Disposals pipes south of delta prep connecting the ladders to main disposals do not exist
Disposals pipes south of delta prep connecting the ladders to main disposals do not exist
Charles & Arthur Edwinson
Synth Percival | Artyom
Yautja Kjhute Luar-ke
Record:
Spoiler:
Discord: forest2001#2001
All these concerns and feedback are addressed in the latest update. It will be live in a day or two!
I don't have a project in mind for next, right now I'm working on some small QoL changes (see: the upcoming update) and minor mapfixes - admittedly, I'm a bit burnt out.
Ice is being worked on but I haven't got a layout yet I'd consider good enough.
I've been also working on a smaller, mainly indoors HvH map; but it's so far from completion that I don't have an ETA on it yet.
Ice might be nicer without the underground clustermess, if the underground area was moved to the North of the surface, and the surface condensed a bit, then things might be nice.
I still like the idea of making ice one Z-level, claim the underground portion is bullt into a mountain, add some podlocks to it as the typical Xeno chokepoints, theme the outside snow as a normal �colony� while the mountain facility is evil Weyland lab stuff.
CMO's big red office has a locker they can take a headset from still, could use removing or replacing.
The little I've seen of prison is just short-sighted to say the least, reducing flanking routes and making marines arbitrarily shoot down walls after thermite was removed is just...eck..