Still at the mercy of Queen. Cading up and holding works as long as T3s won't come. To the point where the best possible holdout available for survs from all the maps is still a failure. And by that I mean warden's office. As soon as one bolier and one crusher appears, you might as well aim mouth, set "help intent" and click on yourself with loaded gun.
This problem was caused by fast T3 evolving into already competent units (not young) and boilers working on line of sight, totally bypassing cades.
The easiest solution that would solve all of those problems is locking T3 evolution till first DS lands + 15-20 seconds. That would also help with beno metarushing T3s to LZ which is already illegal, but not restricted mechanically.
Then introduce some kind of a buff for benos that works only till first DS lands, like full Frenzy, Warding and Recovery pheromones in caves and hive, or something like that, maybe even in addition some surv nerfs in the same area explained by "fear".
Thus in those two little changes you will make both surv playstyles viable. Cading and roaming would be good enough, while fairly massive buff for benos in caves/hive before DS lands would prevent survs from killing half of the hive, unless the hive wants to die by suiciding one by one into them as they could simply choose to not leave caves/hive.