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Template:Reflex Sight: Difference between revisions

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|-
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|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|S6 Reflex Sight}}[[#S6 Reflex Sight|S6 Reflex Sight]]
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|S6 Reflex Sight}}[[Marine_Equipment#Rail|S6 Reflex Sight]]
[[File:Reflex.png|60px]]
[[File:Reflex.png|60px]]


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* Increases accuracy by 15%
* Increases accuracy by 15%
* Decreases scatter by 1
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{| border="1"
{| border="1"
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|+ style="text-align:left;"|'''Both:'''
|+ style="text-align:left;"|'''Both:'''
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* Decreases scatter by 1
* Decreases burst scatter by 1
* Decreases burst scatter by 1
|}
|}
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|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|+ style="text-align:left;"|'''One Handed:'''
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* Increases the accuracy penalty when moving by 1
* Increases the accuracy penalty when moving by 1
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|}

Latest revision as of 21:30, 22 July 2023

|- |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|S6 Reflex Sight Reflex.png

|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|

Wielded:
  • Increases accuracy by 15%
One Handed:
  • Increases accuracy by 5%
Both:
  • Decreases scatter by 1
  • Decreases burst scatter by 1

|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|

One Handed:
  • Increases the accuracy penalty when moving by 1