Originally Posted by
FGRSentinel
Yeah, I remember that round because I got picked to be a PMC to help the CL. CIC seemed absolutely livid about how the xenos were unwilling to commit to a final assault and, personally, I feel like if the Queen was waiting that long for no reason other than the benos being "too weak" when they were all at ancient and then camping the ladders on the upper deck it should be viewed as meta/powergaming and a punishment should have been given out or the hive forced to attack.
If the round was just constant engagements where neither side could gain enough of an advantage to secure victory (and therefore the round was four hours long because intense combat proved the two sides were too evenly matched) I'd be fine with it. The issue is, Xenos now either get wiped or have enough strength to fully control the flow of combat and the round with no middle ground until they reach the Almayer... And as the queen from that round shows, some Xenos are aware of this and are perfectly willing to let the round drag on until the Queen and all T3s are Ancient simply to guarantee an Almayer win.
If this is how we're going to get that 65% Xeno winrate, the game's going to be zero fun to play. There needs to be an incentive for benos to attack if they clearly have the capacity to force the Marines off the planet, either by helping the Marines (perhaps a support ship arrives with "respawns" for dead Marine players, better weapons, or some other method), weakening the hive (Queen Mother revoking mutators, de-evolving random T3s, stripping a maturation level from the hive for every 10-20 minutes they delay, etc), or just outright gibbing the Queen for ruining the round.