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<center><big>'''United States Colonial Marines'''</big><br />
<center><big>'''United States Colonial Marines'''</big><br />
<big>Uniform Code of Military Justice</big><br /></center>
<big>Uniform Code of Military Justice</big><br /></center>
<small>''Note:'' The Commander of the USS Almayer and all its crew are not above UCMJ, Procedures, or Code of Conduct.  UCMJ also applies to all personnel who are in the vicinity of a USCM Operation or on board a ship.  The only exceptions are Diplomatically Immune Weyland-Yutani Executives (not including the on-board Liaison) and specially dispatched officials from High Command who have exception to authority for emergency matters.</small>
=Laws and Punishments=
<br />
===== Verbiage: =====
<br />
To ensure clarity within this document, certain terms are used for certain things. Here is a small list to help promote clarification.
=Foreword=
* <span style="color:#00CBFE">'''Commanding Officer:'''</span> A whitelisted USCM Commanding Officer. Anything with the words <span style="color:#00CBFE">'''Commanding Officer'''</span> only applies to Whitelisted USCM Commanding Officers. These rights cannot be transferred.
The United States Colonial Marines Uniform Code of Military Justice is enforced by the Office of the Provost Marshal. On ships and USCM colonies this duty falls to the Military Police and Chief MP.  They operate outside the authority of the command when enforcing the Law. The Chief MP has the final say on law enforcement within his operational area, unless overseen by higher ranking members of the Provost Marshal. Local Colonial Marshals are expected to fully co-operate with the Chief MPs and MPs when they are operating within their jurisdiction.
* <span style="color:green">'''Commander:'''</span> The current Commander of this ship. Anything that mentions the <span style="color:green">'''Commander'''</span> also applies to acting Commanders. These rights are transferable to any new Commander, proceeding down the Chain of Command.
<br />
** In the event of the current <span style="color:green">'''Commander'''</span> deploying, or being rendered '''temporarily''' incapable of command; <span style="color:green">'''Commander'''</span> rights (with some exceptions) are also applied to the next in command (so long as they're still aboard the ship) as <span style="color:lightgreen">'''Duty Officer'''</span> '''alongside''' the <span style="color:green">'''Commander'''</span>.
<br />
** Examples of the <span style="color:green">'''Commander'''</span> being '''temporarily''' incapable of command '''of the ship''':
*** Communications are offline for an extended period, or unable to be restored due to extreme danger and <span style="color:green">'''Commander'''</span> is missing & unreachable by telephone.
*** <span style="color:green">'''Commander'''</span> deploys into the field.
** Examples of the <span style="color:green">'''Commander'''</span> being permanently incapable, wherein next in command becomes the new <span style="color:green">'''Commander.'''</span>
*** <span style="color:green">'''Commander'''</span> is dead and beyond rescue.
*** <span style="color:green">'''Commander'''</span> is relieved of duty due to arrest or mutiny.
*** Communications are lost with the field while <span style="color:green">'''Commander'''</span> is deployed, and are unlikely to be restored.
* <span style="color:lightgreen">'''Duty Officer:'''</span> The ranking person according to the Chain of Command who, in the absence of the <span style="color:green">'''Commander'''</span> is nominally in command of the ship. Except where explicitly stated otherwise <span style="color:lightgreen">'''Duty Officer'''</span> is interchangeable with, and inherits the rights of, <span style="color:green">'''Commander'''</span>.
* <span style="color:red">'''Chief MP'''</span>: Chief of Military Police. The Chief MP is usually the second highest authority of marine law in the AO. The rights of the <span style="color:red">'''Chief MP'''</span> are not transferrable excepting where specifically also given to the Military Warden as another MP may be appointed to acting Warden by the <span style="color:green">'''Commander'''</span>.
* '''MP:''' Military police. These rights also include deputized XO’s, SO’s, or Synthetics who are dealing with Marine Law. These rights cannot be transferred.
* '''Officer:''' A person who is commissioned into the USCM and thus Commissioned Officers. These rights cannot be transferred.
* For all other roles and mentions, a specific person can be appointed if the specific role is not available, but the chain of command should be followed if possible. This also means these rights are transferable. Only the current <span style="color:green">'''Commander'''</span> may appoint people to a new position.
* '''Lawful Arrest/Search:''' A lawful arrest/search is defined as an attempt to arrest/search in accordance with standing procedures where and when appropriate.
** In cases where wanted personnel flee prior to an announcement of intent to arrest, or otherwise take action that would render verbal indication of intent impossible/unsafe, verbal indication is not necessary but should be concluded after detainment.


=Arrest Procedures=
'''Charges:''' Charges are added into an automated computer system, The Jurisdictional Automated System (JAS) decides on a timer depending on the charges selected. The JAS will decide timers fully by itself. For appeals/pardons, see the “Appeal and Pardon” section.
<small>''Note:'' If a suspect is injured or wounded, alert Medbay to have a doctor sent to the brig. Unless the suspect's life is IMMEDIATELY in danger, they are to be brought to the Brig and treated there.</small>
Brig timers will not exceed 30 minutes unless in the case of a Capital Crime or when crimes are performed while jailed. If a capital crime is committed while jailed the offending person has their time upgraded to the Capital Crime punishment.
<br />
===Compliant Suspect (not resisting or running)===
# Verbally inform the suspect you are taking them into custody and the charge.
# Order the suspect to the ground.
# Handcuff the suspect.
# Bring the suspect to the Brig for processing.
<br />
===Non-Compliant Suspect (resisting or running)===
# Prepare a non-lethal method of neutralization
# Apply until they are no longer resisting
# Secure the suspect and Inform the suspect of their charge
# Bring the suspect to the brig
<br />
===Dangerous Suspect (has used a lethal weapon against law enforcement)===
# Ensure you have a non-lethal response prepared
# Engage the suspect and attempt to subdue them.  Minimize collateral damage.
#* If the suspect cannot be subdued with non-lethal force, the Chief MP or acting commander may authorize a lethal force response in extreme situations, primarily when Marine lives and/or the safety of the ship are at risk.
# Secure the suspect and any weapons they had and inform them of their charges.
# Bring the suspect to the Brig
<br />
<br />


=Search Procedure=
Anyone employed on a USCM ship is expected to follow all aspects of ML. This means civilians such as the Corporate Liaison or Combat Correspondent have to remain respectful. Civilians are considered to be below the current <span style="color:green">'''Commander'''</span> and, if there is one, the <span style="color:lightgreen">'''Duty Officer'''</span>, directly.
<small>''Note:''  If you take an ID to get access somewhere for a search, you must ensure the ID gets back to them when you are finished (or with their belongings if they are detained</small>
<br />
==Personnel==
# Inform the person you are conducting and of your intent (i.e. contraband, stolen items).
# If possible, conduct the search in the Brig or an isolated area so nothing is stolen.
# Begin the search and confiscate any illegal items.
## If they comply, you do not need to restrain them.
## If they resist, you may use non-lethal force to restrain them.
#If illegal items are found, follow Arrest and Brig procedures, otherwise release them.
<br />
==Unsecured Area==
# Secure the area with Police Tape.  If none is available, have additional MPs help secure the area.
# Search any locations, lockers, crates, and personnel within the area, following the above rule for Personnel.
# Take any recovered illicit items to the brig and store them in the Evidence area for processing.
<br />
==Secured Area==
# Request someone responsible for the secured area to be present.
# Declare your intent and reason for the search.
# Request access from whoever is responsible for the area. 
## If the person responsible is the person you are investigating or the search is relative too, you may restrain them and use their ID temporarily for access.  Ensure an MP guards them.
## If no one is available, request either the CE or an MT to over-ride the door.  In a pinch, any combat engineer will do.  Ensure the area is re-secured after you leave.
# Search the area for whatever evidence or whatever you are expecting to find.
# Ensure that no unauthorized personnel other than the individuals executing the search enter.  Detain anyone unauthorized.
# Ensure nothing is stolen, and anything taken is relevant to the search.  This is not an excuse to loot.
# Anything taken in the search is to be brought the Brig and stored in Evidence for processing.
<br />
<br />
=Detainment and Brig Procedures=
<small>''Note:'' If the prisoner is removed from his cell for ANY REASON the timer is PAUSED.  Time spent outside a cell does NOT count towards time being served for the crime, even if he is in medbay.  Also, Prisoners should NEVER be left with their ID on.</small>
<br />
# Inform the prisoner of the charge and set the timer
# Remove all equipment from the prisoner and place it into their locker.  Weapons may be secured in the MP armory if you wish.
# Conduct a thorough search of all their belongings.
## If the suspect is being held for less than 30 minutes for a non-violent offense, remove all of their equipment with the exception of their boots, jumpsuit, and radio.
## If the suspect is being held for more than 30 minutes, is considered an escape risk, has committed a violent offense, or presents a danger to himself or others, then remove all their equipment and dress them in an orange jumpsuit and boots.  Return their radio, unless they are abusing it.
# Buckle the prisoner to the bed.
# Flash the prisoner and remove their handcuffs.
# Recover your handcuffs and any equipment and leave the cell.
# For the duration that there are prisoners in the Brig, the Chief MP or a regular MP must be in security AT ALL TIMES (unless it's an emergency).
<br />
<br />
 
=Prisoner Rights=
The following is a list of basic rights the prisoners have.  They can NOT be denied, except in an extreme situation and only then with authorization from the Chief MP.<br/>
<br />
===Medical Treatment===
All treatment must take place in the brig if possible.  If not, an MP may escort a prisoner to medbay for treatment.  The prisoner MUST have an orange jumpsuit and shoes, and will not be given their Radio or ID until they return.  Time spent in medical will NOT count against their sentence.
<br />
===Access to a Radio===
Unless the prisoner has abused the radio, they are authorized their headset.  If any MP believes that it is being abused (including being used to co-ordinate a prison-break), this right can be denied.
<br />
===Appeal Sentence in a timely manner===
The prisoner may request an appeal on his sentence from the Chief MP.  If the Chief MP is not available, he may appeal to the acting commander.  This right is rescinded during emergencies.  The Chief MP has the final say on all appeals, and can override the Commander if he feels it is in the best interest of the ship's safety.
====Appeals====
An appeal is primarily intended to determine guilt or innocence.  A Chief MP or Commander (if there is no Chief MP) is expected to review  the evidence of the suspects crimes, the report of the arresting officer, and the testimony of the suspect.  If the Chief MP concludes that the suspect is not guilty of a law violation, they are to be released.  If they are found to be guilty, then the punishment stands.  Under no circumstances may anyone be given a Pardon if there is evidence to show a crime was committed.
<br />
===Protection from threats===
Prisoners must be kept safe, unharmed, and healthy during their confinement.  MPs must work to the best of their ability to ensure this.  Self-inflicting wounds will result in being straight-jacketed for the entire duration.  If the ship is at Red Alert, all MPs should return to the Brig to ensure the safety of prisoners.
====Release in the event of a catastrophe====
In the event of a Delta Alert (activation of self destruct) any prisoners may be released if the MPs believe that they will not be a threat to the crew.  A normal Red Alert, is not sufficient reason for a release unless the ship is being over-run by a large hostile force.  <br/>
<small>''Note:'' a small force of enemies on board is not "over-run by a large hostile force".  You should ensure the prisoners are kept safe and alive as long as they are in your custody, and release them only if this becomes impossible to perform due to a large enemy force.</small>
<br />
<br />


=Execution Procedures=
The <span style="color:red">'''Chief MP'''</span> can only be arrested if approved by the <span style="color:green">'''Commander'''</span> or <span style="color:orange">'''High Command'''</span>.
<small>“The man who passes the sentence should swing the sword. If you would take a man's life, you owe it to him to look into his eyes and hear his final words. And if you cannot bear to do that, then perhaps the man does not deserve to die.”<br/></small>
* Any MP's can only be arrested if approved by the <span style="color:green">'''Commander'''</span> or <span style="color:red">'''Chief MP'''</span>. The <span style="color:green">'''Commander'''</span> has the final say.
Executions of prisoners are authorized for crimes with execution as the maximum punishment.  Additionally, if the maximum amount of time to be served is greater than 1 hour, or for repeated offenders, the Chief MP or Acting Commander may request an execution.  Both must agree for an execution to be authorized.<br/>
** A <span style="color:lightgreen">'''Duty Officer'''</span> is unable to authorise the arrest of an MP or the <span style="color:red">'''Chief MP'''</span>.
<br />
===Procedure===
# The Commander or Chief MP must make a ship-wide announcement from the CIC communication console informing the crew of the intent to execute the prisoner, why, and the execution method.  In a code Red or Code Delta situation, this procedure can be ignored.  (Example:  "I, Captain Erin Kowalski, hereby authorize the execution of Donald Cluwne on the charges of murder, assault, and damage to the ship.  He will be executed by firing squad in the briefing room.")  Authorized methods of execution are either Firing Squad (handled by MPs) or Lethal Injection (handled by CMO).
# The Acting Commander OR Chief MP (whoever made the initial request) MUST be present at the execution.
# The Condemned MUST be given a chance to give any final words.  They may use a radio for this (even if their radio was taken for abuse).
<br />
===Battlefield Execution===
The Commander & Admiral of the Almayer holds the authority to perform a Battlefield Execution (<span style="color:red; font-weight:bold;">Important: Only [http://www.colonial-marines.com/viewforum.php?f=141 whitelisted] Commanders have this authority</span>). They may kill anyone under their command or on their ship without any warning or procedure if they feel they are a threat to the mission.  The CO/Admiral must state why the individual was executed and should the MPs have concerns, they may contact USCM High Command VIA FAX to inquire if the execution was reasonable afterwards.  (This is similar to the "Rule 0" rule which applies to admins - you're able to do this, but it's much better not to, since you are subject to the consequences of your actions and may be removed from the whitelist if your reasons aren't acceptable.).<br/>
This power can only be used on captured prisoners when it is not possible to perform standard execution procedures.<br/>
(This is similar to the "Rule 0" rule which applies to admins - you're able to do this, but it's much better not to, since you are subject to the consequences of your actions and may be removed from the whitelist if your reasons aren't acceptable.)
<br />
<br />


=Incompetent Command=
'''Aiding, abetting, conspiring:''' Assisting others in committing a crime, directly or indirectly, encouraging them to commit one (including bribery), conspiring or attempting to commit a crime will be treated as having committed that crime with regards to punishment.
As Military Police you are expected to enforce the Law and Procedures upon all members of the crew.  If the Commander, XO, or any command staff are in violation of UCMJ at any time, the Chief MP is authorized to remove them from command permanently and replace them with whoever is next in the Chain of Command.  However, this requires confirmation from Central Command before it is enacted (you can use the fax machine in the Chief MPs office).
If they are not going to be removed from command permanently, they can instead be placed into the brig to server their sentence and the next in command takes temporary command.  Central Command does not need to approve these cases and only needs to be alerted.  However, visiting executives and Admirals are NOT bound by this and can only be removed with Central Command approval.
<br />
<br />


=Special Provisions=
==Spirit of The Law ==
<br />
The laws written are meant as intended by their spirit and not necessarily exact wording, should MP's disagree on edge cases the Marine Law rank structure must be followed. <span style="color:orange">'''High Command'''</span> > <span style="color:#00CBFE">'''Commanding Officer'''</span> > <span style="color:red">'''Chief MP'''</span> > Warden > MP
===Mutinies===
Military Police are strictly forbidden from participating in mutinies against the legitimate Command staff.  If you are made aware of a mutiny, you must take all necessary actions to prevent it and protect the legal Command Staff.  If, the Chief MP believes that the legal command staff is unable to perform their duties for any reason, the Chief MP may contact Central Command for permission to relieve them of command and replace them with the next officer in the Chain of Command (using the fax machine in the Chief MP office).  If a Chief MP is not available, a consensus between the MPs can result in the same situation.  Mutinies are unlawful, however, and MPs must do everything in their power to prevent and suppress a Mutiny.
<br />
===Command Requested Arrests===
If the Commander, Acting Commander, or a Staff Officer requests a marine to be arrested for a crime, you MUST arrest said marine.  You may hold the marine for a maximum of 10 minutes while evidence is gathered.  If the marine is proven innocent in the end, the requesting officer may be held liable for a False Arrest charge.
===Crew Authorized Weapons===
<br />
*'''Code Green''' - Authorized Weapons may be carried by deploying marines, security (non-lethals only), the Acting Commander, XO, Staff Officers, and Requisitions Officer.  If you have a weapon, you must keep it holstered at all times while on the ship.  This applies to Deploying Marines as well.
*'''Code Blue''' - All crew (not visitors, refugees, or prisoners) are authorized pistols.  Unless there is an immediate threat, only Law Enforcement may have weapons unholstered.
*'''Code Red''' - No Weapon Restrictions (Except as explained in the Rules)
Exceptions: If you or someone you are responsible for are in immediate, life-threatening danger and the appropriate code-level has not been set.  (Note: Meta-gaming rules still apply and over-ride the exception)
<br />
<br />
<br />
<br />
<br />


=Current Marine Laws=
==Optional==
'''NOTE:''' It is the duty of the arresting marine, to determine the punishment, ranging from the Minimum to Maximum.  It is reccomended to make the severity of the punishment meet the crime and to minimize excessive punishments.<br>
These can be added on to any existing charge as needed.
'''EXCESSIVE TIME:''' If the total punishment is to exceed 60 minutes, the Chief MP can give special permission for permanent confinement, no matter the crime.
<br>
{| border="1"  class="wikitable sortable"
{| border="1"  class="wikitable sortable"
! Charge
! Charge
! class="unsortable" | Description
! class="unsortable" | Description
! Minimum Punishment
! Minor Punishment
! Maximum Punishment
! Major Punishment
|-  
|-  
| class="sortable" | Disrespect to a superior
| Resisting Arrest
| Using offensive names, disobeying orders, or being directly disrespectful to someone of a higher rank or positionEach offense stacksPunishment time is per offense.
| To resist a lawful arrest or search by a Military Police officer.
| 5 Minutes
 
| 10 Minutes
  '''Minor:'''
* Refusing to go through with a legal Search.
  '''Major:'''
* Resisting a legal arrest by an MP.
 
| <u>Completion of the Search</u>
| <u>10 Minutes</u>
|-  
|-  
| Hooliganism
| Aiding and Abetting
| Behavior that is generally disruptive to the ship and crew that classifies as low level shenanigans not deserving of more severe punishment.  Things such as slipping people with soap/water, excessive window knocking, and force-feeding other marines.
|
| 5 Minutes
Assisting others in committing a crime, directly or indirectly, or encouraging them to commit one.
| 10 Minutes
Any person Aiding and Abetting is required to be told the crimes of the person they aided.
| <u>Same punishment as the crime committed</u>
| <u>Same</u>
|-  
|-  
| Improper Uniform
| Disorderly Conduct in Confinement
| Moving around the ship outside the Cryo/Cafeteria/Preparation areas without proper military uniform for your job during non-emergency situations. Marines should always be wearing their uniform, boots, and armor at a minimum. Regular crew should be wearing their uniform and boots/shoes without armor unless there is a direct threatMPs should not have riot armor except in riot situationsAny headgear should be your properly assigned headgear or an approved military alternative.
|   
| 5 Minutes
To cause disruption in a significant manner while in Brig and under arrest. This can be added on to any charge.
| 15 Minutes
 
'''This offense stacks.'''
 
  '''Minor:'''
* Breaking a Minor Law while under arrest or in Prison.
  '''Major:'''
* Breaking a Major Law while under arrest or in Prison.
| <u>7.5 Minutes</u>
| <u>15 Minutes</u>
|}
 
==Variable Crimes==
{| border="1"  class="wikitable sortable"
! Charge
! class="unsortable" | Description
! Minor Punishment
! Major Punishment
|-  
|-  
| Disorderly Conduct
| Damage to Government Property
| Directly and intentionally disrupting primary operations of the ship.  Fighting in the RO line, disrupting the briefing, or inciting rioting/mutiny.  
|
| 10 Minutes
Damaging the ship or making any unauthorized modifications to it as outlined in Standard Operating Procedure.
| 30 Minutes
* Materials for Repairs should be taken from the Maintenance Storages.
  '''Minor:'''
* Breaking the law in a minor manner includes breaking a window or damaging a wall etc.
'''Major:'''
* Breaking the law in a major manner includes breaking /dismantling walls or several windows.
| <u>Return ship to its exact previous state</u> or <u>7.5 Minutes '''if not possible'''</u>.
| <u>10 Minutes</u>
|-  
|-  
| Insubordination
| Insubordination
| Failing to follow a lawful order from someone of a superior rank or position.
|
| 10 Minutes
Failing to follow a lawful order from a superior person of rank or position. Or disrespecting someone of a higher rank or position that is not an officer.
| 30 Minutes
 
Demotion
* Illegal orders do not need to be followed.
 
'''Minor:'''
* An order which is not personally directed at you. Or disrespecting someone of a higher rank or position that is not an officer.
'''Major:'''
* An order personally directed at a person in question using either their name or clearly communicating its meant for them.
| <u>7.5 Minutes</u>
| <u>15 Minutes</u>
|-  
|-  
| Drinking on Duty
| Interference
| Consumption of any alcohol or inhibiting chemicals during a military operation or while on active duty.
|
| 5 Minutes
Interfering in a legal arrest being performed.
| 10 Minutes
 
'''Minor:'''
* Interfering without ill intent, such as blocking the way or helping someone up.
'''Major:'''
* Interfering with ill intent or in a clear way to hinder the arrest being performed.
| <u>7.5 Minutes</u>
| <u>15 Minutes</u>
|-  
|-  
| Damage to Government Property
| Contraband
| Damaging the ship or making any unauthorized modifications to it during peacetime.To get authorization, confirm with the department head the change falls under, the Chief Engineer, and the current commander.
| Possessing or distributing controlled substances or unauthorized items or weapons as defined in Standard Operating Procedure or impairing, intoxicating or addictive drugs such as Mindbreaker, this does not include custom mixes or dosages of medicinal drugs.  
| Return ship to it's exact previous state.
 
| 30 Minutes
'''Minor:'''
* Possessing items or weapons from the Area of Operations not authorized by someone with the position of acting Squad Leader and upwards.
'''Major:'''
* Possessing unauthorized items, weapons, or controlled substances from the ship that are not authorized.
| <u>7.5 Minutes</u> and <u>Confiscation of contraband items</u>
| <u>15 Minutes</u> and <u>Confiscation of contraband items</u>
|-
|Unauthorized use of Listening Devices
|The use of listening devices in violation of Standard Operating Procedures.
'''Minor:'''
* Illegally placing a listening device in a public area such as the gym.
'''Major:'''
* Illegaly placing a listening device in a secure area, or area with privacy shutters, such as CIC or the CL's office.
* If the listening device is also tied to a foreign government or terror organisation this is additionally considered Subterfuge.
|<u>7.5 Minutes</u> and <u>Confiscation of Listening Device</u>
|<u>15 Minutes</u> and <u>Confiscation of Listening Device</u>
|}
 
==Minor Crimes==
{| border="1"  class="wikitable sortable"
! Charge
! class="unsortable" | Description
! Punishment
|-  
|-  
| Resisting Arrest
| class="sortable" | Failure to Follow Procedure
| To resist a lawful arrest by a Military Police officer (most people run, be fair).
| Failing to follow the regulations found in the [[Standard Operating Procedure]].
| 10 minutes
| <u>10 Minutes</u> optionally, <u>Equipment Confiscation</u>
| 30 minutes
|-  
|-  
| Interfering with an arrest
| Hooliganism
| To disrupt or interfere with a lawful arrest.
| Behavior that is generally disruptive to the ship and crew that classifies as low-level shenanigans not deserving of more severe punishment. Things such as excessive window knocking, force-feeding other marines or failing to conduct oneself properly during the briefing, such as climbing the Briefing overview.  
| Same punishment as accused
| <u>NJP</u>
| Same punishment as accused
|-  
| Jailbreak/Escape
| To escape, attempt escape, or be broken out.
| Double initial time is applied to all involved
| Permanent Confinement
|-  
|-  
| Trespassing
| Trespassing
| Unauthorized access of an area restricted by Command personnel or an area which a person does not have access to.
| Unauthorized access of an area which a person does not have access to at the beginning of the shift or without command/superior approval.
| 5 Minutes
| <u>Escort out of the unauthorized area</u> or <u>7.5 minutes.</u>
| 30 minutes
|-  
|-  
| Contraband
| Intoxication
| To retain possession of, distribute, or use contraband items, including drugs and non-standard issued equipment.
| To consume alcohol or other substances such as alcohol or hallucinogenic drugs resulting in impaired job performance.
| 10 minutes; confiscation of contraband items
| <u>10 Minutes</u>
| 30 minutes; confiscation of contraband items
|-  
|-  
| Theft
| Theft
| To retain possession of items belonging to another marine.
| To take items (or property) from another person or entity without their express permission, or to retain possession of items that have been taken without permission. This includes the removal of vendors from department areas without permission.
| 10 minutes; item returned to owner
| <u>10 minutes</u> and/or <u>item(s) returned to the owner</u>
| 45 minutes; item returned to owner
|-
| Disrespecting a superior Officer
| Using offensive names or being directly disrespectful to a Commissioned Officer of higher rank or position.
| <u>10 Minutes</u>
|-
| False Testimony
| To intentionally and willingly lie to an MP, or deputized officer, during a criminal investigation with the intent to disrupt said investigation.
| <u>5 Minutes</u>
|}
 
==Major Crimes==
{| border="1"  class="wikitable sortable"
! Charge
! class="unsortable" | Description
! Punishment
|-
| Disorderly Conduct
|Directly and intentionally disrupting primary operations of the ship. Fighting in the RO line, extensively or repeatedly disrupting the briefing.
| <u>10 Minutes</u>
|-
| Subterfuge
|Carrying out objectives or being tied to material that describe planned actions that go against the USCM. Strong proof is required that the individual is working against USCM.
* A major charge of Unauthorized use of a Listening Device when such a device is also tied to a foreign government or terror organisation is additionally considered Subterfuge.
| <u>15 Minutes</u> and <u>Termination of ID</u> and <u>Discharge to planet.</u>
|-  
|-  
| Drug Use
| Neglect of duty
| Consuming either space drugs or medical compounds not authorized for distribution.
| Failure to perform one’s role to an acceptable standard. For example, a <span style="color:green">'''Commander'''</span> failing to properly organize and ensure their personnel are given orders, failing to follow proper procedure in detriment of one’s duties, or ship crew leaving the ship or their post without authorization from the <span style="color:green">'''Commander'''</span> or their Department Head.
| 5 Minutes
| <u>15 Minutes</u>
| 10 Minutes
|-  
|-  
| Drug Distribution
| Assault
| Distribution of medical compounds (including combat stimulants) without authorization from the CMO and Acting Commander.  Includes space drugs, which are never authorized to be distributed.
| To threaten or use physical force against someone with ill intent, but without intent to kill.
| 15 minutes
| <u>15 Minutes</u>
| 30 minutes; demotion from chemical access
|-  
|-  
| Drunk on Duty
| Prevarication
| This only applies to the Military side of USCM: Excessive drinking resulting in becoming drunk planetside, or while serving aboard the ship as a general crew member to the point you are unable to communicate properly or perform your job.
| To intentionally order the arrest of a person on false charges who is then found to be innocent, or to apply an improper or abusive NJP. This includes intentionally arresting a person on false charges, on ones own initiative without orders.
| Until Sober
| <u>20 Minutes</u>
| Demotion
|-  
|-  
| Drunk and Disorderly
| Manslaughter
| This only applies to Civilian jobs and Survivors:  Excessive drinking resulting in either being unable to communicate and perform your job correctly, or belligerent behavior
| Killing someone without malicious intent. Manslaughter may be applied if someone dies as a result of a fight where the intent was not to kill.
| Until Sober
| <u>20 Minutes</u> and/or <u>Demotion</u>
| Demotion
|-  
|-  
| Minor Weapon Violation
| Assault with a deadly weapon
| Improper operation or conduct with a weapon you are authorized with during green or blue alert.  This includes walking around with weapons un-holstered or discharging weapons during non-emergencies.
| To threaten or use physical force against someone with ill intent and with a lethal weapon such as a sidearm, blade, or rifle but not attempting to murder them.
| Warning for first offense (always)
| <u>20 Minutes</u>
| 5 Minutes AND confiscation of weapon
|-  
|-  
| Unauthorized Weapon
| Illegal Confinement
| Possession of a weapon you are not authorized during a non-emergency situation, detailed as code levels in the ''Weapon Usage for Crew'' section above. As code levels decrease in threat, weapons should be stored appropriately and not kept on-person or in personal areas.
| Unlawfully detaining a person against their will. Includes, kidnapping, hostage-taking, and confining people in cells without charging them for a crime. It does not apply to Prisoners of War.
| Warning; confiscation of contraband items.
| <u>20 Minutes</u>
| 30 Minutes; confiscation of contraband items.
|-  
|-  
| Assault
| Cruelty to Animals
| To threaten or use physical force against someone without intent to kill.  
| Injuring or killing any domestic animal or wild life with malicious intent. Research monkeys used for chemical research, scientific purposes or hostile wildlife are exempt.
| 10 minutes
| <u>30 Minutes</u>
| 30 minutes
|-  
|-  
| Neglect of duty
| Sexual Harassment
| Failure to perform their role to an acceptable standard. For example, a Commander failing to properly organize and ensure his personnel are given orders.
| Unwelcome sexual advances, verbal or physical conduct of a sexual nature. Creating an intimidating, hostile, or offensive work environment from the harassment.
| 10 Minutes
| <u>30 Minutes</u> and/or <u>Demotion</u>
| 25 minutes; Demotion/removal of command
|-
| Misuse of Authority
| The exercising of power to a '''malicious extent''' by Military Police or deputized personnel acting as an MP; examples include beating a downed prisoner, excessive use of harmful or non-lethal force, or other abusive actions that led to the harm of a person in custody. Detained suspects should not have more force used on them than necessary in order to pacify them.
Force may be used against retaliating or escaping parties only to the point where they are sufficiently pacified.
| <u>20 Minutes</u>
|-
| Unauthorised Deployment
| To deploy into the area of operations without permission of the relevant head of department or <span style="color:green">'''Commander'''</span> where appropriate whilst still performing assigned duties. (I.E A doctor deploying without permission, with the intentions to perform field surgery.) Deploying '''without''' intent to perform assigned duties remains desertion.
* The relevant Head of Department or the <span style="color:green">'''Commander'''</span> where appropriate may retroactively authorize deployment. The <span style="color:green">'''Commander'''</span> may overrule the Head of Department on this.
* The relevant Head of Department or the <span style="color:green">'''Commander'''</span> may designate an alternate person to deploy in the stead of an unauthorized person, in which case MPs should coordinate with the designated person to reduce disruption in the field.
** The maximum delay for this period is five minutes,
| <u>10 Minutes</u>
|}
 
==Capital Crimes==
{| border="1"  class="wikitable sortable"
! Charge
! class="unsortable" | Description
! Punishment
|-  
|-  
| Assault with a deadly weapon
| Jailbreak/Escape
| To enact physical force against someone with a lethal weapon, such as a sidearm, blade, or rifle.
| To escape, assist in an escape, attempt escape, or be willfully and knowingly broken out from your cell.
| 20 minutes
 
| Permanent confinement
* This takes precedence over “Unruly Prisoner.”
 
| <u>Permanent Confinement & Demotion</u> or <u>Execution & ID Termination</u>
|-  
|-  
| Manslaughter
| Attempted Murder
| To be the cause of another person's death without malicious intent.
| Attempting to murder a person but failing to do so. If the evidence shows that the arrested person was clearly trying to kill someone with ill intent but failed in the action itself.
| 20 minutes; Demotion
| <u>Permanent Confinement & Demotion</u> or <u>Execution & ID Termination</u>
| 45 Minutes; Demotion
|-  
|-  
| Murder or Unauthorized Execution
| Murder or Unauthorized Execution
| To attempt or succeed in the attempts of killing someone with malicious intent. Executions are only authorized with permission from and in the presence of the acting Commander.
| Killing someone with malicious intent. This includes Synthetic units. The charge applies even if the victim is later revived. Executions are only authorized as outlined in the Execution Procedure.
| Permanent confinement
| <u>Permanent Confinement & Demotion</u> or <u>Execution & ID Termination</u>
| Execution
|-  
|-  
| Mutiny
| Sedition
| To attempt or succeed at overpowering or overthrowing a commanding officer.
| To engage in actions or refuse to follow orders as to overthrow or usurp the legitimate command structure.
| Permanent confinement
 
| Execution
* Creating a massive threat to the ship without the knowledge and approval of the <span style="color:green">'''Commander'''</span> falls under sedition.
** A <span style="color:lightgreen">'''Duty Officer'''</span> is unable to approve actions that fall under this condition.
* Proclaiming allegiance to, or acting on behalf of, the supposed 'Colonial Liberation Front' is an act of sedition against the United Americas.
| <u>Permanent Confinement & Demotion</u> or <u>Execution & ID Termination</u>
|-  
|-  
| Terrorist Collaboration
| Desertion
| To act as an enemy to the corporation or engage in acts that attempt to hurt or endanger the corporation.
| Refusing to carry out the duties essential to one’s post or abandoning post unauthorized, without intent to return. (Retreating from the planet when the FOB is breached is not Desertion, refusing to return when ordered is).
| Permanent confinement
| <u>Permanent Confinement & Demotion</u> or <u>Execution & ID Termination</u>
| Execution
|-  
|-  
| Sexual assault
| Crimes against Humanity
| To attempt to or succeed in the acts of assaulting another person sexually, including rape.
| To engage in actions that violate human rights or otherwise are heinous acts against humans. Examples are torture, cannibalism and forced infection with Xenomorph larva.
| Permanent confinement
| <u>Permanent Confinement & Demotion</u> or <u>Execution & ID Termination</u>
| Execution
|-
 
|}
 
==Precautionary Charges==
 
* Precautionary charges are used to hold people in confinement indefinitely, however cannot be used to execute them.
** With the exception of Prisoners of War, people held under Precautionary Charges may still be executed should they be charged with other crimes that would allow it.
 
{| class="wikitable sortable" border="1"
! Charge
! class="unsortable" | Description
! Punishment
|-  
|-  
| Conduct Unbecoming of an Officer
| Insanity
| Breaking any laws when you are an [[rank | officer]] will always result in this added to the penalty. You are an officer and expected to act with dignity, honor, and respect at all times.
| Acting in such a manner which makes the offender not sound clear of mind. The subject, once cleared to be of sound mind, may be released from this particular charge.
| Double Brig Time
 
| Double Brig Time; Demotion
* Only the person in the position of CMO, or the Synthetic can declare insanity on a person who is believed to not be of sound mind.
** The sole exception to this is in cases of '''<u>verified</u>''' suicide or attempted suicide, wherein the subject may appeal to the usual candidates, or to any medical personnel.
| <u>Permanent Confinement</u>
|-  
|-  
| Repeat Offender
| Prisoner of War
| To repeat a previous crime you have been convicted or and released from.
| Being a member of a legitimate and recognised faction currently hostile to the USCM.
| Double time (stacks with conduct unbecoming of an officer)
 
| Permanent Confinement
* Note: UPP personnel are not inherently hostile, and CLF cell members are not considered POWs.
* POWs <span style="color:#ff0000">'''cannot'''</span> be executed, barring exceptional circumstances; such as being an '''active''' threat to personnel or civilians.
| <u>Permanent Confinement</u>
|-  
|-  
| False Arrest
| Discretionary Detainment
| To order the arrest of a Marine who is then found to be innocent. Does NOT stack with Conduct Unbecoming of an Officer
| A discretionary charge used by <span style="color:#00CBFE">'''Commanding Officer'''</span>s to detain personnel for any reason - for the safety and benefit of the operation or security.
| 5 Minutes
 
| 10 Minutes
* The duration of this charge is variable to the discretion of the <span style="color:#00CBFE">'''Commanding Officer'''</span> and may be pardoned/lifted at any time by the <span style="color:#00CBFE">'''Commanding Officer'''</span>.
* This charge may only be appealed to the <span style="color:#00CBFE">'''Commanding Officer'''</span>, <span style="color:orange">'''High Command'''</span> or the <span style="color:orange">'''Provost Marshal Office'''</span>.
* Misuse of this charge by a Whitelisted <span style="color:#00CBFE">'''Commanding Officer'''</span> may result in Whitelist Sanctions.
| <u>Permanent Confinement</u> (Variable)
|-
 
|}
|}
*Note: this list is not comprehensive of all things that would violate the law. Doing so would be impossible and require an inordinate amount of time. Something that would obviously be a serious crime in the United States, e.g. Cannibalism, is still a violation of Marine Law. Clarifications are subject to situations arising.
*On Threats to break Marine Law: Threatening to commit a Major or Capital offence such as Assault or Murder may be charged as breaking the law so long as there exists a reasonable expectation and capability that the law will be broken.
**A marine running around the ship with a rifle can plausibly threaten to murder someone whilst an incarcerated prisoner with no weaponry is far less likely to be able to commit this crime, and as such their threats can '''usually''' be considered meaningless.
***Previous crimes or actions may be taken into account when considering if a threat is plausible or "bravado".
**In cases of threats to murder, all charges are to be treated as Attempted Murder, and not successful Murder.
==Non-Judicial Punishments (NJPs)==
For Minor Crimes, MP’s or SEA may administer a Non-Judicial Punishment instead of an arrest or brig sentence. NJPs may not be issued to someone they wouldn't otherwise be able to arrest. This would be the <span style="color:#00CBFE">'''Commanding Officer'''</span>, <span style="color:red">'''Chief MP'''</span>, Warden, MP, SEA, and so forth. If a person refuses an NJP they are to serve the original charge or a 10 minute brig sentence if none exists. '''Accepting the NJP requires waiving the right to appeal.'''
* Failure to comply with an '''<u>accepted</u>''' non-judicial punishment will result in a resisting arrest charge in addition to the original sentence.
** Failing to complete an NJP does not count as failure to comply so long as a legitimate attempt is made.
* '''All NJPs are a one-time offer, refusal to take an NJP in lieu of jail time for a charge will prohibit the chance to take an NJP for the same charge later.'''
* The decision to offer, or not offer, an NJP cannot be overruled by someone higher on the mp ranking structure.
* NJP's can be given to people in a cell at any point in time unless the '''total''' sentence they are serving is '''above''' 10 Minutes or a major crime.
** If an NJP was offered prior to incarceration but was refused, a secondary offer after incarceration cannot be made.
** Contrary to standard practice, the decision to offer or not offer an NJP to people already incarcerated can be prohibited, on an individual basis, by someone higher up the chain. This must be done pre-emptively however and cannot be done retroactively.
* The NJP can not take longer then the remaining time on their timer.
* This does not include NJPs that would be applicable to ''new'' charges.
* In the case of Officer Ordered Arrests, the <span style="color:red">'''Chief MP'''</span>, Warden or the <span style="color:green">'''Commander'''</span> may elect to enforce an NJP over the initial charge if appropriate.
=== Further Information: ===
This may range from reprimands or PT to extra duties or reassignment to a new post, but may not be a risk to the marine’s health. The time on an NJP can not last more than the brig timer would be, and can at maximum last 10 Minutes if there is not a specified brig timer.
All punishment-related orders to perform tasks outside a marine's assigned duties are considered NJPs and require the subject to have committed a named criminal offense to be issued; the exception is the <span style="color:#00CBFE">'''Commanding Officer'''</span>’s NJP directive.
== Military Police and Lawbreaking ==
Breaking Marine Law as a member of the Military Police is a serious offence, and carries a serious consequence.
Should a member of the Military Police be arrested for breaking Marine Law;
* They are to be charged with Neglect of Duty as an additional charge, however this does not upgrade a minor crime.
* Should their appeal or pardon be denied, they are to be removed from service as law enforcement.
** For Minor Crimes, demotion is subject to the wishes of the <span style="color:#00CBFE">'''Commanding Officer'''</span> or <span style="color:red">'''Chief MP'''</span>, or the <span style="color:green">'''Commander'''</span> in their absence, and their decision cannot be altered.
** Enlisted are to serve in squad roles or other assignments aboard the ship, subject to relevant Heads of Departments granting permission, or direct assignment by the <span style="color:#00CBFE">'''Commanding Officer'''</span>.
** Officers are to serve in the CIC unless dismissed by the <span style="color:green">'''Commander'''</span> to find duties elsewhere.
=Application=
The UCMJ applies to all personnel in the vicinity of a USCM Operation or onboard a USCM ship; this includes the <span style="color:green">'''Commander'''</span>, <span style="color:red">'''Chief MP'''</span>, UPP, Freelancers, PMC's, other factions and organizations. The only exceptions are specially dispatched officials from <span style="color:orange">'''High Command'''</span> or the <span style="color:orange">'''Provost Marshal Office'''</span> and ''Diplomatically Immune'' Company Executives (not the onboard Liaison). Riot MP ERT’s are also required to follow Marine law as a regular MP.
** Unless stated otherwise, it can be presumed that a USCM Flag Officer (O7 or above) is immune to Marine Law, though may still be faxed about should they commit a crime.
* On USCM ships and operations, the law is enforced by the MPs and <span style="color:red">'''Chief MP'''</span>, and they operate independently from the normal command structure ONLY in matters related to the enforcement of the Law.
* The <span style="color:#00CBFE">'''Commanding Officer'''</span> Of the Almayer has the final say on law enforcement within their operational area unless overseen by higher officials of the <span style="color:orange">'''Provost Marshal Office'''</span> or <span style="color:orange">'''High Command'''</span>.
* The <span style="color:red">'''Chief MP'''</span> is the second highest authority in law enforcement, above even the Executive Officer. While they may perform arrests, it is their duty to administer the brig, ensure records are updated, timers are properly set, the procedure is observed, and to review cases and evidence.
* Military Police may, at their discretion, ignore Minor Crimes unless they are ordered to enforce one. However, they should never break Marine Law themselves - Minor or Major crimes.
** Military Police cannot be forced to ignore Minor Crimes.
** Miliary Police breaking the law '''cannot''' be ignored.
** If the life and limb of a ship's crew or other personnel are at risk in a situation, personnel may act in a manner reasonable to preserve them even if such action would otherwise violate marine law.
** Examples:
*** Gaining entry to a room the person normally has no access to due to a person's life is in danger.
*** Breaking a window, door, or wall where there is a clear belief a person is either dying or mortally wounded on the other side.
** Abuse of this may be met with <span style="color:orange">'''High Command'''</span> interference ranging from Execution to payment docking.
=Lawful Orders=
Personnel are required to follow all lawful orders from their superiors and are '''NOT-required''' to follow '''unlawful''' orders.
* If personnel refuses to follow the order, the personnel must state why they believe it would break Marine Law.
Unlawful orders are those orders that, when carried out, would result in a breach of Marine Law.
Giving an unlawful order with ill intent or one that is carried out will see the person who gave the order be given the same punishment as the personnel who carried it out.
Orders meant as punishment that would cause personnel to have to Neglect their Duties (such as “go stand here for ten minutes” or “run three laps around the hangar”) are also unlawful unless applied as NJPs.
=Officer Ordered Arrests=
Should a Commissioned Officer '''order''' an arrest for a crime, MPs '''MUST''' arrest that person. Only the <span style="color:green">'''Commander'''</span> (and not a <span style="color:lightgreen">'''Duty Officer'''</span>) and <span style="color:red">'''Chief MP'''</span> can order an arrest on an MP. They may arrest and hold that person for ten minutes after they have reached the brig while they gather evidence. Should the suspect be declared innocent of all accused crimes, the requesting officer may incur a Prevarication charge. The time for any crimes the suspect committed as a result of the arrest must still be served, however. In cases of Officer Ordered Arrests the <span style="color:red">'''Chief MP'''</span> or <span style="color:green">'''Commander'''</span> may order an arrested marine to get an NJP instead of a brig timer for Minor crimes. Should the marine already have been given the option for an NJP but refused to do it, they may not get the chance for another NJP in regard to those charges. An officer must clearly communicate that they wish the criminal arrested, for the arrest to be compulsory. Any Commissioned Officer who explicitly orders the arrest of a person or persons may rescind the order up until the detainment of said person or persons.
=Vicarious Prosecution=
With the exclusion of capital crimes, actions resulting in Neglect of Duty or crimes resulting in grievous bodily harm, the Victim of a perceived crime retains the right to drop charges and request MPs or other prosecuting parties to release the perceived defendant. Continuing with or later arresting the defendant after the Victim drops charges constitutes prevarication, however the defendant may be detained for '''no longer than five minutes''' whilst the <span style="color:orange">'''Provost Marshal Office'''</span> is contacted by MPs for an appeal to arrest.
If an appeal to arrest is not sent within the five minutes, or a response not received within three minutes of sending it, the defendant must be released else confinement is Illegal.
=Arrest Procedure=
== Arresting a Suspect ==
# Inform the Suspect they are under arrest.
# Take down the Suspect if they resist and securely restrain them.
# Move the Suspect to the Brig.
# Inform the Suspect of their Charges before the brig timer starts.
# Inform the Suspect they may file an appeal should they wish so.
==Lethal Force==
During emergencies such as mutinies and boardings, or against suspects who have used a lethal weapon against law enforcement or other personnel, the <span style="color:red">'''Chief MP'''</span> or <span style="color:green">'''Commander'''</span> may authorize the use of lethal force.
If an MP has no non-lethal weaponry, they may use lethals should the suspect be a '''threat to the crew or ship'''. The suspect should only be fired upon with lethals '''until they no longer can present any harm'''.
* A suspect that has been detained and securely restrained must be kept safe from harm as they are considered to be in MP Custody.
* If the <span style="color:red">'''Chief MP'''</span> or <span style="color:green">'''Commander'''</span> are not responding to hails over comms within a timely fashion or are incapacitated, the MP can use Lethals freely while on Code Red or higher.
* If non-lethals prove inefficient against the target such as rogue synthetic units, the MP may use lethals from the beginning.
** Lethal force must remain a last resort, and only used against threats to the crew or ship.
** The synthethic unit must be given a chance to stand down.
** The synthethic unit should be repaired and ressurected in a secure spot to serve its sentence once taken down. It should be released after serving its sentence.
==Field Arrests==
Arrests are restricted to the FOB, dropships, and secure areas unless in "hot pursuit" - the suspect flees the MP outside the secure area. Should there be hostiles in the vicinity, the MP is required to abort the arrest and move to a secure area. MP's may travel between secure areas, but may not make arrests during these travels and must make sure the transport back with the arrested person happens safely. Should the Almayer get boarded by a hostile force no arrests should be made unless the person is a danger to the Almayer and or its personnel.
* This includes Delta Alert (Hijack, or if Self Destruct is Activated).
In the event of arresting shipside crew who are on authorized field deployments MPs must notify the Head of Department, or aCO in the absence of the relevant department head, and request that a replacement be arranged where possible.
* A replacement is not mandatory, however MPs must make an effort to arrange one, delaying no more than five minutes for this process.
=Search Procedure=
Searches can be performed by the <span style="color:green">'''Commander'''</span> themselves, or any Military Police personnel, as long as the following procedure is followed. If procedure is not followed it would incur an NoD charge.
==Personnel==
# Searches must be approved by the <span style="color:red">'''Chief MP'''</span>, Warden or <span style="color:green">'''Commander'''</span>.
## If waiting would cause further hazard to the ship or personnel you may gain permission after performing the search.
## Should an MP witness a crime, then a search can be approved after the arrest.
# Inform the person you are conducting a search and the reason.
# If possible, conduct the search in the Brig or an isolated area, so nothing is stolen.
# Begin the search and confiscate any illegal items; you may use non-lethal force to restrain them if they don't comply.
# If illegal items are found, secure them until the search is complete. Should this be impossible, request that another MP assist you by taking the items to Evidence Storage. If the confiscated items warrant a brig sentence, follow Detainment and Brig procedures; otherwise, release them. Searches do not incur a Prevarication charge.
# Return items to Requisitions that are no longer needed for evidence.
==Area==
# Searches must be approved by the <span style="color:red">'''Chief MP'''</span>, Warden, or <span style="color:green">'''Commander'''</span>.
## If waiting would cause further hazard to the ship or personnel you may gain permission after performing the search.
# Announce your intent to search the area and vacate it of personnel unrelated to the search. If someone responsible for the area is on-site, inform them of the reason.
# Obtain access to the area, if nobody with access is present, request that properly trained personnel override the door.
# Search the area for evidence and ensure all evidence is secured.
# Restore the searched area to its previous state as closely as possible.
# Reopen the area to normal traffic and take all evidence to the brig for processing.
# Return items to Requisitions that are no longer needed for evidence.
=Detainment and Brig Procedures=
'''Note:''' If the prisoner is removed from their cell for ANY REASON, the timer is PAUSED. Time spent outside a cell does NOT count towards time being served for the crime. To properly brig a prisoner verify the following checklist in no particular order:
** As an exception time spent outside the cell '''once the timer has started''' but before processing has concluded does count towards time served.
* Set the charges and print the Prisoners Timer out from JAS.
* Insert the paper containing their charges into the cell timer panel and activate it.
* Put them in an orange uniform and shoes.
* Give them a standard headset.
* Take their ID off if possible.
* Bring them inside the cell, buckle them to the bed, flash or stun them and recover your handcuffs, then exit the cell.
* Search their belonging for contraband and theft.
* Update their records with their "Prisoner" status, charges, and the time they are serving.
* Once the timer is over, let them grab their belongings, escort them out of the brig, and set their record status to "Released".
If a prisoner is SSD at the end of their sentence, redress them, secure their pouches, and place them in the brig Cryo. If a prisoner has been SSD for over 5 Minutes you may place them in cryo. However, should they return, they must return to serve the remaining time.
= Demotions =
Demotions are limited to crimes where it is explicitly listed that demotion is a possible consequence. In order for a demotion to be carried out permission must first be gained from the Head of Department responsible for the arrest person(s) or, in the case of the arrest person(s) being Head of Department, the <span style="color:green">'''Commander'''</span>.
A person who has been demoted is moved to a lower position in their department or, if no such position exists, to a rifleman position.
* Riflemen who may be punished by demotion are to be discharged and treated as a civilian passenger.
* Military Police who are demoted may be placed under any shipside department provided they have the relevant skills, and the permission of the relevant Head of Department.
* The <span style="color:#00CBFE">'''Commanding Officer'''</span> has a [https://cm-ss13.com/wiki/Marine_Law#Demotion_Clause Special Provision] allowing them to authorise demotions or discharges outside explicitly stated punishments.
=Executions=
Executions are limited to those prisoners who have committed crimes with execution as a possible punishment or those whose timer exceeds one hour, such as permanent confinement. Executions must be authorized by the <span style="color:#00CBFE">'''Commanding Officer'''</span> or '''BOTH''' the <span style="color:green">'''Commander'''</span> and the <span style="color:red">'''Chief MP'''</span> (or the Warden if there is no <span style="color:red">'''Chief MP'''</span>) if the <span style="color:#00CBFE">'''Commanding Officer'''</span> is '''absent.''' Permanently confined prisoners may be executed at a later date if the Alert Level is Red/Delta Alert.
* A <span style="color:lightgreen">'''Duty Officer'''</span> is unable to authorize an execution.
'''During Delta Alert, threats mandating evacuation, or a hostile force is approaching / onboard the ship, the following procedures may be ignored but should otherwise be granted.'''
====== Execution Announcement Procedure: ======
* The <span style="color:green">'''Commander'''</span> or <span style="color:red">'''Chief MP'''</span> must make a ship-wide announcement informing the crew of the intent to execute the prisoner, why, and the execution method.
* Authorized methods of execution are either Firing Squad (MPs or the <span style="color:#00CBFE">'''Commanding Officer'''</span>) or Lethal Injection (handled by the CMO).
**Standard issued firearms such as rifles, sidearms, or shotguns shall only be used. No explosives or any weapons that could be considered cruel and unusual.
** The <span style="color:red">'''Chief MP'''</span>, Warden or <span style="color:#00CBFE">'''Commanding Officer'''</span> can determine if anyone else is allowed in the firing line. This act should be reserved for the victims of the case only.
====== Execution Conduct Procedure: ======
* The Condemned can request a tobacco product, a last food type and a last drink as a final meal. The items should be easily acquirable.
* The Condemned may also request a blindfold for the execution.
* The Condemned may request a maximum of three people to view their execution from the designated viewing room.
* The <span style="color:green">'''Commander'''</span> or <span style="color:red">'''Chief MP'''</span> (or Warden in their absence) '''must''' be present at the execution.
* The Condemned MUST be given a chance to give any final words, after that the execution may proceed. The condemned may use the radio for this even if their radio was taken for abuse.
** If any of these take more than two minutes in total, the execution may proceed.
=Prisoner Rights=
The following is a list of basic rights the prisoners have. With the exception of Access to a Radio, they can NOT be denied, except in an extreme situation and only then with authorization from the <span style="color:red">'''Chief MP'''</span>, Warden, or <span style="color:green">'''Commander'''</span>. Prisoners can fax <span style="color:orange">'''High Command'''</span> to have their rights be given back or inform of malpractice.
== The Courtyard aka Common Space ==
All prisoners are allowed to enter the common space / courtyard by default, exception to this are permanently brigged prisoners. This right can be lost in the following scenarios.
* Permanently brigged prisoners can be given access to the courtyard/common space with an escort as a reward for good behavior.
* Mutiny, Riots, or Emergency Situations removes this right.
* Active jailbreak attempts removes this right.
* Should a prisoner commit a law break while in brig this right is lost. The right can be given back by the <span style="color:red">'''Chief MP'''</span>, Warden, or <span style="color:green">'''Commander'''</span>.
==Protection and Medical Treatment==
All prisoners must be kept safe and unharmed, to this end, as long as there are prisoners in the brig, an MP or the <span style="color:red">'''Chief MP'''</span> must remain in the brig at all times except if the only prisoners have been placed in permanent confinement or there is an Emergency Situation. Treatment should take place inside the brig when possible.
* It is the arresting MP’s duty to make sure there is one person in the brig at all times to watch the prisoner.
* The Surgical Tray is to remain within the brig at all times unless on Red/Delta Alert.
If not, an MP must escort the prisoner to the infirmary and watch over them at all times while they are treated. Self-harm may result in being straitjacketed for the duration of the sentence.
==Access to a Radio==
Unless the prisoner has abused the radio (such as spamming it for help after being asked to stop), they are authorized a standard headset. If any MP believes that it is being abused, this right can be denied after a warning has been given on what is considered abuse and giving the Prisoner a chance to stop.
* Prisoners may request an appeal as much as they want.
* Prisoners can be denied a radio if a mutiny is ongoing, but only until the mutiny is over.
= Right to appeal =
An appeal is the process in which a case is reviewed by a higher authority. Appeals function as a process for error correction, but they may not be used to add on new charges or punishments after a brig timer has been set.
==Appeal Sentence in a timely manner==
# Anyone under the jurisdiction of Marine Law has the right to appeal their punishment to their choice of the <span style="color:red">'''Chief MP'''</span> or the <span style="color:green">'''Commander'''</span>, who can both designate someone else to handle it in their place. Should either be involved, they must designate an uninvolved MP or uninvolved commissioned officer.
# The one handling the appeal has final say. In general, witnesses/victims, anyone ordering the arrest, choosing the charges, or picking the time of a prisoner of a crime should not be doing the appeal.
# The person who handles the appeal can establish a charge as valid, modify a charge to a lower charge, reduce the punishment for a charge up to the minimum punishment, and remove a charge that the prisoner is found innocent for.
# A charge cannot be removed if the prisoner is guilty.
# Should an appeal not be started within 10 Minutes, or 30 Minutes for people permanently brigged, after a request of it has been made. The prisoner is to be released.
## It must be clearly communicated to either an MP, the <span style="color:red">'''Chief MP'''</span> or <span style="color:green">'''Commander'''</span>. Should the person receiving the request for an appeal fail to take appropriate action on it they are to be given a NoD charge.
# Appeals must be handled before Executions, Demotions and NJP's. Appealing personnel will have their brig timers (if any) set and running while the appeal is concluded.
# Appeals can not influence other punishments. A marine may be placed in holding awaiting their appeal if it carries no brig sentence.
== Suspending Appeals ==
During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship, riots or jailbreaks, appeal rights become suspended. Appeals may be postponed in these situations as well.
* The marine needs medical treatment and is not conscious.
* There is another appeal that was requested before this appeal.
* The marine has escaped and is unreachable in person.
Examples of invalid reasons to postpone appeals.
* The <span style="color:green">'''Commander'''</span> and <span style="color:red">'''Chief MP'''</span> are busy doing other tasks.
* The prisoner is ruled to be insane.
=== Proper Appeal procedure ===
To ensure appeals are done properly, the following set of procedure is to be followed.
* All charges should be listed one by one by with the punishment the prisoner got for each charge listed as well. This may be done by any MP, or person handling the appeal.
* Appeals are done in person. They cannot be done through remote communication. This only counts for the person handling the appeal and not for witnesses.
* The appeal handles the crimes as listed towards the accused. If charges were applied incorrectly they must be removed. Appeals can not add on new charges or punishments after a brig timer has been set. '''Even if the wrong charges were applied through a procedural mistake.'''
* The outcome of the appeal should be decided on individual charges. One should not give a general reply on the entire appeal. One must give the outcome per charge. When the appeal is done the punishment should be the punishment for the remaining charges.
* The person handling the appeal is the one who decides the outcome. They cannot be ordered or forced to handle an appeal a certain way.
* The person handling the appeal cannot be retaliated against in any way by anyone for either handling the appeal or the outcome of the appeal.
** Exception being a neglect of duty charge if the appeals procedure was not followed correctly.
=== Appeals checklist ===
The following checklist is recommended for the appeal.
# Are you there in person with the accused?
# Have the charges and their punishments been stated?
# Did you check the story of the accuser(s)?
# Did you check the story of any witnesses?
# Did you check the story of the accused?
# Did you check any extra evidence?
# Did you check if the evidence supports the charges? And the stories?
# Have you handled mitigating circumstances?
# Have you decided on the appeal?
# Have you informed the accused of your decision on a per charge basis?
# Did you adjust the punishment of the accused?
# Have you informed the prisoner of their right to fax HC for an additional appeal?
=== Appeals to the Provost ===
An alternative to a normal appeal is an appeal to <span style="color:orange">'''High Command'''</span>, this is an extra appeal a prisoner may do after having their appeal denied or instead of a standard appeal.
If the prisoner is to be set up for execution, the <span style="color:orange">'''Provost Marshal Office'''</span> has 10 Minutes to send a reply back. Should no reply arrive within the given time-frame, the execution may commence.
* If used instead of a standard appeal, should the prior time-frame expire, the appeal is still considered denied.
When this right is invoked, this grants the prisoner the right to a pen and a paper to write a fax with to the <span style="color:orange">'''Provost Marshal Office'''</span>. If the prisoner has to be restrained due to, for example, self-harm, they have the right to dictate the fax but should not have their restraints removed. This fax, once written has to be faxed as soon as possible. '''During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship this right may be denied.'''
=Special Provisions=
==Medical Experiments==
An individual may waive their rights in order to participate in a medical experiment. Researchers performing approved medical experiments may not be held liable for harm inflicted on the subject within the approved parameters of the experiment. All experiments require the signed approval of either the <span style="color:green">'''Commander'''</span> (not <span style="color:lightgreen">'''Duty Officer'''</span>) or Chief Medical Officer.
* Prisoners can request to be used for medical experiments as a subject. The prisoner’s timer continues to run while they are being used as a medical experiment.
* Should the Prisoner’s timer be concluded while undergoing a medical experiment, they are free to go and are no longer obligated to continue the experiment.
* With the exception of prisoners who's timer would otherwise allow execution, medical experiments that will result in the death of the prisoner are not legal.
==Insanity==
Unsoundness of mind or lack of the ability to understand that prevents one from having the mental capacity required by law to perform one's required duties or tasks. Insanity can only be declared by the CMO or Synthetic. The Synthetic can not be forced to declare someone insane.
* In the absence of a CMO or Synthetic, the Commander or Chief MP can appoint an officer of the medical department to perform an evaluation in their stead, however this should be a last resort.
==Mutinies and arresting the Commander==
Attempting to overthrow legitimate command staff is obviously illegal, and MPs must do everything in their power to prevent it. MPs must contact <span style="color:orange">'''High Command'''</span> for approval and get approval before taking any action against the <span style="color:#00CBFE">'''Commanding Officer'''</span>. If there is no <span style="color:#00CBFE">'''Commanding Officer'''</span>, the <span style="color:green">'''Commander'''</span> of the operation may be arrested, but <span style="color:orange">'''High Command'''</span> must be notified after the fact through fax.
Should a mutiny be successful and the <span style="color:green">'''Commander'''</span> is deposed or surrenders, MPs should hold the deposed person in confinement if their freedom would reignite the conflict.
* If the ship is under the care of a <span style="color:lightgreen">'''Duty Officer'''</span> during a mutiny they can optionally be skipped over should they be next in line for command.
==Self-Defense and the Defense of Others==
Criminal charges are not to be applied to those who use force on others when defending themselves from illegal use of force, so long as they defend themselves with proportional force. This right extends to the defense of others, should there be a reason to believe they are in lethal danger. This provision does not apply to lawful killings such as executions.
* Proportional Force
** Punching against being punched.
** Melee weapons against melee weapons.
** Guns against guns.
** The person defending should only return with lethal force until the other person is unable to attack the defendant.
*** The defendant should notify MP’s or their command about the use of self-defense.
* The person being attacked should also look to get away from the other attacker if possible, and alert the MP’s.
== Emergency Situations ==
In emergency situations such as a significant boarding action or a compromised brig imprisoned personnel who are guilty of, non-violent, minor or major crimes may be released by the <span style="color:red">'''Chief MP'''</span>, Warden, or <span style="color:#00CBFE">'''Commanding Officer'''</span> unless they have reason to believe they will be a threat or hindrance to USCM personnel during the course of the emergency. Imprisoned personnel guilty of capital crimes or crimes of a violent nature should not be released unless the situation is deemed severe to the extent any and all hands are required to assist, in these cases prisoners should be assessed on an individual basis to determine if they are safe for release.
* An individual assessment refers to the review and consideration of an individual's behavior and crimes rather than a physical assessment face to face.
If a prisoner is denied release or is clearly too dangerous or detrimental to the survival of the USS Almayer’s crew should they be released; they are to be either escorted to an escape pod while in the custody of a commissioned officer or an MP charged with maintaining their safety.
'''A normal Red Alert is not sufficient reason for a release unless the ship is being overrun by a large hostile force.'''
= Synthetic Units and Marine Law. =
== The Almayer Synthetics ==
The Almayer Synthetics are coded to not be able to break Marine Law and can, therefore, not be arrested unless <span style="color:orange">'''High Command'''</span> has approved their arrest beforehand through a fax. The synthetic units are also granted the same rights and privileges as a regular marine.
* If any MP believes the Synthetic unit has broken Marine Law, this should be faxed to <span style="color:orange">'''High Command'''</span> and taken up to the <span style="color:yellow">'''Synthetic Council'''</span>.
* If an officer orders the arrest of a Synthetic, the MP must ignore the order and inform the officer they must fax <span style="color:orange">'''High Command'''</span> for them to allow the arrest of the synthetic.
* Any other synthetic units not directly a part of the USCM do not have this arrest immunity.
== Survivor Synthetics ==
* Weyland-Yutani and the USCM are business partners, and as such, Weyland-Yutani synths (Colony Synth) are granted similar rights and privileges as the Almayer Synth, but may have their arrest ordered by the <span style="color:green">'''Commander'''</span> or <span style="color:red">'''Chief MP'''</span> without a need to fax <span style="color:orange">'''High Command'''</span>.
* The Synths are afforded the same rights and protections under the marine law as though they were an Almayer Synth.
* Survivor Synth’s that act subversive to the USCM (taking highly valuable supplies without request, deconstructing defenses, etc.) can be declared rogue by the CO/XO or current acting <span style="color:green">'''Commander'''</span>.
** Once declared rogue, the Synth loses any protection it has and may be taken down freely.
** A <span style="color:lightgreen">'''Duty Officer'''</span> cannot declare a Synthetic as rogue.
=Commanding Officer Provisions=
==Arrest Immunity==
The <span style="color:#00CBFE">'''Commanding Officer'''</span> is not above Marine Law. However, they may not be arrested without the explicit permission of <span style="color:orange">'''High Command'''</span>. Should the <span style="color:#00CBFE">'''Commanding Officer'''</span> break Marine Law, <span style="color:orange">'''High Command'''</span> may be contacted via fax for permission to arrest the <span style="color:#00CBFE">'''Commanding Officer'''</span>. The right to contact <span style="color:orange">'''High Command'''</span> may not be denied. If the <span style="color:#00CBFE">'''Commanding Officer'''</span> has been deposed due to a mutiny, the MPs should hold the deposed <span style="color:#00CBFE">'''Commanding Officer'''</span> in confinement if their freedom would reignite the conflict; once a <span style="color:#00CBFE">'''Commanding Officer'''</span> has been deposed, they lose their arrest immunity and are no longer considered the <span style="color:green">'''Commander'''</span>.
==Execution Privileges==
The <span style="color:#00CBFE">'''Commanding Officer'''</span> may perform Battlefield Executions. This means they may '''personally''' execute anyone under their authority on the ship or Area of Operations without warning or procedure '''unless in MP Custody''', provided their words or actions fulfil one of the following conditions:
** <span style="color:orange">'''High Command'''</span>, <span style="color:orange">'''Provost Marshals'''</span>, <span style="color:yellow">'''Fleet Command'''</span> (CO Council dispatched by staff) and ''Event Characters'' (as defined by the event running admin) inherit the power to Battlefield Execute following normal guidelines.
* A threat to your command. Credibly attempting to or threatening to undermine your command, or attempting to remove your command through '''illegal''' means. (Minor insults, disagreements, or being faxed about to <span style="color:orange">'''High Command'''</span> is not undermining your command. Countermanding or refusing to follow orders is.)
* A threat to persons. Credibly threatening and attempting to do harm to the <span style="color:#00CBFE">'''Commanding Officer'''</span> or to someone while in the <span style="color:#00CBFE">'''Commanding Officer'''</span>'s presence.
* A threat to the ship or operation. Credibly threatening or attempting to do damage to the ship, the USCM, or operation while in the <span style="color:#00CBFE">'''Commanding Officer'''</span>’s presence.
Battlefield Executions should not be done in such a way it creates collateral damage or risks involving innocent parties or persons, they should be performed in person and target each individual individually. For example, the Orbital Cannon may not be used for BE's. Upon completion of a battlefield execution, an announcement must be made within a reasonable time explaining why the person was executed and noting their name and position. The <span style="color:#00CBFE">'''Commanding Officer'''</span> may not Battlefield Execute a person in custody of the MPs (securely restrained or brigged) unless performing a normal execution is not possible (such as during a Delta Alert).
Additionally, the <span style="color:#00CBFE">'''Commanding Officer'''</span> may request permission to execute prisoners in ways different from Firing Squad or Lethal Injection to <span style="color:orange">'''High Command'''</span> or authorize nonstandard methods of execution in emergencies where the normal procedure is impossible.
== Escort Missions ==
The <span style="color:#00CBFE">'''Commanding Officer'''</span> has two separate escort provisions. (not to be confused with [https://cm-ss13.com/wiki/Standard_Operating_Procedure#Security_(Non-Modifiable) Security SOP] FOB Protection.)
# The <span style="color:#00CBFE">'''Commanding Officer'''</span> may request up to two MPs to guard the <span style="color:#00CBFE">'''Commanding Officer'''</span> planet-side, no more may participate. These two MPs are allowed to fight at the frontline with the <span style="color:#00CBFE">'''Commanding Officer'''</span>.
# The <span style="color:#00CBFE">'''Commanding Officer'''</span> may request any amount of MPs to escort non-combat personnel planet-side, however they should avoid the frontline at all costs. This includes escorting a <span style="color:#00CBFE">'''Commanding Officer'''</span> who is not going to fight at the frontline.
Should the escorted individual be incapacitated then the escorting MPs are to try and recover the escorted individual's body. Should this not be possible they are to return shipside. During the escort mission it is required the escorted individual and MPs follow the Escort mission rules written below:
* Deployed MP’s focus is to keep the escorted individual secure at all times. Not enforce Marine law.
* MP's have to remain within line of sight to the escorted individual at all times to the best of their ability.
** If the escorted individual orders the MP to do something that would put the MP outside line of sight, the MP may not do it.
* There has to be a minimum amount of MPs left aboard the ship to maintain security. The <span style="color:#00CBFE">'''Commanding Officer'''</span> dictates what is needed to maintain security but the bare minimum is a single MP. If the ship's security is not maintained the <span style="color:#00CBFE">'''Commanding Officer'''</span>'s decision may be reviewed by the <span style="color:orange">'''Provost Marshal Office'''</span>. The <span style="color:red">'''Chief MP'''</span> must always remain onboard and can be counted as the needed remaining MP for Escort missions.
== Pardons ==
The <span style="color:#00CBFE">'''Commanding Officer'''</span> may exceptionally pardon criminals by name, and which crimes they are being pardoned for if they believe it is in the best interests of the operation. Only Minor and Major crimes may be pardoned.
Capital offenders may not be pardoned except in special circumstances with the permission of <span style="color:orange">'''High Command'''</span>. The <span style="color:red">'''Chief MP'''</span> or, in their absence, an MP may appeal pardons to <span style="color:orange">'''High Command'''</span> via fax. The <span style="color:#00CBFE">'''Commanding Officer'''</span> may be held responsible for further criminal actions committed by those they pardon, and should <span style="color:orange">'''High Command'''</span> reverse the decision; they must ensure the condemned return to serve their time without incident.
Failure to do so may result in removal and arrest at the discretion of <span style="color:orange">'''High Command'''</span>. If any MP thinks the pardon was wrongfully done they should inform <span style="color:orange">'''High Command'''</span> about it as well as the <span style="color:yellow">'''CO Council'''</span>.
* When anyone of the rank <span style="color:#00CBFE">'''Commanding Officer'''</span> or above performs a pardon, they must know the crimes committed and roughly when they were committed.
* The person performing the Pardon must announce it, the reason to why they are being pardoned, name of the marine and the crimes the marine was pardoned from. As long as the announcement is made, the <span style="color:#00CBFE">'''Commanding Officer'''</span> does not need to be there for the release itself.
== Cancelling Arrests ==
The <span style="color:#00CBFE">'''Commanding Officer'''</span> may invoke their pardoning authority to cancel the arrest, or warrant of arrest, for a person before they are placed in the ship's brig. This "arrest cancellation" follows standard procedure in the same way as if a pardon was conducted normally from the ship's brig.
* They must be announced via the tablet or computer (this can be after the order is given)
* They are subject to HC appeal.
* The <span style="color:#00CBFE">'''Commanding Officer'''</span> takes full responsibility for the actions of the perpetrator being pardoned.
* If the person whose arrest was cancelled via pardon reoffends, MPs may request the arrest of the <span style="color:#00CBFE">'''Commanding Officer'''</span>.
The following are conditions to exercising this power.
* Arrest cancellations can only be issued if the <span style="color:#00CBFE">'''Commanding Officer'''</span> is in the same general vicinity as the person who is being arrested.
** For example, if the <span style="color:#00CBFE">'''Commanding Officer'''</span> is on the ground, they may only issue such a pardon to people who are on the ground with them, and vice versa.
* Arrest cancellations may not be used on suspects who are in the process of committing a crime, have resisted or are resisting arrest, or are already interned in the brig (in the latter case, a regular pardon may be used instead).
* Arrest cancellations may not be used to cancel or prohibit the enforcement of a warrant/order of arrest from <span style="color:orange">'''High Command'''</span>.
== Demotion Clause ==
The <span style="color:#00CBFE">'''Commanding Officer'''</span> may demote or discharge USCM personnel below their position if the personnel have committed a major crime. The demotion should fit with the severity and remain within the department. One can not demote someone from an engineering position to a medical one.
* This is not the same as the standard [https://cm-ss13.com/wiki/Marine_Law#Demotions Demotion Punishment] from Major/Capital crimes.
==General Article NJPs==
The <span style="color:#00CBFE">'''Commanding Officer'''</span> may issue NJPs at any time should they find a marine’s behavior inappropriate or contrary to good order and conduct and deserving of punishment even if they have not committed a crime as specified in Marine Law, such as for comporting themselves in an unprofessional manner, failing to complete a job in satisfactory conditions or failing to uphold standards of good order.
==Deputizing==
The <span style="color:#00CBFE">'''Commanding Officer'''</span> may deputize the Executive Officer, Auxiliary Support Officer, Staff Officers or Synthetic to make arrests and enforce Marine Law should MPs be unavailable or unable to respond in a timely manner. When Deputized, one is required to follow Marine Law like an MP.


=USCM Provost Marshal Office=
==The Provost==
Members of the USCM <span style="color:orange">'''Provost Marshal Office'''</span> hold significant weight on how Marine Law is handled in their operational areas. In the event that Marine Law is being mishandled aboard a USCM Vessel or within the AO of a USCM Vessel, USCM <span style="color:orange">'''High Command'''</span> may see fit to dispatch a Provost Team. This team may range from an Inspector and their escort visiting the site and laying down the law, or a team of Enforcers showing why breaking the law is a bad idea.
==Authority==
* Members of the <span style="color:orange">'''Provost Marshal Office'''</span> obey only their direct superiors and are not beholden to the Marine Chain of Command.
* Provost Inspectors and above are the final word on Marine Law in their AO.
* Provost Advisors do not hold any direct authority themselves, however they are expected to ensure Marine Law is correctly handled.
* Provost Marshals are not required to follow Marine Law, with the exception of making announcements regarding Battlefield Executions.


'''Military Officers and military law enforcement agents are expected to use their best discretion when applying sentences and apprehending those who violate the above laws. Failure to do so will result in immediate contract termination at the discretion of Central Command military officials.'''
===Contact Information===
'''Marine Law is Currently handled by Provost Chief Marshal Ferdinand Dome'''
* '''Contact: “forest2001” on the USCM Galactic Discord Server.'''

Latest revision as of 15:50, 19 October 2024

United States Colonial Marines
Uniform Code of Military Justice

Laws and Punishments

Verbiage:

To ensure clarity within this document, certain terms are used for certain things. Here is a small list to help promote clarification.

  • Commanding Officer: A whitelisted USCM Commanding Officer. Anything with the words Commanding Officer only applies to Whitelisted USCM Commanding Officers. These rights cannot be transferred.
  • Commander: The current Commander of this ship. Anything that mentions the Commander also applies to acting Commanders. These rights are transferable to any new Commander, proceeding down the Chain of Command.
    • In the event of the current Commander deploying, or being rendered temporarily incapable of command; Commander rights (with some exceptions) are also applied to the next in command (so long as they're still aboard the ship) as Duty Officer alongside the Commander.
    • Examples of the Commander being temporarily incapable of command of the ship:
      • Communications are offline for an extended period, or unable to be restored due to extreme danger and Commander is missing & unreachable by telephone.
      • Commander deploys into the field.
    • Examples of the Commander being permanently incapable, wherein next in command becomes the new Commander.
      • Commander is dead and beyond rescue.
      • Commander is relieved of duty due to arrest or mutiny.
      • Communications are lost with the field while Commander is deployed, and are unlikely to be restored.
  • Duty Officer: The ranking person according to the Chain of Command who, in the absence of the Commander is nominally in command of the ship. Except where explicitly stated otherwise Duty Officer is interchangeable with, and inherits the rights of, Commander.
  • Chief MP: Chief of Military Police. The Chief MP is usually the second highest authority of marine law in the AO. The rights of the Chief MP are not transferrable excepting where specifically also given to the Military Warden as another MP may be appointed to acting Warden by the Commander.
  • MP: Military police. These rights also include deputized XO’s, SO’s, or Synthetics who are dealing with Marine Law. These rights cannot be transferred.
  • Officer: A person who is commissioned into the USCM and thus Commissioned Officers. These rights cannot be transferred.
  • For all other roles and mentions, a specific person can be appointed if the specific role is not available, but the chain of command should be followed if possible. This also means these rights are transferable. Only the current Commander may appoint people to a new position.
  • Lawful Arrest/Search: A lawful arrest/search is defined as an attempt to arrest/search in accordance with standing procedures where and when appropriate.
    • In cases where wanted personnel flee prior to an announcement of intent to arrest, or otherwise take action that would render verbal indication of intent impossible/unsafe, verbal indication is not necessary but should be concluded after detainment.

Charges: Charges are added into an automated computer system, The Jurisdictional Automated System (JAS) decides on a timer depending on the charges selected. The JAS will decide timers fully by itself. For appeals/pardons, see the “Appeal and Pardon” section. Brig timers will not exceed 30 minutes unless in the case of a Capital Crime or when crimes are performed while jailed. If a capital crime is committed while jailed the offending person has their time upgraded to the Capital Crime punishment.

Anyone employed on a USCM ship is expected to follow all aspects of ML. This means civilians such as the Corporate Liaison or Combat Correspondent have to remain respectful. Civilians are considered to be below the current Commander and, if there is one, the Duty Officer, directly.

The Chief MP can only be arrested if approved by the Commander or High Command.

  • Any MP's can only be arrested if approved by the Commander or Chief MP. The Commander has the final say.
    • A Duty Officer is unable to authorise the arrest of an MP or the Chief MP.

Aiding, abetting, conspiring: Assisting others in committing a crime, directly or indirectly, encouraging them to commit one (including bribery), conspiring or attempting to commit a crime will be treated as having committed that crime with regards to punishment.

Spirit of The Law

The laws written are meant as intended by their spirit and not necessarily exact wording, should MP's disagree on edge cases the Marine Law rank structure must be followed. High Command > Commanding Officer > Chief MP > Warden > MP

Optional

These can be added on to any existing charge as needed.

Charge Description Minor Punishment Major Punishment
Resisting Arrest To resist a lawful arrest or search by a Military Police officer.
Minor:
  • Refusing to go through with a legal Search.
Major:
  • Resisting a legal arrest by an MP.
Completion of the Search 10 Minutes
Aiding and Abetting

Assisting others in committing a crime, directly or indirectly, or encouraging them to commit one. Any person Aiding and Abetting is required to be told the crimes of the person they aided.

Same punishment as the crime committed Same
Disorderly Conduct in Confinement

To cause disruption in a significant manner while in Brig and under arrest. This can be added on to any charge.

This offense stacks.

Minor:
  • Breaking a Minor Law while under arrest or in Prison.
Major:
  • Breaking a Major Law while under arrest or in Prison.
7.5 Minutes 15 Minutes

Variable Crimes

Charge Description Minor Punishment Major Punishment
Damage to Government Property

Damaging the ship or making any unauthorized modifications to it as outlined in Standard Operating Procedure.

  • Materials for Repairs should be taken from the Maintenance Storages.
Minor:
  • Breaking the law in a minor manner includes breaking a window or damaging a wall etc.
Major:
  • Breaking the law in a major manner includes breaking /dismantling walls or several windows.
Return ship to its exact previous state or 7.5 Minutes if not possible. 10 Minutes
Insubordination

Failing to follow a lawful order from a superior person of rank or position. Or disrespecting someone of a higher rank or position that is not an officer.

  • Illegal orders do not need to be followed.
Minor:
  • An order which is not personally directed at you. Or disrespecting someone of a higher rank or position that is not an officer.
Major:
  • An order personally directed at a person in question using either their name or clearly communicating its meant for them.
7.5 Minutes 15 Minutes
Interference

Interfering in a legal arrest being performed.

Minor:
  • Interfering without ill intent, such as blocking the way or helping someone up.
Major:
  • Interfering with ill intent or in a clear way to hinder the arrest being performed.
7.5 Minutes 15 Minutes
Contraband Possessing or distributing controlled substances or unauthorized items or weapons as defined in Standard Operating Procedure or impairing, intoxicating or addictive drugs such as Mindbreaker, this does not include custom mixes or dosages of medicinal drugs.
Minor:
  • Possessing items or weapons from the Area of Operations not authorized by someone with the position of acting Squad Leader and upwards.
Major:
  • Possessing unauthorized items, weapons, or controlled substances from the ship that are not authorized.
7.5 Minutes and Confiscation of contraband items 15 Minutes and Confiscation of contraband items
Unauthorized use of Listening Devices The use of listening devices in violation of Standard Operating Procedures.
Minor:
  • Illegally placing a listening device in a public area such as the gym.
Major:
  • Illegaly placing a listening device in a secure area, or area with privacy shutters, such as CIC or the CL's office.
  • If the listening device is also tied to a foreign government or terror organisation this is additionally considered Subterfuge.
7.5 Minutes and Confiscation of Listening Device 15 Minutes and Confiscation of Listening Device

Minor Crimes

Charge Description Punishment
Failure to Follow Procedure Failing to follow the regulations found in the Standard Operating Procedure. 10 Minutes optionally, Equipment Confiscation
Hooliganism Behavior that is generally disruptive to the ship and crew that classifies as low-level shenanigans not deserving of more severe punishment. Things such as excessive window knocking, force-feeding other marines or failing to conduct oneself properly during the briefing, such as climbing the Briefing overview. NJP
Trespassing Unauthorized access of an area which a person does not have access to at the beginning of the shift or without command/superior approval. Escort out of the unauthorized area or 7.5 minutes.
Intoxication To consume alcohol or other substances such as alcohol or hallucinogenic drugs resulting in impaired job performance. 10 Minutes
Theft To take items (or property) from another person or entity without their express permission, or to retain possession of items that have been taken without permission. This includes the removal of vendors from department areas without permission. 10 minutes and/or item(s) returned to the owner
Disrespecting a superior Officer Using offensive names or being directly disrespectful to a Commissioned Officer of higher rank or position. 10 Minutes
False Testimony To intentionally and willingly lie to an MP, or deputized officer, during a criminal investigation with the intent to disrupt said investigation. 5 Minutes

Major Crimes

Charge Description Punishment
Disorderly Conduct Directly and intentionally disrupting primary operations of the ship. Fighting in the RO line, extensively or repeatedly disrupting the briefing. 10 Minutes
Subterfuge Carrying out objectives or being tied to material that describe planned actions that go against the USCM. Strong proof is required that the individual is working against USCM.
  • A major charge of Unauthorized use of a Listening Device when such a device is also tied to a foreign government or terror organisation is additionally considered Subterfuge.
15 Minutes and Termination of ID and Discharge to planet.
Neglect of duty Failure to perform one’s role to an acceptable standard. For example, a Commander failing to properly organize and ensure their personnel are given orders, failing to follow proper procedure in detriment of one’s duties, or ship crew leaving the ship or their post without authorization from the Commander or their Department Head. 15 Minutes
Assault To threaten or use physical force against someone with ill intent, but without intent to kill. 15 Minutes
Prevarication To intentionally order the arrest of a person on false charges who is then found to be innocent, or to apply an improper or abusive NJP. This includes intentionally arresting a person on false charges, on ones own initiative without orders. 20 Minutes
Manslaughter Killing someone without malicious intent. Manslaughter may be applied if someone dies as a result of a fight where the intent was not to kill. 20 Minutes and/or Demotion
Assault with a deadly weapon To threaten or use physical force against someone with ill intent and with a lethal weapon such as a sidearm, blade, or rifle but not attempting to murder them. 20 Minutes
Illegal Confinement Unlawfully detaining a person against their will. Includes, kidnapping, hostage-taking, and confining people in cells without charging them for a crime. It does not apply to Prisoners of War. 20 Minutes
Cruelty to Animals Injuring or killing any domestic animal or wild life with malicious intent. Research monkeys used for chemical research, scientific purposes or hostile wildlife are exempt. 30 Minutes
Sexual Harassment Unwelcome sexual advances, verbal or physical conduct of a sexual nature. Creating an intimidating, hostile, or offensive work environment from the harassment. 30 Minutes and/or Demotion
Misuse of Authority The exercising of power to a malicious extent by Military Police or deputized personnel acting as an MP; examples include beating a downed prisoner, excessive use of harmful or non-lethal force, or other abusive actions that led to the harm of a person in custody. Detained suspects should not have more force used on them than necessary in order to pacify them.

Force may be used against retaliating or escaping parties only to the point where they are sufficiently pacified.

20 Minutes
Unauthorised Deployment To deploy into the area of operations without permission of the relevant head of department or Commander where appropriate whilst still performing assigned duties. (I.E A doctor deploying without permission, with the intentions to perform field surgery.) Deploying without intent to perform assigned duties remains desertion.
  • The relevant Head of Department or the Commander where appropriate may retroactively authorize deployment. The Commander may overrule the Head of Department on this.
  • The relevant Head of Department or the Commander may designate an alternate person to deploy in the stead of an unauthorized person, in which case MPs should coordinate with the designated person to reduce disruption in the field.
    • The maximum delay for this period is five minutes,
10 Minutes

Capital Crimes

Charge Description Punishment
Jailbreak/Escape To escape, assist in an escape, attempt escape, or be willfully and knowingly broken out from your cell.
  • This takes precedence over “Unruly Prisoner.”
Permanent Confinement & Demotion or Execution & ID Termination
Attempted Murder Attempting to murder a person but failing to do so. If the evidence shows that the arrested person was clearly trying to kill someone with ill intent but failed in the action itself. Permanent Confinement & Demotion or Execution & ID Termination
Murder or Unauthorized Execution Killing someone with malicious intent. This includes Synthetic units. The charge applies even if the victim is later revived. Executions are only authorized as outlined in the Execution Procedure. Permanent Confinement & Demotion or Execution & ID Termination
Sedition To engage in actions or refuse to follow orders as to overthrow or usurp the legitimate command structure.
  • Creating a massive threat to the ship without the knowledge and approval of the Commander falls under sedition.
    • A Duty Officer is unable to approve actions that fall under this condition.
  • Proclaiming allegiance to, or acting on behalf of, the supposed 'Colonial Liberation Front' is an act of sedition against the United Americas.
Permanent Confinement & Demotion or Execution & ID Termination
Desertion Refusing to carry out the duties essential to one’s post or abandoning post unauthorized, without intent to return. (Retreating from the planet when the FOB is breached is not Desertion, refusing to return when ordered is). Permanent Confinement & Demotion or Execution & ID Termination
Crimes against Humanity To engage in actions that violate human rights or otherwise are heinous acts against humans. Examples are torture, cannibalism and forced infection with Xenomorph larva. Permanent Confinement & Demotion or Execution & ID Termination

Precautionary Charges

  • Precautionary charges are used to hold people in confinement indefinitely, however cannot be used to execute them.
    • With the exception of Prisoners of War, people held under Precautionary Charges may still be executed should they be charged with other crimes that would allow it.
Charge Description Punishment
Insanity Acting in such a manner which makes the offender not sound clear of mind. The subject, once cleared to be of sound mind, may be released from this particular charge.
  • Only the person in the position of CMO, or the Synthetic can declare insanity on a person who is believed to not be of sound mind.
    • The sole exception to this is in cases of verified suicide or attempted suicide, wherein the subject may appeal to the usual candidates, or to any medical personnel.
Permanent Confinement
Prisoner of War Being a member of a legitimate and recognised faction currently hostile to the USCM.
  • Note: UPP personnel are not inherently hostile, and CLF cell members are not considered POWs.
  • POWs cannot be executed, barring exceptional circumstances; such as being an active threat to personnel or civilians.
Permanent Confinement
Discretionary Detainment A discretionary charge used by Commanding Officers to detain personnel for any reason - for the safety and benefit of the operation or security.
  • The duration of this charge is variable to the discretion of the Commanding Officer and may be pardoned/lifted at any time by the Commanding Officer.
  • This charge may only be appealed to the Commanding Officer, High Command or the Provost Marshal Office.
  • Misuse of this charge by a Whitelisted Commanding Officer may result in Whitelist Sanctions.
Permanent Confinement (Variable)
  • Note: this list is not comprehensive of all things that would violate the law. Doing so would be impossible and require an inordinate amount of time. Something that would obviously be a serious crime in the United States, e.g. Cannibalism, is still a violation of Marine Law. Clarifications are subject to situations arising.
  • On Threats to break Marine Law: Threatening to commit a Major or Capital offence such as Assault or Murder may be charged as breaking the law so long as there exists a reasonable expectation and capability that the law will be broken.
    • A marine running around the ship with a rifle can plausibly threaten to murder someone whilst an incarcerated prisoner with no weaponry is far less likely to be able to commit this crime, and as such their threats can usually be considered meaningless.
      • Previous crimes or actions may be taken into account when considering if a threat is plausible or "bravado".
    • In cases of threats to murder, all charges are to be treated as Attempted Murder, and not successful Murder.

Non-Judicial Punishments (NJPs)

For Minor Crimes, MP’s or SEA may administer a Non-Judicial Punishment instead of an arrest or brig sentence. NJPs may not be issued to someone they wouldn't otherwise be able to arrest. This would be the Commanding Officer, Chief MP, Warden, MP, SEA, and so forth. If a person refuses an NJP they are to serve the original charge or a 10 minute brig sentence if none exists. Accepting the NJP requires waiving the right to appeal.

  • Failure to comply with an accepted non-judicial punishment will result in a resisting arrest charge in addition to the original sentence.
    • Failing to complete an NJP does not count as failure to comply so long as a legitimate attempt is made.
  • All NJPs are a one-time offer, refusal to take an NJP in lieu of jail time for a charge will prohibit the chance to take an NJP for the same charge later.
  • The decision to offer, or not offer, an NJP cannot be overruled by someone higher on the mp ranking structure.
  • NJP's can be given to people in a cell at any point in time unless the total sentence they are serving is above 10 Minutes or a major crime.
    • If an NJP was offered prior to incarceration but was refused, a secondary offer after incarceration cannot be made.
    • Contrary to standard practice, the decision to offer or not offer an NJP to people already incarcerated can be prohibited, on an individual basis, by someone higher up the chain. This must be done pre-emptively however and cannot be done retroactively.
  • The NJP can not take longer then the remaining time on their timer.
  • This does not include NJPs that would be applicable to new charges.
  • In the case of Officer Ordered Arrests, the Chief MP, Warden or the Commander may elect to enforce an NJP over the initial charge if appropriate.


Further Information:

This may range from reprimands or PT to extra duties or reassignment to a new post, but may not be a risk to the marine’s health. The time on an NJP can not last more than the brig timer would be, and can at maximum last 10 Minutes if there is not a specified brig timer.

All punishment-related orders to perform tasks outside a marine's assigned duties are considered NJPs and require the subject to have committed a named criminal offense to be issued; the exception is the Commanding Officer’s NJP directive.


Military Police and Lawbreaking

Breaking Marine Law as a member of the Military Police is a serious offence, and carries a serious consequence. Should a member of the Military Police be arrested for breaking Marine Law;

  • They are to be charged with Neglect of Duty as an additional charge, however this does not upgrade a minor crime.
  • Should their appeal or pardon be denied, they are to be removed from service as law enforcement.
    • For Minor Crimes, demotion is subject to the wishes of the Commanding Officer or Chief MP, or the Commander in their absence, and their decision cannot be altered.
    • Enlisted are to serve in squad roles or other assignments aboard the ship, subject to relevant Heads of Departments granting permission, or direct assignment by the Commanding Officer.
    • Officers are to serve in the CIC unless dismissed by the Commander to find duties elsewhere.

Application

The UCMJ applies to all personnel in the vicinity of a USCM Operation or onboard a USCM ship; this includes the Commander, Chief MP, UPP, Freelancers, PMC's, other factions and organizations. The only exceptions are specially dispatched officials from High Command or the Provost Marshal Office and Diplomatically Immune Company Executives (not the onboard Liaison). Riot MP ERT’s are also required to follow Marine law as a regular MP.

    • Unless stated otherwise, it can be presumed that a USCM Flag Officer (O7 or above) is immune to Marine Law, though may still be faxed about should they commit a crime.
  • On USCM ships and operations, the law is enforced by the MPs and Chief MP, and they operate independently from the normal command structure ONLY in matters related to the enforcement of the Law.
  • The Commanding Officer Of the Almayer has the final say on law enforcement within their operational area unless overseen by higher officials of the Provost Marshal Office or High Command.
  • The Chief MP is the second highest authority in law enforcement, above even the Executive Officer. While they may perform arrests, it is their duty to administer the brig, ensure records are updated, timers are properly set, the procedure is observed, and to review cases and evidence.
  • Military Police may, at their discretion, ignore Minor Crimes unless they are ordered to enforce one. However, they should never break Marine Law themselves - Minor or Major crimes.
    • Military Police cannot be forced to ignore Minor Crimes.
    • Miliary Police breaking the law cannot be ignored.
    • If the life and limb of a ship's crew or other personnel are at risk in a situation, personnel may act in a manner reasonable to preserve them even if such action would otherwise violate marine law.
    • Examples:
      • Gaining entry to a room the person normally has no access to due to a person's life is in danger.
      • Breaking a window, door, or wall where there is a clear belief a person is either dying or mortally wounded on the other side.
    • Abuse of this may be met with High Command interference ranging from Execution to payment docking.

Lawful Orders

Personnel are required to follow all lawful orders from their superiors and are NOT-required to follow unlawful orders.

  • If personnel refuses to follow the order, the personnel must state why they believe it would break Marine Law.

Unlawful orders are those orders that, when carried out, would result in a breach of Marine Law. Giving an unlawful order with ill intent or one that is carried out will see the person who gave the order be given the same punishment as the personnel who carried it out. Orders meant as punishment that would cause personnel to have to Neglect their Duties (such as “go stand here for ten minutes” or “run three laps around the hangar”) are also unlawful unless applied as NJPs.

Officer Ordered Arrests

Should a Commissioned Officer order an arrest for a crime, MPs MUST arrest that person. Only the Commander (and not a Duty Officer) and Chief MP can order an arrest on an MP. They may arrest and hold that person for ten minutes after they have reached the brig while they gather evidence. Should the suspect be declared innocent of all accused crimes, the requesting officer may incur a Prevarication charge. The time for any crimes the suspect committed as a result of the arrest must still be served, however. In cases of Officer Ordered Arrests the Chief MP or Commander may order an arrested marine to get an NJP instead of a brig timer for Minor crimes. Should the marine already have been given the option for an NJP but refused to do it, they may not get the chance for another NJP in regard to those charges. An officer must clearly communicate that they wish the criminal arrested, for the arrest to be compulsory. Any Commissioned Officer who explicitly orders the arrest of a person or persons may rescind the order up until the detainment of said person or persons.

Vicarious Prosecution

With the exclusion of capital crimes, actions resulting in Neglect of Duty or crimes resulting in grievous bodily harm, the Victim of a perceived crime retains the right to drop charges and request MPs or other prosecuting parties to release the perceived defendant. Continuing with or later arresting the defendant after the Victim drops charges constitutes prevarication, however the defendant may be detained for no longer than five minutes whilst the Provost Marshal Office is contacted by MPs for an appeal to arrest. If an appeal to arrest is not sent within the five minutes, or a response not received within three minutes of sending it, the defendant must be released else confinement is Illegal.

Arrest Procedure

Arresting a Suspect

  1. Inform the Suspect they are under arrest.
  2. Take down the Suspect if they resist and securely restrain them.
  3. Move the Suspect to the Brig.
  4. Inform the Suspect of their Charges before the brig timer starts.
  5. Inform the Suspect they may file an appeal should they wish so.

Lethal Force

During emergencies such as mutinies and boardings, or against suspects who have used a lethal weapon against law enforcement or other personnel, the Chief MP or Commander may authorize the use of lethal force.

If an MP has no non-lethal weaponry, they may use lethals should the suspect be a threat to the crew or ship. The suspect should only be fired upon with lethals until they no longer can present any harm.

  • A suspect that has been detained and securely restrained must be kept safe from harm as they are considered to be in MP Custody.
  • If the Chief MP or Commander are not responding to hails over comms within a timely fashion or are incapacitated, the MP can use Lethals freely while on Code Red or higher.
  • If non-lethals prove inefficient against the target such as rogue synthetic units, the MP may use lethals from the beginning.
    • Lethal force must remain a last resort, and only used against threats to the crew or ship.
    • The synthethic unit must be given a chance to stand down.
    • The synthethic unit should be repaired and ressurected in a secure spot to serve its sentence once taken down. It should be released after serving its sentence.

Field Arrests

Arrests are restricted to the FOB, dropships, and secure areas unless in "hot pursuit" - the suspect flees the MP outside the secure area. Should there be hostiles in the vicinity, the MP is required to abort the arrest and move to a secure area. MP's may travel between secure areas, but may not make arrests during these travels and must make sure the transport back with the arrested person happens safely. Should the Almayer get boarded by a hostile force no arrests should be made unless the person is a danger to the Almayer and or its personnel.

  • This includes Delta Alert (Hijack, or if Self Destruct is Activated).

In the event of arresting shipside crew who are on authorized field deployments MPs must notify the Head of Department, or aCO in the absence of the relevant department head, and request that a replacement be arranged where possible.

  • A replacement is not mandatory, however MPs must make an effort to arrange one, delaying no more than five minutes for this process.

Search Procedure

Searches can be performed by the Commander themselves, or any Military Police personnel, as long as the following procedure is followed. If procedure is not followed it would incur an NoD charge.

Personnel

  1. Searches must be approved by the Chief MP, Warden or Commander.
    1. If waiting would cause further hazard to the ship or personnel you may gain permission after performing the search.
    2. Should an MP witness a crime, then a search can be approved after the arrest.
  2. Inform the person you are conducting a search and the reason.
  3. If possible, conduct the search in the Brig or an isolated area, so nothing is stolen.
  4. Begin the search and confiscate any illegal items; you may use non-lethal force to restrain them if they don't comply.
  5. If illegal items are found, secure them until the search is complete. Should this be impossible, request that another MP assist you by taking the items to Evidence Storage. If the confiscated items warrant a brig sentence, follow Detainment and Brig procedures; otherwise, release them. Searches do not incur a Prevarication charge.
  6. Return items to Requisitions that are no longer needed for evidence.

Area

  1. Searches must be approved by the Chief MP, Warden, or Commander.
    1. If waiting would cause further hazard to the ship or personnel you may gain permission after performing the search.
  2. Announce your intent to search the area and vacate it of personnel unrelated to the search. If someone responsible for the area is on-site, inform them of the reason.
  3. Obtain access to the area, if nobody with access is present, request that properly trained personnel override the door.
  4. Search the area for evidence and ensure all evidence is secured.
  5. Restore the searched area to its previous state as closely as possible.
  6. Reopen the area to normal traffic and take all evidence to the brig for processing.
  7. Return items to Requisitions that are no longer needed for evidence.

Detainment and Brig Procedures

Note: If the prisoner is removed from their cell for ANY REASON, the timer is PAUSED. Time spent outside a cell does NOT count towards time being served for the crime. To properly brig a prisoner verify the following checklist in no particular order:

    • As an exception time spent outside the cell once the timer has started but before processing has concluded does count towards time served.
  • Set the charges and print the Prisoners Timer out from JAS.
  • Insert the paper containing their charges into the cell timer panel and activate it.
  • Put them in an orange uniform and shoes.
  • Give them a standard headset.
  • Take their ID off if possible.
  • Bring them inside the cell, buckle them to the bed, flash or stun them and recover your handcuffs, then exit the cell.
  • Search their belonging for contraband and theft.
  • Update their records with their "Prisoner" status, charges, and the time they are serving.
  • Once the timer is over, let them grab their belongings, escort them out of the brig, and set their record status to "Released".

If a prisoner is SSD at the end of their sentence, redress them, secure their pouches, and place them in the brig Cryo. If a prisoner has been SSD for over 5 Minutes you may place them in cryo. However, should they return, they must return to serve the remaining time.

Demotions

Demotions are limited to crimes where it is explicitly listed that demotion is a possible consequence. In order for a demotion to be carried out permission must first be gained from the Head of Department responsible for the arrest person(s) or, in the case of the arrest person(s) being Head of Department, the Commander.

A person who has been demoted is moved to a lower position in their department or, if no such position exists, to a rifleman position.

  • Riflemen who may be punished by demotion are to be discharged and treated as a civilian passenger.
  • Military Police who are demoted may be placed under any shipside department provided they have the relevant skills, and the permission of the relevant Head of Department.
  • The Commanding Officer has a Special Provision allowing them to authorise demotions or discharges outside explicitly stated punishments.

Executions

Executions are limited to those prisoners who have committed crimes with execution as a possible punishment or those whose timer exceeds one hour, such as permanent confinement. Executions must be authorized by the Commanding Officer or BOTH the Commander and the Chief MP (or the Warden if there is no Chief MP) if the Commanding Officer is absent. Permanently confined prisoners may be executed at a later date if the Alert Level is Red/Delta Alert.

  • A Duty Officer is unable to authorize an execution.

During Delta Alert, threats mandating evacuation, or a hostile force is approaching / onboard the ship, the following procedures may be ignored but should otherwise be granted.

Execution Announcement Procedure:
  • The Commander or Chief MP must make a ship-wide announcement informing the crew of the intent to execute the prisoner, why, and the execution method.
  • Authorized methods of execution are either Firing Squad (MPs or the Commanding Officer) or Lethal Injection (handled by the CMO).
    • Standard issued firearms such as rifles, sidearms, or shotguns shall only be used. No explosives or any weapons that could be considered cruel and unusual.
    • The Chief MP, Warden or Commanding Officer can determine if anyone else is allowed in the firing line. This act should be reserved for the victims of the case only.
Execution Conduct Procedure:
  • The Condemned can request a tobacco product, a last food type and a last drink as a final meal. The items should be easily acquirable.
  • The Condemned may also request a blindfold for the execution.
  • The Condemned may request a maximum of three people to view their execution from the designated viewing room.
  • The Commander or Chief MP (or Warden in their absence) must be present at the execution.
  • The Condemned MUST be given a chance to give any final words, after that the execution may proceed. The condemned may use the radio for this even if their radio was taken for abuse.
    • If any of these take more than two minutes in total, the execution may proceed.

Prisoner Rights

The following is a list of basic rights the prisoners have. With the exception of Access to a Radio, they can NOT be denied, except in an extreme situation and only then with authorization from the Chief MP, Warden, or Commander. Prisoners can fax High Command to have their rights be given back or inform of malpractice.

The Courtyard aka Common Space

All prisoners are allowed to enter the common space / courtyard by default, exception to this are permanently brigged prisoners. This right can be lost in the following scenarios.

  • Permanently brigged prisoners can be given access to the courtyard/common space with an escort as a reward for good behavior.
  • Mutiny, Riots, or Emergency Situations removes this right.
  • Active jailbreak attempts removes this right.
  • Should a prisoner commit a law break while in brig this right is lost. The right can be given back by the Chief MP, Warden, or Commander.

Protection and Medical Treatment

All prisoners must be kept safe and unharmed, to this end, as long as there are prisoners in the brig, an MP or the Chief MP must remain in the brig at all times except if the only prisoners have been placed in permanent confinement or there is an Emergency Situation. Treatment should take place inside the brig when possible.

  • It is the arresting MP’s duty to make sure there is one person in the brig at all times to watch the prisoner.
  • The Surgical Tray is to remain within the brig at all times unless on Red/Delta Alert.

If not, an MP must escort the prisoner to the infirmary and watch over them at all times while they are treated. Self-harm may result in being straitjacketed for the duration of the sentence.

Access to a Radio

Unless the prisoner has abused the radio (such as spamming it for help after being asked to stop), they are authorized a standard headset. If any MP believes that it is being abused, this right can be denied after a warning has been given on what is considered abuse and giving the Prisoner a chance to stop.

  • Prisoners may request an appeal as much as they want.
  • Prisoners can be denied a radio if a mutiny is ongoing, but only until the mutiny is over.

Right to appeal

An appeal is the process in which a case is reviewed by a higher authority. Appeals function as a process for error correction, but they may not be used to add on new charges or punishments after a brig timer has been set.

Appeal Sentence in a timely manner

  1. Anyone under the jurisdiction of Marine Law has the right to appeal their punishment to their choice of the Chief MP or the Commander, who can both designate someone else to handle it in their place. Should either be involved, they must designate an uninvolved MP or uninvolved commissioned officer.
  2. The one handling the appeal has final say. In general, witnesses/victims, anyone ordering the arrest, choosing the charges, or picking the time of a prisoner of a crime should not be doing the appeal.
  3. The person who handles the appeal can establish a charge as valid, modify a charge to a lower charge, reduce the punishment for a charge up to the minimum punishment, and remove a charge that the prisoner is found innocent for.
  4. A charge cannot be removed if the prisoner is guilty.
  5. Should an appeal not be started within 10 Minutes, or 30 Minutes for people permanently brigged, after a request of it has been made. The prisoner is to be released.
    1. It must be clearly communicated to either an MP, the Chief MP or Commander. Should the person receiving the request for an appeal fail to take appropriate action on it they are to be given a NoD charge.
  6. Appeals must be handled before Executions, Demotions and NJP's. Appealing personnel will have their brig timers (if any) set and running while the appeal is concluded.
  7. Appeals can not influence other punishments. A marine may be placed in holding awaiting their appeal if it carries no brig sentence.

Suspending Appeals

During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship, riots or jailbreaks, appeal rights become suspended. Appeals may be postponed in these situations as well.

  • The marine needs medical treatment and is not conscious.
  • There is another appeal that was requested before this appeal.
  • The marine has escaped and is unreachable in person.

Examples of invalid reasons to postpone appeals.

  • The Commander and Chief MP are busy doing other tasks.
  • The prisoner is ruled to be insane.

Proper Appeal procedure

To ensure appeals are done properly, the following set of procedure is to be followed.

  • All charges should be listed one by one by with the punishment the prisoner got for each charge listed as well. This may be done by any MP, or person handling the appeal.
  • Appeals are done in person. They cannot be done through remote communication. This only counts for the person handling the appeal and not for witnesses.
  • The appeal handles the crimes as listed towards the accused. If charges were applied incorrectly they must be removed. Appeals can not add on new charges or punishments after a brig timer has been set. Even if the wrong charges were applied through a procedural mistake.
  • The outcome of the appeal should be decided on individual charges. One should not give a general reply on the entire appeal. One must give the outcome per charge. When the appeal is done the punishment should be the punishment for the remaining charges.
  • The person handling the appeal is the one who decides the outcome. They cannot be ordered or forced to handle an appeal a certain way.
  • The person handling the appeal cannot be retaliated against in any way by anyone for either handling the appeal or the outcome of the appeal.
    • Exception being a neglect of duty charge if the appeals procedure was not followed correctly.

Appeals checklist

The following checklist is recommended for the appeal.

  1. Are you there in person with the accused?
  2. Have the charges and their punishments been stated?
  3. Did you check the story of the accuser(s)?
  4. Did you check the story of any witnesses?
  5. Did you check the story of the accused?
  6. Did you check any extra evidence?
  7. Did you check if the evidence supports the charges? And the stories?
  8. Have you handled mitigating circumstances?
  9. Have you decided on the appeal?
  10. Have you informed the accused of your decision on a per charge basis?
  11. Did you adjust the punishment of the accused?
  12. Have you informed the prisoner of their right to fax HC for an additional appeal?

Appeals to the Provost

An alternative to a normal appeal is an appeal to High Command, this is an extra appeal a prisoner may do after having their appeal denied or instead of a standard appeal.

If the prisoner is to be set up for execution, the Provost Marshal Office has 10 Minutes to send a reply back. Should no reply arrive within the given time-frame, the execution may commence.

  • If used instead of a standard appeal, should the prior time-frame expire, the appeal is still considered denied.

When this right is invoked, this grants the prisoner the right to a pen and a paper to write a fax with to the Provost Marshal Office. If the prisoner has to be restrained due to, for example, self-harm, they have the right to dictate the fax but should not have their restraints removed. This fax, once written has to be faxed as soon as possible. During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship this right may be denied.

Special Provisions

Medical Experiments

An individual may waive their rights in order to participate in a medical experiment. Researchers performing approved medical experiments may not be held liable for harm inflicted on the subject within the approved parameters of the experiment. All experiments require the signed approval of either the Commander (not Duty Officer) or Chief Medical Officer.

  • Prisoners can request to be used for medical experiments as a subject. The prisoner’s timer continues to run while they are being used as a medical experiment.
  • Should the Prisoner’s timer be concluded while undergoing a medical experiment, they are free to go and are no longer obligated to continue the experiment.
  • With the exception of prisoners who's timer would otherwise allow execution, medical experiments that will result in the death of the prisoner are not legal.

Insanity

Unsoundness of mind or lack of the ability to understand that prevents one from having the mental capacity required by law to perform one's required duties or tasks. Insanity can only be declared by the CMO or Synthetic. The Synthetic can not be forced to declare someone insane.

  • In the absence of a CMO or Synthetic, the Commander or Chief MP can appoint an officer of the medical department to perform an evaluation in their stead, however this should be a last resort.

Mutinies and arresting the Commander

Attempting to overthrow legitimate command staff is obviously illegal, and MPs must do everything in their power to prevent it. MPs must contact High Command for approval and get approval before taking any action against the Commanding Officer. If there is no Commanding Officer, the Commander of the operation may be arrested, but High Command must be notified after the fact through fax.

Should a mutiny be successful and the Commander is deposed or surrenders, MPs should hold the deposed person in confinement if their freedom would reignite the conflict.

  • If the ship is under the care of a Duty Officer during a mutiny they can optionally be skipped over should they be next in line for command.

Self-Defense and the Defense of Others

Criminal charges are not to be applied to those who use force on others when defending themselves from illegal use of force, so long as they defend themselves with proportional force. This right extends to the defense of others, should there be a reason to believe they are in lethal danger. This provision does not apply to lawful killings such as executions.

  • Proportional Force
    • Punching against being punched.
    • Melee weapons against melee weapons.
    • Guns against guns.
    • The person defending should only return with lethal force until the other person is unable to attack the defendant.
      • The defendant should notify MP’s or their command about the use of self-defense.
  • The person being attacked should also look to get away from the other attacker if possible, and alert the MP’s.

Emergency Situations

In emergency situations such as a significant boarding action or a compromised brig imprisoned personnel who are guilty of, non-violent, minor or major crimes may be released by the Chief MP, Warden, or Commanding Officer unless they have reason to believe they will be a threat or hindrance to USCM personnel during the course of the emergency. Imprisoned personnel guilty of capital crimes or crimes of a violent nature should not be released unless the situation is deemed severe to the extent any and all hands are required to assist, in these cases prisoners should be assessed on an individual basis to determine if they are safe for release.

  • An individual assessment refers to the review and consideration of an individual's behavior and crimes rather than a physical assessment face to face.

If a prisoner is denied release or is clearly too dangerous or detrimental to the survival of the USS Almayer’s crew should they be released; they are to be either escorted to an escape pod while in the custody of a commissioned officer or an MP charged with maintaining their safety.

A normal Red Alert is not sufficient reason for a release unless the ship is being overrun by a large hostile force.

Synthetic Units and Marine Law.

The Almayer Synthetics

The Almayer Synthetics are coded to not be able to break Marine Law and can, therefore, not be arrested unless High Command has approved their arrest beforehand through a fax. The synthetic units are also granted the same rights and privileges as a regular marine.

  • If any MP believes the Synthetic unit has broken Marine Law, this should be faxed to High Command and taken up to the Synthetic Council.
  • If an officer orders the arrest of a Synthetic, the MP must ignore the order and inform the officer they must fax High Command for them to allow the arrest of the synthetic.
  • Any other synthetic units not directly a part of the USCM do not have this arrest immunity.

Survivor Synthetics

  • Weyland-Yutani and the USCM are business partners, and as such, Weyland-Yutani synths (Colony Synth) are granted similar rights and privileges as the Almayer Synth, but may have their arrest ordered by the Commander or Chief MP without a need to fax High Command.
  • The Synths are afforded the same rights and protections under the marine law as though they were an Almayer Synth.
  • Survivor Synth’s that act subversive to the USCM (taking highly valuable supplies without request, deconstructing defenses, etc.) can be declared rogue by the CO/XO or current acting Commander.
    • Once declared rogue, the Synth loses any protection it has and may be taken down freely.
    • A Duty Officer cannot declare a Synthetic as rogue.

Commanding Officer Provisions

Arrest Immunity

The Commanding Officer is not above Marine Law. However, they may not be arrested without the explicit permission of High Command. Should the Commanding Officer break Marine Law, High Command may be contacted via fax for permission to arrest the Commanding Officer. The right to contact High Command may not be denied. If the Commanding Officer has been deposed due to a mutiny, the MPs should hold the deposed Commanding Officer in confinement if their freedom would reignite the conflict; once a Commanding Officer has been deposed, they lose their arrest immunity and are no longer considered the Commander.

Execution Privileges

The Commanding Officer may perform Battlefield Executions. This means they may personally execute anyone under their authority on the ship or Area of Operations without warning or procedure unless in MP Custody, provided their words or actions fulfil one of the following conditions:

    • High Command, Provost Marshals, Fleet Command (CO Council dispatched by staff) and Event Characters (as defined by the event running admin) inherit the power to Battlefield Execute following normal guidelines.
  • A threat to your command. Credibly attempting to or threatening to undermine your command, or attempting to remove your command through illegal means. (Minor insults, disagreements, or being faxed about to High Command is not undermining your command. Countermanding or refusing to follow orders is.)
  • A threat to persons. Credibly threatening and attempting to do harm to the Commanding Officer or to someone while in the Commanding Officer's presence.
  • A threat to the ship or operation. Credibly threatening or attempting to do damage to the ship, the USCM, or operation while in the Commanding Officer’s presence.

Battlefield Executions should not be done in such a way it creates collateral damage or risks involving innocent parties or persons, they should be performed in person and target each individual individually. For example, the Orbital Cannon may not be used for BE's. Upon completion of a battlefield execution, an announcement must be made within a reasonable time explaining why the person was executed and noting their name and position. The Commanding Officer may not Battlefield Execute a person in custody of the MPs (securely restrained or brigged) unless performing a normal execution is not possible (such as during a Delta Alert). Additionally, the Commanding Officer may request permission to execute prisoners in ways different from Firing Squad or Lethal Injection to High Command or authorize nonstandard methods of execution in emergencies where the normal procedure is impossible.

Escort Missions

The Commanding Officer has two separate escort provisions. (not to be confused with Security SOP FOB Protection.)

  1. The Commanding Officer may request up to two MPs to guard the Commanding Officer planet-side, no more may participate. These two MPs are allowed to fight at the frontline with the Commanding Officer.
  2. The Commanding Officer may request any amount of MPs to escort non-combat personnel planet-side, however they should avoid the frontline at all costs. This includes escorting a Commanding Officer who is not going to fight at the frontline.


Should the escorted individual be incapacitated then the escorting MPs are to try and recover the escorted individual's body. Should this not be possible they are to return shipside. During the escort mission it is required the escorted individual and MPs follow the Escort mission rules written below:

  • Deployed MP’s focus is to keep the escorted individual secure at all times. Not enforce Marine law.
  • MP's have to remain within line of sight to the escorted individual at all times to the best of their ability.
    • If the escorted individual orders the MP to do something that would put the MP outside line of sight, the MP may not do it.
  • There has to be a minimum amount of MPs left aboard the ship to maintain security. The Commanding Officer dictates what is needed to maintain security but the bare minimum is a single MP. If the ship's security is not maintained the Commanding Officer's decision may be reviewed by the Provost Marshal Office. The Chief MP must always remain onboard and can be counted as the needed remaining MP for Escort missions.

Pardons

The Commanding Officer may exceptionally pardon criminals by name, and which crimes they are being pardoned for if they believe it is in the best interests of the operation. Only Minor and Major crimes may be pardoned. Capital offenders may not be pardoned except in special circumstances with the permission of High Command. The Chief MP or, in their absence, an MP may appeal pardons to High Command via fax. The Commanding Officer may be held responsible for further criminal actions committed by those they pardon, and should High Command reverse the decision; they must ensure the condemned return to serve their time without incident. Failure to do so may result in removal and arrest at the discretion of High Command. If any MP thinks the pardon was wrongfully done they should inform High Command about it as well as the CO Council.

  • When anyone of the rank Commanding Officer or above performs a pardon, they must know the crimes committed and roughly when they were committed.
  • The person performing the Pardon must announce it, the reason to why they are being pardoned, name of the marine and the crimes the marine was pardoned from. As long as the announcement is made, the Commanding Officer does not need to be there for the release itself.

Cancelling Arrests

The Commanding Officer may invoke their pardoning authority to cancel the arrest, or warrant of arrest, for a person before they are placed in the ship's brig. This "arrest cancellation" follows standard procedure in the same way as if a pardon was conducted normally from the ship's brig.

  • They must be announced via the tablet or computer (this can be after the order is given)
  • They are subject to HC appeal.
  • The Commanding Officer takes full responsibility for the actions of the perpetrator being pardoned.
  • If the person whose arrest was cancelled via pardon reoffends, MPs may request the arrest of the Commanding Officer.

The following are conditions to exercising this power.

  • Arrest cancellations can only be issued if the Commanding Officer is in the same general vicinity as the person who is being arrested.
    • For example, if the Commanding Officer is on the ground, they may only issue such a pardon to people who are on the ground with them, and vice versa.
  • Arrest cancellations may not be used on suspects who are in the process of committing a crime, have resisted or are resisting arrest, or are already interned in the brig (in the latter case, a regular pardon may be used instead).
  • Arrest cancellations may not be used to cancel or prohibit the enforcement of a warrant/order of arrest from High Command.

Demotion Clause

The Commanding Officer may demote or discharge USCM personnel below their position if the personnel have committed a major crime. The demotion should fit with the severity and remain within the department. One can not demote someone from an engineering position to a medical one.

General Article NJPs

The Commanding Officer may issue NJPs at any time should they find a marine’s behavior inappropriate or contrary to good order and conduct and deserving of punishment even if they have not committed a crime as specified in Marine Law, such as for comporting themselves in an unprofessional manner, failing to complete a job in satisfactory conditions or failing to uphold standards of good order.

Deputizing

The Commanding Officer may deputize the Executive Officer, Auxiliary Support Officer, Staff Officers or Synthetic to make arrests and enforce Marine Law should MPs be unavailable or unable to respond in a timely manner. When Deputized, one is required to follow Marine Law like an MP.

USCM Provost Marshal Office

The Provost

Members of the USCM Provost Marshal Office hold significant weight on how Marine Law is handled in their operational areas. In the event that Marine Law is being mishandled aboard a USCM Vessel or within the AO of a USCM Vessel, USCM High Command may see fit to dispatch a Provost Team. This team may range from an Inspector and their escort visiting the site and laying down the law, or a team of Enforcers showing why breaking the law is a bad idea.

Authority

  • Members of the Provost Marshal Office obey only their direct superiors and are not beholden to the Marine Chain of Command.
  • Provost Inspectors and above are the final word on Marine Law in their AO.
  • Provost Advisors do not hold any direct authority themselves, however they are expected to ensure Marine Law is correctly handled.
  • Provost Marshals are not required to follow Marine Law, with the exception of making announcements regarding Battlefield Executions.

Contact Information

Marine Law is Currently handled by Provost Chief Marshal Ferdinand Dome

  • Contact: “forest2001” on the USCM Galactic Discord Server.