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= Overview = | = Overview = | ||
Lower responsibilities, more RP opportunities. Rifleman's good for learning the spirit of the game and it's | Lower responsibilities, more RP opportunities. Rifleman's good for learning the spirit of the game, and it's less intense than command can be since there's fewer eyes and no dependencies on you. | ||
== PVE13 Changes == | == PVE13 Changes == | ||
A Marine Rifleman may act the dumb grunt, but they are likely the most well educated combat force to date. PVE13 reflects this, giving every Rifleman technical skills like construction or hacking, as well as the know-how to drive vehicles or operate dropships. A soldier is also able to | |||
== Unit Structure == | == Unit Structure == | ||
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|style="border: 2px solid black; padding: 5px;"| [[File:M10_pattern_marine_helmet.png|64px]] | |style="border: 2px solid black; padding: 5px;"| [[File:M10_pattern_marine_helmet.png|64px]] | ||
'''M10 Pattern | '''M10 Pattern Ballistic Combat Helmet''' | ||
|style="border: 2px solid black; padding: 5px;"| A combat helmet used by the USCMC. Provides light protection from shrapnel and small arms. Incorporates HUD system and tactical telemetry complex. | |style="border: 2px solid black; padding: 5px;"| A combat helmet used by the USCMC. Provides light protection from shrapnel and small arms. Incorporates HUD system and tactical telemetry complex. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;" |[[File:M3 | |style="border: 2px solid black; padding: 5px;"|[[File:M3_Pattern_Personal_Armor.png|64px]] | ||
'''M3 Pattern Personal Armor''' | |||
|style="border: 2px solid black; padding: 5px;"| Standard issue composite body armor, providing protection from small arms fire and battlefield hazards. Includes shoulder lamp system and biomonitoring. The core of the M3 armor system. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_Shoulder_Pads.png|64px]] | |||
'''M3 Shoulder Pads''' | |||
|style="border: 2px solid black; padding: 5px;"| Add-on armor pauldrons. Purely cosmetic. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_Arm_Bracers.png|64px]] | |||
'''M3 Arm Bracers''' | |||
|style="border: 2px solid black; padding: 5px;"| Add-on armor vambraces. Purely cosmetic. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_Neck_Guard.png|64px]] | |||
'''M3 | '''M3 Neck Guard''' | ||
|style="border: 2px solid black; padding: 5px;" | | |style="border: 2px solid black; padding: 5px;"| Add-on armor gorget. Purely cosmetic. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M3_Greaves.png|64px]] | ||
'''M3 Greaves''' | |||
|style="border: 2px solid black; padding: 5px;"| Add-on armor greaves. Purely cosmetic. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_Knee_Pads.png|64px]] | |||
'''M3 | '''M3 Knee Pads''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"| Add-on armor poleyns. Purely cosmetic. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;" |[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M3_Groin_Plate.png|64px]] | ||
'''M3 | '''M3 Groin Plate''' | ||
|style="border: 2px solid black; padding: 5px;" | | |style="border: 2px solid black; padding: 5px;"| Add-on armor for the stomach and groin. Purely cosmetic. | ||
|- | |- | ||
Latest revision as of 22:28, 21 December 2024
Difficulty: Easy Supervisors: Squad Leader Rank: Private / Private First Class Duties: Fight the enemy, listen to the officers, stay alive. Guides: This one. Unlock Requirements: Starting role. Detailed Description: Wake up, grab your personal effects, get something to eat, talk with your buddies. PVE13's about the characters, at the end of the day. After all, you get extra points on death if people remember your name and who you were. |__________| |
"How do I get out of this chickenshit outfit?"- Hudson, Aliens
The USCMC couldn't do without the rifleman. At the end of the day, someone's gotta kick the other guy's ass outta their hole and put the flag up. You've got the weapons, knowhow, and kit to get it done, but only with the help of your unit.
Overview
Lower responsibilities, more RP opportunities. Rifleman's good for learning the spirit of the game, and it's less intense than command can be since there's fewer eyes and no dependencies on you.
PVE13 Changes
A Marine Rifleman may act the dumb grunt, but they are likely the most well educated combat force to date. PVE13 reflects this, giving every Rifleman technical skills like construction or hacking, as well as the know-how to drive vehicles or operate dropships. A soldier is also able to
Unit Structure
Standard Issue Gear
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Service Weapons
In Marine Quickstart Guide, M41A is recommended as the weapon of choice due to its versatility and ease of use. However, you may find other firearms more appealing to use. Below is a list of standard weapons to choose from, just click expand.
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Your Skills
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To find out about how the skill system works head over to the skills system page.