Originally Posted by
Zahra
Marines need to understand that to kill a xeno you need a lot of damage on a short period of time or a stun as to not allow them run to heal up. While supressing fire from behind cades provides the damage, it does not prevent xenos from disengaging (except in circustances such as someone stunning the xeno or he is focused by too many marines) and just wait to be in health again.
A well done push is effective because it denies xenos the time to recover unless they run way back a long way and give up substantial ground, and even that solution is still lackluster, because every time they fail to stop the marine push they have to fall back and do it all again.
The way marines do cadehugging currently is just a short term solution, because the only way for it to be effective is for it to hold xenos in one place so OB,CAS, and mortar use can fuck xenos up enough to enable a push.