Originally Posted by
CABAL
There are different kind of mistakes. Ones that you admit you did before anyone did, and those you apology after somebody pointed it out.
I'm personally kind of guy who is more likey to "forgive" murderer who came to the police by himself and admitted that he did that, than petty thef that will only admit that he did when he was caught during criminal activity and after hearing that the police have 10 witnesses, camera footage, prints, DNA from hairs etc.
Also how previous similar "cases" were resolved are a major factor here.
It's also a bit of a "personall", for me atleast. All those posts about "I enjoy my wins hard earned", "short feel of a god" and "you are supposed to enjoy losing as marine" from staff/xeno mains/staff xeno mains are flushed down the toilet when: "I'm sorry for spawning in as many items as I did. While it was never my intent to give myself an advantage over the normal player..." and "... going to sit down and just enjoy a round of CM for the first time in months..."
This means that even high ranking staff thinks unconsciously that it's very hard/nearly impossible to enjoy playing as marine with standard gear.
This affects me as a marine player and player at all. It's like turning SS13 into "Pay2Win/BeAStaff2Win" with addition of forced unbalanced gameplay. Imagine what could have happen when League of Legends would add something like that. One team has one player less, but the rest are much stronger, they all have big resistances, some of them have immunity to certain abilities of other team, respawn, growing stronger with time, night vision, "x-ray" and they can do whatever they want, while other team has only one player more, shitty abilities with one fairly strong that if that character dies, it will not come back, no respawn, worse overall statistic and they have rules to not use certain tactics.
Gee... I wonder if it would be still quite popular.
Shit talk on reddit does not affect me/players, or my gameplay. Staff "double crossing" themselfs does not affect me/players gameplay. It's a bit selfish opinion, but it's mine and it's honest.
I'm not a fan of "jail/exile" punishment, instead there should be something like "public services". Make the damn game balanced, so it will be fun for all that try and if one tries harder, then he has bigger chances to win. As simply as that.
By the way: How spawning items that are better than those commonly available (and themselfs practically unavailable in normal gameplay [incendiary pistol magazines]) will not "give myself an advantage over the normal player"?
If some runner will be caught during olympics with amphetamine syringe in his/her pants that is ready to use, but unused and he/she will say "No worries mates! Yes, I indeed brought this illegal doping substance and yes, I'm having it with myself, but my intent was not to give myself unfair adventage over other runners!". Who would belive? Would that runner avoid "justice"/punishment?