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Thread: Marines are too spec dependent

  1. #21
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    Yeah, bad T3's and/or bad Queen is the end of the game for xenos.

    Unless marines are complete baldies that round, you literally cannot lose as marine if the T3's and/or especially Queen are bald.

  2. #22
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    Honestly, I think each squad should have a one B18. I think that would really add to it lmao

  3. #23
    Senior Member Madventurer's Avatar
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    You can lose as marines if Queen is bald, but only if the rest of the xenos are good enough to compensate and don't make dumb mistakes.

    Specs also do have the potential for massive fuckups...
    Tyson 'Bunny' Sphere


  4. #24
    CM-SS13 Host ThesoldierLLJK's Avatar
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    I think marines are getting too dependent on the SADAR and forget the other ones.

    With a squad supporting you and acting as a team, scouts/pyro spec can obliterate the xenos. I haven't played pyro in months and the other night on Ice, 4 deltas and myself destroyed half the hive by trapping crushers/carriers/runners and burning them to death with Blue Napalm.

    Specs need to stop running out trying to UNGA and need to be supported.

  5. #25
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    Fuck...

    Don't make me nerf SADAR...

  6. #26
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    Quote Originally Posted by ThesoldierLLJK View Post
    I think marines are getting too dependent on the SADAR and forget the other ones.

    With a squad supporting you and acting as a team, scouts/pyro spec can obliterate the xenos. I haven't played pyro in months and the other night on Ice, 4 deltas and myself destroyed half the hive by trapping crushers/carriers/runners and burning them to death with Blue Napalm.

    Specs need to stop running out trying to UNGA and need to be supported.
    Pyro and scout with ince bullets? *cougs* Rav in any major battle *coughs* Queen in fights that matter the most *cough*.
    Direct counter, freaking literall immunity to fire. Pyro is based on luck. Change that.

  7. #27
    CM-SS13 Host ThesoldierLLJK's Avatar
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    Quote Originally Posted by CABAL View Post
    Pyro and scout with ince bullets? *cougs* Rav in any major battle *coughs* Queen in fights that matter the most *cough*.
    Direct counter, freaking literall immunity to fire. Pyro is based on luck. Change that.
    You can murder a ravager so easily, they're pretty squishy.

  8. #28
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    Quote Originally Posted by NethIafins View Post
    Fuck...

    Don't make me nerf SADAR...
    No don't *scream

  9. #29
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    Quote Originally Posted by NethIafins View Post
    Fuck...

    Don't make me nerf SADAR...
    If that is what you get outta this thread then im boutta head out.

  10. #30
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    Quote Originally Posted by ThesoldierLLJK View Post
    You can murder a ravager so easily, they're pretty squishy.
    It's still T3 designed for hit and run tactic, not sustain warfare. After flaming certain part he will charge at you and if his health drops below 50% before slashing pyro/first marine, he will simply retreat to safety where no one can chase him.

    Why benos have literall immunity to one of marine weaponry, while each and any beno trick works agains any kind of gear?

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