https://gitlab.com/cmdevs/ColonialMarines/issues/6537
https://gitlab.com/cmdevs/ColonialMarines/issues/6538
I hope these more or less reflect what people who voted in this poll want
https://gitlab.com/cmdevs/ColonialMarines/issues/6537
https://gitlab.com/cmdevs/ColonialMarines/issues/6538
I hope these more or less reflect what people who voted in this poll want
If you guys remember, there used to be a time where req didn't get stuff for free and it wasn't easy to get inifinte ammo to the fob. Ain't saying guns were any better, but ammo was shorter and you had to loot the dead always. Alwayyyyy had to loot the dead very round all round. That shits ingrained in my boomer soul.
Anyway what I'm saying is bring back the dead looting meta.
Chen "Disco" West, Proud recipient of the "Realest Nigga on the Bloc" Award.
My Dossier, it's good. Trust me. Read it.
Secondary Objective: Stay Safe, Stick Together, Kick the ass of anything that might need an ass kicking. If you find any booze bring it up to CIC for me please.
Not everyone who lost their life on Space Nam' died there. Not everyone who came home from Space Nam' ever left there.
I still loot dead marines for old times sake.
Really it isn't even a question: Any gun marines have that is actually effective in the hands of a single unga at killing xenos gets nerfed into the ground to spare xenomains the struggle of ever being threatened or killed by anything.
So all you'd accomplish is giving marines a decent gun for the day or two it takes to nerf it into the ground again, while having also still nerfed what marines can carry.
Always looting the dead. Lose my gun, don't get served by req, still run outta ammo.
The B8 carbine chews through ammo fast, as you shoot more often and the mags hold less