif
Fixovein.png
Fix-O-Vein
Used for repairing veins and arteries.
Improvised Equivalents: Surgical LineSurgical Line.png, Cable CoilCableCoils.png
1Saw.png
Circular Saw
Used for cutting through bones.
Improvised Equivalents: HatchetHatchet.png or MacheteMachete.png
Advtraumakit.png
Advanced Trauma Kit
Used to patch all organs except for the brain and eyes.
Surgical Line.png
Surgical Line
A roll of military-grade surgical line, able to seamlessly seal and tend any wound. Also works as a robust fishing line for maritime deployments.

Improvised Equivalents: Fix-O-VeinFixovein.png.

Synth Graft.png
Synth Graft
A roll of military-grade synthetic gauze, able to tend any burn wound.
The PICT System.png
PICT Systerm
The Precision Incision and Cauterization Tool uses a high-frequency vibrating blade, laser cautery, and suction liquid control system to precisely sever target tissues while preventing all fluid leakage. Despite its troubled development program and horrifying pricetag, outside of complex experimental surgeries it isn't any better than an ordinary twenty-dollar scalpel and can't create a full-length incision bloodlessly.
  • Improvised tools generally have a fairly high failure chance starting at about 25%.



Preparing for Surgery

Tools

Before you begin to operate, you should make sure you have all the tools you will need. Occasionally a surgeon will accidentally pocket a tool, or a deploying field surgeon will grab tools out of an operating theatre.

Specifically designed surgical tools are the best, but there are a variety of substitutes; some tools can be used outside of their intended role, and others can be replaced with improvised substitutes.

  • The equipment on the Almayer is adequate, but sometimes marines will find better tools while deployed. If someone asks if you'd like an Incision Management System, the correct answer is "yes please".


Surgical Surface

The second requirement is a place to work. Some surgeries can be performed on a standing patient, and it doesn't matter where you perform them. Most, however, need a decent surface to work on.

The patient doesn't necessarily need to be buckled - having them on the same tile will do. If a surface isn't ideal, the surgery will take longer - and possibly a lot longer.

  • The ideal surface for surgery is a proper operating table. Operating Table.png This is designed for surgery and has a built-in anesthetic system for patients buckled to it. This is the only surface that can be used for extracting xenomorph larvae.
  • The next best thing is a portable surgical bed. FieldSurgicalBed.png
  • The surfaces that are better than nothing are beds, Bed.png roller beds, RollerBed.png tables, Table.png and window frames. Window Frame.png
  • The worst surfaces are floors and Med-Evac stretchers, Med Evac Stretcher.png which are not designed for surgery, and trying to work with their fittings in their way is as hard as no surface at all.


Anesthetic

Surgery is a painful experience, and patients find it difficult to hold still while feeling someone cut into their flesh, which tends to frustrate everyone involved. There are two ways around this: an unconscious (or dead) patient, or powerful painkillers.

Anesthetic (with tank and mask or using the surgery table's integrated anesthesia setup) is a simple and reliable way to render your patient unconscious.

  • if the patient's lungs are ruptured, they will occasionally not breath in the anesthetic. Depending on the damage to the lungs, they will either occasionally breath in the anesthetic or it won't work at all. Therefore, you will have to give the patient the anesthetic via Injection, until his lungs are not ruptured anymore.


Operating Table

If you are using an operating table, place your patient on the table (grab your patient, then click the table with your grabbing hand selected). Then buckle them to it to connect the anaesthetic system (click hold and drag the patient to the operating table). After a short delay, your patient will be under general anaesthetic, which will allow you to operate safely.

  • The operating table must have an anaesthetic tank attached to be able to put your patient to sleep.
  • Click on the surgery table with an anaesthetic tank in hand to insert one.
  • Click on the table with an empty hand when no patient is buckled to it to remove an existing one.
  • If the tank runs out, simply replace it with a new one.


Anesthetic Tank and Medical Mask

If there is no available operating table then you can make the patient wear an anesthetic tank and medical mask and turn on its internals. Encourage your patient to don and activate the tank and mask themselves, as this is much faster than doing it yourself.

  • It is advisable to remove the anesthetic tank and medical mask during the cauterizing step for maximum efficiency; the anesthetic takes a few seconds to wear off.


Painkillers

If you don't have anesthetic equipment or you just want to save time, you can give your patients Oxycodone for quick surgeries without anesthetic (15-20U recommended). You will need to work quickly, though, as it wears off.

Different surgeries cause different amounts of pain. If Oxycodone isn't available, some painkillers are much better than none; a mixture of Tramadol, Inaprovaline or Paracetamol (Paracetamol and Tramadol are toxic when mixed - do not give them simultaneously) will make them less likely to flinch.

  • Use your medical scanner to monitor your patient's painkiller levels and re-dose as necessary. Using painkillers instead of anesthetics can cause distress in the patient (screaming over the radio about getting operated on without anesthetics, standing up and trying to leave or fight back).


Now that the preparations are done, you can begin with the actual surgery.

Surgeries

Surgeries are simple processes with a series of steps. Once these steps are memorized it should become effortless and routine to perform. Keep in mind that once you have mastery over the basics, it's a good idea to aim to be as fast and efficient as possible due to the importance of recycling casualties back into the fight, or even preventing them from dying in the case of Foreign Object/Alien Embryo Removal.

To perform surgery on someone, you must Toggle the Surgery Mode to be On. This can be bound to a hotkey in preferences. Surgery Button.png This will toggle the Help-Intent Safety preference, if you didn't have it already, preventing you from accidentally hurting people with objects when on help intent. You will be forced on to Help intent (top left, 1) Intent-Wheel.gif, which allows you to perform any surgeries.

  • Only one surgery can be performed on a given aim-location at a time.
  • Once you complete a step in a surgery, you must finish the surgery before you can begin a different one.
  • Failing or cancelling the first attempted step doesn't injure the patient unless done deliberately.
  • Some steps can be skipped, if the conditions are right, sometimes including the first step.
  • If you are in a rush, attempting surgery steps on Disarm intent (top right, 2) Intent-Wheel.gif deliberately fails the step. For a handful of specific steps, this will quickly and violently complete the step at the expense of your patient's health. Useful when you need to do a critical surgery very quickly, or to save time if you're certain you know what you're doing. It isn't necessary to switch back to Help intent afterwards - that happens automatically.


Standing Patients and Self-Surgery

Some surgeries can be performed on a patient who's standing up. These surgeries aren't affected by the surface under the patient. These are marked as (STANDING).

Some surgeries can be performed on yourself. As you need to be able to hold tools while you work, this means they have to be able to be performed on a standing patient, since people who're lying down can't handle objects. These are marked as (SELF).

  • If you're trying to work on a standing patient and can't begin a surgery that you know you should be able to, make sure that it doesn't need them to be lying down.
  • Since it's difficult and awkward to work on your own body, self-surgery takes longer to do.
  • You can't perform surgery on the same arm you're holding the tool with.
  • Self-surgery requires you to use painkillers rather than anesthesia, since it's hard to work when unconscious.


Required Skills

Your character's training affects how quickly they can work.


Some surgeries can be performed by anyone with any surgical training, but others need a more thorough education.


Medics, nurses, and pilot officers all have basic surgical training and can perform simple level 1 surgeries.


Doctors, chief medical officers, and synthetic units have more skills and can perform level 1 and level 2 surgeries.


You may occasionally see Professor DUMMY, the medical mannequin. This is a sophisticated training tool designed to realistically simulate any wound. Real patients are more difficult to perform surgery on - a medic may be able to set Professor DUMMY's broken ribs, but that doesn't mean they can do it on a real patient in the field. (You can create an ahelp to ask admins to spawn you in a Professor DUMMY)


Level 1 Surgeries

Surgery: Description:
Suture Wound (Everywhere except mouth/eyes.) Suture and tend a wound that has brute or burn damage on it. This will heal 10 brute on the targeted area when a surgical line is used, and will heal 10 burn if a synth graft is used. This will loop until all damage on the area has been fixed.
  • Tend to the damaged brute wound. Surgical Line
  • Tend to the damaged burn wound. Synth Graft
Foreign Object (Everywhere except mouth/eyes.) Removal of unknown objects, such as shrapnel or implants from the body.
  • Incision Management System. Incision Management System OR Open the incision. (Scalpel->Hemostat->Retractor)
  • Fish out the foreign objects until they are all removed. (Hemostat)
  • Close the incision (Cautery)
Sealing a Stump (Severed Arms and Legs) Sealing a stump where the patient's arm or leg should have been.
    • Seal the stump. (Scalpel->Fix-ovein ->Surgical Line)

Level 2 Surgeries

Surgery: Description:
Alien Embryo Removal Removal of an alien embryo from the body.
  • This must be performed on an operating table.
  • Alien embryos will always be in the chest behind the ribcage. Time is of the essence when removing them, and you must complete this surgery as quickly as possible; your patient will die instantly when it finishes gestating, resulting in the birth of an alien larva. Make haste in removing any embryos.
  • Incision Management System. Incision Management System OR Open the incision. (Scalpel->Hemostat->Retractor)
  • Open the skull or ribcage if necessary. (Bone Saw->Retractor)
  • Cut away the larva's pseudoroots.(PICT System)
  • Pull out the alien embryo. (Hemostat) OR use your hands (not recommended).
  • Close the ribcage.(Retractor->Bone Gel).
  • Close the incision (Cautery)


Bone Repair Surgery (Everywhere except mouth/eyes.) This surgery is used for mending broken bones and fractures.
  • Note that a repaired bone will rebreak if your patient has more than 50 brute damage.
  • Incision Management System. Incision Management System OR Open the incision. (Scalpel->Hemostat->Retractor)
  • Repair the bone. (Bone Gel->Bone Setter) (Use the Health Analyzer to double check)
  • Close the incision. (Cautery)
Internal Organs Surgery (Groin, Chest.) Mending broken internal organs such as the heart or appendix. Note that this surgery excludes the eyes and brain as they have their own surgeries respectively.
  • Peridaxon does not heal organ damage. This is the only way to heal organs in the chest and groin.
  • Incision Management System. Incision Management System OR Open the incision. (Scalpel->Hemostat->Retractor)
  • Open the ribcage if necessary. (Bone Saw->Retractor)
  • Repair the biological organ with a Trauma Kit, or the robotic organ with Nanopaste. It loops fixing each damaged organ until none remain.(Advanced Trauma Kit/Nanopaste)
  • Close the ribcage if necessary. (Retractor->Bone Gel)
  • Close the incision. (Cautery)
Eye Surgery (Eyes.) Mending the eyes to cure blindness and eye damage.
  • Using imidazoline is usually faster than this surgery.
  • Mend the eyes. (Scalpel->Retractor->Hemostat->Cautery).
Brain Damage Surgery (Head.) Fixing up the brain.
  • Using alkysine is usually faster than this surgery.
  • Incision Management System. Incision Management System OR Open the incision. (Scalpel->Hemostat->Retractor)
  • Open the skull.(Bone Saw->Retractor)
  • Repair severe brain damage, if any. (Fix-O-Vein)
  • Extract embedded bone chips until they are all removed. (Hemostat) (Use Health Analyzer to double check)
  • Close the skull. (Retractor->Bone Gel)
  • Close the incision. (Cautery)
Internal Bleeding Surgery (Everywhere except mouth/eyes.) This surgery mends the torn/ripped arteries and veins within the body to stop internal bleeding.
  • Incision Management System. Incision Management System OR Open the incision. (Scalpel->Hemostat->Retractor)
  • Mend the artery. (Fix-o-Vein)
  • Close the incision. (Cautery)
Facial Reconstruction Surgery (Mouth.) This surgery fixes facial deformities caused by severe damage to the head. I.E. "Unknown as (name)" when speaking.
  • This surgery is of minimal priority and should only be done if you have literally nothing better to do. This is a combat operation, cosmetic surgery can wait.
  • Fix the facial deformities. (Scalpel->Hemostat->Retractor)
  • Close the incision. (Cautery)
Amputation (Limbs: Legs, Arms, Hands, Feet.) Removal of a limb.
  • Incision Management System. Incision Management System OR Open the incision. (Scalpel->Hemostat->Retractor)
  • Use the Incision Management System to sever the muscles. Incision Management System OR Sever the muscles using the scalpel. (Scalpel)
  • (Optional) Cancel the amputation with Fixoven (Fixovein.png) or a surgical line (Surgical Line.png)
  • Saw through the limb. (Bone Saw)
Limb Replacement Surgery (Limbs: Legs, Arms, Hands, Feet.) The replacement of missing limbs with robotic ones. Robot arms and legs are used to replace hands and feet; there is no need to further amputate if that's all the patient has lost.


If they've lost an organic Limb.

  • Seal the stump. (Scalpel->Fix-o-Vein -> Surgical Line) (Fix-o-vein and surgical line are substitutes for each other)


If they've lost a robotic limb

  • Saw off the remaining clamps holding the broken prosthetic to the body. (Bone Saw)
  • Use your hand to take broken prosthetic out


  • Attach the robotic limb. (Robotic Limb)
  • Tighten the new robotic limb. (Hemostat) OR Use your hand (Click on them with help intent)
  • Calibrate the new robotic limb with your hand. (Click on them with help intent)
  • Inform the patient that the robotic limb can be repaired with Blowtorch Welder.gif(brute) and Cable coilsCableCoils.png(burn).
Synthetic Head Re-Attachment Surgery (Head.) Re-attaching a decapitated synthetic head.
  • Mend the torn silicone tissue. (Retractor)
  • Attach the synthetic head.
  • Reconstruct the tissue (Fix-O-Vein->Cautery).
  • Use a Defibrillator Defibrillator on the synthetic.

Note: There isn't a timer on defibbing a synthetic.



The Autodoc System

The Autodoc system is located in the middle of the treatment center and is only usable by the medical staff (and Squad Medics during WO). Note that while the autodoc is an extremely useful machine in medical, it cannot conduct larva removal surgery.

AutoDoc.png Operating Mode:
Manual: Manual mode will fix everything of the selected surgery type, for example selecting broken bone surgery will fix all broken bones one by one. Note that the autodoc cannot remove larva as, narratively, a removal procedure for this has not yet been programmed.
Manual Surgery List:
Autodoc manual list.png

Trauma Surgeries

  • Brute Damage Treatment: Treats and removes brute damage from the patient.
  • Burn Damage Treatment: Treats and removes burn damage from the patient.

Orthopedic Surgeries

  • Broken Bone Surgery: Repairs any broken bones the patient has.
  • Internal Bleeding Surgery: Repairs any internal bleeding the patient has.
  • Shrapnel Removal Surgery: Removes all instances of shrapnel from the patient.


Organ Surgeries

  • Eye Surgery: Treats and repairs eye damage and vision problems.
  • Surgical Organ Treatment: Repairs any damage to organs the patient has other than the eyes.


Hematology Treatments

  • Blood Transfer: Transfers blood into the patient. The autodoc has an internal reservoir of O- blood that it refills as needed.
  • Dialysis: Purges chemicals from the patient's blood stream; use with toxin damage chelation to treat poisoning and overdoses.
  • Toxin Damage Chelation (Kelation): Removes toxin damage.


Special Surgeries

  • Close Open Incision: Closes all open surgical incisions on the patient.
  • Facial Surgery: Treats and repairs facial deformities (typically from physical damage) so the patient can be clearly identified and doesn't look like an unga.
  • Limb Replacement Surgery: Replaces any missing limbs the patient has with robotic prosthetics.

Combining Surgeries

Very often people will come in with multiple problems at once. For instance, you might have a patient who has a fractured skull, brain damage, and shrapnel in their head. Performing three separate surgeries is very time consuming when other marines may be waiting. It is possible to condense the surgery down to one in such a manner:

  • Broken skull, brain damage, and head shrapnel removal surgery
  1. Use the Incision Management System. Incision Management System OR (Scalpel->Hemostat->Retractor) to make an incision.
  2. Bone Saw Cut through the skull
  3. Retractor Open up the skull
  4. Hemostat Here it gets a bit tricky, use a hemostat repeatedly to pull out bone chips and shrapnel until you get a message that nothing more can be found in the brain. Both types of removal can take several rounds or attempts.
  5. Fix-O-Vein Advanced Trauma Kit Use the FixOVein and Trauma Kit to repair hematomas and damage to the brain and eyes if necessary
  6. Use the Health Analyzer to check that the patient does not have brain damage! If the patient still has brain damage go back and use the hemostat and FixOVein more until the Analyzer shows no brain damage.
  7. Retractor Close the skull back up
  8. Bone Gel Use bone gel on the damaged bones in the skull
  9. Bone Setter Piece together the broken or fractured skull
  10. Bone Gel Add bone gel once more
  11. Cautery Seal up the incision
  12. Use the Health Analyzer again to see if the patient needs antibiotics or anti-toxins and administer them as needed

What about an infected marine with a broken chest, internal bleeding, and a ruptured lung? Here you'll want to use medication from the vendors in medbay in order to tackle the problems at hand.

  • Alien embryo removal, ruptured lung, and broken chest surgery (with a side of internal bleeding)
  1. First use one Quick-clot and one Dexalin Plus injectors to stop internal bleeding and to halt suffocation damage from the ruptured lung. While you can stop internal bleeding surgically, in the vast majority of cases a quick jab with Quick-clot is preferable. Keep a couple of Dex+ injector on hand to keep the patient from dying from the ruptured lung.
  2. Scalpel Make an incision quickly
  3. Retractor Ignore bleeders and rearrange organs. Removing the larva ASAP is the top priority right now
  4. Bone Saw Cut open the rib cage
  5. Retractor Separate the rib cage
  6. PICT System Begin cutting out the alien embryo
  7. Hemostat Begin pulling out the alien embryo
  8. Advanced Trauma Kit Repair the ruptured lungs and any other damaged organs, note that a mechanical heart requires Nanopaste to fix
  9. Hemostat Now stem the bleeders with the hemostat
  10. Retractor Close up the rib cage
  11. Bone Gel One application of bone gel for the cut rib cage. Cut rib cages and skulls require one application of bone gel after they've been pushed back together.
  12. Bone Setter Set the broken bones in the chest
  13. Bone Gel An application for the set bones. In general remember that fixing a broken bone requires two application of bone gel before the setting it.
  14. Cautery Cauterize the incision, your patient should be recovering nicely now
  15. Again, use the Health Analyzer to double-check your work and to dispense dylovene as needed

Tips

  • Patients can often tell you where they need surgery if an advance scanner is not available.
  • The hemostat step can be saved for later in the surgery or skipped entirely at the cost of your patient losing blood volume. Alternatively, you can use quick clot to prevent bleeding when you are in a hurry.