Remove it
Balance it
Nothing
Yeah I have to agree. As someone who mains pfc i see hefa ff pretty much every round, usually at the worst time possible too. What kills me are marines that throw them BEHIND cades. I'm convinced it's griefing or newer people, and I would be behind it's removal. If you see me in req don't ask for hefa, you will be denied.
I think HEFA is a great speciality nade, people just don't use it correctly.
The problem is, people don't use HEFA as intended - in tight spaces and corners. If people threw them around cave corners, for example, you could easily clear out a path with minimal FF.
I've been FF'd more by Buckshot than i have been with HEFA. I seen more FF logs by shotguns than i do see with HEFA or any other weapon. Learn to use it correctly, but then again, most players have trouble using alot of things correctly.
Here's the problem here:
Buckshot is ACTUALLY useful and GOOD. HEFA has garbage stats and causes far more damage to marines than it ever could to xenos.
FF is inevitable and marines have their ways of doing it, but HEFA has so many negatives and abilities to grief that there's no point in it existing.
I think the worst part of HEFA is how far the shrapnel goes. It if stopped a few tiles out like buckshot it probably wouldn't have as much FF potential. I just don't see much terrible HEFA FF because they fixed how IB and organ damage accumulate, so you don't have to worry about a single far flung shrapnel sending you to surgery. I don't know if they did that for bones too, but they should.
The problem is: it basically just tickles xenos. It doesn't stun and I've seen a young drone only lose about 60% of its health to one that went off on the same tile. So, it doesn't make smart xenos run away, they just tank it. Meanwhile, a marine 7 tiles away breaks a bone.
If it's gonna be usable the damage to xenos has to go up and the radius has to go down at least 2 tiles just for the sake of sanity.
I love HEFA.