Sentinel: Difference between revisions

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Sentinels are ranged defenders. Their Spit Neurotoxin ability allows them to instantly stun a potential host from a distance, but their relatively low speed make them more useful to a group of xenomorphs rather than working alone. Sentinels are built for defending the hive, the hosts, and most importantly the Queen herself. Sentinels, not the drones, should be guarding the hosts. Your skillset is made for taking down already infected prey as well as non-infected hosts. Sentinels are for the players that enjoy defence or ambush tactics. Currently you can use Shift+Click to spit on the tile you clicked.
{{JobPageHeader
|headerbgcolor = black
|headerfontcolor = white
|stafftype = DEFENCE
|imagebgcolor = #DDAADD
|img = Alien-Sentinel.png
|jobtitle = Sentinel
|difficulty = Medium
|superior = Queen
|duties = Defend the Hive, Protect the Queen, Guard hosts.
|guides = N/A
}}
 
As a Sentinel, it is your duty to defend the Hive. This includes defending the queen and fending off external threats in addition to making sure captured hosts do not manage to escape.
 
== The Hive ==
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As the Hive expands, it is more and more likely to be discovered by your enemies. Thus, a good sentinel will need to be vigilant for incoming threats, and communicate with the hivemind when they arise.
 
In order to fulfil its role as a defensive xenomorph, the Sentinel caste is given a unique ability. You are capable of spitting paralyzing neurotoxin to take down your foes from a distance, and though it is only a short stun, it often provides those valuable few seconds for an allied alien to attach a facehugger.

Revision as of 15:33, 29 August 2015

DEFENCE
Alien-Sentinel.png
Sentinel
Difficulty: Medium
Supervisors: Queen
Rank: Not defined
Duties: Defend the Hive, Protect the Queen, Guard hosts.
Guides: N/A
Unlock Requirements: Not available.
Detailed Description:
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Not defined
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As a Sentinel, it is your duty to defend the Hive. This includes defending the queen and fending off external threats in addition to making sure captured hosts do not manage to escape.

The Hive


As the Hive expands, it is more and more likely to be discovered by your enemies. Thus, a good sentinel will need to be vigilant for incoming threats, and communicate with the hivemind when they arise.

In order to fulfil its role as a defensive xenomorph, the Sentinel caste is given a unique ability. You are capable of spitting paralyzing neurotoxin to take down your foes from a distance, and though it is only a short stun, it often provides those valuable few seconds for an allied alien to attach a facehugger.