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Thread: ASRS Discussion

  1. #21
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    I've been trying to get RO since the update but no luck. It does look like it could be handy to give the RO some influence like dauntasa's suggesting. Seems like a good idea!

  2. #22
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    Yeah having some control over what the ASRS system gives out would be nice. Being able to adjust supplies to the situation instead of just hoping you get the luck of the draw would help. And if your doing well, you can try to invest into a "Special" tab that gives a random chance of giving a very valuable crate, like HPR's / tac shotguns / incendiary slugs or magazines / specialist kits, maybe even a crate filled with manuals that teaches anyone who reads it a skill (Engi book, Construction book, Medical book, maybe even Firearm books?), which gives more marines a use during the game besides unga dunga me shoot gun; it might even be a good way to replace the losses of Engineers / Medics throughout the round by giving people a minimal amount of training that they can do in return for not getting other requisition supplies.

    It'd become a balancing game of investment of returns; do I choose Defence / Offense supplies to keep the fight equal or do I take a risk and invest in Special crates to make the marines overrall better at the risk of less supplies that might lead to a wipe? Etc.

  3. #23
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    The mr with the update is already waiting.

    It does the following:
    Cuts crates:
    All crates with just loose grenades. Those in boxes still spawn.
    All pistol ammo. (Except for the overflow crates.)
    Smartgun crate.
    I raises the points per crate.
    It reduces the total crate amount.

    Chances for crates are adjusted:
    30% chance for defence
    20% chance for munitions
    25% chance for offence
    15% chance for utility
    10% chance for total random.

  4. #24
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    Quote Originally Posted by awan View Post
    The mr with the update is already waiting.

    It does the following:
    Cuts crates:
    All crates with just loose grenades. Those in boxes still spawn.
    All pistol ammo. (Except for the overflow crates.)
    Smartgun crate.
    I raises the points per crate.
    It reduces the total crate amount.

    Chances for crates are adjusted:
    30% chance for defence
    20% chance for munitions
    25% chance for offence
    15% chance for utility
    10% chance for total random.
    With hive memory a thing (and will most likely get put into full phase mode instead of test mode), will spec kits become less rare / be put back into ASRS?

  5. #25
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    Quote Originally Posted by Swagile View Post
    With hive memory a thing (and will most likely get put into full phase mode instead of test mode), will spec kits become less rare / be put back into ASRS?
    Spec kits only happen after X amount of drops. Technicly it's the same with m56d's and sentries but those numbers are way lower.

  6. #26
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    Quote Originally Posted by awan View Post
    Spec kits only happen after X amount of drops. Technicly it's the same with m56d's and sentries but those numbers are way lower.
    The chance must be miniscule since, both when I was a Marine, and as a CT in the last few 2 to near 3 hour rounds, we didn't get a single spec kits. We got a lot of M56D's and sentry guns though.

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