In Character Knowledge

From CM-SS13 - Wiki

This page will detail what information or knowledge roles are expected to know, or not know, at round start.

Marines

  • All Marines and personal on board the Sulaco know nothing about the Alien infestation, or even what Aliens are. All they know is that they received a distress signal from the planet and that they may be encountering a hostile force.
  • Survivors are allowed to know a limited amount of information about the Aliens, such as how facehuggers work and lower level Aliens.
  • There are no restrictions in knowing how to operate any firearm, however non-marine personal cannot equip any weapon other than a pistol unless there is a confirmed threat of Aliens attacking the Sulaco or are about to do so.
  • Combat Medics do not know how to preform surgery, only Medical Doctors of the Chief Medical Officer know how to preform surgery.
  • In general avoid preforming tasks your round start role would not know how to do, such as a Squad Leader hacking a door or a Cargo Technician operating a overwatch console.
  • Command (CO, XO, Bridge Officer) and Medical staff (MD, CMO) on board the Sulaco cannot leave the Sulaco UNLESS it is to go to a established Forward Operating Base or they are abandoning ship.
  • Military Police can not leave the Sulaco unless they are doing so to track down a rogue Marine who is not on the Sulaco.

Aliens

  • Do not harm or kill Marines unless explicit permission is given by the Queen. Ravagers are the exception as they can kill UNINFECTED hosts freely unless the Queen states otherwise.
  • If there is no Queen Aliens are free to use lethal force on any prey.