More actions
(→Dancer) |
|||
Line 121: | Line 121: | ||
|- | |- | ||
![[File:Tail_stab.png]]<br>Impale | ![[File:Tail_stab.png]]<br>Impale | ||
| | |Impale a marine next to you with your tail for moderate damage. If they have been tagged, impale them twice. | ||
Costs 100 Plasma, cooldown: 13 seconds. | |||
|- | |- | ||
![[File:Dance.png]]<br>Dodge | ![[File:Dance.png]]<br>Dodge | ||
| | |Gain a speed boost and pass through hostile opponents with ease for 5 seconds. Slashing cancels this effect. | ||
Costs 100 Plasma, cooldown: 20 seconds. | |||
|- | |- | ||
![[File:Tail_Trip.png]]<br>Tail Trip | ![[File:Tail_Trip.png]]<br>Tail Trip | ||
| | |Target a marine within two tiles of you apply a daze to them and trip them. If they are tagged, knock them down instead. | ||
Costs 50 Plasma, cooldown: 13 seconds. | |||
|} | |} | ||
Revision as of 21:41, 9 July 2020
Evolves From: Warrior Evolves To: N/A Role: Depends heavily on the strain you choose. Front-line all-rounder combat is your main purpose. Guides: Guide to Pheromones |
Playing a Praetorian
What a Praetorian does in combat is heavily dependent on the strain that you choose, though all strains are for front-line combat.
Base Praetorian - A good all-round combatant with potent spit, the powerful Acid Ball for an area-of-effect attack, and good melee damage. Your acid line spray makes for good cover for a retreat, as it stuns and knocks down anyone who walks into it.
Vanguard - You lead the charge, get in and out, and deal heavy burst damage. Use your dash to position yourself behind a small group of marines, then fling one away with your Cleave ability.
Dancer - The fastest and best damage dealer, you trade most of your tankiness for extreme speed and high single-target damage. Tag an enemy with one melee attack before using your abilities to deal extra damage to them. Use Dodge to escape from large groups trying to body block you, or charge in, get one solid hit, and get out.
Oppressor - Use your plethora of crowd control abilities to disrupt organize groups of marines and allow faster xenos to deal damage to them. Your abilities work best against groups, though they can be effective in 1 on 1 combat. Trapper Boilers, Ravagers, and Warriors are your best friends.
Warden - Play more like a Super Drone with your pheromones, powerful heals and shields, and your ability to remove stuns from other xenos. Never fight alone, as you can keep well over half a dozen xenos fighting at full capacity with your presence alone. Spit at marines from around corners to keep them low enough for other xenos to finish off, and switch your pheromones around as needed. Warden Praetorian does make for a potent front-line combatant when facing marines without enough burst damage to stop your self-heal. Remember to slash and spit often to keep your internal HP pool full.
Protect your sisters and the Queen, or lead them on the warpath at her command. When the Queen herself emerges to fight for the Hive, be by her side at all times—especially as a warden.
Abilities
Abilities: | Description: |
---|---|
Rest |
Used to rest and get up. Xenos heal faster when resting on weeds. |
Regurgitate |
To devour, grab a host with Ctrl + Click or
Grab intent (3 in hotkey mode) then click yourself, standstill. To stop the host from getting up and running away, you can switch to an empty hand (X in hotkey mode) and keep tackling them using Disarm intent (2 in hotkey mode) when you are devouring them. Xenos with devoured humans inside them can not vent crawl but Xenos with devoured monkeys can. Hosts with boot knives can injure the Xenomorph they are inside if they are conscious. Using this ability with a host devoured will regurgitate them back up, giving a moderate stun. (Edit this template) |
Corrosive Acid |
Vomit a glob of acid on item to dissolve it. Multiple items can be clicked at once as long as you are standing still. The cost of plasma is increased compared to other castes due to how the praetorian has stronger corrosive acid.
Costs 100 plasma. |
Corrosive Acid | PASSIVE: Your acid-based abilities apply a stack of acid to your enemies. When a target reaches 5 stacks, they take 30 additional burn damage. |
Xeno Spit |
Use middle mouse button to spit globs of acid against your foes.
|
Dash |
Dash a short distance at a desired location of your choice.
|
Acid Ball |
Throw a ball of acid that explodes into acid spit in all directions.
Costs 75 Plasma, cooldown: 18 seconds. |
Template:Ability Spray Acid Praetorian Image | Template:Ability Spray Acid Praetorian Description |
Attainable Strains
Strain Abilities
Vanguard
Dancer
Oppressor
Abilities: | Description: |
---|---|
Smackdown | Template:Ability Smackdown Description |
Stomp |
Channel a stomp that knocks down all opponents in a line where you target. It has a range of 6 tiles.
|
Crush |
Upon activation, your click delay as been reset and your next slash will deal additional damage. If the target is prone, they will be rooted to the ground for 1.5 seconds.
|
Tail Lash |
Knock marines back in a 2x3 area in front of you after a short windup.
|
Warden
Abilities: | Description: |
---|---|
Bulwark | PASSIVE: You gain a buffer of health built by your slashes and spits that you can use to defend yourself or your allies. Your stored health will automatically be spent to self-heal or when you heal others at 50% efficiency. Additionally, you gain the ability to emit pheromones. |
Emit Pheromones |
Emit one of the three Pheromones. It is advised to emit the pheromone that are not already being emitted, as pheromones don't stack.
|
Spray Acid |
Template:Ability Spray Acid Praetorian Description |
Protect |
Target an ally to protect them, depending on the type of protection you've selected.
|
Toggle Protection Type |
Toggles the protection type you will use. |
Pheromones
Pheromones scale based on what caste and upgrade tier is emitting them, aka an Elder Drone emitting pheromones will have a stronger pheromone effect then a Young Drone emitting them and as such the strongest will be used instead. If a Xeno is injured, use recovery. Also use recovery to keep the pressure up if there's a skirmish. If there's a big push or fighting on grass, use Warding. Frenzy may be most useful during an attack, trying to contain escaped hosts, or moving around the map with high plasma. Note that same type pheromones do not stack but varied ones do. e.g. Recovery and Warding.
Take note that only Warden Strain Praetorians may emit Pheromones
Praetorian Maturity
Praetorian Maturity are focused on improving combat efficiency and general versatility. Their health increases moderately, with their spit becoming more potent and faster recharging. Pheromones grow stronger quickly (yours will match a Queen of the same upgrade tier) and plasma and health regeneration will also improve.
Praetorians can not Evolve any further, as they are a Tier 3 Caste.