Originally Posted by
That Happy Cat
Well if pounce/spit cancelling on armour is RNG then it would be pretty salt-inducing, presuming it actually has a decent chance (and it should because a single good pounce/neuro is usually enough to take a marine out of the fight for at least a little while). Reducing stun duration might be better, but that also carries some problems e.g. people might accidentally FF you thinking you won't be getting yet. Could also make you slower to drag, which would work both ways: more tradeoffs to consider?