More actions
(Full update) |
mNo edit summary |
||
Line 41: | Line 41: | ||
These shots can | These shots can pierce most mobs and terrain, but not indestructible colony walls. | ||
This weapon deals greatly increased damage against walls | This weapon deals greatly increased damage against walls and xeno structures. Resin walls are destroyed in one hit as long as the bullet has not pierced anything before. | ||
Each pierced target reduces its range by at least 4, from the maximum of 32. This is increased to 12 for walls, resin walls, and large mobs, which includes most T3 Xenos and fortified Defenders. This also reduces the bullet's damage by 20%, increased to 60% for the same large targets and walls, and reduces Stopping Power. | Each pierced target reduces its range by at least 4, from the maximum of 32. This is increased to 12 for walls, resin walls, and large mobs, which includes most T3 Xenos and fortified Defenders. This also reduces the bullet's damage by 20%, increased to 60% for the same large targets and walls, and reduces Stopping Power. |
Revision as of 00:54, 31 July 2024
Recoil Wielded: 5
Recoil Unwielded: N/A Scatter Wielded: 0.1 Scatter Unwielded: N/A Burst Scatter Multiplier: N/A Burst Amount: N/A Firerate: 19 RPM Burst Firerate: N/A Accuracy Wielded: 67.2 |
Muzzle Attachments | None |
Rail Attachments | Rail Scope (Default - Cannot be removed) |
Underbarrel Attachments | Bipod |
Stock Attachments | None |
Armor Value | 0 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Normal | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 | 125 |