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User:Rahlzel: Difference between revisions

459 editsJoined 27 April 2015
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#'''Mutiny''' -     
#'''Mutiny''' -     
#* A mutiny must be Adminhelped by a chosen "leader" of the mutiny. The Adminhelp must contain A) the reason for the mutiny and B) the names of mutineers. This adminhelped mutiny cannot be denied unless by an Admin+ invoking Rule 0 (such as for stupid mutiny reasons).
#* A mutiny must have the support of at least 5 other mutineers - 6 total including you.
#* A mutiny must have the support of at least 5 other mutineers - 6 total including you.
#* Only the Acting Commander can be mutinied against for their actions, decisions, or inaction. Mutinies done for the purpose of taking command in order to punish someone else are forbidden.
#* Only the Acting Commander can be mutinied against for their actions, decisions, or inaction. Mutinies done for the purpose of taking command in order to punish someone else are forbidden.

Revision as of 20:09, 6 July 2018

  1. Mutiny -
    • A mutiny must be Adminhelped by a chosen "leader" of the mutiny. The Adminhelp must contain A) the reason for the mutiny and B) the names of mutineers. This adminhelped mutiny cannot be denied unless by an Admin+ invoking Rule 0 (such as for stupid mutiny reasons).
    • A mutiny must have the support of at least 5 other mutineers - 6 total including you.
    • Only the Acting Commander can be mutinied against for their actions, decisions, or inaction. Mutinies done for the purpose of taking command in order to punish someone else are forbidden.
    • The Acting Commander must be given a chance to stand down peacefully.
    • Perma-killing is forbidden (decapitating, hiding defibs, etc)
    • Attacking neutral or uninvolved parties is forbidden.
    • Everyone on both sides receives medical treatment after it’s over. Interfering in medical treatment of either side is forbidden unless a whitelisted Commander opts to battlefield execute the mutineers.
    • MPs are not allowed to mutiny.