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|imagebgcolor = white | |imagebgcolor = white | ||
|img = CorpLiason.png | |img = CorpLiason.png | ||
|jobtitle = Corporate | |jobtitle = Corporate Bodyguard | ||
|difficulty = Medium | |difficulty = Medium | ||
|rank = Officer | |rank = Trainee Personal Protection Officer [Under 10 hours] / Personal Protection Officer [10 hours] / Personal Protection Specialist [70 hours] / | ||
Personal Protection Coordinator [175 hours] | |||
|superior = Weyland Yutani Corporate Liaison | |superior = Weyland Yutani Corporate Liaison | ||
|unlock = | |unlock = 25 hours as any corporate role. 5 hours as any Military Police role. | ||
|duties = Protect the Corporate Liaison and their office. | |duties = Protect the Corporate Liaison and their office. | ||
|guides = This one. | |guides = This one. | ||
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= Roles = | = Roles = | ||
As the '''Corporate Security''', it is your job '''to protect Weyland Yutani's interests in the mission that has been given to the United States Colonial Marine Corp'''. You have '''ZERO''' authority over the Marine Corp. You are responsible for protecting the onboard Liaison and their office, not for getting into fights. | As the '''Corporate Security''', it is your job '''to protect Weyland-Yutani's interests in the mission that has been given to the United States Colonial Marine Corp'''. You have '''ZERO''' authority over the Marine Corp. You are responsible for protecting the onboard Liaison and their office, not for getting into fights. | ||
Try to remember that your job is one that is primarily to provide roleplay. You must remain in character at all times, and should not try to take to the planet to kill some aliens. Roleplaying a lot leads to more FUN. If you're not the best at roleplay, you may wish to wait a bit before playing this role. Furthermore, '''undertaking antagonistic objectives without being explicitly told to by Weyland Yutani will get you banned or job banned'''. This is known as "self antagging", and it's a big no-no. Remember that your goal shouldn't be to hinder the marines unless the company says otherwise, because they are serving your interests. | Try to remember that your job is one that is primarily to provide roleplay. You must remain in character at all times, and should not try to take to the planet to kill some aliens. Roleplaying a lot leads to more FUN. If you're not the best at roleplay, you may wish to wait a bit before playing this role. Furthermore, '''undertaking antagonistic objectives without being explicitly told to by Weyland-Yutani will get you banned or job banned'''. This is known as "self antagging", and it's a big no-no. Remember that your goal shouldn't be to hinder the marines unless the company says otherwise, because they are serving your interests. | ||
In-character things to remember | In-character things to remember | ||
* You're a Corporate Security officer: a guard and protector. Not a [[Rifleman|marine]], not a [[Hospital Corpsman|doctor]], not an [[Combat Technician|engineer]], not a | * You're a Corporate Security officer: a guard and protector. Not a [[Rifleman|marine]], not a [[Hospital Corpsman|doctor]], not an [[Combat Technician|engineer]], not a war fighter. | ||
* You will do what's necessary to ensure Weyland Yutani's interests are kept in mind by the USCM aboard the Almayer. | * You will do what's necessary to ensure Weyland-Yutani's interests are kept in mind by the USCM aboard the Almayer. | ||
* You have Weyland-Yutani's interests in mind. | * You have Weyland-Yutani's interests in mind. | ||
* You know you have no power over Marines but you do have influence. You can complain to Weyland Yutani if they are being unreasonable. | * You know you have no power over Marines but you do have influence. You can complain to Weyland Yutani if they are being unreasonable. | ||
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You are not above [[Marine Law]]. If you commit a crime, don't expect special protection from the Company. | You are not above [[Marine Law]]. If you commit a crime, don't expect special protection from the Company. | ||
=== Authority === | |||
You have the authority to detain and disable people who are trespassing or otherwise causing problems within the Corporate Liaison's Office. This authority is limited to non-lethal action and anyone detained must (according to Marine Law) be handed to MPs and not kept within the Liaison's office. | |||
You are not an MP however, and someone who causes problems with the Liaison and is not within the office, or ran out of the office, is no longer within your power to deal with. | |||
* The main exception to this rule is anyone who poses an imminent physical threat to the safety of yourself or the Liaison. These cases must be handled appropriately and within escalation. Keep to non-lethal response wherever possible. | |||
==Equipment== | ==Equipment== | ||
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* The corporate office has shutters for security purposes. | * The corporate office has shutters for security purposes. | ||
* There are secure cameras in the office and quarters | * There are secure cameras in the office and quarters | ||
=Tips and Suggestions= | =Tips and Suggestions= | ||
* Be acquainted with Marine law. Know your rights to keep your radio and to an appeal. | * Be acquainted with Marine law. Know your rights to keep your radio and to an appeal. | ||
Latest revision as of 14:50, 19 October 2025
Roles
As the Corporate Security, it is your job to protect Weyland-Yutani's interests in the mission that has been given to the United States Colonial Marine Corp. You have ZERO authority over the Marine Corp. You are responsible for protecting the onboard Liaison and their office, not for getting into fights.
Try to remember that your job is one that is primarily to provide roleplay. You must remain in character at all times, and should not try to take to the planet to kill some aliens. Roleplaying a lot leads to more FUN. If you're not the best at roleplay, you may wish to wait a bit before playing this role. Furthermore, undertaking antagonistic objectives without being explicitly told to by Weyland-Yutani will get you banned or job banned. This is known as "self antagging", and it's a big no-no. Remember that your goal shouldn't be to hinder the marines unless the company says otherwise, because they are serving your interests.
In-character things to remember
- You're a Corporate Security officer: a guard and protector. Not a marine, not a doctor, not an engineer, not a war fighter.
- You will do what's necessary to ensure Weyland-Yutani's interests are kept in mind by the USCM aboard the Almayer.
- You have Weyland-Yutani's interests in mind.
- You know you have no power over Marines but you do have influence. You can complain to Weyland Yutani if they are being unreasonable.
- You have access to a fax machine.
- You are not responsible for enforcing Marine Law.
- You are not there to fight with marines.
While you can't demand anything, saying "I'd appreciate X" or "I'm sure if I got X your relations with the company would be good", as well as stating that they aren't by any means required to give it to you, usually results in you getting what you're asking for.
You are not above Marine Law. If you commit a crime, don't expect special protection from the Company.
Authority
You have the authority to detain and disable people who are trespassing or otherwise causing problems within the Corporate Liaison's Office. This authority is limited to non-lethal action and anyone detained must (according to Marine Law) be handed to MPs and not kept within the Liaison's office.
You are not an MP however, and someone who causes problems with the Liaison and is not within the office, or ran out of the office, is no longer within your power to deal with.
- The main exception to this rule is anyone who poses an imminent physical threat to the safety of yourself or the Liaison. These cases must be handled appropriately and within escalation. Keep to non-lethal response wherever possible.
Equipment
- The corporate office has shutters for security purposes.
- There are secure cameras in the office and quarters
Tips and Suggestions
- Be acquainted with Marine law. Know your rights to keep your radio and to an appeal.
Your Skillset
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To find out about how the skill system works head over to the skills system page.