Survivor: Difference between revisions

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(Expanding additional information section due to influx in player questions, performed some grammar corrections to previous information)
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===== Roleplay Possibilities =====
===== Roleplay Possibilities =====
As a survivor, you have many roleplay possibilities, you could play as virtually any role you would find within an Archaeology Colony, but remember to act within the knowledge of whatever archetype you decide to come up with! Some fun ideas are:<br />
As a survivor, you have many roleplay possibilities, you could play as virtually any role you would find within a Research Facility, but remember to act within the knowledge of whatever archetype you decide to come up with! Some fun ideas are:<br />
<br />
<br />
* Corporate Security Officer
* Corporate Security Officer
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===== Additional Information =====
===== Additional Information =====


* Survivors lack ID cards, meaning all automated systems (such as turrets) will not recognise you as a friendly user
* Survivors lack ID cards, meaning all automated systems (such as turrets) will not recognize you as a friendly user
* Weapons lay scattered across the colony, these can help if you are forced to fight the aliens. If only to buy you time to escape once again.
* Weapons lay scattered across the facility, these can help if you are forced to fight the aliens. If only to buy you time to escape once again.
* Sticking with other survivors can greatly increase your chance of survival,
* Sticking with other survivors can greatly increase your chance of survival,

Revision as of 06:49, 19 May 2017

MISC
Survivor.png
Survivor
Difficulty: Very Hard
Supervisors: Yourself
Rank: Not defined
Duties: Survive
Guides: Xywenx00's Survivor Guide
Unlock Requirements: Not available.
Detailed Description:
|__________|
Not defined
|__________|


"Hudson! This little girl survived longer than that with no weapons and no training." ―Ripley to Hudson, Aliens


You worked on a Weyland-Yutani facility or maybe you were a family of one, but after a routine excavation, strange creatures were awakened and began systematically hunting and capturing the populace. After sending a distress signal, Colony Administration went dark, you were left alone, afraid, and in the dark. Your job now is to survive until help arrives.

Your Knowledge

As a survivor you are allowed a level of information that normal marines won't have, these being

  • You are allowed to know the basic Xenomorph life cycle, from facehugger to a T3 caste roughly. You will not know the intricate details and the every ability of each class. (try and roleplay your knowledge instead of spitting it all out.)
  • You do know what happened to the colony, (you get to make the story here!)
  • You do not know the Marines are coming to the planet, but you do know a distress signal was sent out.
Roleplay Possibilities

As a survivor, you have many roleplay possibilities, you could play as virtually any role you would find within a Research Facility, but remember to act within the knowledge of whatever archetype you decide to come up with! Some fun ideas are:

  • Corporate Security Officer
  • Chef
  • Colony Administrator
  • Archaeologist
  • Colony Engineer

Reminder: You are permitted to act hostile to both other survivors, and marines. You should however, not bonzai charge them, this is not the way of the survivor, if you plan on being outright hostile, try to come up with a reason why you are, and roleplay.


Additional Information
  • Survivors lack ID cards, meaning all automated systems (such as turrets) will not recognize you as a friendly user
  • Weapons lay scattered across the facility, these can help if you are forced to fight the aliens. If only to buy you time to escape once again.
  • Sticking with other survivors can greatly increase your chance of survival,